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Project Management
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OBJECTIVES
Definition of Project Management Work Breakdown Structure Project Control Charts Structuring Projects Critical Path Scheduling
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A Project is a series of related jobs usually directed toward some major output and requiring a significant period of time to perform Project Management is the managemen activities of planning, directing, and controlling resources (people, equipment, material) to meet the technical, cost, and time constraints o a project
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Gantt Chart
Horizontal bars used to denote length of time for each activity or job.
Pure Project
The project manager has full authority over the project Team members report to one boss Shortened communication lines Team pride, motivation, and commitment are high
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Duplication of resources Organizational goals and policies are ignored Lack of technology transfer Team members have no functional area "home"
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Functional Project
Engineering
Manufacturing
A team member can work on several projects Technical expertise is maintained within the functional area The functional area is a home after the project is completed Critical mass of specialized knowledge
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Aspects of the project that are not directly related to the functional area get short-changed Motivation of team members is often weak Needs of the client are secondary and are responded to slowly
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President
Research and Engineering Manufacturing Marketing Development
Manager Project A
Manager Project B
Manager Project C
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Enhanced communications between functional areas Pinpointed responsibility Duplication of resources is minimized Functional home for team members Policies of the parent organization are followed
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Too many bosses Depends on project managers negotiating skills Potential for sub-optimization
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A work breakdown structure defines the hierarchy of project tasks, subtasks, and work packages
Level Program
1
2 3
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Network-Planning Models
A project is made up of a sequence of activities that form a network representing a project The path taking longest time through this network of activities is called the critical path The critical path provides a wide range of scheduling information useful in managing a project Critical Path Method (CPM) helps to identify the critical path(s) in the project networks
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A project must have: well-defined jobs or tasks whose completion marks the end of the project; independent jobs or tasks; and tasks that follow a given sequence.
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Time-Cost Models
Used when cost trade-off information is a major consideration in planning Used to determine the least cost in reducing total project time
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1. Activity Identification 2. Activity Sequencing and Network Construction 3. Determine the critical path
From the critical path all of the project and activity timing information can be obtained
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Develop a critical path diagram and determine the duration of the critical path and slack times for all activities.
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F
G
D,E
F
5
1
D(2)
A(2)
B(1)
C(1)
F(5)
G(1)
E(5)
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ES=4 EF=6 ES=0 EF=2 A(2) ES=2 EF=3 B(1) ES=3 EF=4 C(1) ES=4 EF=9
Hint: Start with ES=0 and go forward in the network from A to G.
D(2)
E(5)
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ES=4 EF=6 ES=0 EF=2 A(2) LS=0 LF=2 ES=2 EF=3 B(1) LS=2 LF=3 ES=3 EF=4 C(1) LS=3 LF=4 D(2) LS=7 LF=9 ES=4 EF=9 E(5) LS=4 LF=9
Hint: Start with LF=15 or the total time of the project and go backward in the network from G to A. ES=9 ES=14 EF=14 EF=15 F(5) LS=9 LF=14 G(1) LS=14 LF=15
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ES=4 EF=6
Slack=(7-4)=(9-6)= 3 Wks
ES=0 EF=2
A(2) LS=0 LF=2
ES=2 EF=3
B(1) LS=2 LF=3
ES=3 EF=4
C(1) LS=3 LF=4
D(2)
Duration=15 weeks
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Immediate Task Predecesors Optimistic Most Likely Pessimistic A None 3 6 15 B None 2 4 14 C A 6 12 30 D A 2 5 8 E C 5 11 17 F D 3 6 15 G B 3 9 27 H E,F 1 4 7 I G,H 4 19 28
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ET(A)= 3+4(6)+15
Task A B C D E F G H I Immediate Expected Predecesors Time None 7 None 5.333 A 14 A 5 C 11 D 7 B 11 E,F 4 G,H 18
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ET(A)=42/6=7
Immediate Task Predecesors Optimistic Most Likely Pessimistic A None 3 6 15 B None 2 4 14 C A 6 12 30 D A 2 5 8 E C 5 11 17 F D 3 6 15 G B 3 9 27 H E,F 1 4 7 I G,H 4 19 28
Expected Time =
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Tarea A B C D E F G H I
Tiempo Esperado =
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TE(C)= 6+4(12)+30
Tarea A B C D E F G H I Predecesor Tiempo Inmediato Esperado Ninguno 7 Ninguno 5.333 A 14 A 5 C 11 D 7 B 11 E,F 4 G,H 18
TE(C)=84/6=14
Tarea A B C D E F G H I Predecesor Inmediato OptimistaMs probable Pesimista Ninguno 3 6 15 Ninguno 2 4 14 A 6 12 30 A 2 5 8 C 5 11 17 D 3 6 15 B 3 9 27 E,F 1 4 7 G,H 4 19 28
Tiempo Esperado =
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Ejemplo 2. Red
Duracin = 54 Das
C(14)
A(7)
E(11)
H(4)
D(5)
F(7)
I(18)
B
(5.333)
G(11)
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2 cp
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Tarea A B C D E F G H I
OptimistaMs 3 2 6 2 5 3 3 1 4
= 41
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p(t < D)
t
D=53 TE = 54
Z =
D - TE
cp 2
53 - 54 = = -.156 41
p(Z < -.156) = .438, or 43.8 % (NORMSDIST(-.156) Hay un 43.8% de probabilidad de que este proyecto sea completado en menos de 53 semanas.
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p(t < D) t
TE = 54
D=56
Z =
D - TE
cp 2
56 - 54 = = .312 41
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Modelos Tiempo-Costo
Supuesto bsico: Relacin entre el tiempo de actividad de terminacin y los costos del proyecto. Modelos Hora Costo: Determinar el punto ptimo en compensaciones de costos de tiempo Actividad costos directos Proyectar los costos indirectos Tiempos de actividad de terminacin
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CPM Supuestos/Limitaciones
Las actividades del proyecto pueden ser identificadas como entidades (hay un claro punto de inicio y fin para cada actividad.) La relacin de las secuencias de las actividades del proyecto pueden ser especificadas y conectadas. El control del proyecto debe enfocarse en la ruta crtica Los tiempos de actividad siguen la distribucin beta, con la varianza del proyecto asumida igual a la suma de las varianzas a lo largo de la ruta crtica El control del proyecto debe enfocarse en la ruta crtica
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