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Wearable Computer

4th Year Msc. IT. Div. B Roll No. 4184 4166 4226 Name Viral Mehta Kanaiyo Contractor Shashikant Sonagra

Introduction
A

wearable computer is a computing device small and light enough to be worn on one's body without causing discomfort. It may also be integrated into everyday objects that are constantly worn on the body.

It should be worn like glasses, watches, and

clothing.

It should act as an Intelligent Assistant.

Invented by Steve Mann in the 1970s.

Definition
A small

portable computer that is designed to be worn on the body during use.

Wearable

computers should be worn like glasses, watches, and clothing.

Characteristics

Wearable computer is defined by SIX main characteristics. attributes of wearable computing are described from the human's point of view:

These

1) Un monopolizing (of the user's attention)


Wearable computer does not cut you off from the outside world such as a virtual reality game or the like.

2) Unrestrictive (to the user)


When using it, you can do other things.

Characteristics
3) Observable (by the user)
It can keep your attention continuously if you want it

to.

4) Controllable (by the user)


It is a responsive system. You can grab control of it at any time you want.

5) Attentive (to the environment)


Wearable computer is environmentally aware, multimodal, and multisensory.

6) Communicative (to others)


It can be used as a communications medium when you want it to.

Components
Human

Interface System

The user interface for a wearable computer is fundamentally different to those of the regular computers.

Components

Operating System
Be constantly available to the user always on, ready and accessible. Not require the constant user attention or interaction. Be able to communicate to other system and external world.

Augmented Reality
Augmented Reality combines real world scenes and virtual scenes, augmenting the real world with additional information.

Input Devices
Speech recognition Keyboard Gesture Input devices

Components
Display

System

Lens Small Projection System


Networks

One network required to connect with outer world. (for example WAP) One network required for interconnection of the various components.(like Bluetooth or Wireless Connection)
Power

Sources

Must conform to standard desktop environment, incorporate, industries standard component Battery

How It Works
Some

wearable computers use kiers(key switches mounted to a grip, rather than to a board, as with a keyboard) and trackballs as input device.

Many

try to use more intuitive means of input like gesture, speech recognition or context awareness.
output may be presented through displays, lights or even hap tic interface.

The

Application AREA
Military

Field

US Army's Land Warrior


A. Eye piece display Friendly Positions Maps Mission data. B&C. Mic and Earphones. D. Input device that acts as a mouse.

E. Laser range finder to send data about targets to others


F. Thermal Sight for night vision

G. Video Camera Send Pictures and clips Shoot around corners.

Application AREA
Medical

Field

Application AREA
Face

Recognition

Working in conjunction with an appropriate facefinding software, face recognition system can be adapted for use in wearable computing

Application AREA
Other Areas

Finger Tracking This is one of the simplest applications of camera-based wearable computing. Communication Entertainment Field Games Teaching And Education

Warehouse Picking
Inspection Security

Examples
Sixth Sense Mistry) (Pranav

Examples
Body Temperature Control for Wearable Soldier Health Monitoring Systems

Examples
Zypad WL 1100

If you're looking for a wearable computer that lives up to the name, try a Zypad model from a company called the Eurotech Group. The Zypad is a powerful touchscreen computer that you can strap around your wrist. At least, in theory you can: Eurotech doesn't list the Zypad's price, so it's probably a bit out of the consumer price range.

Advantages
Size Comparison

Advantages
Mobility
Imagine being able to carry all the capabilities of your desktop as you work, wherever you do.

Connectivity
All the information resources of the organization are at your fingertips, instantly. you are always in touch.

Efficiency
No more going back to the office to access or input needed data. No more duplication of effort.

Productivity
Add it all up, and you are looking at increased organizational productivity and a bigger bottom line.

Advantages
To recognize a person in a high alerted area such as an Airport. Work From Anywhere

Enhanced Communication
Flexibility

Disadvantages
Equipment Expensive

can be heavy

Some

wearable computers can consist of a lot of wiring cause irritation in heat


such as headaches

Can

Side-effect

Disadvantages
Wearable Smaller

computer can invade privacy

space of storage

Network

bandwidth

Conclusion
Whatever

area wearable computer technology is applied to you can see that it will improve the quality of life and make day-to-day life less complicated.

There

are even some reports that wearable will be the fashion of tomorrow.

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