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> all The chvion A Storytelling Game of Death and Damnation Do not go gentle into that good neh. — Dylae Thomas By Mark Rei Hagen, with Sam Chupo and jenifer Hartshorn Hagen with Sam Chupp and Jenni- fer Hartshorn Written by: Steven ©. Brown, Phil Brucato, Sem Chupp, Brian Campbell, Jackie Cassauo, Graeme Davis, Dan Greenberg, Mark Rein*Hagen, Jennifer Hartshorn, Robert Hatch, Hay Heckel, lan Lemke, Ken Rolston, Kathleen Ryan, Teeuwyn Woodruff Storyteller Game System: Mark Rein Hagen Developments Jennifer Hartshorn with Sam Chupp Design and Development Contributors: Phil Bricato, R Brian Campbell ln Lemke Other Contributors: Nicholas Demidoff, Tioels Che. Jacobsen, Michael G. Schmidt, Palle Schmidt, Martin 5. Winther Baiting: Robert Hatch, Bran Campbell Art Direetion: Richard Thomas Art: Tom Berg, John Cobb, Anthony Hightower, Larry MacDougall, Anson Maddox, Robert McNeill, Ken Meyer Jt E, Allen Smith, Richard Thomas, Joshua Gabriel Timbrook, Drew Tucker ‘Typesetting and Layout: Aileen E. Miles Cover Design: Henry Higgentotham, Lary Snelly Wraith Logo: Chris McDonough Playtesters: The Damned Playeest Group: Alexander M. Feely, Doug DeJulto, Tod Beardsley, Cynthia K. Neelan, Jer ayy York, Debra Harrison. Dark Spectre Playtest Group: Timoshy Toner, Lisa Hoff, John Buscher, Cassidy Bowman, ScortNash, Christian Panas, P David Gill. Danish Playtesters: p) Paul Hlaccvigson, Peter C. G. Jensen, Rasmus Rasmussen, Carsten Schaumburg, Asta Wellejus. Other Playtecting: Mitchell Gress, Heather Pritchert, Beth Bostic, Tony Dill Jim Gantt, Sherri Gantt, Carla Follar, Nicky Rea, Susan ‘Adams, Chuck Carroll, Bill Gilsdort, Joe Masdon, Seretha Masdon, Sherrie Miller, John Richardson, [an Lemke, Brian Campbell, Jennifer Hartshorn, Sam Chupp,' Mark Rein Hagen, Bill Pridges, Phil Brucato, Robert Hatch, Mike Tinney, Kathleen Ryan, Aileen E. Miles, and the DeMontiort University Games Club. Dedication: For Joseph Campbell, reacher, philosopher and scholar of the worlds myehos “The conquest ofthe fear of death isthe recovery of les Jey. One can experience an unconditional afimaion of ife ony twhen one has accepted death, not as cone tn life, but a a ‘aspect of Ife. Lif init becoming is always shedding deh, clon the point of death. The conquest of fear yields the courage of He ‘That is the cardinal inition of every heroic alveneure — feces ness and achievement.” Fy 4598-8 STONEGATE IND, BLVD. yi STONE MW, CA 30083 USA GAME STUDIO 1994 by White Wolf, Inc. All rights reserved. Re- production without the writen permission ofthe publisher is expressly denied, except for the purpose of reviews. Wraith the Oblivion, Mage the Asccasioa, Werewoll the Apocalypse, and Vampire the Masquerade are rade marks of the White Wolf Game Stadio. All names tile, characters and text herein are copyrights of White Wolt unless ocherwise noted ‘The mention or reference to any companies or pred. uucte in these pages is not a challenge to the trademarks or copyrights concerned. Because of the mature subject marter contained herein, teader discretion is advised

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