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Product Development
First Day- morning session Introduction Rapid Prototyping Coffee break Scanning Lunch Afternoon session Establishing Process Capability
Product Development
Second Day- morning session Introduction Decision Tools
Design Structure Matrix System dynamics
Challenges Ahead
Consumer products from months to weeks to market Large products from years to months New materials designed Integration of Human and Technical resources More knowledgeable/informed workforce Conversion of information to knowledge Environmental compatibility Reconfigurable Enterprises Innovative Processes
More competitors = more pressure to develop new and improved products. Shorter model life = fewer number of units to recover development costs. To be profitable, costs must be low. It is much more difficult now to pass on costs to the consumer. New design tools must focus on speeding up the product development process and reducing costs (read that as getting it right the first time).
RP Product
RP Product
RP Product
RAPID PROTOTYPING
1. Introduction to Rapid Prototyping 2. Basics of Rapid Prototyping 3. Rapid Prototyping Technics 4. Applications of Prototyping
RAPID PROTOTYPING
Techniques for constructing objects from a 3-dimensional computer models in a series of layers without requiring moulds, jigs or machining Selective placement of solid material in a plane.
Solidifying a liquid Fusing solid particles Cutting and stacking
RAPID PROTOTYPING
Applications: Visualization models Tooling Direct fabrication of objects Unique materials, composites, and geometries.
Major advantage over conventional machining is the reduction of lead time of the order of weeks to a much shorter hours or at most days!
Product designers want to have a physical model of a new part or product design rather than just a computer model or line drawing
Creating a prototype is an integral step in design A virtual prototype (a CAD model of the part) may not be sufficient for the designer to visualize the part adequately Using RP to make the prototype, the designer can see and feel the part and assess its merits and shortcomings
2. Material addition RP - adds layers of material one at a time to build the solid part from bottom to top
Additional Methods In addition to starting material, the various material addition RP technologies use different methods of building and adding layers to create the solid part
There is a correlation between starting material and part building techniques
RP technologies are being used increasingly to make production parts and production tooling, not just prototypes
Classification of RP Technologies
There are various ways to classify the RP techniques that have currently been developed The RP classification used here is based on the form of the starting material:
1. Liquid-based 2. Solid-based 3. Powder-based
Liquid-Based Rapid Prototyping Systems Starting material is a liquid About a dozen RP technologies are in this category Includes the following processes:
Stereo lithography Solid ground curing Droplet deposition manufacturing
Stereolithography
Stereolithography
Mirror System LASER
Liquid Photopolymer
Stereo lithography
Stereo lithography: (1) at the start of the process, in which the initial layer is added to the platform; and (2) after several layers have been added so that the part geometry gradually takes form.
Stereolithography
Laser used to selectively cure layer of liquid photopolymer.
Acrylate resin Epoxy
Elevator moves downward by one layer thickness, allowing liquid photopolymer to form a new layer over the part. After build is completed, must be post processed:
Supports removed. Post-cured to develop full strength.
2.0.a
SLA Advantages
Good accuracy and surface finish Good speed, especially if multiple parts are made in a single build Well-characterized and accepted technology (oldest RP process) Almost no waste
SLA Disadvantages
Resins are skin irritants Requires support structures for some part geometries High material cost (Appx. 140 per liter) Limited choice of materials
Starting materials are liquid monomers Polymerization occurs on exposure to UV light produced by laser scanning beam
Scanning speeds ~ 500 to 2500 mm/s
where Tc = STL build cycle time; and nl = number of layers used to approximate the part Time to build a part ranges from one hour for small parts of simple geometry up to several dozen hours for complex parts
Starting material is melted and small droplets are shot by a nozzle onto previously formed layer Droplets cold weld to surface to form a new layer Deposition for each layer controlled by a moving x-y nozzle whose path is based on a cross section of a CAD geometric model that is sliced into layers Work materials include wax and thermoplastics
Laminating Roller
Supply Roll
Part boundary
LOM Advantages
Subtractive method allows large volumes to be built rapidly Supported building Surface quality and accuracy Materials
Dry forming vs. liquids or loose powders Only as good as tape casting technology
LOM Disadvantages
Manual cleanup requires skill, time Waste
Majority of the material consumed by LOM does not contribute to the part itself
Safety
Laser cutting produces smoke and/or fumes venting may be required
Laminar structure
Parts are formed from alternating layers of material and adhesive. Physical properties (strength, modulus) inhomogeneous and anisotropic Delamination and warping
Supply Roll
Elevator Platform
FDM Advantages
Safety
Inert, non-toxic solids. No fumes, solvents; office environment.
Reliability Low cost Ability to create hollow parts (no trapped liquid) Materials
ABS is tough, functional material. Wax is important as patterns for investment castings. Possibility for multiple materials. Metals and ceramics possible using powder processing techniques.
FDM Disadvantages
Poor surface finish due to thick layers Supports are required Slow build speed (10X slower than other RP processes)
Powder-Based RP Systems
Starting material is a powder Powder-based RP systems include the following:
Selective laser sintering Three dimensional printing
Leveling Roller
Powder Bed
Loose Powder
SLS Materials
Polycarbonate Polystyrene Nylon Glass-filled nylon Coated metal powder Elastomer
SLS Advantages
Wide choice of materials
Direct functional parts Tooling
SLS Disadvantages
Surface finish
Retains granular texture of original particles
Porosity, strength
Many materials not fully dense
Three dimensional printing: (1) powder layer is deposited, (2) ink-jet printing of areas that will become the part, and (3) piston is lowered for next layer (key: v = motion).
RP Applications
Applications of rapid prototyping can be classified into three categories:
1. Design 2. Engineering analysis and planning 3. Tooling and manufacturing
Design Applications
Designers are able to confirm their design by building a real physical model in minimum time using RP Design benefits of RP:
Reduced lead times to produce prototypes Improved ability to visualize part geometry Early detection of design errors Increased capability to compute mass properties
Tooling Applications
Called rapid tool making (RTM) when RP is used to fabricate production tooling Two approaches for tool-making:
1. Indirect RTM method 2. Direct RTM method
Manufacturing Applications
Small batches of plastic parts that could not be economically molded by injection molding because of the high mold cost Parts with intricate internal geometries that could not be made using conventional technologies without assembly One-of-a-kind parts such as bone replacements that must be made to correct size for each user
Functional prototypes for some parts Tooling patterns for some processes
Cost of engineering changes increase by an order of magnitude as the design moves into the next stage of development:
$1.000.000 $100.000 $10.000 $1.000 $100 $10 $1
Conceptual Design Detail Design Prototype Tooling Production Field Service
Conversion of a solid model of an object into layers (only one layer is shown).
Stereolithography
Good-to-fair surface finish Inefficient bulk fabrication Build envelope size limits Limited material choices
Concept Modelers
Concept Modelers
Low cost LAN devices, three dimensional printers.
Low noise, office environment. Easy to use, no specialized skills.
Lower resolution, higher speed, low cost per part. Weak materials, used for visual models only. Generally used by designers as a rough draft before sending to more expensive rapid prototyping equipment.
27.3%
22.3% 18.2% 19.7% 3.7% 5.0%
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