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LINDA Manual Page 1 / 25

Manual V 1. 0
June 2011
LINDA Manual Page 2 / 25
Introduction 3
Installation / Uninstalling 4
TIP for deleting FSX standard assignments 5
First start 6
Basic Setup
Setup LINDA 7
Joysticks 8
MCP Combo 9
The HID Devices / Joysticks 10
Assigning your Joystick 11
The VRI MCP Combo 14
Assigning your MCP Combo 15
MCP Combo Modes 16
MCP Combo Presets 17
Creating new Aircraft-Setups 17
The LINDA Tracer Guide 18
First steps 19
Tracing FSX controls 21
Tracing LVars 23
Publishing Information 25
LINDA Manual Page 3 / 25
I ntroDuCtI on
If you ever bought a complex addon aircraft, you all know the big problem with them
a lot of functions, but no chances to directly assign them to your hardware. Take
PMDG JS41 as an example -- you cannot even assign landing light switch to your joy-
stick buttons... not saying about more complex system and functions. And the same
could be said about any other addon aircraft which doesnt use the default FSX code
for its systems.
If you know this problem, may be you have already seen the user made Lua scripts
for different addons. You know, those long scripts with long lists of ipcParam-to-
action lists. They allow us to assign custom aircraft functions to our hardware through
FSUIPC Button and switches panel. This partly solves the problem, but the solution is
quite ugly.
And if you own the VRinsight MCP Combo, you know the other problem as well. The
only way to make it work with addon aircrafts is to use modules provided by VRinsight
developers.. and the list of supported aircrafts is short and far outdated. However you
can assign some functions to MCP buttons and knobs through the FSUIPC (thanks
to Pete) using those LUA scripts, but you all know how much pain is to make assign-
ments this way.
And if you want MCP to display custom information on its display, you have another
problem, because without a display feedback MCP just doesnt costs its money, yes?
And here comes LINDA!
It was started as a simple Lua framework to assign custom functions and interact with
MCP Combo display. But as framework evolved during development process, the
more ideas come to our minds and now LINDA is much more than just a Lua frame-
LINDA in its current state is a tool to assign custom functions of addon aircrafts onto
your hardwares buttons and switches.
Not only for MCP Combo, but for any USB/HID devices you have.
It has easy to use interface where you just choose actions you want from the popup
menu and assign them where you want them to be. And it still has that powerful Lua
framework on the backend which allows to set different actions for the same button
or knob, easily switch between these modes, interact with MCP display and do many
other smart things..
LINDA is a full replacement for SerialFP2 driver supplied by VRinsight.
It doesnt need any com-port emulation software and work fne just by itself.
LINDA could be and intended to be used even if you dont have MCP Combo to
assign custom functions to your hardware.
LINDA is a powerful yet easy framework to create simple Lua functions for those
who like do some coding himself
LINDA Manual Page 4 / 25
I nstallatI on
Before you begin:
LINDA is meant to completely replace your current assignings (except axes).
This does not happen automatically, dont fear, but we believe that assigning your
Joystick with LINDA and assigning functions to your MCP Combo panel would be so
funny that you wouldnt use other ways to do it ;-)
LINDA does not need any assignments through FSUIPC for Joysticks or MCP Combo
(just for Axis) so you should make sure that the current MCP Combo and Joystick
assigning with FSUIPC get deleted in the FSUIPC4.ini.
Also does LINDA not need any further LUA scripts inside modules folder as you have
them probably now
Best way then is to Backup your complete Module folder!
After that, you could delete all your LUA and FSUIPC macro fles for several addons
as this would be covered now by LINDA.
After that, delete in your FSUIPC4.ini every Joystick-Buttons entry:
[Buttons] and for every addon, e.g. [Buttons.A2A_Spitfre]
You can also delete things like
Now for the Installation of LINDA:
You downloaded a bunch of zipped fles as they are the following:
Just drop that fles into the FSX modules folder:
Program Files (x86)\Microsoft Games\Microsoft Flight Simulator X\Modules
Congratulation! LINDA is installed!
(LINDA is not installed in the registry or whatever.)
unI nstallI ng
Delete the above fles.
Congratulation! LINDA is completey wiped off your system!
tI p
Working with FSUIPC (or now with LINDA) means that you have to make sure, that you have your Joysticks not assigned also in FSX.
To delete all FSX Joystick assignings at once, do the following:
Open your FSX folder (where your FSX.cfg is in)
(normally C:\Users\YourUserName\AppData\Roaming\Microsoft\FSX)
Maybe you have enable hidden fles and folders. Please search in Google to activate them
Open now in the FSX folder the folder controls
Open Standard.xml with Editor or Notepad
Scroll down till you see your Joysticks, e.g.
<Name>Saitek X52 Pro Flight Controller{2A5740B0-D7E8-11DF-8006-444553540000}</Name> and
<Name>Saitek X52 Pro Flight Controller SLEW {2A5740B0-D7E8-11DF-8006-444553540000}</Name>
Now delete everything between this entry and </SimControls.Map>
Now you have deleted all Joystick assignings at once!
Here is an example how my Standard.xml looks:
<Name>Logitech Extreme 3D{2A5740B0-D7E8-11DF-8004-444553540000}</Name>
<Name>Logitech Extreme 3D SLEW {2A5740B0-D7E8-11DF-8004-444553540000}</Name>
<Name>Saitek X52 Pro Flight Controller{2A5740B0-D7E8-11DF-8006-444553540000}</Name>
<Name>Saitek X52 Pro Flight Controller SLEW {2A5740B0-D7E8-11DF-8006-444553540000}</Name>
<Name>Saitek Pro Flight Rudder Pedals{4567DA00-D7C4-11DF-8001-444553540000}</Name>
<Name>Saitek Pro Flight Rudder Pedals SLEW {4567DA00-D7C4-11DF-8001-444553540000}</Name>
Note that I havent deleted the POV entry in my main Joystick, the X52. This is the coolie hat,
because I fnd the steering of the view better than assigned with FSUIPC
LINDA Manual Page 5 / 25
LINDA Manual Page 6 / 25
FI rst start
Just double-click on the LINDA.exe and LINDA starts.
You will see a similar starting screen.
Here, you see links for the setup and
info pages
For the frst startup, LINDA will tell
you, that you have to make settings
for Joysticks, and the VRInsight
Combo in the FSUIPC4.ini
(Setup is needed instead of
Everything is ok)
There are the links for the pages of
Console, Tracer and Lua Editor
Note the shortcuts!
There are the links for the pages of
Console, Tracer and Lua Editor
Links to open the LINDA manual,
get directed to support forum and the
Bug report thread
LINDA Manual Page 7 / 25
setup lI nDa
On this page you can make several settings concerning
LINDA itself.
As everything is described next to the checkboxes,
it should be clear.
LINDA Manual Page 8 / 25
setup JoystI Cks
Everything should be setup up properly already.
LINDA is detecting your hardware and will name it automatically.
Have a look at this site,
maybe make some changes in namings
and be sure, if everything is detected properly.
You can also set the type of the device manually:
(LINDA is not able to setup this
automatically correct in any case)
Click on Save in every case!
LINDA Manual Page 9 / 25
setup MCp CoMbo
You have to select the COM Port where the MCP Combo
is connected.Normally it is COM3.
You can start your VRInsight SerialFP;
it will show you the COM Port Number
(Now you can delete the SerialFP Software ;-) )
LINDA will tell you, if your FSUIPC.ini is setup correctly.
If not, LINDA can make these changes for you in the FSUIPC.ini
LINDA Manual Page 10 / 25
the hI D DeVI Ces / JoystI Cks
Common logic
LINDAs joysticks engine is pretty simple but I believe fexible
enough for most of usage scenarios. Note that LINDA doesnt al-
low to assign joysticks axises anyhow. Use the standard FSUIPC
facilities instead.
This is done because from the start LINDA was intended to use
onlywith buttons and there was no need to reinvent the bike with
axises. FSUIPC does its job much better that it can be done
inside the Lua library with its speed restrictions.
Each joystick button can generate 3 events:
On Press occurs when button is pressed
On Repeat occurs after button is pressed and while its hold
On Release occurs once button is released
Each of these events could be assigned with a separate functions.
(see next page)
Default actions
Functions you assign for FSX Default aircraft will be used as
default actions for all other aircrafts unless you will reassign the
same buttons/switches with other functions. Logic is pretty the
same as FSUIPC has you have the default assignments and
can override them for specifc aircraft if you need it. You can see
if there is a fallback assigned if this is shown with a little star and
colored in light green.
Each joystick could be in two modes: Normal and Shifted with different set of
functions assigned in each of these modes. You can switch joystick by assigning
the LOCAL SHIFT or GLOBAL SHIFT functions to any joystick button/switch and
pressing it. Local shift will shift only the current joystick. Global shift will shift ALL
devices at the same time.
LINDA Manual Page 11 / 25
assI gnI ng your JoystI Cks
If FSX is already running, LINDA will detect your current
loaded aircraft, if Synchronisation Mode (FSXsync) is on.
You can disable the FSXsync to change the aircraft.
But you could also start assigning without FSX running of course.
We highly recommend to select and assign the
FSX default planes at frst:
The assignments which made for the FSX standard planes
are the fallbacks for all other addons!
If you assign e.g. LIGHTS Strobe for the FSX Standard planes,
then LIGHTS Strobe is also available for sour addon as long
as you do not set it to do nothing or overwrite it with an
other function.
clicking on one of the sections (On
Press, On Repeat or On Release)
at the corresponding buttons will open
the assigning pop-up menu
If you press one button of one of your joysticks, LINDA will jump to the
corresponding device. Which device is active you will see which symbol
is highlighted. In this case the Logitech Extreme 3D
LINDA Manual Page 12 / 25
assI gnI ng your JoystI Cks
Hovering with your mouse in the pop-up menu
will open further menues.
Remove assignment will delete your current assignment
and in case you assign an addon it will show the FSX
default fallback if there is one
There are several Libraries which can be in the upper part of the pop-up.
The most important here is the LIB: Default FSX where you will fnd several standard
FSX commands.
Libraries could be also made by every user for functions which would be needed in more
than one airplane, like Weather radar settings or functions for tool.
LOCAL SHIFT: assign one or more buttons as shift button which will enable shifted mode
as long as this button is pressed (Also known as modifer)
GLOBAL SHIFT: switching your complete joystick assignment to the shifted as long as the
button is pressed.
Record Keypress: as the name says ...
LINDA Manual Page 13 / 25
assI gnI ng your JoystI Cks
Set FSX Control: this will open a window where you can
choose from all known FSX controls.
You can flter them by name or by number
Set FSUIPC Macro: this will open a window where you
can choose from your Macros in your modules folder.
Click on the macro you wish to assign and LINDA will list
all functions this macro contains.
LINDA Manual Page 14 / 25
the VrI MCp CoMbo
Common logic
The main advantage of LINDA over original SerialFP2 software is in its fexibility. Se-
rialFP2 uses a primitive logic one button one action, and LINDA allows to change
buttons and knobs functions on fy.
LINDA implements the Modes logic. MCP Combo consists of three different parts:
EFIS block, MCP block and USER/RADIOS block. Each block could work in one of
three fully customizable modes.
This means that EFIS block could be used to control (i.e.) default FSX GPS in mode 1,
RealityXP WXR in mode 2 and AivlaSoft EFB in mode 3. And the same could be done
with MCP and USER block. However you are not obliged to use modes if you dont
need them in some case.
The other enhancement is that each of EFIS rotaries could be used in two modes (lets
say Mode A and Mode B to differ them from Modes 1/2/3 of whole EFIS block). For ex-
ample this allows us to use the same rotary for two different actions and switch between
them by simply pressing this knob.
For example in PMDG JS41 module EFIS knobs functions are:
MINS Decision height (Mode A) / Landing Elevation Height (Mode B)
CTR Circle Bearing / Diamond Bearing
Moreover, each of the knob function have their own indications on MCP display (where
its possible).
And all these modes-separated functions are not hardcoded anywhere, but fully and
easily customizable through GUI.
As an additional feature MCP display could be used not only to set up the things inside
sim, but also to show current fight info aircrafts speeds, direction and altitude. You
can switch this mode on/off when you want. And also it is used for those aircrafts that
dont have autopilot system or in those rare cases when there is no way to get autopilot
setting in sync with MCP display indications (its sad, but the MD-11 is one of those).
FSX Default aircrafts
Combos behavior with LINDA and default FSX aircrafts will be pretty much the same as
you experience with original SerialFP2 software.
However there are some enhancements already:
There are 3 modes set for EFIS block as described above.
The CWSB button is used to switch display into Flight info mode.
Radios Mode button is set to toggle audible (morse) markers for NAVs, ADFs, DMEs
and to toggle COM1/COM2 channels.
Some other assignments pre-made as you can see in GUI Addon aircrafts
Please take a look inside aircrafts/PMDG JS41/readme.txt and aircrafts/Aerosoft
AirbusX/readme.txt for some information about specifc function implemented in these
modules. These are the examples of what could be done using LINDA.
LINDA Manual Page 15 / 25
assI gnI ng your MCp CoMbo
The MCP Combo is already set up.
The screenshot shows the FSX Default planes assigning.
We made this for our needs and what we fnd logical. So is
the EFIS part mostly assigned to control the FSX GPS.
Of course you can make changes for your personal needs
here. And like with joystick assigning you could make indi-
vidual changes for each addon!
Assigning works similar to Joystick assigning: clicking
opens a pop-up menu
Note, that the rotary knobs have two different stages:
slow (+,-) and fast dial (++,--)
Assigning slow will automatically fll the same function to
fast dial because this is needed for 95%.
Make sure to assign always slow and fast dial!
Also remember that the dials knobs have now two modes
(A and B) as described above!
The MCP Combo is divided in 3 parts:
EFIS on the left side, MCP part which is the biggest in the middle and the User Buttons (UB) /RADIO part
on the right side. Click on the shemes of the parts to activate one of them.
LINDA Manual Page 16 / 25
MCp CoMbo MoDes
For each part of the MCP (EFIS, MCP, UB/RADIO) you
have now three modes available!
Each of these 3 modes could be fully assigned as you like.
Click on the tabs to switch in LINDA between the modes to
assign them.
Mode 3 could be checked or unchecked to disable or ena-
ble it if you have no use for a third mode.
You can choose a short name for
each mode with maximum four digits
length. This name will shown in the
MCP display if switch into the mode.
User buttons 6,7,8 are assigned
to toggle the modes.
(you can change this if you like,
but not recommended)

LINDA Manual Page 17 / 25
MCp CoMbo presets
Each mode has its own presets which ca be found on the top left.
Clicking on it opens a drop-down menu where the presets are listed.
Choosing one of these presets will setup your complete assignment with one click.
This is useful if you have e.g. the WXR500 installed in several planes.
Now you can assign the WXR500 functions in one step for example in EFIS mode 3.
Of course you can create save your own made presets if needed.
CreatI ng new aI rCraFt- setups
LINDA comes with a little set of already assigned and listed aircraft.
You can simply assign your own addons if you press on new.
This will open a new window where your aircrafts (and helicopters) are listed.
Choose the one you like and click create.

Module names where choose automatically, however you can change them if you like.
You can also copy an existing assignment for the new one
LINDA Manual Page 18 / 25
the lI nDa traCer guI De
This text is not intended to be used as a strict instructions on how LINDA Tracer
should be used. Also this is not a tutorial on how to create aircraft modules for LINDA
from the scratch. You should already know what are the FSX standard controls, FSU-
IPC offsets and Lua variables (LVars). Here you will see only an example of Tracer
usage scenario.
(Please have a close look in the FSUIPC documentation about Macros, LUA Variables
and offsets! - all is pretty good described there)
LINDA Tracer purpose
Creating Lua scripts for addon aircraft requires you to know how this particular aircraft
is designed and how its custom systems are integrated inside common FSX environ-
It depends on the addon-developer how complex systems for their addons will be
created: They use the FSX controls (e.g. ROTOR_BRAKE (65587) with countless
parameters) or FSUIPC Offsets, but also XML gauges with their variables that could
be directly accessed by corresponding LVars inside FSUIPC Lua engine.
So, LINDA Tracer is a tool to inspect, trace and monitor all of these three instances:
LVars, Offsets and Controls to understand how addon is designed from its internals
and to fgure out how to deal with its custom systems from the Lua script.
LINDA Manual Page 19 / 25
let s go huntI ng!
First steps
Lets say we want to trace and inspect RealAir Duke Turbine
and create simple Lua function to control Cowl Flaps.
Remember that this is just an example.
1. Start LINDA and FSX
2. Choose the Duke and any airport you like
3. Load fight and prepare Duke to the stage were
Cowl Flaps are alive (ready for taxi is enough)
4. Switch to LINDA and open the Tracer window
(by clicking the menu or by pressing Ctrl+F1)
LINDA Manual Page 20 / 25
The console window:
Ok. Now lets suppose that we dont know nothing about how the custom systems interac-
tion is implemented in this bird.
In fact its not exactly the truth because as you can see the LVars list is full of items. This
means that Duke most likely using them to control its systems. But there are some cases,
when addon is using both LVars and FSX Controls, i.e. PMDG JS41.
LINDA Manual Page 21 / 25
Tracing FSX controls
So, we want to know how to control Cowl Flaps switches from the Lua
script and we going to start from tracing the FSX Controls.
The main logic in hunting is to set up the monitoring/logging facilities and
start to push, switch, turn or hit the virtual control item while looking on
what is happening in console.
To start monitoring FSX controls we have to ask FSUIPC
to start controls events logging:
Switch to the console window
Open bottom control panel by clicking three down arrows
Mark the Log FSX controls checkbox in the FSUIPC settings block
At this moment console window will start to be fooded with numerous lines of repea-
ting control calls, like in the above screenshot.
As these control call are repeating no matter what we do or not do inside FSX, they
are out of our interest about Cowl Flaps. We want to know if any of FSX standard con-
trols is called when we move the Cowl Flaps switch in the Dukes cockpit, but this will
be hard with all these endless lines of text.
Thats why we need to flter repeating controls.
LINDA Manual Page 22 / 25
To flter incoming text you should:
1. Pause the logging (by clicking Pause link inside
console window or by pressing Spacebar)
2. Open bottom control panel (if you still didnt)
3. Type the lines of text you want to flter
Now you can check if everything is correct by clicking any of lights switches on the Dukes panel.
On each click you will see a report in the console on what control was just called.
But if you will click the Cowl Flaps switch the console will show you nothing. This means that Cowl
Flaps switches are not tied to any of FSX standard control and we need to trace LVars now. Now
you should switch of FSX controls logging and clear and dont forget to clear the flter, as its working
not only for FSX controls but for any text in console.
Some notes on the FSX controls list in the LINDA Tracer:
RIGHT-click any control in the list to call it inside FSX
You can set the optional parameter to be called with control
You can scan control by calling it with the range of parameters
Some notes about the flter
No need to type the whole line of text you want to be
fltered. Type short unique part of it. In case of FSX
controls, the best way is type control numbers one by
one (not the control names).
Also you can RIGHT-click on control number and you will
get the popup menu with item in it saying Filter text: ...
this will add the shown text in the flter.
Filter has two modes: hide and show. The frst will hide all
lines containing the string specifed. The second will flter
all the lines NOT containing these strings.
In the case of Duke we should add only two repeating controls:
66466, 66463 and then our console will be clear and waiting for
further investigation. Dont forget to Resume (unpause) monitoring.
LINDA Manual Page 23 / 25
Tracing LVars
The logic here is pretty much the same, as with FSX controls. First of all we need to
start monitoring of ALL LVars for this aircraft. Press the Start all button
and wait until console will tell you that monitoring is started.
There will be some delay depending on how many LVars are in the list.
Note that sometimes LVars list is failed to load automatically.
Press the Reload list link to request the list again. Now when full list LVars monitoring is started you will again get the console
fooded with repeating list of variables and values.
LINDA Manual Page 24 / 25
And once again we need to flter those lines, that out of our interest.
This could again be done by text flter, but the smarter way is to stop
monitoring those LVars we dont need.
You can do it manually by selecting LVar in list and pressing the
Stop button (or by RIGHT-clicking item in the list). But the faster
way is to RIGHT-click variables name inside the console window and
choose the Stop watching: ... item from drop down menu.
In some cases you will see the LVars names that are not in the list.
I dont know where do they come from, but you can get rid of them
them using the common text flter.
Do it for all repeating LVars and check if you need to flter something
else by resuming/pausing the logging if you will need it.
Now when we got the list of LVars cleaned of repeating items, we can
save this list for future use by clicking Save watching list. And then
on the next hunting session we could restore this clean list by just
clicking the Restore watching list link. Thats convenient, yeah?
And now the magic moment! When you click Cowl Flaps switch inside
the FSX, console will show us the corresponding LVars we were
looking for!
Some notes on LVars controls in the LINDA Tracer window:
LEFT-click on LVar name to get its current value
RIGHT-click LVar name to start its continuous monitoring,
item will be marked with bold and color.
RIGHT-click it again to stop monitoring.
LINDA Manual Page 25 / 25
Idea, Programming and Design: ARTEM CRUM
Inspiration, Testing and Support: GNTER STEINER
2011 This Program is Freeware Any Distribution is Prohibited!