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TARGET

TO CREATE LINES
1

5 6 7

TO EDIT LINE

1 2 3 4 5

TO CREATE CIRCLE

1 2 3

TO CREATE SURFACES

3 4

TO EDIT SURFACE

7 8

TO EXTRACT MIDSURFACE DEFEATURE

1 2 3 4 5

TO CREATE SOLIDS

2 3 4 5

TO EDIT SOLID

TO EDIT EDGE

1 2 3 4 5 6

TO EDIT POINT

3 4 5

QUICK EDIT

TO TRANSLATE TO PROJECT -to plane -to vector -to surface -to line

TO ROTATE

TO REFLECT

TO POSITION

TO ALIGN NORMALS TO MASK

METHODS
From Nodes

INPUT
Nodes

By Offset

Lines

From surface edges

surfaces

From features

FE data surfs/plane, surfs/surfs, elems/surfs and lines/plane Node Lines

At intersection At tangent At fillet

TO COMBINE TWO LINES. TO SPLIT LINES AT AN ARBITRARY POINT TO SPLIT LINES AT JOINT TO SPLIT AT LINES AT LINE. TO SPLIT AT PLANE AT PLANE.

TO SMOOTH A LINE

TO EXTEND A LINE

center and radius Points and vector Three points

Center Nodes Three nodes

Ruled

Nodes

Spline/Filler

lines or surface edges Nodes Points

Skin Drag/spin -Along vector -Along line -Spin Fillet

Lines Nodes (or) Lines Nodes and Line Nodes (or) Lines Lines

TO TRIM (SPLIT) A SURFACE USING NODE

TO TRIM (SPLIT) A SURFACE USING LINE.

TO TRIM A SURFACE WITH SURFACE / PLANE.

TO UNTRIM A SURFACE

TO OFFSET A SURFACE

TO EXTEND A SURFACE

TO SHRINK A SURFACE AUTOCLEANUP

MIDSURFACE

surfaces

Pinholes Surface fillets Edge fillets Duplicates symmetry

Surfaces surfaces surfaces surfaces surfaces

From bounding surfaces

Surfaces

Drag along vector Drag along normal Drag along line Spin

surfaces surfaces surfaces and line surfaces

TO TRIM (SPLIT) A SOLID USING NODE

TO TRIM (SPLIT) A SOLID USING LINE.

TO TRIM A SOLID WITH SURFACE / PLANE.

TO MERGE (COMBINE) SOLIDS

TO DETACH SOLIDS

BOOLEAN.

TO TOGGLE A EDGE TO (UN)SUPPRESS TO REPLACE EDGES. TO EQUIVALENCE . TO UNSPLIT EDGES. EDGE FILLET

BY FEATURE

TO ADD A POINT

TO SUPPRESS ( REMOVE)

TO REPLACE TO RELEASE A POINT. TO PROJECT A POINT.

TO TRANSLATE

WASHER SPLIT

Surfaces,nodes or lines

Nodes,lines or points Nodes,lines or points Nodes,lines or points Nodes,points

Nodes,lines,surfaces or points

Nodes,lines,surfaces or points

Nodes,lines,surfaces or points

surface, solid Lines, solids,surfaces

MOUSE LEFT BUTTON-TO SELECT AN ENTITY, MOUSE RIGHT BUTTON-TO DESELECT AN ENTITY, MOUSE SCROLL BUTTON-TO EXECUTE THE COMMAND

ENTITY SELECTION PROCESS


By path By list By window Show node order 1. Offset by midline 2.offset by certain distance

Pick the surface edges surfaces By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By list,By window, By path pick the line

a. BY SELECT POINT ON LINES. a. BY SELECTING A POINT ON LINE. a. SPLIT AT JOINING POINT. a. SPLITTING AT INTERSECTION. a. BY SELECTING AXIS AND BASE POINT b. BY SELECTING PLANE AND BASE POINT. c. BY SELECTING VECTOR AND BASE POINT.

a. SELECTING LINE WITH TOLERANCE

b. SMOOTHING AT CORNERS WITH MIN TANGENT ANGLE

a. SELECTING THE POINT WITH REQUIRED DISTANCE.

By list,By window By list,By window By list,By window

By path By list By window Show node order By window,dispalyed,by collector,on plane,By adjacent,By geomery. By path,by window,list By path,by window,list By window,dispalyed,by collector,on plane,By adjacent,By geomery. By list,By window, By path By list,By window, By path By list,By window, By path by window, by geometry

a. WITH TWO NODES. b. WITH MUILTPLE NODES. c. NODES NORMAL TO EDGE.

a. WITH CUT LINE BY DRAGING.

b. WITH A LINE NORMAL TO SURFACE. c. BY OFFSETING EXITING LINE TO REQUIRED DISTANCE.

a. BY SELECTING PLANE AND BASE POINT. b. SPLITTING AT INTERSECTION OF TWO SURFACE.

a. PICK THE SURFACE b. ALL TRIM LINES OF A SURFACE

a. CONTINUOUS METHOD b. DISCONTINUOUS METHOD.

a. WITH DISTANCE b. WITH LINE OR EDGE

a. SURFACE WITH OFFSET VALUE.

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

a. BY SELECTING A SOLID AND NODES. b. BY SELECTINF A SOLID AND POINTS.

a. WITH CUT LINE BY DRAGGING. b. WITH BOUNDARY LINE. c. WITH SWEEP LINE.

a. BY SELECTING PLANE AND BASE POINT. b. SPLITTING AT INTERSECTION.

a. MERGE

a. TO DETACH

a. SIMPLE ( A+B, A*B, A-B, {A-B, B} ). b. ADVANCE ( A+B, A*B, A-B, A^B, A )

a. PICK THE EDGES. a. SELECTING LINES. a. SELECTING LINES. a. SELECTING SURFACE. a. AT CURSOR POINT. a. SELECTING SURFACE.

a. SELECTING SURFACE.

a. PICK THE POINTS. b. AT EDGES c. ON SURFACE. a. PICK THE POINTS. b. MULTIPLE POINTS. a. PICK THE POINTS. a. PICK THE POINTS. a. POINT TO EDGE b. POINT TO SURFACE c. INTERNAL POINT TO SURFACE.

a. SELECTING LINE AND OFFSET VALUE.

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face By window,dispalyed,by collector,on plane,By adjacent,By geomery,by attached,by face

DESCRIPTION
Select the first and last nodes of the required series of nodes Select all the nodes required in sequence Draw a window covering the required nodes displays the order of nodes in the sequence by which it has been selected Select the two lines whose midline is required select a line and specify the offset distance

select the edge of a individual surface to create line select a group of surfaces select the required elements

Select any pair of intersecting entitites To create lines at the tangent of a node to an existing line To create lines forming fillets between two intersecting lines

pick the center and specify the radius Pick the point and specify the direction Pick the 3 points on the circumference of the circle

Select the first and last nodes of the two node sets between whom surface is to be created Select the nodes individually in both node sets in sequence and in an identical order. Select the nodes of the two node sets by drawing a window around displays the order of nodes in the sequence by which it has been selected Create surfaces by selecting lines or surface edges to fill gaps. Create surfaces by selecting an enclosed set of nodes Create surfaces by selecting an enclosed set of points

Create surface by selecting nodes and dragging along a vector direction Create surface by selecting nodes and dragging along a line create surfaces by rotating nodes or lines about a vector axis

Create a surface in the middle of the selected surfaces. Finds and removes pinholes within a specified value of diameter Finds and removes surface fillets within a specified range of radius Finds and removes edge fillets within a specified range of radius Finds and deletes duplicates layers with respect to the specified cleanup tolerance value Used to find the presence of symmetric surfaces with respect to an axis and a base point.

Create soilds by selecting the boundary surfaces

create solids by dragging surfaces along a vector direction create solids by dragging surfaces along their normal direction by specifying the distance create solids by dragging surfaces along a line create solids by rotating surfaces about a vector axis

Nodes,lines or surfaces can be translated along a vector axis for desirable magnitude.

nodes,lines or points can be projected to a desired plane along a vector axis nodes,lines or points can be projected to a desired vector along an axis nodes,lines or points can be projected to a surface along an axis nodes or points can be projected to a line along an axis

nodes,lines,surfaces or points can be rotated around an axis in space It is used to reflect portions of a model about a plane, changing the selected portion into a mirror image of itself.

It is used to specify a new position for model entities.Changing position is accomplished by picking six nodes that define a transformation for the selected entities: three nodes represent the entities starting position, and three corresponding nodes define the selected entities ending position. to display the normals of selected components to mask(hide) the desired components

MOUSE FUNCTIONS (GENERAL)


LEFT BUTTON-TO SELECT AN ENTITY,RIGHT BUTTON-TO DESELECT AN ENTITY,SCROLL BUTTON-TO EXECUTE THE COMMAND

LEFT CLICK THE POINTS TO BE COMBINED.

BY LEFT CLICKING AT REQIRED AREA OR BY EXITING NODES BY LEFT CLICKING AT REQIRED AREA OR BY EXITING NODES

LEFT CLICK MOUSE AND DRAGING

LEFT CLICK MOUSE AT REQIRED BASE POINT.

LEFT CLICK THE TRIMMED SURFACE TO UNTRIM LEFT CLICK THE TRIMMED SURFACE TO UNTRIM

LEFT CLICK THE SURFACE AND SEPRATOR LINEWITH OFFSET DISTANCE. LEFT CLICK THE SURFACE WITH OFFSET DISTANCE.

BY LEFT CLICKING THE SURFACE. BY LEFT CLICKING THE SURFACE.

LEFT CLICK THE SURFACE WITH REQUIRED OFFSET VALUE.

BY LEFT CLICKING THE SURFACE TO PERFORM BASIC AUTOMATIC GEOMENTRY CLEANUP.

LEFT CLICK THE SURFACE AND NODES TO TRIM THE SOLID.

LEFT CLICK MOUSE AND DRAGING LEFT CLICK THE SURFACE AND BOUNDARY LINE TO SELECT. LEFT CLICK TH E SURFACE TO SELECT AND SELECT SWEEP LINE TO WHICH THE SOLID TO BE TRIMMED.

LEFT CLICK MOUSE AT REQIRED BASE POINT.

LEFT CLICK TWO SOLID TO BE MERGE (COMBINE).

LEFT CLICK TWO SOLID TO BE DETACHED (SPLIT).

PERFORMS COMPLEX MERGE AND SPLIT FUNCTIONS ON SOLIDS. PERFORMS COMPLEX MERGE AND SPLIT FUNCTIONS ON SOLIDS.

LEFT CLICK THE EDGE TO BE TOGGLED. LEFT CLICK THE EDGE TO SUPPRESS OR UN-SUPPRESSES. REPLACE AN EDGE WITH ANOTHER NEARBY EDGE. LEFT CLICK EDGES TO COMBINING THE FREE EDGES INTO SHARED EDGES. LEFT CLICK THE EDGE TO BE UNSPLITTED. REPLACE THE CURVE AT THE JUNCTION OF TWO NON-COLLINEAR EDGES WITH A STRAIGHT LINE.

COMBINE SURFACES BASED ON FEATURE LINES.

LEFT CLICK AT REQUIRED AREA LEFT CLICK AT REQUIRED AREA LEFT CLICK AT REQUIRED AREA LEFT CLICK REQUIRED POINT TO BE SUPPRESS LEFT CLICK REQUIRED POINTS TO BE SUPPRESS LEFT CLICK REQUIRED POINT TO BE REPLACED LEFT CLICK AT REQUIRED AREA LEFT CLICK REQUIRED POINT TO BE PROJECTED. LEFT CLICK REQUIRED POINT TO BE PROJECTED. LEFT CLICK REQUIRED POINT TO BE PROJECTED.

LEFT CLICKING AT REQUIRED AREA TO TRIM SURFACE , RIGHT SELECT TO UNDO TO PREVIOUS POINT AND CENTRE CLIK TO TERMINATE THE OPTION

OUTPUT
Line

Line

Line

Line Line Line

circle circle circle

Surface Surface Surface

Surface Surface Surface Surface Surface Surface Surface Surface

Midsurafce

pinholes removed Fillets captured Fillets captured Removal of duplicate surfaces Retrieval of symmetric surfaces

Solids

Solids Solids Solids Solids

Entity translation

Entity projection Entity projection Entity projection Entity projection

rotation of entities

Reflection of entities

Position of entities

normals displayed components masked

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