Beruflich Dokumente
Kultur Dokumente
Motion
Non-Volitional, High-Speed
Issues Concerned: Tolerance Safety and protection Impact and acute effects Illusion
Motion
Motion
Direction
Forward-Backward Left-Right Up-Down
Frequency
Cycles per second
Intensity
Amplitude (Displacement) Velocity Acceleration Rate of acceleration change
Motion
Resonance
3-4 Hz 4 Hz
5 Hz 20-30 Hz 60-90 Hz
Resonance in cervical (neck vertebrae) Peak resonance in lumbar (upper torso) vertebrae Resonance in shoulder girdle Resonance between head and shoulders Resonance in eyeballs
Motion
Effects of Vibration
2. Physiological Effects
Short-term exposure increased HR increased muscle tension urge to urinate chest pain Long-term exposure increased risk of disc herniation increase risk of low-back pain increased risk of Reynauds Syndrome or Traumatic Vasopastic Disease (TVD)
Motion
Effects of Vibration
3. Performance
Visual Performance impaired by vibration of 10-25 Hz minor effect in low frequency range due to head/eye compensatory motion Motor Performance vertical sinusoidal vibration of 420 Hz most detrimental dependent on display and control Neural Process central neural processes (e.g., RT, pattern recognition) highly resistant to vibration effect tension in muscle increases vigilance
Motion
Motion
ISO 2631
most applicable for transportation and industrial type vibration exposures
Motion
Criticisms of FDP:
1. Comfort and FDP limits for short exposures maybe too high
Motion
Control of Vibration
Source Control
Reduce intensity Avoid resonance Provide tool balancing Use non- or less vibratory tools
Path Control
Provide rest period Reduce transmission (attenuate) Use isolator
Receiver Control
Use isolating or damping apparatus Adopt more resistant postures Reduce grip force Reduce contact area
Motion
Acceleration
Terminology 1. Acceleration:
Rate of change of motion
2. Linear acceleration:
Rate of change of velocity
3. Rotational acceleration:
Rate of change of direction Radial (centrifugal) acceleration Angular (tangential) acceleration Nystagmus: involuntary oscillatory movement of the eyeball
Motion
Acceleration
Direction (Figure 19-8) 1. X-Axis: Forward/Backward 2. Y-Axis: Left/Right 3. Z-Axis: Headward/Footward Follows right-hand rule (RHL)
Look at motion of the eyeballs to determine the direction of acceleration Eyeballs go opposite of acceleration, and same direction as deceleration
Motion
Acceleration
4. Tumbling
Head over heels
5. Spinning
Around main body axis - spiral nose dive - forces alternate +/-
Motion
Acceleration Duration
Sustained
Begins at 2/10 second and continues Effects are primarily physiological
Abrupt
Shorter acceleration, less than 2/10 second
Mainly effects of impact or rapid deceleration
Motion
Acceleration Duration
Intermediate
- 1/2 to 2 second duration - very abrupt
Long
- greater than 2 seconds through several minutes
Motion
Methods of Study
Tracks
Usually acceleration/deceleration studies performed on tracks Slide/ejection tests in impact laboratories
Centrifuges
Help to study the effect of non-linear acceleration Rotary chairs or vehicles
Suicides/Accidents
Haven - Golden Gate Bridge and Brooklyn Bridge Real field studies if caught on tape Reconstruction or simulation
Motion
+Gx Eyeballs In
Motion
Motion
Effects of -Gz
Acceleration footward facial congestion headache blurring, graying, reddening of vision Limit at -5 G is about 5 s Maximum Tolerance = ~10 G
Motion
Motion
Effects of -Gx
Acceleration spineward Effects the opposite of +Gx Tolerance = ~30G
Motion
Effects of +/- Gy
little information on these effects mainly encountered in an aircraft magnitude is relatively small compared to other directions less common in occupational settings
Motion
Deceleration (Impact)
Exposures less than 2/10 second Extremely abrupt Reverse acceleration Mainly in forward/backward direction
Motion
Deceleration (Impact)
t0
t1
t2
t3
Magnitude
Motion
Deceleration (Impact)
Motion
Tolerance
Survivable
limit around 30-40 Gs can only endure for 0.25 seconds
Injury
60 G with rate of onset 5000 G/sec
Death
200 G with rate of onset 5000 G/sec
Motion
Protection
1. Restraining Devices
seat belt
2. Absorbing Devices
air bag
4. Body Posture
direction-dependent stiffness or resistance
5. Water Immersion
damping
6. Anti-G Suits
can take up to 9 G
Motion
Weightlessness
Two Aspects
absence of weight itself tractionless condition Both remain to be fully investigated
Physiological Effects
space sickness (space adaptation syndrome) anthropometric change: height growth 3% relaxed posture assumed (Figure 19-13)
Performance Effects
exhaustion due to the added third dimension in locomotion
Motion
Motion
Disorientation from Misperception (due to brains misinterpretation or misclassification of accurate sensory information
Autokinesis: fixed light appears to be moving against a dark background
Motion
Motion Sickness
Cause: incongruities among senses
Motion
Motion Sickness
Head Symptoms
drowsiness general apathy
Gut Symptoms
nausea vomiting
Simulator Sickness
exact cause unknown