Sie sind auf Seite 1von 22

NRaas_MasterController [b]THE MOD[/b] This mod adds a menu called "NRaas \ Master Controller" to the following items i n town:

1) 2) 3) 4) Every Sim Every Computer Every Lot City Hall / Base Camp

The "Master Controller..." listing is adaptive and can include the following opt ions: Demographics [list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] ms [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [/list] Career Summary Lists the count of sims by career Job By Level Lists the count of sims by career level Job By Perf Lists the count of sims by career performance Jobs By Career Lists the sims by individual career Kinsey Scale Lists the count of sims based on a limited Kinsey Scale Lots Lists information on the lots in town Population Lists the population breakdown by age Relationships Lists various statistics on the relationships between si School By Perf Lists the count of sims by school performance Sims By Money Lists the households in town based on personal wealth Household

[list] [*] Add Sim [list] [*] Allows the user to move any sim into any home [/list] [*] Change Name [list] [*] Changes the name of the household [/list] [*] Clean All [list] [*] Cleans all cleanable items, and throws away all disposab le ones [/list] [*] Close [list] [*] Removes the greeting that any active sim has with the ho usehold [/list] [*] Depreciate [list] [*] Decreases the value of the lots contents by a specified percentage [/list] [*] Evict [list] [*] Renders the given family homeless. [/list] [*] Family Funds [list] [*] Increases or decreases the cash funds available to the h ouse [/list] [*] Focus [list] [*] Focuses the camera on a specified lot [/list] [*] Focus: Home Inspection [b]NEW[/b] [list] [*] Focuses the camera on any lot that does not meet home in spection requirements based on the family living in the home. [*] A prompt will also be displayed specifying any deficienc ies [/list] [*] Make Active [list] [*] Makes one of the sims in the household the active sim [/list] [*] Object Reset [b]NEW[/b] [list] [*] Provides a full list of all objects on the lot, and prov ides the ability to reset them [/list] [*] Object Stats [list] [*] Provides a full list of all objects on the lot, and prov ides the ability to delete them [/list] [*] Ownership [b]NEW[/b] [list]

[*] Displays a full list of all ownable lot venues in town [*] Selecting one will display all the owners of the venue, and allow you to sell their ownership [/list] [*] Open [list] [*] Greets the active sim into the given household, allowing you to see the interior [/list] [*] Real Estate [b]NEW[/b] [list] [*] Displays the current real estate holdings for the househ old [*] Selecting an unowned venue will purchase the venue, prov ided the family has sufficient funds [*] Selecting a partially owned venue will prompt to either purchase fully or sell [/list] [*] Repair All [list] [*] Repairs all objects on the lot, and cleans all burnt til es [/list] [*] Reset Lot [list] [*] Resets all items on the lot to their starting parameters (useful for unsticking broken objects) [/list] [*] Sort Inventory [list] [*] Sorts the contents of all containers on the lot [/list] [*] Status [list] [*] Gives a summary on the selected lot [/list] [/list] Settings [list] [*] Allow Memory Creation [b]NEW[/b] [list] [*] When disabled, the processing of all new memories is tot ally deactivated [*] Default: True [/list] [*] Allow More Than Eight Sims Per House [list] [*] When enabled, the blocks in "Pollinate" and "Add Sim" ar e dropped [*] Default: False [/list] [*] CAS [b]NEW[/b] [list] [*] Beards for All [b]NEW[/b] [list] [*] When enabled, the "Beards" panel will be display ed for all genders and ages [*] Note : Only installed Parts for the given age wi ll appear in the listing [*] Default: False

[/list] [*] Body Hair for All [b]NEW[/b] [list] [*] When enabled, the "Body Hair" panel will be disp layed for all genders and ages [*] Note : Only installed Parts for the given age wi ll appear in the listing [*] Default: False [/list] [*] Body Slider Offset [b]NEW[/b] [list] [*] Allows the user to push the body sliders into th e negative range, allowing for extended minimum range [*] Default: 0 [/list] [*] Disable Clothing Filter [list] [*] Removes the clothing category filter in CAS [*] Default: False [/list] [*] Disable Makeup Filter [b]NEW[/b] [list] [*] Removes the makeup category filter in CAS [*] Default: True [/list] [*] Hair Color By Outfit [b]NEW[/b] [list] [*] Allows the user to specify a different hair colo r for each outfit [*] Default: False [/list] [*] Log CAS Parts [b]NEW[/b] [list] [*] When enabled, the key for a CAS Part will be dis played in a notice, and logged to ScriptError log [*] Default: False [/list] [*] Makeup By Category [list] [*] When enabled, changes to makeup performed using "Mirror" or "Stylist" pertain only to the current outfit category [*] When using "Mirror" switch outfits before enteri ng CAS to change the makeup for another category [*] Default: False [/list] [*] Naked Tattoo [list] [*] When enabled, the naked outfit is used during "B asic \ Tattoo" sessions [*] Default: False [/list] [*] Override Custom Core Sliders [b]NEW[/b] [list] [*] When enabled, this mod takes precedence over any slider functionality defined by custom core-mods [*] Default: False [/list] [*] Slider Multiple [list] [*] Increases or decreases the range allowed for fac

ial sliders in CAS [*] Default: 1 [/list] [*] Unlock Hair for all Genders [b]NEW[/b] [list] [*] When enabled, all hairstyles are unlocked for al l genders [*] Default: False [/list] [/list] [*] Choose Personal Moodlets [list] [*] Allows the user to select the moodlets to display in "In termediate \ Add Moodlet: Personal List" [*] Default: None [/list] [*] Clear Notifications [list] [*] Removes all notifications currently displayed in the upp er right [/list] [*] Delete Filter [list] [*] Prompts the user to delete a custom saved filter [*] Hidden when no custom filters are saved [/list] [*] Family Tree Levels [list] [*] Defines the number of iterations to perform while drawin g the Family Tree [*] This option is used exclusively by the "Basic \ Family T ree" option [*] Default: 4 [/list] [*] Hot Keys [list] [*] Allows the user to specify which interactions are to be shown directly under the "NRaas" menu [*] Default: None [/list] [*] Include Active Lot in Reset Everything [list] [*] Whether to include the active lot during the "Reset Ever ything" interaction [*] Default: True [/list] [*] Menu Visibility... [list] [*] Computer [list] [*] Toggles this mod's menu on all computers [*] Default: True [/list] [*] Lot [list] [*] Toggles this mod's menu on all lots [*] Default: True [/list] [*] Other [list]

[*] Toggles this mod's menu on objects other than co mputers, lots or sims [*] Default: True [/list] [*] Sim [list] [*] Toggles this mod's menu on all sims [*] Default: True [/list] [/list] [*] Number of Monetary Brackets [b]NEW[/b] [list] [*] Defines the number of groupings that appear in "Demograp hics \ Sims By Money" and the "Money" filters [/list] [*] Refresh Menus [list] [*] Reapplies the "Master Controller" interactions on all ob jects in town [/list] [*] Reset Settings [list] [*] Resets the settings in this mod to their tuning defaults [/list] [*] Retain Dreams and Opportunities [list] [*] When enabled, switching using the "Make Active" interact ion will retain wishes [*] Default: False [/list] [*] Save Filter [list] [*] Prompts the user to save a custom filter that can be use d for Sim queries [/list] [*] Skill Stamp [list] [*] Allows the user to define a skill set to apply during "A dvanced \ Skill Stamp" [*] Once added, selecting one from the listing will allow yo u to specify the levels for each skill. [*] Add New Stamp [b]NEW[/b] [list] [*] Creates a new skill stamp set and adds it to the listing window [*] You will be prompted to enter the stamp's name [/list] [*] Remove New Stamp [b]NEW[/b] [list] [*] Prompts to remove an existing stamp [/list] [/list] [*] Tag Information [b]NEW[/b] [list] [*] Defines the details that are displayed in the tooltip fo r Map Tags added by this mod [/list] [/list] Sim

[list] [*] Advanced... [list] [*] Books... [b]NEW[/b] [list] [*] Change Compositions [list] [*] Allows the user to change which songs ar e known to a sim [/list] [*] Fishing Books [b]NEW[/b] [list] [*] Allows the user to read any fishing book , and learn the bait information contained within [/list] [*] General/Written Books [b]NEW[/b] [list] [*] Displays a full list of all general and sim written books in town [*] Selecting items from the listing will to ggle whether the book has been read or not [/list] [*] Purge Written Books [b]NEW[/b] [list] [*] Prompts the user to clear the sim's list of written books [/list] [*] Recipes [list] [*] Lists all the recipes and which ones the sim already knows. [/list] [*] Toddler Books [b]NEW[/b] [list] [*] Displays a full list of all toddler book s in town [*] Selecting items from the listing will to ggle whether the book has been read or not [/list] [/list] [*] Change Autonomy [list] [*] Enables or disables the autonomy on the given si m [*] Non-autonomous sims will only engage in interact ions that are directed by the user [/list] [*] Edit in CAS [list] [*] Starts the Create-A-Sim. This is a EA debugging feature and can cause undefined results if used incorrectly. [/list] [*] End Pregnancy [list] [*] Immediately discontinues the pregnancy of a sim [/list] [*] Family [list] [*] Add Child [list]

[*] Adds a new child to a sim [/list] [*] Add Parent [list] [*] Adds a new parent to a sim [/list] [*] Add Sibling [list] [*] Adds a new sibling to a sim [/list] [*] Remove Child [list] [*] Removes an existing child from a sim [/list] [*] Remove Parent [list] [*] Removes an existing parent from a sim [/list] [*] Remove Sibling [list] [*] Removes an existing sibling from a sim [/list] [/list] [*] Force Kill [list] [*] Immediately kills a sim selected from a list. H andy for killing ghosts that lack urnstones. [/list] [*] Lifetime Wish: Change Tally [list] [*] Changes the tally stored within the sim's lifeti me wish to a specified value [*] Useful when resetting Firefighter or Private Eye lifetime wants [/list] [*] Randomize Genetics [b]NEW[/b] [list] [*] Applies a random value to each facial blend of t he specified sim [*] You will be prompted to either Add to the values of existing facial blends, or replace them with new values [/list] [*] Reset Sim [b]NEW[/b] [list] [*] Performs a comphrensive reset of the sim. [*] Note: You should only perform this as a last res ort. Use only when the "resetsim" console command fails to work. [/list] [*] Selectability [list] [*] Toggles whether the given sim is selectable, or whether they are considered a NPC [/list] [*] Set Service [list] [*] Allows the user to set the service type on a sim , doing so will automatically move the sim to the service bin [/list] [*] Skill Level [list]

[*] Allows the user change the level of any skill fo r a sim [/list] [*] Skill Stamp [list] [*] Applies a pre-defined skill set to the given sim [*] The stamp can be defined by using "Settings \ Sk ill Stamp" [*] Sims whose skill is already greater than the val ue specified in the stamp will not be affected [/list] [*] Total Annihilation [list] [*] More aggressive version of Force Kill, which com pletely eliminates a sim from existence [/list] [*] Traits [list] [*] Change [list] [*] Displays the Traits selection window and allows you to specify any number of traits for a sim. [/list] [*] Clean [list] [*] Wipes out all traits and lifetime reward s for the specified sim. Use at your own risk. [/list] [*] Drop Rewards [list] [*] Allows the user to drop an existing Life time Reward from a specified sim. [/list] [*] Transfer Genetics [b]NEW[/b] [list] [*] Copies the facial blend information from one sim to another [/list] [/list] [/list] [*] Basic [list] [*] Adopt [b]NEW[/b] [list] [*] Brings up the EA adoption dialog, and then creat es a sim to match the criteria specified [*] Note: This process bypasses the whole adoption s ervice situation, and adds the sim to the household immediately [/list] [*] Baby [list] [*] Baby Gender [list] [*] Prompts the user to specify the gender o f the first born child of a sim's active pregnancy [/list] [*] Gender Offset [list] [*] Defines the Male/Female offset normally specified by eating Watermelons or Apples

[*] This value is used to define the gender of the second and third child born during the pregnancy [/list] [*] Set Multiple [list] [*] Prompts the user to enter the chance of twin or triplets occurring during the birth [/list] [/list] [*] Band [b]NEW[/b] [list] [*] Add Member [b]NEW[/b] [list] [*] Prompts to add a new member to a sim's b and [/list] [*] Remove Member [b]NEW[/b] [list] [*] Prompts to remove an existing member fro m a sim's band [*] Note : Removal of the active sim will di sband the band [/list] [/list] [*] Dump Genealogy [list] [*] Dumps the genealogy of the selected sim and all relations [*] The results will be dumped into a ScriptError fi le located in your "My Documents \ The Sims 3" folder [/list] [*] Family Tree [list] [*] Brings up the genealogy window for a sim selecte d from a list [/list] [*] Find Grave [list] [*] Locates the grave of a dead sim [/list] [*] Invite Over [list] [*] Invites over the specified sim to the active sim s home lot [/list] [*] Log Names [b]NEW[/b] [list] [*] Logs the names of all selected sims to a ScriptE rror file [/list] [*] Money Transfer [list] [*] Allows the user to transfer family funds to anot her household [/list] [*] Mood [list] [*] Displays the current motives of a sim [/list] [*] Opportunity

[list] [*] Allows the user to select a specific opportunity to grant a sim [/list] [*] Opportunity: By Category [list] [*] Separates the various opportunities into skill c ategories allowing for easier searching [/list] [*] Opportunity: Random [list] [*] Randomly spawns a new opportunity for the given sim [/list] [*] Outfit [list] [*] Changes the outfit currently in use by the sim [*] Note that the outfit may not switch immediately if the game is currently paused [/list] [*] Party [list] [*] Home [list] [*] Call a home party using a new filtering window to determine which sims to list [/list] [*] Destination [list] [*] Call an off lot party using the filterin g system [/list] [/list] [*] Rename [list] [*] Changes the name of a sim selected from a list. [/list] [*] Sell Item [list] [*] Allows the user to multi-select and sell any num ber of items at the same time [/list] [*] Sort Inventory [list] [*] Sorts the sim's inventory based on a selected cr iteria [/list] [*] Tags [b]NEW[/b] [list] [*] Add Tag [b]NEW[/b] [list] [*] Attaches a temporary map tag to the sele cted sims [*] The details displayed in the tooltip is governed by "Settings \ Tag Information" [/list] [*] Remove All Tags [b]NEW[/b] [list] [*] Removes all the temporary map tags assig ned by this mod

[/list] [*] Remove Tag [b]NEW[/b] [list] [*] Removes the temporary map tag for the se lected sims [/list] [/list] [*] Tattoo [list] [*] Loads the Tattoo CAS for the selected sim [/list] [*] Transfer Item [list] [*] Prompts the user to move an item from one sim's inventory to another [/list] [/list] [*] Focus [list] [*] Focuses the camera on the specified sim [/list] [*] Intermediate [list] [*] Age [list] [*] Allows the user to specify how the number of day s a sim has been in its correct age-stage [/list] [*] Bust Size [list] [*] Sets the bust CAS slider for the given sim to a specified value [/list] [*] Career [list] [*] Add Coworker [list] [*] Prompts the user to select a sim's cowor kers [/list] [*] Alma Mater [b]NEW[/b] [list] [*] Prompts to specify which school the sim graduated from [/list] [*] Alma Mater Name [b]NEW[/b] [list] [*] Prompts to specify which school the sim graduated from [*] This option is only available for "Commu nity High School" alma mater graduates [/list] [*] Bonus [list] [*] Allows the user to increase or decrease a given sim's wage bonus [/list] [*] Choose Boss [list] [*] Prompts the user to select a new boss fo

r the sim [/list] [*] Choose Job [list] [*] Prompts the user to specify a new job fo r the sim [/list] [*] Choose School [list] [*] Prompts the user to specify a new school for the sim [/list] [*] Days Off [b]NEW[/b] [list] [*] Prompts to add or subtract days off from the selected sim [/list] [*] End Pension [list] [*] Removes the sim's retired career and end s their retirement pension [/list] [*] Go to Work [list] [*] Forces a sim to go to work, regardless o f whether it is their scheduled time or not [/list] [*] Job Performance [list] [*] Allows the user to specify the current j ob performance for a sim [/list] [*] Level [list] [*] Prompts the user to specify the sim's le vel in their career [/list] [*] Quit [list] [*] Drops a sim's active career and renders them unemployed [/list] [*] Remove Coworker [list] [*] Prompts the user to remove a specific co worker [/list] [*] Remove Quit Careers [b]NEW[/b] [list] [*] Provides a list of all quit careers and allows you to remove them permanently [/list] [*] Retire [list] [*] Forces the given sim to immediately reti re [/list] [*] School Performance [list] [*] Allows the user to specify the current s

chool performance for a sim [/list] [/list] [*] Celebrity Level [list] [*] Enables the ability to set the celebrity level o f any sim to a specified level, including "0" [/list] [*] Celebrity Points [list] [*] Allows the user to add celebrity points to the g iven sim [/list] [*] Drop Opponents [list] [*] Drops any assigned Chess and Martial Arts oppone nt and allows the game to reroll a new choice [/list] [*] Favourites... [b]NEW[/b] [list] [*] Favourite Color [b]NEW[/b] [list] [*] Prompts to specify the favourite color f or the selected sim [/list] [*] Favourite Food [b]NEW[/b] [list] [*] Prompts to specify the favourite food fo r the selected sim [/list] [*] Favourite Music [b]NEW[/b] [list] [*] Prompts to specify the favourite music f or the selected sim [/list] [/list] [*] Fitness [list] [*] Allows the user to specify the fitness of the si m [/list] [*] Gender Preference [list] [*] Allows the user to specify the gender preference for a sim [/list] [*] Instant Baby [list] [*] Creates a number of children, sans pregnancy, an d adds them to the mother's household [/list] [*] Lifetime Happiness [list] [*] Increases or decreases the amount of spendable l ifetime happiness points available to a sim [/list] [*] Lifetime Wish [list] [*] Changes the lifetime wish for a sim. Can be use d even if the sim has fulfilled their current one.

[/list] [*] Long Term Relationship: By Category [list] [*] Allows the user to specify two sims and increase or decrease their long term relationship [/list] [*] Long Term Relationship: By Value [list] [*] Provides the ability to set a long term relation ship to an exact numeric value [/list] [*] Max Motives [list] [*] Sets the selected sim's motives to 100% [/list] [*] Moodlets [b]NEW[/b] [list] [*] Add Moodlet [list] [*] Provides a list of all the available buf fs in the game and allows the user to apply them to a set of sims [/list] [*] Add Moodlet: Personal List [list] [*] A reduced list of moodlets displaying th ose selected using "Settings \ Choose Personal Moodlets" [/list] [*] Remove Moodlet [b]NEW[/b] [list] [*] Prompts to remove any moodlet from the s elected sims [/list] [/list] [*] Muscle Definition [list] [*] Sets the muscle definition CAS Slider for a give n sim to a specified value [/list] [*] Occult [list] [*] Allows the user to apply a specified occult stat e to the given sim [/list] [*] Pollinate [list] [*] Allows the user to specify two parents and start a pregnancy [/list] [*] Remove Memories [b]NEW[/b] [list] [*] Permanently removes the specified type of memori es from the selected sim [*] All : All memories are purged [*] Duplicates : Any redundant memories that resulte d from the same object or event type are purged. The earliest memory is retaine d. [*] Photoless : Any memories that do not have photos are purged [/list] [*] Transfer Clothing [b]NEW[/b]

[list] [*] Prompts to add a copy of the specified outfits f rom one sim to another [*] You will be prompted to either Add the outfits t o the sim's existing set, or overwrite the existing ones [*] Note: Outfits can only be transfered between sim s with the same age and gender [/list] [*] Trigger Age Transition [list] [*] Immediately pushes an age up on the selected sim [/list] [*] Weight [list] [*] Allows the user to specify the weight of the sim [/list] [*] Zodiac [list] [*] Prompts the user to specify a new zodiac sign fo r the given sim [/list] [/list] [*] Make Active [list] [*] Allows the user to specify a new Active sim [*] This interaction appears as "Make Active (Dream Catcher) " when the "Retain Dreams and Opportunities" option is enabled [/list] [*] Status [list] [*] Career [list] [*] Displays career specific data regarding the sele cted sim [/list] [*] Household [list] [*] Display information on the household for the sel ected sim [/list] [*] Personal [list] [*] Displays personal information regarding the sele cted sim [/list] [*] Relationship [list] [*] Displays relationship information regarding the selected sim [/list] [/list] [*] Stylist [list] [*] Loads the Stylist CAS for the selected sim [/list] [/list] Town [list] [*] Bury the Dead [list]

[*] Runs through the genealogy of the town and creates urnst ones for all ancestors [/list] [*] Cleanse the Dead [list] [*] Completely cleans out all urnstones stored in the mausol eum [/list] [*] Drop All Dreams And Opportunities [list] [*] Resets all dreams and opportunities elements running on inactive sims [/list] [*] Dump Genealogy [list] [*] Dumps the genealogy of the entire town into a script log using standard GEDCOM format [/list] [*] Inherit Voices [list] [*] Performs a retroactive inheritance on all sims in town t hat are using the default voice type [/list] [*] Manage the Dead [list] [*] Brings up the town mausoleum's inventory [/list] [*] Object Stats [list] [*] Lists all objects in town and allows the user to delete them (DO NOT USE unless you are feeling lucky) [/list] [*] Reset Everything [list] [*] Performs a Reset on every object in the town [/list] [*] Total Annihilation [list] [*] Same as "Sim \ Advanced \ Total Annihilation" except wit h a simplified interface for easier mass termination [/list] [/list] Object Menu [list] [*] Add Sim [list] [*] Adds a service or homeless sim to a virtual apartment ho me [*] Applied to apartment doors where service and homeless si ms normally appear [/list] [*] Close [list] [*] Closes the specified lot, making it's interior invisible . [*] Note: This cannot be used on community lots unless previ ously opened by this mod [/list] [*] Evict [list]

[*] Removes a sim from a virtual apartment home [*] Note: The evicted sim will be assigned to another virtua l apartment automatically [*] Applied to apartment doors where service and homeless si ms normally appear [/list] [*] Open [list] [*] Makes the interior of a lot visible. [*] Note: If used on a closed community lot, the camera will be locked to that lot until you use the "Close" [/list] [*] Ownership [b]NEW[/b] [list] [*] Displays a listing of all the households which have an o wnership on the specified lot [*] Selecting a partially owned venue will prompt to either purchase fully or sell [/list] [*] Set Value [list] [*] Prompts to set the monetary sale value of an object. [*] Applied to all sellable objects in-game [/list] [*] Sort Inventory [list] [*] Provides a means of sorting inventory [*] Applied to all objects that have an inventory [/list] [*] Transfer Item [list] [*] Provides a means of adding stuff into a particular inven tory container from the sim's inventory [*] Applied to all objects that have an inventory [/list] [/list] Selection Filters [list] [*] Active Sim [list] [*] Filters on the sim which currently has the plumb bob [/list] [*] Age [list] [*] Provides a multiple selection listing of the various age s [/list] [*] Alma Mater [b]NEW[/b] [list] [*] Filters by the alma mater name for a sim [/list] [*] Attraction: Female [list] [*] Filters on whether a sim is attracted to females [/list] [*] Attraction: Male [list] [*] Filters on whether the a sim is attracted to males [/list] [*] Attraction: Undecided

[list] [*] Filters on whether a sim has yet to choose an attraction [/list] [*] Celebrity Level [list] [*] Filters on a sim's celebrity level [/list] [*] Coworkers [list] [*] Filters on all coworkers for a sim's job and school [/list] [*] Current Lot [list] [*] Lists all sims on the active sim's lot [/list] [*] Different Household [list] [*] Filters on sims in a different household than the specif ied sim [/list] [*] Eligibility [list] [*] Filters on whether a sim has a partner or not [/list] [*] Gender: Female [list] [*] Filters on a sims gender [/list] [*] Gender: Male [list] [*] Filters on a sims gender [/list] [*] Homeworld [list] [*] Filters on occupants of a specified homeworld [/list] [*] Household [list] [*] Filters on all occupants of a sims home [/list] [*] Lot And Family [b]NEW[/b] [list] [*] Filters by the sims assigned to the household, and those visiting the home lot [/list] [*] Money: Family Funds [b]NEW[/b] [list] [*] Filters by the bracketed family funds values listed in " Demographics \ Sims By Money" [/list] [*] Money: Net Worth [b]NEW[/b] [list] [*] Filters by the bracketed net worth values listed in "Dem ographics \ Sims By Money" [/list] [*] Moodlet [list] [*] Filters on whether a sim has a particular moodlet [/list] [*] Name: First/Given [b]NEW[/b]

[list] [*] ters [/list] [*] [list] [*] s [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] [/list] [*] [list] [*] d uses it [/list] [*] [list]

Filters by any given name starting with the given charac Name: Last/Surname [b]NEW[/b] Filters by any surname starting with the given character Occult Type Filters on the type of occult the sim is Personal Info: Career Filters on a sims current job Personal Info: Inventory Filters on what a sim has in its inventory Personal Info: Lifetime Wish Filters on a sims lifetime wish Personal Info: Mood Filters on the current mood of a sim Personal Info: Skill Filters on a sim's skill Personal Info: Trait Filters on a sim's traits Personal Info: Zodiac Filters on a sim's zodiac Preference: Favourite Color Filters on a sims color preference Preference: Favourite Food Filters on a sims food preference Preference: Favourite Music Filters on a sims musical preference Random Selects a random sim from the resulting filtered list an Relation: Ancestor

[*] Filters on whether a sim is the ancestor of another sele cted sim [/list] [*] Relation: Blood [list] [*] Filters on whether a sim is a blood relative of the acti ve sim [/list] [*] Relation: Blood of Step [list] [*] Filters on whether a sim is related through blood or mar riage to the active sim [/list] [*] Relation: Descendant [list] [*] Filters on whether a sim is the descendant of another se lected sim [/list] [*] Relation: Not Ancestor [list] [*] Filters on whether a sim is NOT the ancestor of another selected sim [/list] [*] Relation: Not Descendant [list] [*] Filters on whether a sim is NOT the descendant of anothe r selected sim [/list] [*] Relation: None [list] [*] Filters on whether a sim can be romantic with the active sim [/list] [*] Status: Free in 2 Hours [list] [*] Filters on whether a sim will be available in 2 hours. Useful for hosting parties. [/list] [*] Status: Job Performance [list] [*] Filters on the current job performance level of a sim [/list] [*] Status: No Children [list] [*] Filters on whether a sim has no children [/list] [*] Status: School Performance [list] [*] Filters on the current school performance level of a sim [/list] [*] Town Family [list] [*] Filters on a selected family in town [/list] [*] Type of Service [list] [*] Filters on the type of service sim [/list] [*] Type of Sim [list]

[*] Alive : Not dead [*] Dead : Includes ghosts and sims in the family tree that *moved out of town* [*] Foreign : Sims from a vacation town [*] Former Service : Service sims who have become residents in town [*] Founder : Resident sims who have no parents [*] Homeless : Sims with no home in town [*] Local : Sims who live in the current town [*] Local MiniSim : Compressed former residents of the town, who remain as placeholders for family tree connections [*] One Parent : Spawn children [*] Pregnant : Sims who are pregnant [*] Resident : Sims who live in a home in town [*] Service NPC : Service sims (maids, firefighters, babysit ters, etc.) [*] Stranded Couple : Sims who are married, but do not live together [/list] [/list] [b]NOTES[/b] MasterController has the ability to increase the maximum allowable sliders possi ble in "Edit in CAS", and will allow for 100 sliders in each facial panel. This mod also has settings available to increase the minimum and maximum range o f the sliders. There is an optional component, Integration, that will replace the "Create-A-Sim " button in "Edit Town" which one that calls the new and improved "Edit in CAS" provided by the base-mod. This mod is tunable. All the settings can be set via tuning, for those that fin d having to reset them each time you start a new world to be a pain. Using an "Master Controller" interaction off the Sim menu automatically chooses that sim as the recipient of any action. If you wish to select a different sim, use the Computer or City Hall menu. [b]WARNING[/b] As always, ensure that you backup your save files prior to installation of this mod. This mod has the capability to really mess up your town if used improperly , so keep in mind that if anything can go wrong, it will go wrong. Have Fun. :D

Das könnte Ihnen auch gefallen