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Dwarven Battle Company

Of all the races that share Middle-earth, none possess the tenacity and stoicism of the Dwarves. The line of Durin has survived despite the efforts of Orcs, Goblins, and Dragons. While the axes of the Dwarves remain sharp and ready, their line will continue. Traditionally, the homes of the Dwarves are mountain holds -- nigh impenetrable to all foes, dug deep into the roots of the mountains themselves. There, they can withstand almost any assault by simply barring the doors. Despite this penchant for isolation, Dwarves make good neighbors and better allies and take the duty of ghting the Evil races of Middle-earth very seriously. The warriors of a Dwarven household are divided into kinbands of up to fty warriors. It is normal for all the members of a particular kinband to be blood relatives, and they will ght ferociously to protect their brothers and cousins. Often, the smaller kinbands will set out from their cavernous dwellings and patrol the surrounding areas. Such kinbands soon earn renown and prestige as they return to the halls of their liege with tales of battle and adventure. For just as every Dwarf loves gold and good food, so too do they love songs that tell of daring deeds and mighty battles.

Dwarf Kinband Starting Force 2x Dwarf Warriors with Dwarf Bows 2x Dwarf Warriors with Two-Handed Axes 3x Dwarf Warriors with Axe and Shield

Dwarf Equipment Options Dwarf Bow Two-Handed Axe Shield Throwing Axes (Rangers & Heroes) Dwarf Heavy Armor (Heroes)

1 1 1 1 2

Troop Type Dwarf w/Two-Hander Dwarf w/Dwarf Bow Dwarf w/Shield

Dwarf Promotion Table Promotion Option Khazd Guard. All Equipment/statistics are exchanged for that of a KG. Dwarf Ranger. All equipment/statistics are exchanged for that of a Dwarf Ranger with either an axe or a two-handed axe. Iron Guard. All equipment/statistics are exchanged for that of an Iron Guard.

Dwarf Inuence Table 1...No Result 2...Dwarf with Two-Handed Axe 3...Dwarf with Axe and Shield 4...Dwarf with Dwarf Bow 5...Choose one of the above 6...Roll again on the table below 1-2... Khazd Guard 3-4...Iron Guard 5-6...Dwarf Ranger

Hardy. Dwarves are an incredibly robust race and can recover from even the most sever of wounds. A Hero with this Special Rule can re-roll the result on the Hero Injury Table. The result of the re-roll stands, however, even if it is worse. Any Dwarf Hero can select this special rule instead of roll for a new special rule on one of the existing tables.

v1.1; April 22, 2008

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