Beruflich Dokumente
Kultur Dokumente
INSPIRATION / INTERPRETATION
CONCEPT
The idea is to create a structure which provides the user with a choice and at the end have a self reflecting space for him to reflect on his previous actions and choices and also provide him with a quite space to come out with an idea of which choice to make in the future.
Create a space to attract the attention of the user. Lure the user to try the space.
To get to this space the user basically has to first make a choice of which tunnel to take which would lead him to the core, the self reflecting room. The 2 choices that would be of choice to the user is either the dimly lit tunnel or the bright tunnel. Both tunnels are actually obstacles
A different place. Somewhere to unwind and perhaps escape the mundane routine of life.
MOOD BOARD
PLANS
A
Lower Ground Plan 1:150 B 1st Floor Plan 1:150
FEEL
Lighted tunnel
TOUCH
Having the most important sense of the sight compromised, the user is expected to use his next most promising sense which is touch. The walls made of textured concrete would act as a guide
-Covered with felt -Soft heavenly like retreat room for people to reflect their choices/life -Sound of water flowing is calm and relaxing.
PURITY DESIGN
INSPIRED BY POEM DEVIL MAY CARE, JOSEPH A. WRAITH
INSPIRATION / INTERPRETATION
CONCEPT
The main idea behind the design of the structure is the idea of staying true to the things that makes you who you are. The reward at the end may not of the material sort but the satisfaction of not giving up due to hardships that one will endure and also the liberating feeling at the end knowing that one did things the right way.
This journey engages all the senses of a human being be it physical or emotional. Incorporated with existing landscape that is already present on site, the first half of the journey is meant to put the endurance of one to the test. After the hardship one will slowly see that darkness does not last forever and theres always a rainbow after the rain.
MOOD BOARD
Perseverance Perseverance
PLANS
Feel
Within the cave The user will feel as if he is in a very dangerous situation. Having to depend a lot on his sense of hearing and touching to guide him to safety will most certainly make the user feel unease and threatened. We are always afraid of the things we
cannot see.
Exiting the cave The user will feel so much more liberated and finally secure because he can finally depend on his sight again. Travelling in the tunnel The tunnel consists of 4 parts: 1. Entirely opaque the user will be exposed to more light but will still be restricted of view and would not be able to tell where he is at. The height the tunnel which would be taller then the user will make him fell slightly diminished. 2. Floor piece is transparent- the user will finally be able to tell where he is. However he may be having mixed feelings as to whether like the place he is at or to feel insecure. The height of the tunnel starts to lessen. 3. Roof piece is transparent - the user will have a view of the skies above. The height of the tunnel will also start to lessen to better suit the human height 4. Wall are transparent at this stage the user would have already been at ease to the location he is at and would begin to appreciate
Sight
The journey within the cave would be a rather hard one as the amount of light that the space receives would not be like a brightly lit room. With their sense of sight compromised the user will immediately be drawn to move to the light at the other end of the cave.
the views.
Touch
The user will have to also depend very much on their sense of touch, as they will not be able to see very well in the dark. They would grip or feel the sides of the cave walls or the ground for any slopes or bumps to avoid falling over.
5.
All four walls are transparent the last stage of the journey takes the user into a waterfall where he can feel as if he is being purified by the water. Water here also symbolizes the purity and innocence of the user which a symbolic reward for his accomplishment .