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Eien no Aselia -Kono Daichi no Hate De Introduction

This guide is prepared for group Dakkodangos English translation of Eien no Aselia -Kono Daichi no Hate De-. Its information is based on multiple Japanese guides as well as our own experimentation. It is meant to be included together with the said patch, please do not post it on any other sites without permission. If you find an error in this guide, please drop a note on the forums at http://dakkodango.com/forums/ or contact echoMateria and Phlebas in #dakkodango@irc.synirc.net. The guide will be updated if need arises, for latest revision check the forums linked above. The guide will tell you the results of all choices in the games adventure stages, helping you to get to every possible ending in the game and, hopefully to every scene as well. However it will not give you much advice on how to beat the games strategy stages. Information regarding the strategy stages will mostly be limited to the results you can get based on your success and tracking important events like dragon, trainer and engineer appearances along their location information. Original mission titles in Japanese are also listed to make it possible to refer to Japanese guides. An Eien no Aselia - the Map of Phantasmagoria image is included together with the patch, which you can use as a reference to find the locations named in this guide. Main goal of this guide is to help you achieve the games endings with ease. We tried to write it as spoiler free as a guide can be, but you are warned, proceed at your own risk. Important details in this guide are color coded for tracking them easily. The guides first section, Introduction will give you information required to understand how to use this guide and how the games mechanics work in deciding the routes. The Love and Branching sections should give you enough understanding and information to get your desired route by yourself without needing to check every detail on the way. It is followed by an in-dept walkthrough for those who wish for more concrete assistance (note that you need to understand the aforementioned sectors in either case to achieve the desired results). After that you will find the extras section that covers all kinds of details about the game with bonuses like the games song lyrics and an FAQ section. Notes: Lines with underlines are links, use them for quick access. This guide is best viewed at Word 2007 or equivalent with the Chaucer and Century Gothic fonts installed, in which case it should look like this: >> http://i50.tinypic.com/2i0ud94.jpg

Table of Contents
Introduction Endings Error! Reference source not found. Error! Reference source not found. Branching Prologue - Girl with the White Wings Chapter I - The Faeries of a Finite World Mission 1: Destroy the unidentified enemy spirits lurking in Laus Mission 2: Pursue the enemies, and drive them out of Rakios territory Mission 3: Destroy the Ancient Dragon Sadgaraham Chapter II - Squirming Ambition Mission 4: Capture Rizario and Rimodoa Mission 5: Annihilate the enemies coming from the Samodoa Mountains Mission 6: Capture the capital of the Barnlyte Kingdom Mission 7: Capture Kemuseraut and Hiemuna

Mission 8: Fight for the control of the Grand Duchy of Datsi Mission 9: Liberate Ispelia Mission 10: Capture Akirice Mission 11: Capture Sardbart Mission 12: Prepare for the war with the Malorigan Republic Chapter III - The Visitors Mission 13: Advance on the Heliya Road and capture Slegid Mission 14: Defend Ransa Mission 15: Invade Slegid and dispel the mana barrier Mission 16: Capture the capital of Malorigan Mission 17: Stop the Exodus of Mana Chapter IV - Desire and Oath Extra Mission Aselia: Infiltrate Risoka and obtain the research data Mission 18: Break through the Matriarch's Wall and capture Lirelurael Extra Mission Esperia: Rescue Esperia Extra Mission Orpha: Investigate the Son Rim Ruins Extra Mission Uruka: Annihilate the Soma Corps Mission 19: Bypass the Wall of Order Mission 20: Reach the Sargios Imperial Capital Mission 21: Defeat Shun and rescue Kaori Extra Mission Tokimi: Recapture Malorigan from the usurpers Chapter V Extra Mission Kyouko: Defend Rakios from the invading enemies Mission 22: Drive the Law Eternals from Phantasmagoria Mission 23: Eliminate all enemies from this world Extras Keyboard Replay Mana Crystals Dragons FAQ Formula Calendar Class Titles Song Lyrics Monologues

Endings
Eien no Aselia -Kono Daichi no Hate De- has eight endings. One for each of the games heroines; Aselia, Esperia, Orpha, Lesteena, Uruka, Kyouko, Tokimi and a bad ending. Additionally, there is a bonus ending scene that you unlock after seeing all seven good endings. In order to achieve a heroines ending you need to match specific conditions, which may include seeing certain scenes with that heroine, and satisfying certain Mind & Love requirements with the chosen heroine and/or protagonist Yuuto at certain points in the story.

Love
In Eien no Aselia, Love is used as a statistic that defines how much a heroine likes the protagonist Yuuto. Aside from making choices that would lead to scenes featuring a heroine you decided to focus on, you accumulate the Love Points chiefly by fighting together with that heroine. More accurately, for every enemy squad that you destroy with Yuuto, each heroine in that same squad gets Love+1. In other words, if you want to play safe in getting some route other than one of the three spirits that you have in your squad right from the start (Aselia, Esperia & Orpha), you want to avoid having them in the same squad with Yuuto as much as possible. For getting one of these girls routes, generally speaking just choose their respective options in script (even though not all are necessary for the route, they add to the routes as well as include CGs you might otherwise miss) and get enough Love Points by fighting together with them, while doing the opposite for the other two spirits. Unlike the Mind Points of a character, which can be seen from many windows, heroines accumulated Love Points are not displayed. But there is one place where you can estimate your progress. Heroines Love towards Yuuto is indicated in six stages by the changes of their portraits in their battle status screen. You can notice their faces starting uninterested or cold; and later as their Love increases, changing to a smile, blush etc.

Mind
In Eien no Aselia, Mind is used as a statistic that defines a characters mental stability and morale. Your choices in the adventure stages effects characters Minds as well, but the major changes to them come in the strategy stages. Mind management becomes increasingly crucial at higher levels and difficulties, so its good to understand what affects it. Aside from their relevance to the ending that you are going to get, Mind also affects a characters skills. The most basic factor is the Mind Effect value of used skills: this depends entirely on the person, though in general many attack skills and damaging support spells decrease Mind, and most defense skills and heals/auras increase it (for many characters its effective to swap them to defense for a while to regain their Mind). You should keep a close eye on the Mind modifier of new skills when considering their usefulness, since you may be stuck with them for a long time. Please note that this is only something you can do to your characters, there are no enemy skills that lower your Mind. List of factors in the strategy stages that effect characters Mind scores: -Killing an enemy gives the killing character Mind-1. -Losing the control of a village or town base gives Mind-20 to all your characters. -Capturing a village or town gives all members of the capturing squad Mind+4 to Mind+10 (depending on town or village). -Finding a Mana Crystal and releasing it gives your squad a total of Mind+30 divided between the squad members (a squad with three members will get Mind+10 each). -Slaying a dragon gives all your characters Mind+10 in normal difficulty, and up to Mind+20 on harder difficulties. -Finishing a mission gives you the more Mind the higher your clear rank (an SS rank always gives Mind+10 to Yuuto and all heroines), and an extra Mind+10 for your Ace in that mission.

Branching
Below you will find detailed information about how you can reach the endings of each of the games heroines. The conditions you need to satisfy and when the route you are in is decided, we call these decisive moments branching points. The game has two branching points. First branching point: Chapter III - The Visitors, 10th turn of Mission 14: Defend Ransa AseliaEsperiaOrphaLesteenaUruka routes have been decided by this point. At this first branching point youll see a specific event. For the most part, you can easily tell which ending you are headed for just by the heroine that this event features. Second branching point: Chapter IV - Desire and Oath, after Mission 21: Defeat Shun and rescue Kaori This branching point only matters on subsequent playthroughs, and only for Kyouko and Tokimi. If conditions for getting the endings of multiple heroines are achieved at the same time, you get the ending for the heroine with higher priority. The priority chart is as follows: Kyouko = Tokimi > Aselia > Esperia > Orpha > Lesteena > Uruka

Note for those not using the detailed walkthrough


Choices marked with a refer to choices that lead to optional sub-spirit scenes. You must see all of them for Kyouko/Tokimi route, and avoid seeing at least one of them for the other routes (not on 1 st playthrough)

Shared requirement for all routes


At the first branching point, Yuuto must have Mind 30 or higher.

Aselia Bluespirit
At the first branching point, Aselia must have Love 40 & Mind 20 or higher. On subsequent playthroughs, you must avoid picking at least one of the choices marked with a .

Esperia Greenspirit
You need to avoid triggering Aselia route. At the first branching point, Esperia must have Love 40 & Mind 40 or higher. On subsequent playthroughs, you must avoid picking at least one of the choices marked with a .

Oruphaliru Redspirit
You need to avoid triggering Aselia & Esperia routes. At the first branching point, Orpha must have Love 40 & Mind 40 or higher. In Chapter II, during the adventure stage after Mission 11: Capture Sardbart, you need to pick the choice Sure, I'll come and see the Hakute event. On subsequent playthroughs, you must avoid picking at least one of the choices marked with a .

Lesteena Dai Rakios


You need to avoid triggering Aselia, Esperia & Orpha routes. In Chapter II, during the adventure stage after Mission 11: Capture Sardbart, you need to pick the choice Lesteena at Kaoris question. In Chapter III, during the adventure stage in the Mission 12: Prepare for the war with the Malorigan Republic, you need to pick the choice I will cooperate until the end.. In Chapter III, during the adventure stage in the Mission 14: Defend Ransa, you need to pick the choice I'll head to town..

On subsequent playthroughs, you must avoid picking at least one of the choices marked with a .

Uruka Blackspirit
You need to avoid triggering Aselia, Esperia, Orpha & Lesteena routes. On subsequent playthroughs, you must avoid picking at least one of the choices marked with a .

Misaki Kyouko
You must finish the game at least once before. You must pick every choice marked with a and , including their combinations. In Chapter III, after the duel at the very end of Mission 16: Capture the capital of Malorigan, Yuuto must have Mind 90 or higher. At the second branching point, Kyouko must have Mind 70 or higher (after mission completion bonuses). Until the second branching point, all sub-spirits have to survive the battle stages.

Kurahashi Tokimi
You must finish the game at least once before. You must pick every choice marked with a and , including their combinations. In Chapter III, after the duel at the very end of Mission 16: Capture the capital of Malorigan, Yuuto must have Mind 90 or more. At the second branching point, Kyouko must have Mind 69 or less (after mission completion bonuses). Until the second branching point, all sub-spirits have to survive the battle stages.

Bad' End
This is the ending you get if you miss all routes by failing one or more requirements for each.

A bad ending will not grant you a clear save. Meaning that you wont be able to play with your currently leveled characters again and it will not unlock the Kyouko and Tokimi routes.

Bonus' Ending
After seeing all seven of the good endings, youll also get an additional bonus ending scene.

Prologue - Girl with the White Wings


Back to top Gameplay on Eien no Aselia is divided into two types of stages; the adventure stages where you engage in dialogue with the games other characters, and strategy stages where you engage in combat with your enemies. All the choices, and some important events that effect characters Mind & Love values happen in the adventure stages. System related results of these events will be listed in this guide in tables similar to the one you can see below. We will not spoil their story related results if we can avoid it. Choices and events "1. Don't go, for my sake!" "2. "I'll wait for you!" "3. I'll go with you!" "1. Cover for her." "2. Persuade her to confess." "3. Snitch." "1. My child." "2. My wife." "3. Myself."
(if all choices above were favoring Aselia)*

Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

-----------5 ------------+4 -5

-----------------------------

----+2 --+2 ------+5 +10 ---------

----+2 --+2 ------+2 -----------

+2 ----------+5 ------+10 -------

+2 --------+2 +2 ---------------

--+2 --+2 ------+5 ------+10 -----

--+2 --+2 ------+2 -------------

(if all choices above were favoring Orpha)


(if all choices above were favoring Esperia)

(else...) (during the event at end of the prologue)

*Entries that appear in parenthesis are not choices but notable events in the story.

Back to top

Chapter I - The Faeries of a Finite World


Yuuto
Mind Love

Choices and events "My name is Esperia?" "Esperia knows who you are?" Esperia and I both hate riquems?
I hate riquems, so she's going to make me

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

+2 ----+2

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---------

---------

---------

---------

---------

---------

Games strategy stages are divided into missions. These will be listed in tables in red as you can see below. Most of the missions reward you for completing them faster. Getting high ranks in these missions isnt particularly hard, apart from trying to get SS in your first playthrough, when your characters dont have many skills to act on. Missions original Japanese titles are also displayed at the bottom in case you want to check other sources.

Mission 1: Destroy the unidentified enemy spirits lurking in Laus


Rank Turns SS 0111 S 1214 A 1520 B 2128 C 29??

It is recommended to skip briefing dialogues and other scenes that appear in similar fashion during mission stages with the left mouse button and not the enter buttons on your keyboard. Game is known to often randomly skip multiple lines of these dialogues otherwise. When you start the game with new characters, until the end of Mission 3: Destroy the Ancient Dragon Sadgaraham, it is a good idea to focus on training Yuuto and Aselia (or at the very least, not level Orpha). Otherwise the fight at that point might turn out to be a real challenge indeed. By moving to Water Dragon's Nest located at northwest of Rakios* before Mission 10: Capture Akirice you can hear a rumor about a dragon at that location. Required to fight it later on. Choices and events (during the event in the forest) Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

---

---

---

---

-5

---

---

---

Mission 2: Pursue the enemies, and drive them out of Rakios territory
Rank Turns SS 0106 S 0710 A 1116 B 1724 C 25??

On the second and further playthroughs, it is possible to aim for the routes of Kyouko and Tokimi. But in order to do this, you need to see every scene related to the sub-spirits, as well as matching some other conditions that will appear later. To see these scenes, you have to pick the choices marked with a symbol. This is also a requirement to achieve the highest class for the sub-spirits. Choices and events Yuuto Aselia Orpha Esperia

Mind

Love

Mind

Love

Mind

Love

Mind

Love

Dont worry about it Im curious (during the first event in the house) (during the second event in the house) 1st optional sub-spirit scene; featuring Helion.

----+5 +5

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---------

---------

---------

---------

---------

---------

Mission 3: Destroy the Ancient Dragon Sadgaraham


Rank Turns SS 0112 S 1315 A 1622 B 2330 C 31??

In order to finish this mission, you need to reach to the cave to the north east with a squad. But this squad can be made of a single member, since all your units will regroup for the boss fight upon arrival there. Choices and events (during the event in the forest) Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

+5

---

---

---

---

---

---

---

Back to top

Chapter II - Squirming Ambition


Following choices do not have any impact on the progress of the story, you may chose as you like. Choices and events "Yeah, I've got it." "Sorry, once more please." Skip explanations. "Yeah, I'm fine." "Sorry, once more please." "No problem." "Once more." "I think I've got it." "Start again from the beginning." Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

-------------------

-------------------

-------------------

-------------------

-------------------

-------------------

-------------------

-------------------

Mission 4: Capture Rizario and Rimodoa


Rank Turns SS 0130 S 3136 A 3746 B 4764 C 65??

Before the battle; Nelie Bluespirit, Shiah Bluespirit, Selia Bluespirit, Himika Redspirit, Halion Greenspirit and Helion Blackspirit join your forces. New characters always appear in the city of Rakios, you need to make those into a unit there to be able to move them. Alternatively, you can move an older unit with empty slots to Rakios, to take them in. On the 15th turn, the trainer Yumina Ice appears in the village of Laus.

Mission 5: Annihilate the enemies coming from the Samodoa Mountains


Rank Turns SS 0110 S 1116 A 1720 B C -

Before the battle; Selia Bluespirit, Nanaru Redspirit and the engineer Rajaon join your forces. Choices and events Go shopping with Esperia Talk with Aselia. Rest in my room. Keep sleeping.* Go shopping in town. * Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

+2 ---------

-----------

-----------

-----------

-----------

-----------

-----------

-----------

*Second selection is only available if you have chosen Rest in my room. in the first one. 2nd optional sub-spirit scene; featuring Nelie & Shiah.

Mission 6: Capture the capital of the Barnlyte Kingdom


Rank Turns SS 0110 S 1114 A 1520 B 2130 C 31??

Before the battle the engineer Semudian joins your forces.

Mission 7: Capture Kemuseraut and Hiemuna


Rank Turns SS 0116 S 1720 A 2130 B 3140 C 41??

Before the battle, the trainer Grena Soi, and during the battle when Kemuseraut is captured, the trainer Aishias and the engineer Wiland join your forces.

Starting with this mission, a Mana Crystal can be found in Guardian Dragons Bed.

Mission 8: Fight for the control of the Grand Duchy of Datsi


Rank Turns SS 0116 S 1720 A 2130 B 3140 C 41??

Mission 9: Liberate Ispelia


Rank Turns SS 0130 S 3138 A 3950 B 5166 C 67??

Before the battle the trainer Jadorown and the engineer Ramudas join your forces. Also, Faren Blackspirit and Nimnthor Greenspirit are added to your ranks The engineers Seria Patori and Rad Ras can be added to your forces by conquering the village of Daram. When a squad moves to Ransa, a rumor is heard of a Mana Crystal in the village of Minea, or vise versa. Choices and events Yuuto Mind ----+5 ------Love ------------Aselia Mind ----+5 ------Love ------------Orpha Mind ------------Love ------------Esperia Mind ------------Love -------------

Call out to her Dont say anything Go take a bath Rest in my room Investigate Nanaru* Dont do it*

*Choices only available by choosing Rest in my room in previous choice. 3rd and 4th optional sub-spirit scenes; featuring Halion, Nelie, Shiah & Nanaru.

Mission 10: Capture Akirice


Rank Turns SS 0114 S 1518 A 1930 B 3138 C 39??

If youve visited Water Dragon's Nest and heard the rumor about a dragon there before this mission; it is possible to fight with Gatekeeper Raze at that location from this point on.

Mission 11: Capture Sardbart


Rank Turns SS 0120 S 2124 A 2532 B 3346 C 47??

Before the battle the trainer Moshire Hisei joins your forces. Choices and events Yuuto Mind +5 --------+5 ------------+5 +15 ----Love --------------------------------Aselia Mind +5 ------------+5 ----------------Love --------------+5 ----------------Orpha Mind +5 ----------------+5 ------------Love --+1 --------------+5 ------------Esperia Mind +5 --------------+5 --------------Love ----------------+5 --------------Lesteena Mind Love ------------------------------------------------------+10 ---------

(after the event in bath) Sure, I'll come Sorry, I'll pass today Im curious, so Ill go talk to them* I shouldnt interfere with their work* This is...... [rukute]! This must be [mikuru]! Aselia Esperia Orpha Someone else Lesteena** Kaori** No one in particular... ** Go to the ether refinery reactor*** Go to the throne room***

*Choices only available after picking Sorry, Ill pass today in previous choice. **Choices only available after picking Someone else in previous choice. 5th optional sub-spirit scene; featuring Faren & Nimnthor. ***By going to the refinery you team up with Aselia; by going to the throne room, Orpha and Esperia.

Back to top

Chapter III - The Visitors


Mission 12: Prepare for the war with the Malorigan Republic
Rank Turns SS S A Ends at 10* B C -

*These types of missions do not offer bonuses, they simply end after a set amount of turns.

There are no enemy attackers in this mission, it is for preparation for the coming battles, for you to train your characters and construct buildings. Before the battle the engineer Jidokurik and the trainer Isgart joins your forces (although there is no report for Isgart joining). Choices and events (4th turn event)* (6th turn event) Yuuto
Mind Love

Aselia
Mind Love

Orpha
Mind Love

Esperia
Mind Love

-----

-----

--+5

--+1

+5 ---

+1 ---

-----

-----

*This event only happens if you have chosen Sure, I'll come in chapter two. Choices and events Yuuto Mind -----5 +5 ----Love ------------Aselia Mind ------------Love ------------Orpha Mind ------------Love ------------Esperia Mind +10 ----------Love +2 ----------Lesteena Mind ------------Love ------+5 -----

"I want to know about you, Esperia."

(I feel like I shouldn't ask.) I still want to go home with Kaori. I will cooperate until the end. Continue to the second quarters. Go and see.

6th optional sub-spirit scene; featuring Himika.

Mission 13: Advance on the Heliya Road and capture Slegid


Rank Turns SS 0114 S 1518 A 1928 B 2940 C 41??

Before the battle the engineer/trainer Io joins your forces. On the second and further playthroughs, you can get Kyouko and Kouin to join your forces by choosing the options marked with a below. Yuuto Mind ----Love ----Aselia Mind ----Love ----Orpha Mind ----Love ----Esperia Mind ----Love ----Lesteena Mind ----Love -----

Choices and events

Leave her to Kouin I have to do something myself

Mission 14: Defend Ransa


Rank Turns SS S A Ends at 20

B -

C -

During the 4th, 10th and 17th turns adventure events occur. The 10th turn event is specific to the route that you are in. For example, if you see the event for Aselia, you are in the route for Aselia, if you see Uruka you are in the route for Uruka etc. Kyouko and Tokimi are exceptions to this, however. To get to these routes, beside fulfilling the other conditions previously mentioned, you need to advance and fight with the enemies in this mission fast enough to get Kyoukos squad to show in time (before mission ends in 20 turns) and beat it. Choices and events Yuuto Aselia Orpha Esperia Uruka Lesteena

Mind Love Mind Love Mind Love Mind Love Mind Love Mind Love --------+5 --+5 +10 ----------------+15 ----+5 ------------------------------------------------------------+5 -----------------------99 ----------------+5 ------------------------------------------+5 +5 ------------+20 ------------------------+5 --------------+20 ----------------------------+5 ----------------------------------------+5 ------------------+5 ----+5 ---5 +5 ----------+5 ----------------+1 ----+1 +1 --------------+5 ------------------------------------------+5 ----------------------------------------+5 ---------------

I'll look for Uruka. I'll head to town. I'll do some training! (after the dinner event)* That's not true, is it? Well, if you say so... (training with Uruka event) (after talking with a kid) (10th Turn: Event with Aselia)
(10th Turn: Event with Orpha 1) (10th Turn: Event with Orpha 2)

(10th Turn: Event with Esperia) (10th Turn: Event with Uruka) (10th Turn: Event with Lemuria) Im not mistaken** I must be seeing things.**
(all routes except Aselia and Orpha)

(Orpha route specific event)


Have her drink the medicine*** No, there's a chance of side***

(Aselia route specific event)

*only available by choosing I'll look for Uruka. in previous choice. **NOTE: These choices only appear if you beat Kyoukos squad in battle. It is not actually necessary for getting Kyouko and Kouin to join you, but it IS necessary if you are going for Kyouko or Tokimi routes, in which case failure to get the option will lead to bad end. ***these choices only appear in Aselia route.

Mission 15: Invade Slegid and dispel the mana barrier


Rank Turns SS 0114 S 1518 A 1928 B 2940 C 41??

Before the battle the trainer Gandarion and Uruka join your forces.

Mission 16: Capture the capital of Malorigan


Rank Turns SS 0130 S 3139 A 4050 B 5160 C 61??

Before the battle, Youtia starts to help as an engineer. When moving to Rizario, you hear a rumor about a dragon, Gatekeeper Garion in Rasheed Mountain Pass. You need to defeat it before the end of the Mission 18: Break through the Matriarch's Wall and capture Lirelurael To get Guardian Ajugis to spawn. When the city of Deodogan is conquered during the mission, the trainers Pausli and Detin Relin as well as the engineers Shiard and Minerus join your forces A Mana Crystal can be found in Quiet Sea Cave to the west. Conquering the village of Galgalin results in hearing a rumor of a master swordsman. The trainer Rowinar can then be recruited from the village of Hielen Shileta. An event takes place when the capital of Malorigan is approached. You cant change the outcome of this event during the first playthrough. Choices and events Yuuto Mind --+5 ----Love --------Aselia Mind --------Love --------Orpha Mind --------Esperia Uruka Kyouko

Love Mind Love Mind Love Mind Love --------------------------------------------+10 ----+5 +10 ---

"I've no choice but to fight them."

I won't let them be sacrificed So, atone for it!* That wasn't our fault.*

*choices only available if you had 90 or more Mind after the preceding duel.

Mission 17: Stop the Exodus of Mana


Rank Turns SS S A unlimited

B -

C -

Back to top

Chapter IV - Desire and Oath

Choices and events

Yuuto Mind -5 +2 Love -----

Aselia Mind ----Love -----

Orpha Mind ----Love -----

Esperia Mind ----Love -----

"I've gotten pretty used to it."* "I just can't get used to it."*

*this event only appears on the Esperia route.

Extra Mission Aselia: Infiltrate Risoka and obtain the research data*
Rank Turns SS S A Ends at 10

B -

C -

*these extra missions only appear on the routes of the mentioned heroines. Choices and events Yuuto Mind Love --------Aselia Mind Love --------Orpha Mind Love --------Esperia Mind Love --------Uruka Mind Love ---------

Forget about it and train.* Look for Nim.*

*this event only appears if you have seen the previous Nimnthor event by choosing Im curious, so Ill go talk to them.

Mission 18: Break through the Matriarch's Wall and capture Lirelurael
Rank Turns SS 0116 S 1722 A 2334 B 3548 C 49??

Before the battle the trainer Tarshion and the engineer Akaria join your forces. Information arrives that the engineer Quofode can be found in the village of Hielen Shileta. But the engineer refuses to join when visited. It is possible to persuade him by trying again ten turns later. Rumors about a dragons appearance in Rasheed Tunnel arrive. The Guardian Ajugis only appears if you defeated the Gatekeeper Garion in a previous chapter. Moving to the town of Elsao results in hearing a rumor of a Mana Crystal in Risoka. Similarly, moving to Akirice reveals rumors about a Mana Crystal in Sardbart.

Extra Mission Esperia: Rescue Esperia


Rank Turns SS S A unlimited

B -

C -

Choices and events

Yuuto Mind Love

Aselia Mind Love

Orpha Mind Love

Esperia Mind Love

(Esperia route specific event)

-15

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---

---

---

---

---

Extra Mission Orpha: Investigate the Son Rim Ruins


Rank Turns SS S A unlimited

B -

C -

Extra Mission Uruka: Annihilate the Soma Corps


Rank Turns SS S A Ends at 8 B C -

Mission 19: Bypass the Wall of Order


Rank Turns SS 0140 S 4150 A 5160

B 6170

C 71??

A couple of events take place when the village of Seleseris is conquered. One is a sub-spirit event that only takes place if you have seen the previous related ones, other one takes place in all routes with a slight variation in the Aselia route. When the village of Shios is conquered, youll hear of the trainer Muller Sephis. To recruit her, you must have engineer Quofode in your ranks. First move to the village of Inoyasokima, then three turns later you will hear that she can be found in the Milaido Ruins north of the town of Sare Sunil. Choices and events Yuuto Mind Love +5 --------------Aselia Mind Love --+5 ------+5 ----Orpha Mind Love ----------------Esperia Mind Love ----------------Uruka Mind Love -----------------

(Lesteena comes for a visit) (Aselia comes for a visit)*


Stay here. (Shiah)** Sharpen Desire in my room. (Nelie)**

*this version of the event only appears on the Aselia route. **This event occurs only if you have seen the previous related sub-spirit scenes. These choices are required for the related sub-spirits final class-up; so you can only max one of them per playthrough.

Mission 20: Reach the Sargios Imperial Capital


Rank Turns SS 0112 S 1316 A 1728 B 2940 C 41??

Mission 21: Defeat Shun and rescue Kaori

Rank Turns

SS -

S -

A unlimited

B -

C -

Extra Mission Tokimi: Recapture Malorigan from the usurpers


Rank Turns SS 0130 S 3139 A 4050 B 5160 C 61??

Following event takes place at the end of this chapter on all heroines routes except Kyouko and Tokimi. Choices and events Yuuto Aselia Orpha Esperia Uruka Lesteena

Mind Love Mind Love Mind Love Mind Love Mind Love Mind Love -------------------------------------------------------------------------------------------------

Ask about Eternals Ask about Eternity Swords Ask about Tokimi Got it*

* You must pick each other choice at least once to be able to pick this one to end the scene. Back to top

Chapter V
Extra Mission Kyouko: Defend Rakios from the invading enemies
Rank Turns SS S A Ends at 10 B C -

Mission 22: Drive the Law Eternals from Phantasmagoria


Rank Turns SS S A B C There are no time based bonuses for this battle.

Before the battle, information about two dragons arrives. Guardian Revile can be found in Silent Misure Forest Tunnel & Guardian Aretas can be found in Mirela Lake West Ruins. Between the towns of Nihas and Sosuras, three Mana Crystals can be found. Also when the town of Sosuras is conquered, you hear a rumor of a Mana Crystal in the village of Nihas. After that, between the towns of Sorusas and Kihanore, three more Mana Crystals can be found. There is no bonus for finishing this mission, and this is your last opportunity to level up. Theres no time limit, so use the rest of your Mana here, since it wont be transferred to your next playthrough.

Choices and events

Yuuto Mind Love -5 +30 +5 -------

Aselia Mind Love -------------

Orpha Mind Love -------------

Esperia Mind Love -------------

Uruka Mind Love -------------

Try it (if Yuuto has Mind 79 or less) Try it (if Yuuto has Mind 80 or more) Dont try it

Mission 23: Eliminate all enemies from this world


Rank Turns SS S A B C There are no time based bonuses for this battle.

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Extras
Keyboard
Keyboard commands are, unlike the buttons with similar purposes, are direct. Meaning, you wont be asked for a confirmation before ending your turn or returning to main menu, if you press the corresponding key. Esc Ctrl Caps Lock* L H S Home E / End Alt + F4 Numeric keys 1 to 6 Page Up Page Down Shift + R Directional arrows Shift + D.A. *needs to be enabled from the AseliaCsCfg.exe. Closes currently open windows / Opens the main menu if no windows are open Skips messages in the adventure stages / Increases the game speed Skip Mode ON-OFF In combat, skips the active battle / Opens load game window Opens the Formation (Party Edit) window Opens save game window Focuses on the unit 1 Ends your current turn Ends the game Selects the squad with the same number Selects the next squad / History Selects the previous squad / Auto Returns to the title screen Moves the pointer Moves the map

Shuns How I Attained the Ultimate Power (Replay)


"I'm...... superior! A superior human being doesn't need others! I have no need of them!"
After finishing the game you can save your character progress including stats, skills and classes (except the Eternal classes you do keep the Eternal skills though, but cannot use them until the character may be an Eternal again) to further bolster your forces. You do not keep your excess mana, so you should upgrade your characters as much as you can before the last battle. Finishing the Normal difficulty unlocks the Hard difficulty and switches the text of the St.Yoto language parts in Chapter I to English. As well as unlocking additional scenes and the ability to reach an ending with two more heroines. There are also various new scenes unlocked on 2nd and 3rd playthroughs. Finishing the game for the second time gives you the ability to choose which language you would like to have for Chapter 1: St. Yoto or English. Also, the effects of choices on characters Mind and Love Points start to get displayed. Finishing the Hard difficulty unlocks the Super Hard difficulty. In Normal difficulty the highest level that you can train your characters to is 30. In Hard difficulty, this limit increases to 60 by giving all trainers +30 to their training level range, and enemy levels also rise similarly. In Super Hard difficulty, the maximum level becomes 99, all trainers get +69, and enemy difficulty rises again.

Quedgins Research Funds (Mana Crystals)


"That's the special trait of humans in this world. Even when presented with the worst possible situation, they still hope for the best."
Following is the list of the Mana Crystals that you can find in the game. You can either break these to earn Mana, or release them to give your squad a total of Mind+30 divided between the squad members (a squad with three members will get Mind+10 each). Check the Eien no Aselia - the Map of Phantasmagoria to find referred locations easier. [_] Starting with the Mission 7: Capture Kemuseraut and Hiemuna, a Mana Crystal can be found in Guardian Dragons Bed. [_] Starting with the Mission 9: Liberate Ispelia, when a squad moves to Ransa, a rumor is heard of a Mana Crystal in the village of Minea, or vise versa. [_] Starting with the Mission 16: Capture the capital of Malorigan, a Mana Crystal can be found in Quiet Sea Cave to the west. [_] Starting with the Mission 18: Break through the Matriarch's Wall and capture Lirelurael, moving to the town of Elsao results in hearing a rumor of a Mana Crystal in Risoka. [_] Starting with the Mission 18: Break through the Matriarch's Wall and capture Lirelurael, moving to Akirice reveals rumors about a Mana Crystal in Sardbart. [_] Starting with the Mission 22: Drive the Law Eternals from Phantasmagoria, between the towns of Nihas and Sosuras, three Mana Crystals can be found. [_] Starting with the Mission 22: Drive the Law Eternals from Phantasmagoria, when the town of Sosuras is conquered, rumors of a Mana Crystal in the village of Nihas can be learned. [_] Starting with the Mission 22: Drive the Law Eternals from Phantasmagoria, between the towns of Sorusas and Kihanore, three Mana Crystals can be found.

[_] On the Mission 23: Eliminate all enemies from this world, a lot of Mana Crystals can be found. But since you wont be able to use the Mana that you will get by breaking them in any way, use them to restore your characters Minds instead.

Kouin's Dragon Hunting Tips (Dragons)


Id rather be hunting smaller prey though, if you know what I mean... wha, wait, it was just a jokeeeeenguaaaaahhh!!!
Following is the list of the dragons you can fight in the game to earn Mana, restore Mind or for just the challenge of it. They can be fought after they appear on the map, which happens by either of you moving to certain locations to hear rumors about them or spending a set number of turns playing the game. Check the Eien no Aselia - the Map of Phantasmagoria to find referred locations easier. [_] Gatekeeper Nestoselas can be found in the Bahtbart Cave, after hearing the related rumor when the Total Turns counter passes 200 turns. [_] Gatekeeper Krouzushion can be found in the Mojinosela Swamp Ruins, after hearing the related rumor when the Total Turns counter passes 400 turns. [_] Gatekeeper Seirito can be found in the Ice Dragon's Cave, after hearing the related rumor when the Total Turns counter passes 600 turns. [_] Gatekeeper Raze can be found in the Water Dragon's Nest, only if you heard the related rumor before the Mission 10: Capture Akirice. [_] Gatekeeper Garion can be found in the Rasheed Mountain Pass, after hearing the related rumor by moving to Rizario during the Mission 16: Capture the capital of Malorigan. [_] Guardian Ajugis can be found in the Rasheed Tunnel, only if you have defeated Gatekeeper Garion before the end of the Mission 18: Break through the Matriarch's Wall and capture Lirelurael.. [_] Guardian Revile can be found in the Silent Misure Forest Tunnel, after hearing the related rumor in the Mission 22: Drive the Law Eternals from Phantasmagoria. [_] Guardian Aretas can be found in the Mirela Lake West Ruins, after hearing the related rumor in the Mission 22: Drive the Law Eternals from Phantasmagoria.

Doctor Kotori's One Question, One Answer (FAQ)


"Now then, Yuuto-sempai, Doctor Kotori will diagnose you! Question one! Here!"
What's the difference between this version of the game and the original PC release. The original PC release of 2003, Eien no Aselia -The Spirit of Eternity Sword-, was an 18+ game and featured some erotic content as well as an 'evil route'. In 2004 it got a stand-alone expansion which added two additional routes, Eien no Aselia Expansion -The Spirit of Eternity Sword-, which was also 18+. In 2005, Eien no Aselia - Kono Daichi no Hate de was released for PS2. It Included both the original game and the expansions contents, as well as a considerable number of new scenes that neither the PC original nor expansion had. It also had an improved user interface and battle system as well as considerable rework on the script. Being a 12+ PS2 release it had the erotic content and the evil route removed. In 2007, a PC backport of the PS2 version Eien no Aselia - Kono Daichi no Hate de was included in the Seinarukana -The Spirit of Eternity Sword 2- Special Package. This is the release we translated. So how can I view those erotic scenes, cant you put those in? You need the original game and a clear save game to see them all. And no, we cant put them in.

What happens on that evil route that they removed, am I missing much? Yuuto gives in to his sword, turns evil and assaults all the girls in the game. Aside from a dozen sexual assault scenes, it doesnt contain any other material not present in this version. Can I install this patch on the original PC release, can you make it to work on that somehow? No. How is Seinarukana connected to Eien no Aselia? Seinarukana is one of the two sequels of Eien no Aselia, the other being Spitan. Describing more details about their connection would be a major spoiler for both games, so we'll refrain from that. Will I need to patch the game with official patches from Xuse? No, the English patch includes the up-to date Japanese patch as well. You should not install any patches apart from the English patch. Does this game work on Windows Vista, how about Windows 7? Tested to be working on 32 and 64 Bit XP, Vista, and Windows 7. Without the update, it doesn't work on pretty much any computer, though. But dont worry, our patch includes that update as well. My game has these weird lines of graphic glitch across the screen, why is that? When you play the game in windowed mode, it gets stretched and this causes some slight errors in some graphics on some systems (most noticable in peoples chins and skill & character descriptions). Switching to fullscreen fixes these errors. I see some mysterious dots on my battle dialogues, what are those? We noticed those show up on some systems, but found no way to get rid of them without degrading the font quality considerably. Why do all characters look fat and elipse-headed? This game is 4:3 and you have a widescreen monitor. Your displays built-in scaling is streching the game to fit your monitor screen. You should go to your display settings and set it to keep the aspect ratio. On Nvidia cards, this can be done from; NVIDIA Control Panel > Display > Adjust desktop size and position > Use NVIDIA scaling with fixed-aspect ratio. My patch is broken, when I started chapter one, chatbox started displaying strange characters and even character voices have gone weird. There is no problem with your patch, that is the result of the protagonists not understanding the spoken language. Are the savedata from Japanese version compatible with savedata from English version? At least if you've been playing the updated Japanese game, they should be fully compatible. I hear about some scenes that I havent seen. But I got all the endings, and even picked every choice. There are some scenes in various routes that youll only see under specific conditions, for instance Uruka route has 2 slightly separate epilogue scenes depending on whether certain people are alive or not, and Lesteena route has two unique scenes with Helion if youve seen her previous scenes. What is the purpose of the Total Mana (T.Mana), Bases and Total Turns counters on the strategy screen? Based on the total number of turns that you played, you can fight some dragons. Details about this is explained in the Dragons section. Otherwise, these three are just score counters. For example, Total Mana is the sum of all the mana invested in your characters' training, current buildings, and unused. What do these two values, Ether and Mana Use, that I see on characters' profile pages stand for?

On characters profile pages, Ether stands for the ether spent to train this unit so far, and Mana Use stands for the mana that you will gain by destroying a squad that has this unit in battle. Will I keep getting new skills on harder difficulties? Yes, but their amount slowly decreases after level 30. Even though most chars still gain their final skill(s) at around level 80, they get the bulk of their skills already well before level 60, so for instance it's not guaranteed you get a single new attack skill past say, level 50. Just how reduced are these skills marked with Reduced? Skills whose Mind requirements you dont meet work at half power. For instance Frenzy II with 1300 power would effectively be a 650 power skill, other functions would stay normal. Whats this 'Disabled' marker beside my skill? Skills in 'Disabled' state are unusable. How about this Limited skill marker, what was that again? You can only have one rank of any 'limited' skill at once - if you learn another rank, you can only either discard it, or overwrite your previous rank of the skill with it. I keep forgetting which dragon I beat or which mana crystal I got, help! There are slots ( [_] ) next to each entry on Mana Crystals & Dragons sections. You can use these to keep track ( [x] ) of the ones you got. Will Eternal skills stay permanently? Yes, but they will be unusable while the character is not an Eternal, effectively just consuming a skill slot. If you dont know what an Eternal is, dont worry about it at the moment. How do stat bonuses (attack, def, resist) from skills work? They give a flat bonus, so they're more useful earlier on in the game; though, 1 point of elemental bonuses effectively equals a 1% boost in damage. I Ether Jumped to this town that you said a dragon sighting/mana crystal is supposed to be in, but nothing is here. Is your information wrong? The game doesnt register jumping as moving into that town for these events. You can try going in and out of the formation screen to see if it will trigger, if it still doesnt you need to move out of the town and move back in. I noticed that Attack, Defense and Resist are capped at 500. Can bonuses go over this limit? Yes. I understand the Attack, Defense and Resist modifiers of the skills but what about Actions? Skills that modify a characters Actions increase/decrease the number of times the target can use all assigned skills during this battle. Since Actions (listed as A on skill windows) defines how many times that skill will be used in this battle, changing that value is a considerably powerful tool. For example, Ether Sink I can be used to make a defender defenceless. How do elemental attacks compare to physical ones? The short of it is, elemental attacks deal double damage for the part which gets past enemy defenses, modified by enemy resistance. Check Formula section for details. Training one unit/per squad is such a drag, is there a way to train my units faster? You can go back to Rakios, move all your sub-spirits to reserve, separate the original four characters to one character/per squad, and level all your units at once. If you are rich enough, that is...

Do you get extra mana by capturing towns during the mission, even though you automatically possess them after winning the mission? Yes, you dont get the capture bonus from towns if you dont capture them during your mission. What does Trusscade mean, what language is that? We have have some guesses, but no solid leads. Its written as and pronounced something like /traski:do/. This skill's description doesn't seem to match what it does. Is the translation wrong? Same skill descriptions are used for multiple ranks and versions of the skill on different characters, and in some cases their descriptions may be incorrect. Pay attention to the icons on the left for specifics on their effects.

Youtia's Math for Mediocrities (Formula)


A blockhead will always be a blockhead. Sheesh, it'll be a problem for this great genius if I can't even make you mediocrities understand this much. Now look here, I'll make this so easy even you can understand:
Here you can see how the game calculates the combat values, terms are explained further below: Regular Attack Damage: (attack + attackmod) (100 + basemod) skillpower / 10000 + Extra Elemental Attack Damage (only for elemental attacks): Regular Attack Damage (100 + elementmod) / 100 Regular Damage Blocked: (defense + defensemod) (100 + basemod) skillpower / 10000 Extra Elemental Damage Blocked (only against elemental attacks): Regular Damage Blocked (resist + resistmod) / 100 = Total Damage: max(Regular Attack Damage - Regular Damage Blocked, 0) + max(Extra Elemental Attack Damage - Extra Elemental Damage Blocked, 0) Glossary:

attack: 'Attack' value of character. attackmod: bonus (or reduction) from skills such as 'Inspire' basemod: bonus from terrain and buildings skillpower: 'Power' value of the skill elementmod: element modifier from terrain and skills defense: 'Defense' value of character defensemod: bonus (or reduction) from skills such as 'Wind Whisper' resist: 'Resist' value of character resistmod: bonus (or reduction) from skills such as 'Resist' Note: element bonuses only affect the attack skills, not the defense skills. An example: In this battle, Aselia has 121% Attack (Lv5). Yuuto cast an Inspire I which gave her a 50%. boost on attack. She doesnt get effected by the terrains attack & defense modifiers, since she is on the attacking side. She is using Leap Attack II, which has 480 Power. This skill hits for physical damage, so it doesnt get elemental attack bonuses. Regular Attack Damage: (121 + 50) (100 + 0) 480 / 10000 = 820 Her opponent, a Datsi Soldier, has 94% Defense. She doesnt have any spells helping her. She gets a +10 bonus on her defense from the terrain. She is using a Mind Shield III, which has 100 Power. Regular Damage Blocked: (94 + 0) (100 + 10) 100 / 10000 = 103 As a result, each of Aselias attacks will cause 717 damage to this Datsi Soldier. Total Damage: (820 - 103) = 717

Calendar
The 12 months in the Holy Yoto Calendar: 1 2 3 4 5 6 7 8 9 10 11 12 Rukamo Eha Chini Asok Reyue Hoko Eku Kosat Sones Shire Sufu Suriha

The 4 weeks of a month in the Holy Yoto Calendar: 1 2 3 4 Blue Week Red Week Green Week Black Week

Each week consists of 5 days.

Ios Boot Camp (Class Titles)


"......I'm beginning to get angry, Youtia-sama."
There are two conditions for title changes as characters gain levels. First is the level requirement and second is the Mind. The title changes the next time a character gains a level after fulfilling both requirements. Etranger titles are linear while spirit titles branch into two paths at level 20. Once a spirit enters a path she will keep getting titles from that path (the actual class progression varies from spirit to another, see tables below); only way to change this is to reset that character by using the Sword Release (only usable on sub-spirits), which can easily cost you the High Eternal title. Calculating the death of your troops includes both battle losses and Sword Releases you made.

Kauto Kuminet is the highest rank for all sub-spirits, and to get this class you must choose to view their respective scenes in the story. This rank gives them a considerable stat boost the next time you level them up. So do this before reaching level99 with them.
Please note that these titles are purely cosmetic and dont have any role in battles (apart from a 1-time stat boost as you class up) or story progression, but the Mind requirement that you fulfill to get these titles affects a lot of things.

Main Spirits
Spirit Austet Anohart Kumasonart Ranarosart Eternal or High Eternal Mind 90 or more Chapter V 1 or less of your troops died Lv40 or more Mind 90 or more Lv30 or more Mind 70 or more Lv20 or more Mind 51 or more Amumahart Nokatet Mind 89 or less Chapter V 2 or more of your troops died Lv30 or more Mind 30 or less Lv20 or more Mind 50 or less Lv10 or more Initial Title

Etrangers
Etranger Initial Title

Brave Saint Eternal or High Eternal

Lv24 or more Mind 50 or more

Lv36 or more Mind 75 or more

Mind 94 or less Chapter V 2 or more of your troops died

Mind 95 or more Chapter V 1 or less of your troops died

Sub-spirits Nelie
Spirit Austet Nokatet Kumasonart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Amumahart Anohart Ranarosart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

Seen all her scenes Chapter IV

Shiah
Spirit Austet Amumahart Nokatet Lv40 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Anohart Kumasonart Ranarosart Lv40 or more Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Mind 50 or more

Mind 49 or less

Kauto Kuminet

Seen all her scenes Chapter IV

Selia
Spirit Austet Nokatet Kumasonart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Amumahart Anohart Ranarosart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

After certain characters die Chapter IV

Halion
Spirit Austet Nokatet Kumasonart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Amumahart Anohart Ranarosart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

Seen all of her scenes Chapter IV

Nimnthor
Spirit Amumahart Lv10 or more Mind 50 or more Austet Lv10 or more Mind 49 or less Initial Title

Anohart Ranarosart

Lv20 or more Mind 50 or more

Nokatet

Lv20 or more Mind 49 or less

Lv40 or more Mind 50 or more

Kumasonart

Lv40 or more Mind 49 or less

Kauto Kuminet

Seen all of her scenes Chapter IV

Himika
Spirit Austet Nokatet Kumasonart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Amumahart Anohart Ranarosart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

Seen all of her scenes Chapter IV

Nanaru
Spirit Amumahart Anohart Ranarosart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Austet Nokatet Kumasonart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

Seen all of her scenes Chapter V

Helion
Spirit Initial Title

Austet Amumahart Nokatet Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more

Anohart Kumasonart Ranarosart Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less

Kauto Kuminet

Seen all of her scenes Chapter IV

Faren
Spirit Anohart Kumasonart Ranarosart Lv40 or more Mind 50 or more Lv20 or more Mind 50 or more Lv10 or more Mind 50 or more Austet Amumahart Nokatet Lv40 or more Mind 49 or less Lv20 or more Mind 49 or less Lv10 or more Mind 49 or less Initial Title

Kauto Kuminet

Seen all of her scenes Chapter IV

Io*
Spirit Asutet Kumasonart Ranarosart Lv93 or more Mind 70 or more Lv92 or more Mind 51 or more Anohart ? Lv94 or more Mind 90 or more ? ? Lv93 or more Mind 30 or less Lv92 or more Mind 50 or less Lv91 or more Initial Title

Kauto Kuminet

*Io can only be trained in Super Hard mode and her Mind can only be raised with Mana Crystals.

Song Lyrics

PC Opening

Eien no Aselia

I look down upon the city as it burns with violet smoke, and swear to the sounds of the myriad raindrops.

Don't ever let go of my hand. The unfulfilled dream that resonates hot through my chest changes its form and rains down from beyond the flow of time. My wavering feelings that I can't hold back even if I try are like endlessly approaching waves. What are these shaking eyes that won't close even if I try staring at within that aimless confusion? What... am I fighting for? Like sand flowing from a crumbling bowl, my unfulfilled feelings only grow stronger. They spill out as though predestined, slipping through my fingers. The fleeting wish carved crimson into my arm

lights up the night sky to be swallowed up by the light and shadow. The pure words that I can't communicate even if I try wander about the limited horizon. I keep searching for the untied threads that I can't count even if I try within this limited eternity. My wavering feelings that I can't hold back even if I try are like endlessly approaching waves. What are these shaking eyes that won't close even if I try staring at within that aimless confusion?

PS2 Opening
'Forever', the word I've heard so often

Hallelujah
Forever

sometimes drives people to madness. Forever Forever, transient dreams waver on the water's surface, drifting with nowhere to go. Red, blazing hot feelings sometimes wound other people. Eventually, the battlefield will be stained

by the crimson moon, illuminating the night. Nameless flowers turn into roots, lamenting the sadness of nameless people Fallen flowers turn to buds reminding me of the transientness of fallen people. ? Do you remember those bygone days? Even now, I will never forget them. It's raining in the still of the night at first light to be a memories but don't lose grip on the dream of special so long as I live, never say goodbye I'll return in your heart.

Ending
My wounds of grief have yet to heal.

At the end of this Earth


I hide the tears in my downturned eyes. As those vivid days (lives) now fade away, fleeting, I gently embrace that smile that still survives in my memories and quietly go to sleep. The destination I'm walking to is endlessly afar. But, I face the shining light (hope) ahead. Open your tightly clenched fists and accept me.

I gently embrace the bonds that still survive even in my isolation

and quietly pray. Unchanging, at the end of this earth, may I find the eternal promise I've been searching for... At the end of this earth, from whence there is no return, may I continue to protect this eternal peace...

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Monologues of Kyouko & Tokimi


These two monologues appear at the beginning of the Eien no Aselia Expansion -The Spirit of Eternity Sword-, after you chose either of these two heroines. While this wasnt used on this version of the game since this choice happens in the middle of the story, we still wanted to include them for those who care.

Misaki Kyouko
The first thing I remember was his scowling face. The boy who had just moved nearby. I finally invited him to play, but he didn't seem happy at all, and that pissed me off. So, I dragged both him and Kouin from one place to another. We played...... and played...... Before I realized it, we were closer than anyone. Somehow, I knew that it couldn't continue forever, but those happy days still went on. It should have been unthinkable that they would come to an end.

Kurahashi Tokimi
The first time I truly saw was when I picked up Prophecy. All of the time I couldn't see before. All of the people I couldn't see before. It was the moment that new possibilities were opened to me. Of the things I saw, the thing that most captured my interest was him. My soulmate, born far in the future. No matter what fight I was fighting, I never forgot him. His birth, and his maturity. I watched my destined partner grow up. He overcame sadness, and slowly built important relationships. I was happy to see him shaping his own happiness, even though I knew that those days would end.

The End

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