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Algebraic chess notation

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Chessboard notation Algebraic chess notation is used to record and describe the moves in a game of chess. It is now standard among all chess organizations and most books, magazines, and newspapers. In Englishspeaking countries, it replaced the parallel system of descriptive chess notation, which became common in the 19th century, and which was sporadically used as recently as the 1980s or 1990s. European countries, except England, used algebraic notation before the period when descriptive notation was common.[1] Algebraic notation is based on a system developed by Philipp Stamma. It exists in various forms and languages, as will be described below. Stamma's system used the modern names of the squares but he used "p" for all pawn moves and the original file ("a" through "h") of the piece instead of the initial letter of the piece.[2]

Contents
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1 Naming squares on the board 2 Naming the pieces 3 Notation for moves o 3.1 Notation for captures o 3.2 Disambiguating moves o 3.3 Pawn promotion o 3.4 Castling o 3.5 Check and checkmate o 3.6 End of game

4 Notation for a series of moves 5 Example 6 Naming the pieces in various languages 7 Similar notations o 7.1 PGN o 7.2 Long algebraic notation o 7.3 Numeric notation o 7.4 Figurine Algebraic Notation 8 Common shorthand notation 9 See also 10 References 11 External links

[edit] Naming squares on the board


Each square of the chessboard is identified with a unique pair of a letter and a number. The vertical files are labeled a through h, from White's left (i.e. the queenside) to his right. Similarly, the horizontal ranks are numbered from 1 to 8, starting from White's home rank. Each square of the board, then, is uniquely identified by its file letter and rank number. The white king, for example, starts the game on square e1. The black knight on b8 can move to a6 and c6. Chess notations are a way to determine any unique point on the board.

[edit] Naming the pieces


Each type of piece (other than pawns) is identified by an uppercase letter, usually the first letter in the name of that piece in whatever language is spoken by the player recording. Englishspeaking players use K for king, Q for queen, R for rook, B for bishop and N for knight (since K is already used). S was also used for the knight in the early days of algebraic notation, from the German Springer (this is still used in chess problems, where N stands for the popular fairy chess piece, the nightrider). Players may use different letters in other languages. For example, French players use F for bishop (from fou). In chess literature written for an international audience, the language-specific letters are replaced by universal icons for the pieces, producing figurine notation. Pawns are not indicated by a letter, but by the absence of such a letterit is not necessary to distinguish between pawns for normal moves, as only one pawn can move to any one square (captures are indicated differently; see below).

[edit] Notation for moves


Each move of a piece is indicated by the piece's letter, plus the coordinate of the destination square. For example Be5 (move a bishop to e5), Nf3 (move a knight to f3), c5 (move a pawn to c5no initial in the case of pawn moves). In some publications, the pieces are indicated by

graphical representations rather than by initials: for example, c6. This is called figurine algebraic notation or FAN and has the advantage of being language-independent.

[edit] Notation for captures


When a piece makes a capture, an x is inserted between the initial and the destination square. For example, Bxe5 (bishop captures the piece on e5). When a pawn makes a capture, the file from which the pawn departed is used in place of a piece initial. For example, exd5 (pawn on the e-file captures the piece on d5). The x is often omitted: ed5. A colon (:) is sometimes used instead of an x, either in the same place the x would go (B:e5) or after the move (Be5:). When it is unambiguous, a pawn capture is often indicated only by the files: exd or ed. En passant captures are specified by the capturing pawn's file of departure, the x, and the square to which it moves (not the location of the captured pawn), followed by the a suffix of "e.p." to indicate an en passant capture.[3] Some texts, such as the Encyclopedia of Chess Openings, omit indications that a capture has been made.

[edit] Disambiguating moves


If two (or more) identical pieces can move to the same square, the piece's initial is followed by (in descending order of preference): 1. the file of departure if they differ; 2. the rank of departure if the files are the same but the ranks differ; 3. Both the rank and file if neither alone uniquely defines the piece (after a pawn promotion, if three or more of the same piece are able to reach the square). For example, with two knights on g1 and d2, either of which might move to f3, the move is indicated as Ngf3 or Ndf3, as appropriate. With two knights on g5 and g1, the moves are N5f3 or N1f3. As above, an x may be used to indicate a capture: for example, N5xf3.

[edit] Pawn promotion


If a pawn moves to its last rank, achieving promotion, the piece chosen is indicated after the move, for example e1Q, b8B. Sometimes an "=" sign or parentheses are used: f8=N or a1 (R), but neither is a FIDE standard. (An "=" is written on the scoresheet next to the move to indicate an offer of a draw, but this is not part of algebraic notation.[4]) In Portable Game Notation (PGN), pawn promotion is always indicated by a suffixed "=" and the piece chosen. Pawn promotions can also be found with a "/" symbol in older books. For example g8/Q could be used to indicate promotion to a Queen.

[edit] Castling

Castling is indicated by the special notations 0-0 for kingside castling and 0-0-0 for queenside. Note that while the FIDE Handbook, appendix E-13 uses the digit zero, PGN requires O-O and O-O-O instead, using an upper-case letter O.

[edit] Check and checkmate


A move which places the opponent's king in check usually has the notation "+" added. Some use a dagger: "". (Sometimes ch is used to indicate check.) Double check is sometimes represented "++". Checkmate can likewise be indicated "#" (some use "++" instead, but the United States Chess Federation recommends "#"). Sometimes the double dagger ("") is used. The word 'mate' written at the end of the notation is also acceptable. The Encyclopedia of Chess Openings does not indicate check.

[edit] End of game


The notation 1-0 at the end of the moves indicates that white won, 0-1 indicates that black won, and - indicates a draw. Often there is no special indication of how a player won (other than checkmate, see above), so simply "1-0" or "0-1" may be written to show that one player resigned or lost because of time control. Sometimes the word "Resigns" (or "White resigns" or "Black resigns" as appropriate) is used to show this.

[edit] Notation for a series of moves


Lists of moves are generally written in one of two ways. (1) written in two columns, as a white/black pair, preceded by the move number and a period: 1. e4 e5 (meaning that White moves a pawn to e4, then Black moves a pawn to e5) 2. Nf3 Nc6 3. Bb5 a6 (2) in text: 1. e4 e5 2. Nf3 Nc6 3. Bb5 a6. Moves may be interspersed with text. When the score resumes with a Black move, an ellipsis () takes the place of the White move, for example: 1. e4 e5 2. Nf3 Black now defends their pawn 2...Nc6 3. Bb5 Black threatens White's bishop on b5 3...a6 An ellipsis is also used when a score starts with a Black move (when the score is not of a complete game but starts from a given position). However, helpmates usually use an opposite

convention; Black moves first by default and White moves are indicated with an ellipsis if no Black move precedes.

[edit] Example
An example of a full game in algebraic notation follows. This is Kasparov versus the World, a game played by Garry Kasparov (as white) over the internet against the rest of the world (playing black), with the World's moves being chosen by popular vote under the guidance of a team of grandmasters. This game demonstrates many of the notations described above. 1. e4 c5 2. Nf3 d6 3. Bb5+ Bd7 4. Bxd7+ Qxd7 5. c4 Nc6 6. Nc3 Nf6 7. 0-0 g6 8. d4 cxd4 9. Nxd4 Bg7 10. Nde2 Qe6 11. Nd5 Qxe4 12. Nc7+ Kd7 13. Nxa8 Qxc4 14. Nb6+ axb6 15. Nc3 Ra8 16. a4 Ne4 17. Nxe4 Qxe4 18. Qb3 f5 19. Bg5 Qb4 20. Qf7 Be5 21. h3 Rxa4 22. Rxa4 Qxa4 23. Qxh7 Bxb2 24. Qxg6 Qe4 25. Qf7 Bd4 26. Qb3 f4 27. Qf7 Be5 28. h4 b5 29. h5 Qc4 30. Qf5+ Qe6 31. Qxe6+ Kxe6 32. g3 fxg3 33. fxg3 b4 34. Bf4 Bd4+ 35. Kh1 b3 36. g4 Kd5 37. g5 e6 38. h6 Ne7 39. Rd1 e5 40. Be3 Kc4 41. Bxd4 exd4 42. Kg2 b2 43. Kf3 Kc3 44. h7 Ng6 45. Ke4 Kc2 46. Rh1 d3 47. Kf5 b1=Q 48. Rxb1 Kxb1 49. Kxg6 d2 50. h8=Q d1=Q 51. Qh7 b5 52. Kf6+ Kb2 53. Qh2+ Ka1 54. Qf4 b4 55. Qxb4 Qf3+ 56. Kg7 d5 57. Qd4+ Kb1 58. g6 Qe4 59. Qg1+ Kb2 60. Qf2+ Kc1 61. Kf6 d4 62. g7 1-0

[edit] Naming the pieces in various languages


Here are names for all the pieces as well as the words for "chess", "check", and "checkmate" in several languages:[5] Language figurine King Queen Rook Bishop Knight Pawn Chess ... Chec Checkma k te

T K R D Dame Torin L Loper (P) Pion Skaak Koning Ruiter g / / Arabic M N Gh R Rj G Gjo (B) Bore Montri Nouk ghod (Db Bngl ) () Belarusian / Bulgarian () Afrikaans

Skaak Skaakmat

Kisti Kistimt

( )

D dama/rei na Chinese K Q D Croatian K kralj dama/kra ljica K krl D dma Czech D Danish K konge dronning Catalan R rei Dutch English Esperanto Estonian T torre

Escacs Escac / Xec ah ach

Escac i mat ah mat Mat

A alfil C cavall (P) pe

R B N T L S (P) top/ku lovac/la skaka/ ah pjeak la ufer konj V v S stelec J jezdec (P) pec achy S T trn L lber (B) bonde Skak springer

Skak Skakmat

Finnish French German

Greek Hebrew Hindi

Hungarian Icelandic Indonesian

Mat / D dame / T Schaa K L loper P paard (P) pion Schaken Schaakma koning koningin toren k t Chec Checkmat R N/Kt K king Q queen B bishop (P) pawn Chess rook knight k e K R reo D damo T turo (P) peono ako ak akmato kuriero evalo K V kuninga L lipp vanke O oda R ratsu (E) ettur Male Tuli Matt s r D daami/ Matti/ K Shakk T kuninga kuningat L lhetti R ratsu (S) sotilas Shakki Shakkima torni i s ar tti chec et C R roi D dame T tour F fou (P) pion checs chec cavalier mat S Schac Schachma K T D Dame L Lufer Springe (B) Bauer Schach Knig Turm h tt r () M H R V O G (P) rj vajr gho pyd Shatranj shh shhmt hth (P) B H K kirly V vezr F fut gyalog/ Sakk Sakk Matt bstya huszr paraszt Skk og K D H R B biskup (P) pe Skk Skk kngur drottning hrkur riddari mt R raja Catur Skak Skak mati M B G gajah K kuda (P) pion

menteri benten g (F) C fichilln/ B E R r caisea D ridire Ficheall Sinn Irish banron easpag ceithearn l ach Scacc T C (P) R re D donna A alfiere Scacchi Italian torre cavallo pedone o / B K Q R N (P) Japanese (pn) (chesu) (bishopp (kingu) (kun) (rku) (naito) (chek u) ku) N Korean K Q R B (P) Latin K rex K karalis K karalius E T G regina episcopu Q eques (P) pedes turris s (B) T D dma L laidnis Z zirgs bandiniek tornis s B (P) V bokta R rikis irgas pstinink valdov s as T D damm L leefer P perd (B) bauer tuerm () (ferz) (chari (camel) (rider) (paige) ot) D S T trn L lper (B) bonde dronning springer / / H W G S (P) pion hetman wiea goniec skoczek D T C dama/rai B bispo (P) peo torre cavalo nha Scacci Scacc us ahs Marbhsh inn Scacco matto / (chekkum eito) Mattus ahs un mats Matas

Latvian

ahs

Lithuanian

achmata ach i Schach

Luxembou K kinnek rgish Mongolian (lord)

Schac Schachma h tt , ,

Norwegian K konge Persian

Sjakk

Sjakk Sjakkmatt mat (szachmat / szach i mat) Xequemate

Polish

K krl

szachy

szach

Portuguese

R rei

Xadrez

Xequ e

Romanian R rege D regin T turn N nebun C cal Russian / / Serbian / kralj dama / top / lovac skaka T S R re D riggina A alferu Sicilian turru scecchu V K kr D dma S strelec J jazdec Slovak vea T S Slovene K kralj D dama trdnja L lovec skaka va D T C R rey dama/rei A alfil Spanish torre caballo na S K kung D dam T torn L lpare springar Swedish e B N/Kt R K Raja Q Rani Mandhir Kudhira Tamil yanai i i Telugu

(P) pion ah ah Mat () () / / / / Mat ah ah peak (P) Scacchi pidinu Mat/ach (P) ach ach peiak mat (P) kmet ah ah Mat/ahm at Jaque mate

(P) pen Ajedrez Jaque

(B) bonde Schack

Schac Schack k matt!

(P) Sepoi

Sadhuran Chec Checkmat gam k e

rju

matri nugu akau F fil

gurra A at

bau

cadarag di a

kau

/K K V vezir ah/kral kale K T Ukrainian Badshah Wazir Qila Urdu Vietnames V Vua H Hu X Xe e T B C teyrn/br Welsh brenhines castell enin Turkish

(P) Satran ah Mat er/piyon () C K Haathi Ghora Piada Shatranj Sheh Shehmaat T M M _ Tt C vua Chiu Chiu b Tng M Gwyddb (G) E esgob marcho Siach Siachmat gwerinwr wyll g

[edit] Similar notations


[edit] PGN
Chess games are often stored in computer files using Portable Game Notation (PGN),[6] which uses algebraic chess notation as well as additional markings to describe a game.

[edit] Long algebraic notation


Some computer programs (and people) use a variant of algebraic chess notation, termed long algebraic notation or fully expanded algebraic notation. In fully expanded algebraic notation, moves include both the starting and ending squares separated by a hyphen: for example, "e2-e4" or "Nb1-c3". Captures are indicated with "x" instead of a hyphen: "Rd3xd7". This notation takes more space and thus is not as commonly used. However, it has the advantage of clarity, particularly for less skilled players or players learning the game. Some books using primarily short algebraic notation use the long notation instead of the disambiguation forms. Long algebraic notation was no longer recognized by FIDE as of 1981.[7]

[edit] Numeric notation


In international correspondence chess the use of algebraic notation may cause confusion, since different languages have different names (and therefore different initials) for the pieces; hence the standard for transmitting moves in this form of chess is ICCF numeric notation.

[edit] Figurine Algebraic Notation


"Figurine Algebraic Notation" (FAN) is a widely-used variation of algebraic notation which replaces the letter that stands for a piece by its symbol, e.g. c6 instead of Nc6. Pawns are omitted. This enables the moves to be read independent of language. The Unicode Miscellaneous Symbols set includes all of the symbols necessary for FAN. In order to display or print these symbols, one has to have a one or more fonts with good Unicode support installed on the computer, and the document (Web page, word processor document, etc.) must use one of these fonts.[8]

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