Sie sind auf Seite 1von 8

Renditioner Pro Product Demo

SketchUp Model to Rendered Image

Renditioner Pro

Page |1

Prepare the SketchUp model:


Open Product_Demo.skp in SketchUp Usually, when constructing a new model you would apply materials to your model, at this point. This model has SketchUp materials already applied. Renditioner Pro shares materials based on material name. To have a unique material in Renditioner Pro you should create a unique material in SketchUp.

Launch Renditioner Pro:


From the Plugins -> Renditioner menu select Launch or press the Launch icon in the SketchUp interface.

Select Model Style:


Renditioner Pro considers 2 styles of model: Product or Architectural. Select Product

Renditioner Pro

Page |2

PHASE 1 START the IMAGE


Initially we will apply some materials and basic lighting to the model, and will then refine the colours, lighting and finishes to produce the final image.

1. Apply Initial Materials


Select the Materials tab. Select Product Paint Finishes, in the right hand palette. The Materials Palette appears in the lower window.

Select AutoPaint Lightness 3 and drag it onto the following objects: o Van body (blue part and beige part) o Number Plate Select Transparent Finishes in the right hand palette. Select and drag Window Clear Reflect 3 onto the Windows Select Metal Finishes in the right hand palette and drag Chrome onto the following objects: o Wheel Trims o Window Frames Select Basic Materials in the right hand palette and drag Rubber onto the tyres

NOTE: If you drag an xx Rough Plastic style of texture / material onto a component, you cannot subsequently change the colour of the component, unless you right-mouse click on the component and select Edit Material.

Renditioner Pro

Page |3

2. Set up the lighting:


Select the Lighting tab Select Studio Lighting, in the right hand palette Drag and drop Studio Neutral 1 onto the scene

3. Set up the background:


Select the Backgrounds tab Select Abstract Backgrounds, in the right hand palette Drag and drop Grey onto the scene (the background will update)

4. Set up the render settings:


Select the SnapShots tab Select the following, in the right hand palette o o o o Render Quality = Medium Lighting Quality = Low Material Quality = Low Model Size = Large Object

Renditioner Pro

Page |4

5. Render
Position the view using the Camera controls Render using the render icon in the main toolbar. The render can be stopped, if required, by pressing the Interrupt

Interrupt Camera Controls Render

PHASE 2 Refine the Image 1. Edit the Material Colours


Right-click the blue part of the van body . o Select Edit Material

MATERIAL COLOUR - The Edit Material dialogue will appear o Select Edit, to change the colour of the material

Change the R/G/B values to: 0 / 163 / 218

Click OK

Renditioner Pro

Page |5

NOTE : If you select (sub-image) you can drag a box on the model, and only render this selected area. This allows for dynamic editing of materials, with only a portion of the model being rendered each time, as the sub image box remains. To turn off sub-imaging reclick the icon.

This completes the custom material. The materials should now be set up as follows:
Colour: Original Finish: AutoPaint Lightness 3 Bump: Original

Colour: Original Finish: Window Clear Reflect 3 Bump: Original

Colour: Original Finish: Chrome Plate Bump: Original

Colour: 0 / 163 / 218 Finish: AutoPaint Lightness 3 Bump: Original

Renditioner Pro

Page |6

2. Edit the Background


Select Backgrounds tab and choose 2D Backgrounds Large Object from the palette on the right Drag and drop Road 1

3. Edit the Lighting


Select Lighting tab Select Exterior Lighting Drag and Drop Outdoor Woodland

Click the

icon to open the light editor.

Set Sky Quality to Medium

If you want to turn shadows off uncheck the Lights Shadow and Sky Shadow tick boxes.

Renditioner Pro

Page |7

Set the sun position by moving the sun sliders to the following positions

4. Final Render
Once you are happy with the positioning and the lighting of the model, change the render settings in the ShotShots tab to: Medium, Medium, Medium and hit the Render icon.

The model used in this demonstration was downloaded from Google 3D Warehouse. The model remains the property of Google.

Renditioner Pro

Page |8

Das könnte Ihnen auch gefallen