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Networking And Telecommunications Presentation Transcript

1. Networking and Telecommunications Chapter 7 2. Opening Questions What are some advantages of networked computing relative to stand alone computing? What is the difference between client/server and peer-to-peer networks? What are a few common types of network topologies?

3. NETWORK BASICS Telecommunication system - enable the transmission of data over public or private networks Network - a communications, data exchange, and resource-sharing system created by linking two or more computers and establishing standards, or protocols, so that they can work together

4. Why Use Networks in Organizations? All networks offer advantages relative to using a standalone computer that is, a computer that is not connected to other computers and that uses software applications and data stored on its local disks Networks allow multiple users to share devices such as printers, and share data , for example spreadsheets which are collectively known as network resources.

5. Advantages to using a Network Sharing devices save money! For example, rather than buying 20 printers for 20 office workers, a company can have one printer and have those 20 office workers share it over a network. Sharing devices also saves time! For example, its faster for coworkers to data over a

network than to copy data to a removable storage device and physically transport the storage device fro one computer to another. Sneakernet: an outdated file-sharing method in which people had to physically transport data files from one desktop to another, presumably wearing sneakers!
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6. Why else use networks? One of the highest priority network services is email! Reasons for networks include; File & Print services Remote user access Mail services Internet services Management Services Traffic monitoring Load balancing Security auditing Backup and restoration services Most of these listed features require a NOS, a component of a Client/Server Network

7. NETWORK BASICS Networks are differentiated by the following : Architecture - peer-to-peer, client/server Topology - bus, star, ring, hybrid, wireless Protocols - Ethernet, Transmission Control Protocol/Internet Protocol (TCP/IP) Media - coaxial, twisted-pair, fiber-optic

8. NETWORK TYPES The three types of networks include : Local area network (LAN) Metropolitan area network (MAN) Wide area network (WAN)

9. Difference between MANS and WANS MANS : networks that extend beyond the boundaries of a building. It is a network that is larger than a LAN and connects clients and servers from multiple buildings WANS: a network that connects two or more geographically distinct LANS or MANS. Different than MANs because they typically transport data over much longer distances than MANs and as such often require different

transmission methods, media, and use a greater variety of technologies


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10. LANs, MANs, and WANs Illustrated Within the confines of a room or single building Connecting LANs from multiple buildings Commonly connects separate offices from the same organization, whether they are across town or across the world

11. ARCHITECTURE There are two primary types of architectures Peer-to-peer (P2P) network Client/server network Peer-to-peer: is the simplest type of network; every computer can communicate directly with every other computer Note: P2P networks do not use a centralized server

12. Advantages & Disadvantages to P2P Networks Advantages Simple to configure (Most home networks are P2P) Typically less expensive to setup and maintain than other types of networks. Disadvantages Not very flexible : as P2P networks grow, adding or changing significant elements of the network can be difficult Not very secure : data and other resources shared by network users can be easily discovered and used by unauthorized users Resource Sharing is not practical : each user is responsible for configuring Shared Docs and preventing access to other files: Meaning resource sharing is not controlled by a central computer or authority

13. Client/Server Networks Client/Server networks: use a central computer, known as a Server to facilitate communication and resource sharing between other computers on a network, which are known as Clients . In terms of resource sharing you

can compare the client/server network to a public library: Librarians manages the use of books and other media by patrons, a server manages the use of shared resources by clients
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14. Client/Server Networks Client/Server network 15. Advantages of a Client/Server Network Provide User logon accounts and passwords for user of the network Access to multiple shared resources can be centrally granted to a single user or groups of users Problems on the network can be tracked, diagnosed and often fixed from one location Optimized for faster processing time to handle many requests from clients Larger disk space means it is more scalable and more clients can be added as necessary

16. TOPOLOGY Network topology - refers to the geometric arrangement of the actual physical organization of the computers and other network devices) in a network Bus Star Ring Hybrid Wireless

17. Bus/Star/Ring Topologies Bus Topology (linear bus) All devices are connected to a central cable, called the bus or backbone. These networks are relatively inexpensive and easy to install for small networks Star Topology All devices are connected to a central device, called a hub. Star networks are relatively easy to install & manage, but bottlenecks can occur because all data must pass through the hub Ring Topology The ring topology connects computers on a single circle of cable. Signals travel around the loop in one direction and pass through each computer acting like a repeater to boost the signal and send it on to the next computer.

18. Hybrid / Wireless Topologies Hybrid Topology Groups of star-configured workstations are connected to a linear bus backbone cable, combining the characteristics of bus and star topologies Wireless Devices are connected by a receiver/transmitter to a special network interface card that transmits signals between a computer and a server---all with an acceptable transmission range

19. NETWORK TOPOLOGY 20. Protocols A protocol is a standard that specifies the format of data as well as the rules to be followed during transmission Simply put, for one computer to talk to another computer, they must be speaking the same language. Protocols provide the langauge

21. IEEE 802.3 or Ethernet Protocol The committee that addresses LAN standards is called the IEEE 802 Committee. Thus, IEEE LAN protocols always start with the number 802. Today, the worlds most popular protocol for LAN is the IEEE 802.3 protocol. This protocol standard, also called Ethernet , specifies hardware characteristics such as which wire carries which signals. It also describes how messages are to be packaged and processed for transmission over the LAN.

22. IEE 802.3 or Ethernet Protocol (Continued) Most personal computers today are equipped with an onboard NIC that supports what is called 10/100/1000 Ethernet . These products conform to the 802.3 specification and allow for transmission at a rate of 10, 100, or 1,000 Mbps. Communications speeds are expressed in bits , whereas memory sizes are expressed in bytes.

23. The actual data to be sent Media Access Control (MAC): Address of the packets source The MAC address of the intended recipient A Cyclic Redundancy Check or (CRC code) Ethernet Packets

24. Security Perspective This system of allowing each machine to decide which packets to process does not provide any security. Keep in mind that any device that can connect to the network cable can conceivably capture any data packet transmitted across the wire. Many network diagnostic programs, commonly referred to as packet sniffers , can tell a NIC to run in promiscuous mode .

25. Running in promiscuous mode, the computer will process all packets that it sees on the cable, regardless of the specified MAC addresses. Packet sniffers can be valuable troubleshooting tools in the right hands, but Ethernet provides no protections against unscrupulous use. If security of the data is important, consider installing some type of additional encryption software to safeguard your data

26. MEDIA Network transmission media - refers to the various types of media used to carry the signal between computers Wire media (guided) Wireless media (unguided)

27. Wire Media Wire media - transmission material manufactured so that signals will be confined to a narrow path and will behave predictably Three most commonly used types include: Twisted-pair wiring Coaxial cable Fiber optic (or optical fiber)

28. Wire Media

29. Wireless Media Wireless media - natural parts of the Earths environment that can be used as physical paths to carry electrical signals Atmosphere and outerspace are examples of wireless media that commonly carry signals

30. Networking Hardware Basics Hubs Connectivity device that retransmits incoming data signals to its multiple ports Typically used for Star topologies and use twisted pair cabling Repeaters A device used to regenerate a signaladdresses a transmission signal problem called attenuation Bridges Allows large networks to be broken up into segments-segments are connected by a bridge---manages bandwidth Switch Also manages bandwidth on a large networkfurther divides a network into smaller domains Router Routing device that examines each packet of data it receives and then decides which way to sent it towards its destination

31. Home Network or Small Business Small to Medium Sized Business

32. E-Business Networks Todays industry-leading companies have developed internet-based products and services to handle many aspects of customer and supplier interactions This means; Integrating online purchases with inventory and POS systems so that customers have a seamless experience between purchase and return or service

33. E-BUSINESS NETWORKS 34. Virtual Private Networks: Uses public telecommunication infrastructure (usually the

Internet) to provide secure access to an organizations network Provides users remote access capability to network resources
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35. How Hospitals are Taken Advantage of Network tech Wireless Networking RFID Electronic Health Records

36. Increased Use of Technology The medical industry is attempting to increase efficiency and functionality by adopting technology. This technology takes the form of electronic medical records, radio frequency identification for patient tracking, and wireless networking among other technologies. These technologies increase the productivity of institutions but, also introduce new risks to patient privacy.

37. Examples of new tech used in Healthcare RFID: radio frequency identification combined with wireless networking technology. RFID tags used could be used in conjunction with patients cell phones to provide a wide variety of dietary and health related information when buying groceries The literature states that wireless network technology and RFIDs could provide medical providers with location tracking, body sensors, and short range wireless communications for monitoring the health of patients.

38. Concerns with RFIDs YouTube Video: Privacy Concerns

39. Emerging Technologies: teleprensence Telepresence

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