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# An analysis of two grown men groaning and moaning

Computer Applications in Sport Prepared by Ian Lahay, Cam Wulff, Alex Sessa & Dave Carson

Hypothesis Performance Analysis Data Collection Assessment Future Technology Sport Impact Competitors Errors/Accuracy Summary

The more one jumps, the less height he or she will be able to achieve during a one minute counter movement jump squat

Using a forth generation IPod, we filmed Ian and Alex from a sagittal perspective Each had to complete a one minute counter movement jump squat Video was analyzed using the application Kinovea, data was recorded in Microsoft Excel

## Alex Jump Height vs Jump Number

0.5 0.45 0.4 0.35 0.3 R = 0.8937 0.25 0.2 0.15 0.1 0.05 0 0 10 20 30 Number of Jumps 40 50 60 Jump Height

Height (m)

0.40

0.30

R = 0.8369 0.25

0.20

## 0.15 0 5 10 15 20 25 Jump Number 30 35 40 45 50

Alex R2 .89 Ian R2 .84 Correlation Coefficient is strong (linear dependence) A R2 of 1 would should a precise linear relationship between jump height and jump number

0.40

0.35

0.30

0.25

0.20

## 0.15 0 5 10 15 20 25 Jump Number 30 35 40 45 50

Joint Angle - Average (92.36) -Standard Deviation (5.89) -Minimum (78) -Maximum (108)

100

Angle 80 (Degrees)

Series1

60
1 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 49

Jump Number

Flight Time - Average (0.47s) 0.65 -Standard Deviation (0.07) 0.60 -Minimum (0.33s) 0.55 0.50 -Maximum (0.60s)
Seconds
0.45 0.40 0.35 0.30

Flight Time

Series1

## 1 3 5 7 9 11 13 15 17 19 21 2325 2729 31 33 35 37 39 41 4345 4749

Jump Number

Jump Height -Average (0.27m) 0.45 -Standard Deviation (0.08) 0.40 -Minimum (0.13m) 0.35 -Maximum (0.44m)
Jump 0.30 Height (m) 0.25
0.20 0.15 0.10

Jump Height

Series1

1 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46 49

Jump Number

Joint Angle -Average (74.3) -Standard Deviation (8.9) -Minimum (55) -Maximum (93)
Angle (Degrees)

Jump Angle
100 90 80 70 60 50
1 4 7 10 13 16 19 22 25 28 31 34 37 40 43 46
Series1

Jump Number

Flight Time -Average (0.46s) -Standard Deviation (0.05) 0.6 -Minimum (0.40s) 0.55 -Maximum (0.54s)
0.5 Second 0.45 0.4 0.35 0.3

Flight Time

Series1

1 5 9 13 17 21 25 29 33 37 41 45

Jump Number

Jump Height -Average (0.27m) -Standard Deviation (0.05) -Minimum (0.20m) 0.40 -Maximum (0.36m) 0.35
Height 0.30 (m) 0.25
0.20 0.15

Jump Height

Series1

1 7 13 19 25 31 37 43 Jump Number

Jump Mats

Global

## Futuristic Testing Protocols

Touch Sensor pad with visual logistics as training tool to improve testing, training and performance of CMJS.

A look at Video Analysis Software, its limitations and where it can be improved.

Slow motion Magnification Time representations Key images & Drawings Observational References Tracking Measuring

Sport specific interface system Auto analysis at the push of a button Rotate video tool

## Measuring angles in Kinovea

Finding exact times (human error) Higher resolution camera

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## Better camera on a tripod

Two people measure results, take the average

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Based on our data, our hypothesis is confirmed The more one jumps, the less height he or she will be able to achieve during a one minute counter movement jump squat