Sie sind auf Seite 1von 168

1

Rajkumar Buyya
School of Computer Science and Software Engineering
Monash Technology
Melbourne, Australia
Email: rajkumar@ieee.org
URL: http://www.dgs.monash.edu.au/~rajkumar
Concurrent Programming with Threads
2
Objectives
] Explain the parallel computing right from architecture,
OS, programming paradigm, and applications
] Explain the multithreading paradigm, and all aspects
of how to use it in an application
]Cover all basic MT concepts
]Explore issues related to MT
]Contrast Solaris, POSIX, Java threads
]Look at the APIs in detail
]Examine some Solaris, POSIX, and Java code
examples
] Debate on: MPP and Cluster Computing
3
Agenda
Overview of Computing
Operating Systems Issues
Threads Basics
Multithreading with Solaris and POSIX threads
Multithreading in Java
Distributed Computing
Grand Challenges
Solaris, POSIX, and Java example code
4
P P P P P P
Microkernel
Multi-Processor Computing System
Threads Interface
Hardware
Operating System
Process Processor Thread
P
Applications
Computing Elements
Programming paradigms
5

Architectures
Compilers
Applications
P.S.Es
Architectures
Compilers
Applications
P.S.Es
Sequential
Era
Parallel
Era
1940 50 60 70 80 90 2000 2030
Two Eras of Computing
Commercialization
R & D Commodity
6
History of Parallel Processing
LPP can be traced to a tablet dated
around 100 BC.
4 Tablet has 3 calculating positions.
4 Infer that multiple positions:
Reliability/ Speed
7
Motivating Factors
d d
d
WJust as we learned to fly, not by
constructing a machine that flaps its
wings like birds, but by applying
aerodynamics principles demonstrated
by nature...
We modeled PP after those of
biological species.
8
Aggregated speed with
which complex calculations
carried out by individual neurons
response is slow (ms) - demonstrate
feasibility of PP
Motivating Factors
9
Why Parallel Processing?
Computation requirements are ever
increasing -- visualization, distributed
databases, simulations, scientific
prediction (earthquake), etc..
Sequential architectures reaching
physical limitation (speed of light,
thermodynamics)
10
Technical Computing
Solving technology problems using
computer modeling, simulation and analysis
Life Sciences
Mechanical Design & Analysis (CAD/CAM)
Aerospace
Geographic
Information
Systems
11
No. of Processors
C
.
P
.
I
.

1 2 . . . .
Computational Power Improvement
Multiprocessor
Uniprocessor
12
Age
G
r
o
w
t
h

5 10 15 20 25 30 35 40 45 . . . .
Computational Power Improvement
Vertical
Horizontal
13
The Tech. of PP is mature and can be
exploited commercially; significant
R & D work on development of tools
& environment.
Significant development in
Networking technology is paving a
way for heterogeneous computing.
Why Parallel Processing?
14
Hardware improvements like
Pipelining, Superscalar, etc., are non-
scalable and requires sophisticated
Compiler Technology.
Vector Processing works well for
certain kind of problems.
Why Parallel Processing?
15
Parallel Program has & needs ...
7 Multiple processes active simultaneously
solving a given problem, general multiple
processors.
7 Communication and synchronization of its
processes (forms the core of parallel
programming efforts).
16
Processing Elements Architecture
17
7 Simple classification by Flynn:
(No. of instruction and data streams)
SISD - conventional
SIMD - data parallel, vector computing
MISD - systolic arrays
MIMD - very general, multiple approaches.
7 Current focus is on MIMD model, using
general purpose processors.
(No shared memory)
Processing Elements
18
SISD : A Conventional Computer
Speed is limited by the rate at which computer can
transfer information internally.
Processor
Data Input
Data Output
I
n
s
t
r
u
c
t
i
o
n
s

Ex:PC, Macintosh, Workstations
19
The MISD
Architecture
More of an intellectual exercise than a practical configuration.
Few built, but commercially not available
Data
Input
Stream
Data
Output
Stream
Processor
A
Processor
B
Processor
C
Instruction
Stream A
Instruction
Stream B
Instruction Stream C
20
SIMD Architecture
Ex: CRAY machine vector processing, Thinking machine cm*
C
i
<= A
i
* B
i
Instruction
Stream
Processor
A
Processor
B
Processor
C
Data Input
stream A
Data Input
stream B
Data Input
stream C
Data Output
stream A
Data Output
stream B
Data Output
stream C
21
Unlike SISD, MISD, MIMD computer works asynchronously.
Shared memory (tightly coupled) MIMD
Distributed memory (loosely coupled) MIMD
MIMD Architecture
Processor
A
Processor
B
Processor
C
Data Input
stream A
Data Input
stream B
Data Input
stream C
Data Output
stream A
Data Output
stream B
Data Output
stream C
Instruction
Stream A
Instruction
Stream B
Instruction
Stream C
22
M
E
M
O
R
Y
B
U
S
Shared Memory MIMD machine
Comm: Source PE writes data to GM & destination retrieves it
Easy to build, conventional OSes of SISD can be easily be ported
Limitation : reliability & expandability. A memory component or
any processor failure affects the whole system.
Increase of processors leads to memory contention.
Ex. : Silicon graphics supercomputers....
M
E
M
O
R
Y
B
U
S
Global Memory System
Processor
A
Processor
B
Processor
C
M
E
M
O
R
Y
B
U
S
23
M
E
M
O
R
Y
B
U
S
Distributed Memory MIMD
Communication : IPC on High Speed Network.
Network can be configured to ... Tree, Mesh, Cube, etc.
Unlike Shared MIMD
easily/ readily expandable
Highly reliable (any CPU failure does not affect the whole system)
Processor
A
Processor
B
Processor
C
M
E
M
O
R
Y
B
U
S
M
E
M
O
R
Y
B
U
S
Memory
System A
Memory
System B
Memory
System C
IPC
channel
IPC
channel
24
Laws of caution.....
Speed of computers is proportional to the square
of their cost.
i.e.. cost = Speed




Speedup by a parallel computer increases as the
logarithm of the number of processors.

S
P
C
S
(speed = cost
2
)
Speedup = log
2
(no. of processors)
25
Caution....
N Very fast development in PP and related area
have blurred concept boundaries, causing lot of
terminological confusion : concurrent computing/
programming, parallel computing/ processing,
multiprocessing, distributed computing, etc..
26
Its hard to imagine a field
that changes as rapidly as
computing.
27
Computer Science is an Immature Science.
(lack of standard taxonomy, terminologies)
Caution....
28
N There is no strict delimiters for
contributors to the area of parallel
processing : CA, OS, HLLs, databases,
computer networks, all have a role to
play.
CThis makes it a Hot Topic of Research
Caution....
29
Parallel Programming Paradigms
Multithreading
Task level parallelism
30
Serial Vs. Parallel
Q
Please
COUNTER
COUNTER 1
COUNTER 2
31
High Performance Computing
Parallel Machine : MPP
function1( )
{
//......function stuff
}
function2( )
{
//......function stuff
}
Serial Machine

function1 ( ):
function2 ( ):
Single CPU
Time : add (t
1
, t
2
)
function1( ) || function2 ( )
massively parallel system
containing thousands of CPUs
Time : max (t
1
, t
2
)
t
1
t
2
32
Single and Multithreaded
Processes
Single-threaded Process
Single instruction stream
Multiple instruction stream
Multiplethreaded Process
Threads of
Execution
Common
Address Space
33
OS:
Multi-Processing, Multi-Threaded
Application
Application
Application
Application
CPU
Better Response Times in
Multiple Application
Environments
Higher Throughput for
Parallelizeable Applications
CPU
CPU
CPU
CPU CPU
Threaded Libraries, Multi-threaded I/O
34
Multi-threading, continued...
Multi-threaded OS enables parallel, scalable I/O
Application
CPU
CPU CPU
Application
Application
OS Kernel
Multiple, independent I/O
requests can be satisfied
simultaneously because all the
major disk, tape, and network
drivers have been multi-
threaded, allowing any given
driver to run on multiple
CPUs simultaneously.
35
Shared
memory
segments,
pipes, open
files or
mmapd
files
Basic Process Model
DATA
STACK
TEXT
DATA
STACK
TEXT
processes
Shared Memory
maintained by kernel processes
36
What are Threads?
Thread is a piece of code that can execute in
concurrence with other threads.
It is a schedule entity on a processor
Local state
Global/ shared state
PC
Hard/Software Context
Registers
Hardware
Context
Status Word
Program Counter
Running
Thread Object
37
Threaded Process Model
THREAD
STACK
THREAD
DATA
THREAD
TEXT
SHARED
MEMORY
Threads within a process
Independent executables
All threads are parts of a process hence communication
easier and simpler.
38
Code-Granularity
Code Item
Large grain
(task level)
Program


Medium grain
(control level)
Function (thread)


Fine grain
(data level)
Loop

Very fine grain
(multiple issue)
With hardware
Levels of Parallelism
Task i-l Task i Task i+1
func1 ( )
{
....
....
}
func2 ( )
{
....
....
}
func3 ( )
{
....
....
}
a ( 0 ) =..
b ( 0 ) =..
a ( 1 )=..
b ( 1 )=..
a ( 2 )=..
b ( 2 )=..
+ x
Load
OTask
OControl
OData
OMultiple Issue
39
Simple Thread Example
void *func ( )
{
/* define local data */
- - - - - - - - - - -
- - - - - - - - - - - /* function code */
- - - - - - - - - - -
thr_exit(exit_value);
}

main ( )
{
thread_t tid;
int exit_value;
- - - - - - - - - - -
thread_create (0, 0, func (), NULL, &tid);
- - - - - - - - - - -
thread_join (tid, 0, &exit_value);
- - - - - - - - - - -
}
40
Few Popular Thread Models
POSIX, ISO/IEEE standard
Mach C threads, CMU
Sun OS LWP threads, Sun Microsystems
PARAS CORE threads, C-DAC
Java-Threads, Sun Microsystems
Chorus threads, Paris
OS/2 threads, IBM
Windows NT/95 threads, Microsoft
41
Multithreading - Uniprocessors
] Concurrency Vs Parallelism
Concurrency
Number of Simulatneous execution units > no of CPUs
P1
P2
P3
time
CPU
42
Multithreading -
Multiprocessors
Concurrency Vs Parallelism
P1
P2
P3
time
No of execution process = no of CPUs
CPU
CPU
CPU
43
Computational Model
Parallel Execution due to :
Concurrency of threads on Virtual Processors
Concurrency of threads on Physical Processor
True Parallelism :
threads : processor map = 1:1
User Level Threads
Virtual Processors
Physical Processors
User-Level Schedule (User)
Kernel-Level Schedule (Kernel)
44
General Architecture of
Thread Model
Hides the details of machine
architecture
Maps User Threads to kernel
threads
Process VM is shared, state change
in VM by one thread visible to
other.
45
Process Parallelism
int add (int a, int b, int & result)
// function stuff
int sub(int a, int b, int & result)
// function stuff
pthread t1, t2;
pthread-create(&t1, add, a,b, & r1);
pthread-create(&t2, sub, c,d, & r2);
pthread-par (2, t1, t2);
MISD and MIMD Processing
a
b
r1
c
d
r2
add
sub
Processor
Data
IS
1
IS
2
Processor
46
do


d
n/2

d
n2/+1



d
n
Sort
Data
IS
Data Parallelism
sort( int *array, int count)
//......
//......

pthread-t, thread1, thread2;


pthread-create(& thread1, sort, array, N/2);
pthread-create(& thread2, sort, array, N/2);
pthread-par(2, thread1, thread2);
SIMD Processing
Sort
Processor
Processor
47
Purpose Threads
Model
Process
Model
Start execution of a new thread
Creation of a new thread
Wait for completion of
thread
Exit and destroy the
thread
thr_join() wait( )
exec( )
exit( )
fork ( )
[ thr_create() builds
the new thread and
starts the execution
thr_create( )
thr_exit()
Process and Threaded models
48
Code Comparison
Segment (Process)

main ( )
{
fork ( );
fork ( );
fork ( );
}
Segment(Thread)

main()
{
thread_create(0,0,func(),0,0);
thread_create(0,0,func(),0,0);
thread_create(0,0,func(),0,0);
}
49
Printing Thread
Editing Thread
50
Independent Threads
printing()
{
- - - - - - - - - - - -
}
editing()
{
- - - - - - - - - - - -
}
main()
{
- - - - - - - - - - - -
id1 = thread_create(printing);
id2 = thread_create(editing);
thread_run(id1, id2);
- - - - - - - - - - - -
}

51
Cooperative threads - File Copy
reader()
{
- - - - - - - - -
-
lock(buff[i]);
read(src,buff[i]);
unlock(buff[i]);
- - - - - - - - -
-
}
writer()
{
- - - - - - - - - -
lock(buff[i]);
write(src,buff[i]);
unlock(buff[i]);
- - - - - - - - - -
}
buff[0]
buff[1]
Cooperative Parallel Synchronized
Threads
52
RPC Call
func()
{
/* Body */
}

RPC(func)

........
Client
Server
53
Server
Threads
Message Passing
Facility
Server Process
Client Process
Client Process
User Mode
Kernel Mode
Multithreaded Server
54
Compiler
Thread
Preprocessor
Thread
Multithreaded Compiler
Source
Code
Object
Code
55
Thread Programming models

1. The boss/worker model

2. The peer model

3. A thread pipeline
56
taskX


taskY


taskZ


main ( )


Workers
Program
Files
Resources
Databases
Disks
Special
Devices
Boss
Input (Stream)
The boss/worker model
57
Example
main() /* the boss */
{
forever {
get a request;
switch( request )
case X: pthread_create(....,taskX);
case X: pthread_create(....,taskX);
....
}
}
taskX() /* worker */
{
perform the task, sync if accessing shared resources
}
taskY() /* worker */
{
perform the task, sync if accessing shared resources
}
....
--Above runtime overhead of creating thread can be solved by thread pool
* the boss thread creates all worker thread at program initialization
and each worker thread suspends itself immediately for a wakeup call
from boss
58
The peer model
taskX


taskY


Workers
Program
Files
Resources
Databases
Disks
Special
Devices
taskZ


Input
(static)





59
Example
main()
{
pthread_create(....,thread1...task1);
pthread_create(....,thread2...task2);
....
signal all workers to start
wait for all workers to finish
do any cleanup
}
}
task1() /* worker */
{
wait for start
perform the task, sync if accessing shared resources
}
task2() /* worker */
{
wait for start
perform the task, sync if accessing shared resources
}

60
A thread pipeline
Resources
Files
Databases
Disks
Special Devices
Files
Databases
Disks
Special Devices
Files
Databases
Disks
Special Devices
Stage 1


Stage 2


Stage 3


Program
Filter Threads
Input (Stream)
61
Example
main()
{
pthread_create(....,stage1);
pthread_create(....,stage2);
....
wait for all pipeline threads to finish
do any cleanup
}
stage1() {
get next input for the program
do stage 1 processing of the input
pass result to next thread in pipeline
}
stage2(){
get input from previous thread in pipeline
do stage 2 processing of the input
pass result to next thread in pipeline
}
stageN()
{
get input from previous thread in pipeline
do stage N processing of the input
pass result to program output.
}

62
Multithreaded Matrix Multiply...
X
A
=
B C
C[1,1] = A[1,1]*B[1,1]+A[1,2]*B[2,1]..
.
C[m,n]=sum of product of corresponding elements in row of
A and column of B.
Each resultant element can be computed independently.
63
Multithreaded Matrix Multiply
typedef struct {
int id; int size;
int row, column;
matrix *MA, *MB, *MC;
} matrix_work_order_t;
main()
{
int size = ARRAY_SIZE, row, column;
matrix_t MA, MB,MC;
matrix_work_order *work_orderp;
pthread_t peer[size*zize];
...
/* process matrix, by row, column */
for( row = 0; row < size; row++ )
for( column = 0; column < size; column++)
{
id = column + row * ARRAY_SIZE;
work_orderp = malloc( sizeof(matrix_work_order_t));
/* initialize all members if wirk_orderp */
pthread_create(peer[id], NULL, peer_mult, work_orderp);
} }
/* wait for all peers to exist*/ for( i =0; i < size*size;i++)
pthread_join( peer[i], NULL );
}
64
Multithreaded Server...

void main( int argc, char *argv[] )
{
int server_socket, client_socket, clilen;
struct sockaddr_in serv_addr, cli_addr;
int one, port_id;
#ifdef _POSIX_THREADS
pthread_t service_thr;
#endif
port_id = 4000; /* default port_id */
if( (server_socket = socket( AF_INET, SOCK_STREAM, 0 )) < 0 )
{
printf("Error: Unable to open socket in parmon server.\n");
exit( 1 );
}
memset( (char*) &serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
serv_addr.sin_port = htons( port_id );
setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, (char *)&one,
sizeof(one));

65
Multithreaded Server...

if( bind( server_socket, (struct sockaddr *)&serv_addr, sizeof(serv_addr)) < 0 )
{
printf( "Error: Unable to bind socket in parmon server->%d\n",errno );
exit( 1 );
}
listen( server_socket, 5);
while( 1 )
{
clilen = sizeof(cli_addr);
client_socket = accept( server_socket, (struct sockaddr *)&serv_addr, &clilen );
if( client_socket < 0 )
{ printf( "connection to client failed in server.\n" ); continue;
}
#ifdef POSIX_THREADS
pthread_create( &service_thr, NULL, service_dispatch, client_socket);
#else
thr_create( NULL, 0, service_dispatch, client_socket, THR_DETACHED, &service_thr);
#endif
}
}
66
Multithreaded Server


// Service function -- Thread Funtion
void *service_dispatch(int client_socket)
{
Get USER Request
if( readline( client_socket, command, 100 ) > 0 )
{
IDENTI|FY USER REQUEST
.Do NECESSARY Processing
..Send Results to Server
}
CLOSE Connect and Terminate THREAD
close( client_socket );
#ifdef POSIX_THREADS
pthread_exit( (void *)0);
#endif
}
67
The Value of MT
Program structure
Parallelism
Throughput
Responsiveness
System resource usage
Distributed objects
Single source across platforms (POSIX)
Single binary for any number of CPUs
68
To thread or not to thread
Improve efficiency on uniprocessor
systems
Use multiprocessor Hardware
Improve Throughput
] Simple to implement Asynchronous I/O
Leverage special features of the OS
69
To thread or not to thread
If all operations are CPU intensive do
not go far on multithreading
Thread creation is very cheap, it is
not free
] thread that has only five lines of code
would not be useful
70
DOS - The Minimal OS
User
Space


Kernel
Space

DOS
Data
Stack & Stack Pointer Program Counter
User
Code


Global
Data


DOS
Code
Hardware
DOS
71
Multitasking OSs
Process

User
Space


Kernel
Space
Hardware
UNIX
Process Structure
(UNIX, VMS, MVS, NT, OS/2 etc.)
72
Multitasking Systems
Hardware
The Kernel
P1 P2
P3 P4
Processes
(Each process is completely independent)
73
Multithreaded Process

User
Code

Global
Data
The Kernel
Process Structure
(Kernel state and address space are shared)
T1s SP T3sPC T1sPC T2sPC
T1s SP
T2s SP
74
Kernel Structures
Process ID

UID GID EUID EGID CWD.











Priority
Signal Mask
Registers
Kernel Stack
CPU State
File Descriptors
Signal Dispatch Table
Memory Map
Process ID

UID GID EUID EGID CWD.











File Descriptors
Signal Dispatch Table
Memory Map
Traditional UNIX Process Structure Solaris 2 Process Structure
LWP 2 LWP 1
75
Scheduling Design Options
M:1
HP-UNIX
1:1
DEC, NT, OS/1, AIX. IRIX
M:M
2-level
76
SunOS Two-Level Thread Model
Proc 1 Proc 2 Proc 3 Proc 4 Proc 5
Traditional
process
User
LWPs
Kernel
threads
Kernel
Hardware Processors
77
Thread Life Cycle
main() main()
{ ... {
pthread_create( func, arg); thr_create( ..func..,arg..);
... ...
} }
void * func()
{
....
}
pthread_exit()
T2
T1
pthread_create(...func...)
POSIX
Solaris
78
Waiting for a Thread to Exit
main() main()
{ ... {
pthread_join(T2); thr_join( T2,&val_ptr);
... ...
} }
void * func()
{
....
}
pthread_exit()
T2
T1
pthread_join()
POSIX
Solaris
79
Scheduling States: Simplified View
of Thread State Transitions
RUNNABLE
SLEEPING STOPPED
ACTIVE
Stop
Continue
Preempt
Stop
Stop Sleep
Wakeup
80
Preemption
The process of rudely interrupting a thread and
forcing it to relinquish its LWP (or CPU) to another.

CPU2 cannot change CPU3s registers directly. It
can only issue a hardware interrupt to CPU3. It is
up to CPU3s interrupt handler to look at CPU2s
request and decide what to do.
Higher priority threads always preempt lower
priority threads.
Preemption ! = Time slicing
All of the libraries are preemptive
81
EXIT Vs. THREAD_EXIT
The normal C function exit() always causes the process
to exit. That means all of the process -- All the threads.
The thread exit functions:
UI : thr_exit()
POSIX : pthread_exit()
OS/2 : DosExitThread() and _endthread()
NT : ExitThread() and endthread()
all cause only the calling thread to exit, leaving the
process intact and all of the other threads running. (If
no other threads are running, then exit() will be called.)
82
Cancellation
Cancellation is the means by which a thread can tell another
thread that it should exit.






main() main() main()
{... {... {...
pthread_cancel (T1); DosKillThread(T1); TerminateThread(T1)
} } }
There is no special relation between the killer of a thread and the
victim. (UI threads must roll their own using signals)
(pthread exit)
(pthread cancel()
T1
T2
POSIX OS/2
Windows NT
83
Cancellation State and Type
] State
] PTHREAD_CANCEL_DISABLE (Cannot be cancelled)
] PTHREAD_CANCEL_ENABLE (Can be cancelled, must consider
type)
] Type
] PTHREAD_CANCEL_ASYNCHRONOUS
(any time what-so-ever)
(not generally used)
] PTHREAD_CANCEL_DEFERRED
] (Only at cancellation points)
(Only POSIX has state and type)
(OS/2 is effectively always enabled
asynchronous)
(NT is effectively always enabled asynchronous)
84
Cancellation is Always Complex!
] It is very easy to forget a lock thats being held or
a resource that should be freed.
] Use this only when you absolutely require it.
] Be extremely meticulous in analyzing the possible
thread states.
] Document, document, document!
85
Returning Status
] POSIX and UI
]A detached thread cannot be joined. It cannot return
status.
]An undetached thread must be joined, and can return
a status.
] OS/2
]Any thread can be waited for
]No thread can return status
]No thread needs to be waited for.
] NT
]No threads can be waited for
]Any thread can return status
86
Suspending a Thread
main()
{
...
thr_suspend(T1);
...
thr_continue(T1);
...
}
continue()
T2
T1
suspend()
Solar
is:
* POSIX does not support thread suspension
87
Proposed Uses of
Suspend/Continue
] Garbage Collectors
] Debuggers
] Performance Analysers
] Other Tools?
These all must go below the API, so they dont count.
] Isolation of VM system spooling (?!)
] NT Services specify that a service should b
suspendable (Questionable requirement?)

Be Careful
88
Do NOT Think about
Scheduling!
]Think about Resource Availability
]Think about Synchronization
]Think about Priorities


Ideally, if youre using suspend/ continue, youre
making a mistake!
89
Synchronization
] Websters: To represent or arrange events to
indicate coincidence or coexistence.

] Lewis : To arrange events so that they occur in a
specified order.

* Serialized access to controlled resources.

Synchronization is not just an MP issue. It is not
even strictly an MT issue!
90
Threads Synchronization :
On shared memory : shared variables -
semaphores
On distributed memory :
7within a task : semaphores
7Across the tasks : By passing messages
91
Unsynchronized Shared Data
is a Formula for Disaster
Thread1 Thread2

temp = Your - > BankBalance;
dividend = temp * InterestRate;
newbalance = dividend + temp;
Your->Dividend += dividend; Your->BankBalance+= deposit;
Your->BankBalance = newbalance;
92
Atomic Actions
] An action which must be started and completed
with no possibility of interruption.
]A machine instruction could need to be atomic.
(not all are!)
]A line of C code could need to be atomic. (not
all are)
]An entire database transaction could need to
be atomic.
] All MP machines provide at least one complex
atomic instruction, from which you can build
anything.
] A section of code which you have forced to be
atomic is a Critical Section.
93
Critical Section
(Good Programmer!)
reader()
{
- - - - - - - - -
-
lock(DISK);
...........
...........
...........
unlock(DISK);
- - - - - - - - -
-
}
writer()
{
- - - - - - - - - -
lock(DISK);
..............
..............
unlock(DISK);
- - - - - - - - - -
}
Shared Data
T1
T2
94
Critical Section
(Bad Programmer!)
reader()
{
- - - - - - - - -
-
lock(DISK);
...........
...........
...........
unlock(DISK);
- - - - - - - - -
-
}
writer()
{
- - - - - - - - - -
..............
..............
- - - - - - - - - -
}
Shared Data
T1
T2
95
Lock Shared Data!
] Globals
] Shared data structures
] Static variables
(really just lexically scoped global variables)
96
Mutexes
item = create_and_fill_item();
mutex_lock( &m );
item->next = list;
list = item;
mutex_unlock(&m);
mutex_lock( &m );
this_item = list;
list = list_next;
mutex_unlock(&m);
.....func(this-item);
] POSIX and UI : Owner not recorded, block in priority
order.
] OS/2 and NT. Owner recorded, block in FIFO order.
Thread 1
Thread2
97
Synchronization Variables in
Shared Memory (Cross Process)
Process 1





Process 2





S S
Shared Memory


S
S
Synchronization
Variable
Thread
98
Synchronization
Problems
99
Deadlocks
lock( M1 );
lock( M2 );
lock( M2 );
lock( M1 );
Thread 1
Thread 2
Thread1 is waiting for the resource(M2) locked by Thread2 and
Thread2 is waiting for the resource (M1) locked by Thread1
100
Avoiding Deadlocks
] Establish a hierarchy : Always lock Mutex_1 before
Mutex_2, etc..,.
] Use the trylock primitives if you must violate the hierarchy.
{
while (1)
{ pthread_mutex_lock (&m2);
if( EBUSY |= pthread mutex_trylock (&m1))
break;
else
{ pthread _mutex_unlock (&m1);
wait_around_or_do_something_else();
}
}
do_real work(); /* Got `em both! */
}
] Use lockllint or some similar static analysis program to scan
your code for hierarchy violations.
101
Race Conditions
A race condition is where the results of a program
are different depending upon the timing of the
events within the program.

Some race conditions result in different answers
and are clearly bugs.
Thread 1 Thread 2
mutex_lock (&m) mutex_lock (&m)
v = v - 1; v = v * 2;
mutex_unlock (&m) mutex_unlock (&m)

--> if v = 1, the result can be 0 or 1based on which thread
gets chance to enter CR first
102
Operating System Issues
103
Library Goals
] Make it fast!
] Make it MT safe!
] Retain UNIX semantics!
104
Are Libraries Safe ?
getc() OLD implementation:
extern int get( FILE * p )
{
/* code to read data */
}

getc() NEW implementation:
extern int get( FILE * p )
{
pthread_mutex_lock(&m);
/* code to read data */
pthread_mutex_unlock(&m);
}
105
ERRNO
In UNIX, the distinguished variable errno is used to hold the
error code for any system calls that fail.
Clearly, should two threads both be issuing system calls
around the same time, it would not be possible to figure out
which one set the value for errno.
Therefore errno is defined in the header file to be a call to
thread-specific data.
This is done only when the flag_REENTRANT (UI)
_POSIX_C_SOURCE=199506L (POSIX) is passed to the
compiler, allowing older, non-MT programs to continue to
run.
There is the potential for problems if you use some libraries
which are not reentrant. (This is often a problem when using
third party libraries.)
106
Are Libraries Safe?
] MT-Safe This function is safe
] MT-Hot This function is safe and fast
] MT-Unsafe This function is not MT-safe, but was
compiled with _REENTRANT
] Alternative Call This function is not safe, but there is a
similar function (e.g. getctime_r())
] MT-Illegal This function wasnt even compiled
with _REENTRANT and therefore can
only be called from the main thread.
107
Threads Debugging Interface
] Debuggers
] Data inspectors
] Performance monitors
] Garbage collectors
] Coverage analyzers



Not a standard interface!
108
The APIs
109
Different Thread Specifications
Functionality UI Threads POSIX Thteads NT Threads OS/2 Threads

Design Philosophy Base Near-Base Complex Complex
Primitives Primitives Primitives Primitives
Scheduling Classes Local/ Global Local/Global Global Global
Mutexes Simple Simple Complex Complex
Counting Semaphores Simple Simple Buildable Buildable
R/W Locks Simple Buildable Buildable Buildable
Condition Variables Simple Simple Buildable Buildable
Multiple-Object Buildable Buildable Complex Complex
Synchronization
Thread Suspension Yes Impossible Yes Yes
Cancellation Buildable Yes Yes Yes
Thread-Specific Data Yes Yes Yes Yes
Signal-Handling
Primitives Yes Yes n/a n/a
Compiler Changes
Required No No Yes No
Vendor Libraries MT-safe? Moat Most All? All?
ISV Libraries MT-safe? Some Some Some Some
110
POSIX and Solaris API Differences
thread cancellation
scheduling policies
sync attributes
thread attributes
continue
suspend
semaphore vars
concurrency setting
reader/ writer vars
daemon threads
join
exit key creation
priorities sigmask create
thread specific data
mutex vars kill
condition vars
POSIX API
Solaris API
111
Error Return Values
] Many threads functions return an error value which
can be looked up in errno.h.
] Very few threads functions set errno(check man
pages).
] The lack of resources errors usually mean that
youve used up all your virtual memory, and your
program is likely to crash very soon.
112
Attribute Objects
UI, OS/2, and NT all use flags and direct arguments to indicate
what the special details of the objects being created should be.
POSIX requires the use of Attribute objects:

thr_create(NULL, NULL, foo, NULL, THR_DETACHED);

Vs:

pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
pthread_create(NULL, &attr, foo, NULL);
113
Attribute Objects
Although a bit of pain in the *** compared to passing all the
arguments directly, attribute objects allow the designers of the
threads library more latitude to add functionality without changing
the old interfaces. (If they decide they really want to, say, pass the
signal mask at creation time, they just add a function
pthread_attr_set_signal_mask() instead of adding a new argument
to pthread_create().)
There are attribute objects for:
Threads
stack size, stack base, scheduling policy, scheduling class,
scheduling scope, scheduling inheritance, detach state.
Mutexes
Cross process, priority inheritance
Condition Variables
Cross process
114
Attribute Objects
Attribute objects must be:
Allocated
Initialized
Values set (presumably)
Used
Destroyed (if they are to be freed)

pthread_attr_t attr;
pthread_attr_init (&attr);
pthread_attr_setdetachstate(&attr,
PTHREAD_CREATE_DETACHED)
pthread_create(NULL, &attr, foo, NULL);
pthread_attr_destroy (&attr);
115
Thread Attribute Objects
pthread_attr_t;
Thread attribute object type:

pthread_attr_init (pthread_mutexattr_t *attr)
pthread_attr_destroy (pthread_attr_t *attr)

pthread_attr_getdetachstate (pthread_attr_t *attr, in *state)
pthread_attr_setdetachstate (pthread_attr_t *attr, int state)

Can the thread be joined?:
pthread_attr_getscope(pthread_attr_t *attr, in *scope)
pthread_attr_setscope(pthread_attr_t *attr, int scope)
116
Thread Attribute Objects
pthread_attr_getinheritpolicy(pthread_attr_t *attr, int *policy)
pthread_attr_setinheritpolicy(pthread_attr_t *attr, int policy)

Will the policy in the attribute object be used?
pthread_attr_getschedpolicy(pthread_attr_t *attr, int *policy)
pthread_attr_setschedpolicy(pthread_attr_t *attr, int policy)

Will the scheduling be RR, FIFO, or OTHER?
pthread_attr_getschedparam(pthread_attr_t *attr, struct sched param *param)
pthread_attr_setschedparam(pthread attr_t *attr, struct sched param *param);
What will the priority be?

117
Thread Attribute Objects
pthread_attr_getinheritsched(pthread_attr_t *attr, int *inheritsched)
pthread_attr_setinheritsched(pthread_attr_t *attr, int inheritsched)

Will the policy in the attribute object be used?
pthread_attr_getstacksize(pthread_attr_t *attr, int *size)
pthread_attr_setstacksize(pthread_attr_t *attr, int size)

How big will the stack be?
pthread_attr_getstackaddr (pthread_attr_t *attr, size_t *base)
pthread_attr_setstackaddr(pthread_attr_t *attr, size_t base)
What will the stacks base address be?

118
Mutex Attribute Objects
pthread_mutexattr_t;
mutex attribute object type

pthread_mutexattr_init(pthread_mutexattr_t *attr)
pthread_mutexattr_destroy(pthread_mutexattr_t *attr)

pthread_mutexattr_getshared(pthread_mutexattr_t*attr, int shared)
pthread_mutexattr_setpshared (pthread_mutex attr_t *attr,
int shared)

Will the mutex be shared across processes?
119
Mutex Attribute Objects
pthread_mutexattr_getprioceiling(pthread_mutexattr_t
*attr, int *ceiling)
pthread_mutexattr_setprioceiling(pthread_mutexattr_t
*attr, int *ceiling)
What is the highest priority the thread owning this mutex can
acquire?
pthread_mutexattr_getprotocol (pthread_mutexattr_t
*attr, int *protocol)
pthread_mutexattr_setprotocol (pthread_mutexattr_t
*attr, int protocol)
Shall the thread owning this mutex inherit priorities from
waiting threads?
120
Condition Variable
Attribute Objects
pthread_condattr_t;
CV attribute object type

pthread_condattr_init(pthread_condattr_t * attr)
pthread_condattr_destroy(pthread_condattr_t *attr)
pthread_condattr_getpshared (pthread_condattr_t
*attr, int *shared)
pthread_condattr_setpshared (pthread_condattr_t
*attr, int shared)

Will the mutex be shared across processes?
121
Creation and Destruction (UI
& POSIX)
int thr_create(void *stack_base, size_t stacksize,
void *(*start_routine) (void *), void
* arg, long flags, thread_t thread);
void thr_exit (void *value_ptr);
int thr_join (thread_t thread, void **value_ptr);
int pthread_create (pthread_t *thread, const
pthread_attr_t *attr, void *
(*start_routine) (void *), void *arg);
void pthread_exit (void *value_ptr);
int pthread_join (pthread_t thread, void
**value_ptr);
int pthread_cancel (pthread_t thread);
122
Suspension (UI & POSIX)
int thr_suspend (thread_t target)
int thr_continue (thread_t target)
123
Changing Priority (UI & POSIX)
int thr_setpriority(thread_t thread, int priority)
int thr_getpriority(thread_t thread, int *priority)
int pthread_getschedparam(pthread_t thread, int
*policy, struct sched param
*param)
int pthread_setschedparam(pthread_t thread, int
policy, struct sched param
*param)
124
Readers / Writer Locks (UI)
int rwlock_init (rwlock_t *rwlock, int type,
void *arg);
int rw_rdlock (rwlock_t *rwlock);
int rw_wrlock (rwlock_t *rwlock);
int rw_tryrdlock (rwlock_t *rwlock);
int rw_trywrlock (rwlock_t *rwlock);
int rw_unlock (rwlock_t *rwlock);
int rw_destroy (rwlock_t *rwlock);
125
(Counting) Semaphores (UI
& POSIX)
int sema_init (sema_t *sema,
unsigned int sema_count,
int type, void *arg)
int sema_wait (sema_t *sema)
int sema_post (sema_t *sema)
int sema_trywait (sema_t *sema)
int sema_destroy (sema_t *sema)

int sem_init (sem_t *sema, int pshared, unsigned int
count)
int sem_post (sem_t *sema)
int sem_trywait (sem_t *sema)
int sem_destroy (sem_t *sema)
(POSIX semaphores are not part of pthread. Use the
libposix4.so and posix4.h)
126
Condition Variables (UI &
POSIX)
int cond_init(contd_t *cond, int type, void *arg)
int cond_wait(cond_t *cond, mutex_t *mutex);
int cond_signal(cond_t *cond)
int cond_broadcast(cond_t *cond)
int cond_timedwait(cond_t *cond, mutex_t *mutex, timestruc_t *abstime)
int cond_destroy (cond_t *cond)

int pthread_cond_init(pthread_cond_t *cond,pthread_condattr_t *attr)
int pthread_cond_wait(pthread_cond_t *cond, pthread_mutex_t *mutex)
int pthread_cond_signal (pthread_cond_t *cond)
int pthread_cond_broadcast(pthread_cond_t *cond, pthread_mutex_t
*mutex, struct timespec *abstime)
int pthread_cond_destroy(pthread_cond_t *cond)
127
Signals (UI & POSIX)
int thr_sigsetmask(int how, const sigset_t *set, sigset_t *oset);

int thr_kill(thread_t target thread, int sig)

int sigwait(sigset_t *set)

int pthread_sigmask(int how, const sigset_t *set, sigset_t *oset);

int pthread_kill(thread_t target_thread, int sig)

int sigwait(sigset_t *set, int *sig)
128
Cancellation (POSIX)
int pthread_cancel (pthread_thread_t thread)

int pthread cleanup_pop (int execute)

int pthread_cleanup_push (void (*funtion) (void *),
void *arg)

int pthread_setcancelstate (int state, int *old_state)

int pthread_testcancel (void)
129
Other APIs
thr_self(void)
thr_yield()

int pthread_atfork (void (*prepare) (void),
void (*parent) (void),
void (*child) (void)
pthread_equal (pthread_thread_t tl, pthread_thread_t t2)

pthread_once (pthread_once_t *once_control, void
(*init_routine) (void))

pthread_self (void)

pthread_yield()
(Thread IDs in Solaris recycle every 2^32 threads, or about once a
month if you do create/exit as fast as possible.)
130
Compiling
131
Solaris Libraries
] Solaris has three libraries: libthread.so,
libpthread.so, libposix4.so
] Corresponding new include files: synch.h,
thread.h, pthread.h, posix4.h
] Bundled with all O/S releases
]Running an MT program requires no extra effort
]Compiling an MT program requires only a
compiler (any compiler!)
]Writing an MT program requires only a compiler
(but a few MT tools will come in very handy)
132
Compiling UI under Solaris
] Compiling is no different than for non-MT programs
]libthread is just another system library in /usr/lib
]Example:
%cc -o sema sema.c -lthread -D_REENTRANT
%cc -o sema sema.c -mt
] All multithreaded programs should be compiled using
the _REENTRANT flag
]Applies for every module in a new application
]If omitted, the old definitions for errno, stdio would be
used, which you dont want
] All MT-safe libraries should be compiled using the
_REENTRANT flag, even though they may be used single
in a threaded program.
133
Compiling POSIX under
Solaris
] Compiling is no different than for non-MT programs
]libpthread is just another system library in /usr/lib
]Example :
%cc-o sema sema.c -lpthread -lposix4
-D_POSIX_C_SOURCE=19956L
] All multithreaded programs should be compiled using
the _POSIX_C_SOURCE=199506L flag
]Applies for every module in a new application
]If omitted, the old definitions for errno, stdio would be
used, which you dont want
] All MT-safe libraries should be compiled using the
_POSIX_C_SOURCE=199506L flag, even though they
may be used single in a threaded program
134
Compiling mixed UI/POSIX
under Solaris
] If you just want to use the UI thread functions (e.g.,
thr_setconcurrency())
%cc-o sema sema.c -1thread -1pthread -1posix4
D_REENTRANT -
_POSIX_PTHREAD_SEMANTICS
If you also want to use the UI semantics for fork(),
alarms, timers, sigwait(), etc.,.
135
Summary
Threads provide a more natural programming paradigm
Improve efficiency on uniprocessor systems
Allows to take full advantage of multiprocessor Hardware
Improve Throughput: simple to implement asynchronous
I/O
Leverage special features of the OS
Many applications are already multithreaded
MT is not a silver bullet for all programming problems.
Threre is already standard for multithreading--POSIX
Multithreading support already available in the form of
language syntax--Java
Threads allows to model the real world object (ex: in Java)
136
Java
Multithreading in Java
137
Java - An Introduction
] Java - The new programming language from Sun
Microsystems
] Java -Allows anyone to publish a web page with
Java code in it
] Java - CPU Independent language
] Created for consumer electronics
] Java - James , Arthur Van , and others
] Java -The name that survived a patent search
] Oak -The predecessor of Java
] Java is C++ -- ++
138
Object Oriented Languages
-A comparison
Feature C++ Objective
C
Ada Java
Encapsulation
Yes Yes Yes Yes
Inheritance
Yes Yes No Yes
Multiple Inherit.
Yes Yes No No
Polymorphism
Yes Yes Yes Yes
Binding (Early or Late)
Both Both Early Late
Concurrency
Poor Poor Difficult Yes
Garbage Collection
No Yes No Yes
Genericity
Yes No Yes No
Class Libraries
Yes Yes Limited Yes
139
Sun defines Java as:
] Simple and Powerful
] Safe
] Object Oriented
] Robust
] Architecture Neutral and Portable
] Interpreted and High Performance
] Threaded
] Dynamic
140

Java Integrates
Power of Compiled Languages
and
Flexibility of Interpreted
Languages
141
Classes and Objects
] Classes and Objects
] Method Overloading
] Method Overriding
] Abstract Classes
] Visibility modifiers
default
public
protected
private protected , private
142
Threads
] Java has built in thread support for Multithreading
] Synchronization
] Thread Scheduling
] Inter-Thread Communication:
currentThread start setPriority
yield run getPriority
sleep stop suspend
resume
] Java Garbage Collector is a low-priority thread
143
Ways of Multithreading in Java
] Create a class that extends the Thread class
] Create a class that implements the Runnable interface
] 1st Method: Extending the Thread class
class MyThread extends Thread
{
public void run()
{
// thread body of execution
}
}
] Creating thread:
MyThread thr1 = new MyThread();
] Start Execution:
thr1.start();
144
2nd method: Threads by implementing
Runnable interface
class ClassName implements Runnable
{
.....
public void run()
{
// thread body of execution
}
}
] Creating Object:
ClassName myObject = new ClassName();
] Creating Thread Object:
Thread thr1 = new Thread( myObject );
] Start Execution:
thr1.start();
145
Thread Class Members...
public class java.lang.Thread extends java.lang.Object
implements java.lang.Runnable
{
// Fields
public final static int MAX_PRIORITY;
public final static int MIN_PRIORITY;
public final static int NORM_PRIORITY;
// Constructors
public Thread();
public Thread(Runnable target);
public Thread(Runnable target, String name);
public Thread(String name);
public Thread(ThreadGroup group, Runnable target);
public Thread(ThreadGroup group, Runnable target, String name);
public Thread(ThreadGroup group, String name);
// Methods
public static int activeCount();
public void checkAccess();
public int countStackFrames();
public static Thread currentThread();
public void destroy();
public static void dumpStack();
public static int enumerate(Thread tarray[]);
public final String getName();

146
...Thread Class Members.
public final int getPriority(); // 1 to 10 priority-pre-emption at mid.
public final ThreadGroup getThreadGroup();
public void interrupt();
public static boolean interrupted();
public final boolean isAlive();
public final boolean isDaemon();
public boolean isInterrupted();
public final void join();
public final void join(long millis);
public final void join(long millis, int nanos);
public final void resume();
public void run();
public final void setDaemon(boolean on);
public final void setName(String name);
public final void setPriority(int newPriority);
public static void sleep(long millis);
public static void sleep(long millis, int nanos);
public void start();
public final void stop();
public final void stop(Throwable obj);
public final void suspend();
public String toString();
public static void yield();
}

147
Manipulation of Current Thread
// CurrentThreadDemo.java
class CurrentThreadDemo {
public static void main(String arg[]) {
Thread ct = Thread.currentThread();
ct.setName( "My Thread" );
System.out.println("Current Thread : "+ct);
try {
for(int i=5; i>0; i--) {
System.out.println(" " + i);
Thread.sleep(1000);
}
}
catch(InterruptedException e) {
System.out.println("Interrupted."); }
}
}
Run:
Current Thread : Thread[My Thread,5,main]
5
4
3
2
1


148
Creating new Thread...
// ThreadDemo.java
class ThreadDemo implements Runnable
{
ThreadDemo()
{
Thread ct = Thread.currentThread();
System.out.println("Current Thread : "+ct);
Thread t = new Thread(this,"Demo Thread");
t.start();
try
{
Thread.sleep(3000);
}
catch(InterruptedException e)
{
System.out.println("Interrupted.");
}
System.out.println("Exiting main thread.");
}

149
...Creating new Thread.
public void run() {
try {
for(int i=5; i>0; i--) {
System.out.println(" " + i);
Thread.sleep(1000);
} }
catch(InterruptedException e) {
System.out.println("Child interrupted.");
}
System.out.println("Exiting child thread.");
}
public static void main(String args[]) {
new ThreadDemo();
}
}
Run:
Current Thread : Thread[main,5,main]
5
4
3
Exiting main thread.
2
1
Exiting child thread.

150
Thread Priority...
// HiLoPri.java
class Clicker implements Runnable {
int click = 0;
private Thread t;
private boolean running = true;
public Clicker(int p)
{
t = new Thread(this);
t.setPriority(p);
}
public void run()
{
while(running)
click++;
}
public void start()
{
t.start();
}
public void stop()
{
running = false;
}
}

151
...Thread Priority
class HiLoPri
{
public static void main(String args[])
{
Thread.currentThread().setPriority(Thread.MAX_PRIORITY);
Clicker Hi = new Clicker(Thread.NORM_PRIORITY+2);
Clicker Lo = new Clicker(Thread.NORM_PRIORITY-2);
Lo.start();
Hi.start();
try {
Thread.sleep(10000);
}
catch (Exception e)
{ }
Lo.stop();
Hi.stop();
System.out.println(Lo.click + " vs. " + Hi.click);
}
}
Run1: (on Solaris)
0 vs. 956228
Run2: (Window 95)
304300 vs. 4066666

152
The Java monitor model
Method 1
Method 2
Block 1
Key
Threads
Monitor (synchronised) solves race-condition problem
153
Threads Synchronisation...
// Synch.java: race-condition without synchronisation
class Callme {
// Check synchronized and unsynchronized methods
/* synchronized */ void call(String msg)
{
System.out.print("["+msg);
try {
Thread.sleep(1000);
}
catch(Exception e)
{ }
System.out.println("]");
}
}
class Caller implements Runnable
{
String msg;
Callme Target;
public Caller(Callme t, String s)
{
Target = t;
msg = s;
new Thread(this).start();
}

154
...Threads Synchronisation.
public void run() {
Target.call(msg);
}
}
class Synch {
public static void main(String args[]) {
Callme Target = new Callme();
new Caller(Target, "Hello");
new Caller(Target, "Synchronized");
new Caller(Target, "World");
}
}
Run 1: With unsynchronized call method (race condition)
[Hello[Synchronized[World]
]
]
Run 2: With synchronized call method
[Hello]
[Synchronized]
[World]
Run3: With Synchronized object
synchronized(Target)
{ Target.call(msg); }
The output is the same as Run2

155
Queue (no inter-threaded communication)...
// pc.java: produce and consumer
class Queue
{
int n;
synchronized int get()
{
System.out.println("Got : "+n);
return n;
}
synchronized void put(int n)
{
this.n = n;
System.out.println("Put : "+n);
}
}
class Producer implements Runnable
{
Queue Q;
Producer(Queue q)
{
Q = q;
new Thread( this, "Producer").start();
}

156
Queue (no inter-threaded communication)...
public void run()
{
int i = 0;
while(true)
Q.put(i++);
}
}

class Consumer implements Runnable
{
Queue Q;
Consumer(Queue q)
{
Q = q;
new Thread( this, "Consumer").start();
}
public void run()
{
while(true)
Q.get();
}
}

157
...Queue (no inter-threaded communication).
class PC
{
public static void main(String[] args)
{
Queue Q = new Queue();
new Producer(Q);
new Consumer(Q);
}
}
Run:
Put: 1
Got: 1
Got: 1
Got: 1
Put: 2
Put: 3
Got: 3
^C
158
Queue (interthread communication)...
// PCnew.java: produce-consumenr with interthread communication
class Queue
{
int n;
boolean ValueSet = false;
synchronized int get()
{
try
{
if(!ValueSet)
wait();
}
catch(InterruptedException e)
{
}
System.out.println("Got : "+n);
ValueSet = false;
notify();
return n;
}

159
Queue (interthread communication)...
synchronized void put(int n)
{
try {
if(ValueSet)
wait();
}
catch(InterruptedException e)
{ }
this.n = n;
System.out.println("Put : "+n);
ValueSet = true;
notify();
}
}
class Producer implements Runnable
{
Queue Q;
Producer(Queue q)
{
Q = q;
new Thread( this, "Producer").start();
}

160
Queue (interthread communication)...
public void run()
{
int i = 0;
while(true)
Q.put(i++);
}
}
class Consumer implements Runnable
{
Queue Q;
Consumer(Queue q)
{
Q = q;
new Thread( this, "Consumer").start();
}
public void run()
{
while(true)
Q.get();
}
}


161
...Queue (no interthread communication).
class PCnew
{
public static void main(String[] args)
{
Queue Q = new Queue();
new Producer(Q);
new Consumer(Q);
}
}
Run:
Put : 0
Got : 0
Put : 1
Got : 1
Put : 2
Got : 2
Put : 3
Got : 3
Put : 4
Got : 4
^C

162
Deadlock...
// DeadLock.java
class A
{
synchronized void foo(B b)
{
String name = Thread.currentThread().getName();
System.out.println(name + " entered A.foo");
try
{
Thread.sleep(1000);
}
catch(Exception e)
{
}
System.out.println(name + " trying to call B.last()");
b.last();
}
synchronized void last()
{
System.out.println("Inside A.last");
}
}

163
Deadlock...
class B
{
synchronized void bar(A a)
{
String name = Thread.currentThread().getName();
System.out.println(name + " entered B.bar");
try
{
Thread.sleep(1000);
}
catch(Exception e)
{
}
System.out.println(name + " trying to call A.last()");
a.last();
}

synchronized void last()
{
System.out.println("Inside B.last");
}
}

164
...Deadlock.
class DeadLock implements Runnable {
A a = new A();
B b = new B();
DeadLock() {
Thread.currentThread().setName("Main Thread");
new Thread(this).start();
a.foo(b);
System.out.println("Back in the main thread.");
}
public void run() {
Thread.currentThread().setName("Racing Thread");
b.bar(a);
System.out.println("Back in the other thread");
}
public static void main(String args[]) {
new DeadLock();
}
}
Run:
Main Thread entered A.foo
Racing Thread entered B.bar
Main Thread trying to call B.last()
Racing Thread trying to call A.last()
^C

165
Grand Challenges
(Is PP Practical?)
-Need OS and Compiler support to use multiprocessor
machines.
-Ideal would be for the user to be unaware if the problem is
running on sequential or parallel hardware - a long way to
go.
-With Highspeed Networks and improved microprocessor
performance, multiple stand-alone machines can also be
used as a parallel machine - a Popular Trend. (appealing
vehicle for parallel computing)
-Language standards have to evolve. (Portability).
-Re-orientation of thinking
]Sequential Parallel
166
Grand Challenges
(Is PP Practical?)
-Language standards have to
evolve. (Portability).
-Re-orientation of thinking
]Sequential Parallel
167
Breaking High Performance Computing Barriers
2100
2100 2100 2100 2100
2100 2100 2100 2100
Single
Processor
Shared
Memory
Local
Parallel
Cluster
Global
Parallel
Cluster
G

F

L

O

P

S
168
Thank You ...

Das könnte Ihnen auch gefallen