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TRIZ (TIPS)
--Theory of Inventive Problem Solving
Team Members
Contents
1.Introduction
2.TRIZ Contribution
3.Application (Case) 4.Conclusion
1.Introduction
About TRIZ
Theory of solving inventive problems or Theory of inventive problems solving (TIPS) Originated in 1940 by Genrich Altshuller Systematic, structured way of thinking supported with numerous tools Results of analysis of over 200,000 worldwide patents within all engineering domains Model-based technology for generating innovative ideas and solutions for problem solving. 60 years of studying patents in different areas of engineering resulted in several important discoveries which form the TRIZ philosophy
Over 60 Years of Development initiated and led by G. Altshuller (1926-1998) and involving hundreds of scientists and inventors
Innovation could be learned. Innovation could be taught.
Practical experience of thousands of scientists, inventors, engineers, managers, businessmen, etc.
More than 200,000 world- wide patents
History of evolution in different areas of technology and science, social systems, business, management, art, languages, etc.
Solution finding
Acceptance finding
TRIZ Philosophy
What we Want
Technical Contradiction B: C
Separation Principles
Contradiction Matrix
Solutions
No
Problem Solved?
Yes
Implement
5) Determine Contradictions
Technical or Physical contradictions
39 Parameters
Development of a functional model required to identify conflicts in design task
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Engineering Parameters Commonly Used Weight of moving object Weight of nonmoving object Length of moving object Length of nonmoving object Area of moving object Area of nonmoving object Volume of moving object volume of nonmoving object Speed Force Tension, pressure Shape Stability of Object Strength Durability of moving object Durability of nonmoving object Temperature Brightness Energy spent by moving object Energy spent by nonmoving object 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 Engineering Parameters Commonly Used Power Waste of energy Waste of substance Loss of information Waste of time Amount of substance Reliability Accuracy of measurement Accuracy of manufacturing Harmful factors acting on object Harmful side effects Manufacturability Convenience of use Repairability Adaptability Complexity of device Complexity of control Level of automation Productivity
Conflicts stated as contradictions in generalized engineering parameters for describing product metrics [QFD]
40 Principle
1. Segmentation() 2. Taking out() 3. Local Quality() 4. Asymmetry() 5. Merging() 6. Universality() 7. Nested doll() 8. Anti-weight() 9. Preliminary anti-action() 10. Preliminary action() 11. Beforehand cushioning() 12. Equi potentiality() 13. The other way around() 14. Spheroidality() 15. Dynamics() 16. Partial or excessive actions() 17. Another dimension() 18. Mechanical vibration() 19. Periodic action() 20. Continuity of useful action() 21. Skipping() 22. Blessing in disguise() 23. Feedback() 24. Intermediary() 25. Self-service() 26. Copying() 27. Cheap short-living() 28. Mechanics substitution() 29. Pneumatics and hydraulics() 30. Flexible shells and thin films() 31. Porous materials() 32. Color changes() 33. Homogeneity() 34. Discarding and recovering() 35. Parameter changes() 36. Phase transitions() 37. Thermal expansion() 38. Strong oxidants() 39. Inert atmosphere() 40. Composite material()
3.Application (Case)
Contradiction Table
Possible contradictions represented in 39 x 39 table
Weight of Moving Object Weight of Nonmoving Object Undesired Result (Degraded Feature) Feature to Improve
14
Strength
38 39
Productivity
Intersections of contradicting rows and columns are references to 40 inventive principles for contradiction elimination
1 2
Level of Automation
Inventive Principles
28 Replace a mechanical system with a non mechanical system 27 An inexpensive short-life object instead of an expensive durable one 18 Mechanical vibration 40 Composite materials
38 39
For Example:
2.Contradiction Matrix
Worsening Feature Improving Feature
12 Seat shape
4 Length
TRIZ 40
http://www.triz40.com/
B - Make movable parts (or the external environment) fixed, and fixed parts movable)
Hamster wheel Rotate the part instead of the tool. Wind tunnels Moving sidewalk with standing people
1.Problem
12 Seat shape
4 Length
4.Conclusion
Conclusion
These principles are very useful for designer to accomplish a design problem when the contradiction is unclear or whether there are some parameters need to be improved and avoid getting worse. The recommends inventive principles can be practically applied to any of the design problem, but these principles cannot guarantee a solution in every design problem can be achieved. Because of this reason, designers sometimes have to consider and try to use other inventive principles in order to have a new inventing idea, which can inspire new inventions for the design task besides solving the design problem.
5.Q&A
Gift time~!
Q1.What is Genrich Altshullers job? (A) (B) (C) (D) Dancer Bus driver Patent-related work (eg. Apply..) Hawker
Q1.What is Genrich Altshullers job? (A) (B) (C) (D) Dancer Bus driver Patent-related work (eg. Apply..) Hawker
Q4.The website? (A)Tech 40.com (B)Test 40.com (C)Triz 40.com (D)Tiger 40.com
Q4.The website? (A)Tech 40.com (B)Test 40.com (C)Triz 40.com (D)Tiger 40.com
Q5.The most easy way to storage ideas? (A) (B) (C) (D) Only to think Read out Write it down (any idea, any time) Do nothing
Q5.The most easy way to storage ideas? (A) (B) (C) (D) Only to think Read out Write it down (any idea, any time) Do nothing