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======================================================================= === G R A N D T H E F T A U T O I V : S A N A N D R E A S === ======================================================================= San Andreas on RAGE Engine +++++++++++++++++++++++ + Version Information + +++++++++++++++++++++++ Mod version: Launcher

version: Release date: +++++++++++++++ + Description + +++++++++++++++ GTA IV: San Andreas is a total conversion mod for Grand Theft Auto IV, which wil l bring back the good old San Andreas map into GTA IV, using the powerful RAGE E ngine. +++++++++++++++++++++++ + System Requirements + +++++++++++++++++++++++ Please read the following system requirements before downloading and installing the mod. To check if your computer meets the specified requirements, we recommend using F litskikker InfoTool. http://www.softpedia.com/get/System/System-Info/Flitskikker-InfoTool.shtml > GTA Requirements You must have one of the following versions of GTA IV or EFLC installed to install the mod: GTA IV: 0.6.0, 1.0.7.0 GTA EFLC: 1.0.0.0, 1.0.1.0, 1.0.2.0, 1.0.3.0, 1.0.4.0, 1.0.0.4, 1. 1.1.0.0, 1.1.1.0, 1.1.2.0 0.3.1 (Public BETA Release) 0.2.4.2 August 9th, 2011

> Minimal System Requirements Your computer must meet the following requirements to run the game on lo west settings: Processor: Intel Core 2 Duo Processor @ 1800 MHz AMD Athlon 64 X2 Processor @ 2400 MHz Memory: 1024 MB RAM Hard Disk: 11 GB free space Graphics Card: NVIDIA GeForce 7900 with 256 MB VRAM ATI Radeon X1900 with 256 MB VRAM Intel not supported DirectX: Version 9.0c OS: Windows XP with Service Pack 3 Windows Vista with Service Pack 1

Windows 7 > Recommended System Requirements Your computer must meet the following requirements to run the game on me dium/high settings: Processor: Intel Core 2 Quad Processor @ 2400 MHz AMD Phenom X3 Processor @ 2400 MHz Memory: 2048 MB RAM Hard Disk: 12 GB free space Graphics Card: NVIDIA GeForce 8600 with 512 MB VRAM ATI Radeon HD 3870 with 512 MB VRAM Intel not supported DirectX: Version 9.0c OS: Windows XP with Service Pack 3 Windows Vista with Service Pack 1 Windows 7 > Optimal System Requirements Your computer must meet the following requirements to run the game on hi gh/very high settings: Processor: Intel Core i5 Processor @ 2660 MHz AMD Phenom II X4 Processor @ 3200 MHz Memory: 4096 MB RAM Hard Disk: 12 GB free space Graphics Card: NVIDIA GeForce GTX 460 with 1024 MB VRAM ATI Radeon HD 5770 with 1024 MB VRAM Intel not supported DirectX: Version 9.0c OS: Windows 7 > Additional System Requirements for ENB Series Your computer must meet the following additional requirements to run the game smoothly with ENB Series enabled: Processor: Intel Core i5 Processor @ 2660 MHz AMD Phenom II X4 Processor @ 3200 MHz Memory: 4096 MB RAM Graphics Card: NVIDIA GeForce GTX 470 with 1024 MB VRAM ATI Radeon HD 5870 with 1024 MB VRAM > Software Requirements Your computer must have the following software installed to run the game : .NET Framework 2.0 (included with installation) ++++++++++++++++++ + How to Install + ++++++++++++++++++ Follow the following steps to install GTA IV: San Andreas: 1. Run IVSASetup.exe.

A window will shop up. Follow its instructions to proceed. 2. Let Setup prepare your GTA folder. Setup can copy the required files from an existing GTA IV or EFLC folder to a desired new folder, dedicated to the mod. If you have already copied your GTA IV or EFLC folder, Setup can prepare that one by removing all the unneeded files. The copy operation may take several minutes. 3. Let Setup download the real mod installer. The first Setup application is very small, which is better for users to download and to redistribute. Setup will download the real mod installer at this step, which will inst all the actual mod files. The size of the download is around 1 GB and may take several minutes, de pending on your download speed. NOTE: If you've downloaded the full offline installer, the real mod inst aller starts directly. 4. Proceed with the Setup by following the steps of the mod installer. The real mod installer (InstallShield) will take it from here. Follow it s simple steps to install the mod. You can select what compontents to install during this step, choose Cust om component selection to do so. 5. Wait till the mod is installed. After you've been through all the required steps, Setup will copy all th e mod files to the prepared directory. This may take a minute or so. 6. Play! After the mod is installed, you can directly play GTA IV: San Andreas by checking the option in the installer. To start the mod otherwise, please read the section "How to Play" below. +++++++++++++++ + How to Play + +++++++++++++++ To run GTA IV: San Andreas, simply use the shortcuts on the desktop or in the St art Menu. If these don't exist, run IVSALauncher.exe in the installation folder. The launcher application will automatically check for updates. Click the Play bu tton to launch the game. Happy playing! +++++++++++++++++++ + Troubleshooting + +++++++++++++++++++ If you encounter problems installating or playing GTA IV: San Andreas, please se arch your question below and find the answer. If your question isn't lised (usually), please refer to the support forums at GT AForums.com: http://www.gtaforums.com/index.php?showtopic=465636

--Q: I get a File I/O error during the installation. A: In the error message, the concerned file is mentioned. Remove the Read Only p roperty for this file. Q: I get a 404 error when the Setup starts downloading the real mod installer. A: The servers are currently offline or a new version is being dispatched. Pleas e try again later. Q: Downloading the real mod installer/update stops suddenly and the download spe ed drops to 0 KB/s. A: Click the Try again-link. Otherwise, check your internet connection and/or tr y again. Q: I get CRC errors during the real mod installation. A: Some of the downloaded files are corrupted. Please redownload the mod install er or try the offline installer. Q: I get the Fatal Error RMN60 when I try to launch the game. A: This has been fixed. Reinstall the mod. To fix this without reinstalling, cop y DFA.dll from your IV installation to your IVSA installation. Q: I get a Fatal Error when I try to launch the game. A: Try launching the game again. Perhaps it now works. Q: My game crashes as soon the menu should show up. A: This has been fixed. Reinstall the mod. To fix this without reinstalling, cop y pc\textures\select_menu.wtd from your IV installation to your IVSA installatio n. Q: Game crashes as soon the loading screens go away. A: Remove your savegames (either My Documents\Rockstar Games\GTA IV\savegames or X:\Users\<name>\AppData\Local\Rockstar Games\GTA IV\savegames). Q: When the game is loaded I still see Liberty City, why? A: Some sort of mod protection, remove files.txt in the root and filelist.pak in pc\data. Q: Game crashes near Vinewood. A: You probably use empty paths.img. You can: - Restore R* paths.img (paths will be enabled) - Restore R* paths.img, and open images.txt (/common/data) and search fo r: platformimg:/models/cdimages/componentpeds 1 put a # before it: #platformimg:/models/cdimages/componentpeds 1 (paths will be disabled) Q: I see lights in the distance, while there aren't roads or lamps. A: It are the lights from far distance in Liberty City. Remove those by deleting distantlights.dat in pc\data\paths. Q: I can't use the phone ingame and I'm using R* script.img and original paths.i mg. A: Don't use modified loadingscreens.dat files. Q: I can't use the phone ingame and I'm using cleaned script.img.

A: Unfortunately cleaned script.img means no phone. You can access the Video Edi tor by pressing F8 if you have installed Scripts. Q: My map disappears after a while. A: This is a known bug. Your computer may be too weak in terms of too little mem ory. Q: I've found a bug. A: Congratulations! This is BETA release, so there probably will be bugs. Howeve r, there is some lack of motivation so it probably won't get fixed unless it's a n urgent bug. +++++++++++ + Credits + +++++++++++ > GTA IV: San Andreas Mod Team Christian Remers (Blaster_nl) Martijn van Berkel (Flitskikker) mer, Deployment Pier Gonbo (XZS) Filip Vogle (GTARandom) Jessy Condette (Tanjes) Bartomiej Panik (City_Poke912) Luis Skinfill (quechus13) AJ Collins (Gamerzworld) Sani Gad (Beat) Juris boli (Jur1z) Kowally George (kowally) Florian Fischer (Threepwood) Chris Niby (monster875.) Pawe Bajdiuk (pecet) Raul Leon (EverLost123) Noel Gamo (Mr.NubzZ) > Additional Work Yurii (yurban) Lianne Tracy (xxLiannexx) (XTREME0235) Nick Kjellman (nkjellman) Jonathan Gustafsson (zzcool) > EFLC Port AJ Collins (Gamerzworld) Martijn van Berkel (Flitskikker) Nick Kjellman (nkjellman) > Setup & Launcher Application Martijn van Berkel (Flitskikker) > Installation & Deployment Martijn van Berkel (Flitskikker) assisted by Christian Remers (Blaster_nl) and AJ Collins (gamerzworld) powered by InstallShield by Flexera Software > Localization Martin Stilqnov Vutov (msvu) Filip Vogle (GTARandom) - Bulgarian - Croatian - Map Converter - Graphics Artist, Tools Program Graphics Artist, Trailer Map Converter Map Converter Map Converter Weapons Converter, CJ Web, Hosting, Scripts Trailer Vehicles Converter Vehicles Converter Vehicles Converter Vehicles Converter Vehicles Converter Sounds Converter ENB Configuration Project Oblivion Vehicles Converter Vehicles Converter Additional Vehicles Converter Additional Vehicles Converter

Karlo Hrli (NikDelgad) Tom ehek (Tomasrehy) Martijn van Berkel (Flitskikker) Martijn van Berkel (Flitskikker) Antti Rntynen (GtADuuuDe) (nine30) Dominik Schll (DS 17) Dennis Pajic (countergame) Kiss Attila (kisaattila) Yulius K. (69_black_69) Robin Kleppang (Coolstream) Emil Czerwiski (p1mp) Washington A. R. (WarPaz) Andrei Ganescu (575Andrew) Daniel B. (Alexgt) Mihail Ryabets (Mike_2594) Hernn Gmez (Death2Drugs) Toms Ulriksen (Tomix23) Zeki . (NewGenr) > Closed BETA Testing Daniel B. (Alexgt) Rob Wass (bammargera) Dennis Pajic (countergame) Jannes Schmidt (_Charger_) Dominik Schll (DS 17) Denis Reonja (epiccooler1) Raul Leon Oliveira Hoehne (EverLost123) Jesse van den Heuvel (Exxon) Christo Steffanov (hristobg) Jason Cowan (jas0nuk) David Durus (J0k3rXXL) Ben Kalvin (ManDog) Emil Czerwiski (p1mp) Kevin Antonow (Performer) Joseph Murphy (roachfingers) Andrey Arshinov (stilldre) Dan (StunterDan) (XTREME0235) > Web Team AJ Collins (gamerzworld) RockstarWatch.net > Special Tools Sergey Mansurov (3Doomer) (GooD-NTS) (UZI-I) Martijn van Berkel (Flitskikker) > Special thanks to Rockstar Games Rockstar North RAGE Technology Group

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======================================================================= 2011 GTA IV: San Andreas Mod Team. All rights reserved. =======================================================================