Beruflich Dokumente
Kultur Dokumente
12/20/12
Flow of Presentation
Companys History and Profile The Strategies of Hasbro Interactive Analysis of Hasbro MCS Hasbro Interactives Problem Recommendation
12/20/12
Companys Profile
History
and
Hasbro: American producer of toys in Rhode Island since 1923 Hasbro Interactive as wholly-owned subsidiary (1995) supplied video games Short product life cycles strict dead lines to develop new products
12/20/12
Strength
Product Lane Brand Value Financial Performance: Hasbros stock as gone from $17 a share in 2007 to $45 in 2010 Developing Manager: Partner with Tonk Business School to rebuilt senior management team
12/20/12
Weakness
12/20/12
Product Safety Concerns to toys of parent company Hasbro Nothing is more important than the
safety
and well-being of the children who enjoy our products. CEO Brian Goldner
v
12/20/12
Marketing Strategies Strict regulations permitted time Cartoon series merchandise toys and games concerning
of advertising in children's TV
v
produced
to
12/20/12
v v
Acquisition/Investing Strategies Takeover of competitors and licenses Examples: Tiger Milton Bradley (1984),
Electronics (1998), Atari's licences (1998) Result: expansion and enlarging of market shares in toys as well as video game
12/20/12
Social Engagement responsibility to the people that develop, manufacture and sell our products,
the children and families that use our products, and the communities and environment
v
12/20/12
MCS
Result Control Action Control
Tight Action Control
12/20/12
Result Control: performance target of reaching a total revenue of $ 200 million by the end of 1998 and $ 1 billion in the next 3 years + Bonuses Action Control Action Accountability: Mr. Baum held meetings on monthly basis with the head of business units to define and communicate to them which actions are acceptable or unacceptable Pre action Preview: all business units were made to report standard metrics known as value drives Tight Action Control: tighter supervision of Hasbro Interactive by Mr. Baum by hiring Charlie 12/20/12 McCarty, a past colleague, to serve as Mr.
Hasbro Problem
Interactives
& in
Pressures from Wall street corporate offices of Hasbro Inc Which risks are acceptable reaching the $1 billion target Online Game Platform Cost competition
Operating with ambition, but without a multi year plan Inefficient tight action control
12/20/12
Recommendation
Careful Selection of Managers: Efficient and careful selection of management of Hasbro Interactive. Mr Dussenberry & another manager with experience in finance & strategic planning Autonomy in Decision making: Have autonomy in setting of the standards & the result control because they understand the growth pace and the dynamics of the interactive industry better than its corporate executives. Budget Slack: There was clear information
12/20/12
Q1. Hasbro Interactive Evolution Q2. Organization and control of Hasbro Interactive Consistence with Strategy
12/20/12
Thank you for your attention! I welcome your questions, suggestions, & comments!
12/20/12