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The Dark Angels Documentation

Diplomacy Policy v0.1


This document is written by Perseuss and Lord RepsaJ as main goal to give members a transparent set of information about the ungoing alliance rules and policy's regarding the work of the function Diplomat.

The Function
Diplomat is a function where you provide a service for the members, which means that you will hold diplomatic talks all the time. You are the first that knows intelligence. The correct protocol in case of an conflict is Talk (Diplomat) Spy Reports (General) Talk (Diplomat) Decide (Leadership). This means a diplomat has allot of knowledge about the ungoing foreign relations. Long term diplomat goals Ensure the safety of our members to sign internesting peace treaty's. To maintain contact with our allies To maintain our external page To maintain close relations with our close neighbours. To get intelligence from other alliance throughout diplomacy Ensure the safety of our members to sign interesting peace treaty's. We live in the center-south of the ikariam map. Which means we have a lot of time to move our armies from our left front to our right front. But we have control of a large area. I define our treaty's by 3 different kinds of treaty's. 1. Cease Fire After some attacks a cease fire could stand to let members stop fighting, both party's dont like eachtoher but see a war as useless. 2. Non Agression Pact (NAP) A NAP is usually made with good contacts with our neighbours. Where with a cease fire first a conflict was initiated, this has not been the case with a NAP. Usueally after some time a NAP emerges to a MDF. 3. Mutual Defense Pact (MDP) A MDP is a pact to ensure the safety of our members. When one of the 2 alliances gets under attack by another alliance we have to aid them. Otherwise its the same. In World War 1 Germany had a MDP with Austra, Russia had an MDP with France and England. This could be seen as a domino effect of MDP's. Its important such thing would never happen. To maintain contact with our allies Having a pact is always good, but maintaining close relations is better. Every week at least 1 conversation seems the best. On IRC or trough ingame messages isnt a matter of discussion. To maintain our external page One of the most important things is our sign to the world. This is our external alliance page. A diplomat must maintain it but there is no reason to change it everytime. In company terms you call this 'corporate identity'. Which we would have a 'alliance identity'.

Rules
Only the diplomat or the leader can speak for the alliance. This means nobody else can form a treaty or a pact with an alliance except the diplomat or the leader. The diplomat will talk for the alliance on the Ikariam board when needed. He's the official spokesman Small matters If someone is to small to join but still asking it trough diplomacy the diplomat has the right to refuse without a notice. If there is a treaty breach the diplomat could send a warning to that alliance without a notice. The diplomat can sign a NAP without notice. Big Matters If the diplomat finds it necessary to initiate a war it is only allowed trough the voting system of the Leadership. If the diplomat finds it necessary to initiate a Cease Fire it is only allowed trough the voting system of the Leadership. If the diplomat finds it necessary to initiate a MDP it is only allowed trough the voting system of the Leadership The Diplomat and the Leader are the only ones who can initiate merge talks.

To maintain relations with our close neighbours Close neigbours are way more important than just random alliances. Close neigbours could attack you suddenly or help you in case of an emergency or conflict. To get intelligence from other alliances trough diplomacy Diplomacy could be a soap from a random telivision channel. Altough we must not put to much drama in it, in most soaps there is a lot of talk, as diplomat you talk a lot about ungoing situations but do not clearify a clear statement of TDA. Some information could be seen in the official board of ikariam.

The Dark Angels Documentation


Intelligence Paper 2012-04-16
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