Beruflich Dokumente
Kultur Dokumente
HUDDLE FORMATION
Line of Scrimmage
E D
D
Sideline
M C B S B/$ C
Alignment: Nose sets up 5 yards from the spot of the ball Safety: Calls the huddle Mike: Receives and makes the play call
GAPS
WEAKSIDE
STRONGSIDE
D-LINE ALIGNMENTS
BASE: This is our head up alignment. You will slant to shoulder of the lineman you are head up on toward the gap you are responsible for. (Go through his shoulder / initiate contact!) GAP: Line up in the Gap you are responsible for (Put your helmet In the middle of the gap) try to go through the near linemans shoulder and get 2-3 yard penetration UP: D-linemen will stand up in base alignment instead of getting in a 3-point stance
BASE ALIGNMENT
E D B
N M
E D B
Ends: Head up on Tackles / Nose: Head up on Center Dawgs: 3x2 off of the last man on the LOS Mike: Stacked behind Nose / Bats: Stacked behind Ends (Toes @ 4yd depth)
GAP ALIGNMENT
Ex. Gap Strong RT
D B
E M
N B
Ends: Line up in the gap to the strength call. Dawgs: Base alignment Mike / Bats: Base alignment
Strength RT
D-LINE STUNTS
STRONG: Slant strong (the direction the Mike calls) STIC: Nose has strong A gap, Ends have C gap STAB: Nose has strong A gap, Ends have B gap WRONG: Slant strong (Mike calls the strength to the wrong side) WAC: Nose has weak A gap, Ends have C gap WEB: Nose has weak A gap, Ends have B gap TRUC: Nose drives the center & scrapes to strong A gap, Ends
have C gap have B gap
TRIBE: Nose drives the center & scrapes to strong A gap, Ends
STRONG
E B
N M
E B
Strength RT
STIC
E B
N M
E B
Strength RT
STAB
E B
N M
E B
WRONG
E B
N M
E B
WRONG: Slant strong (Mike calls the strength to the wrong side)
Strength RT
WAC
E B
N M
E B
WEB
E B
N M
E B
TRUC
E B
N M
E B
TRUC: Nose drives the center & scrapes to strong A gap, Ends have C gap Strength RT
TRIBE
E B
N M
E B
TRIBE: Nose drives the center & scrapes to strong A gap, Ends have B gap Strength RT
BLITZ RULES
A & B Gap = Hit the 1st thing you can (1st level blitz) Flow toward you = attack now Flow away = blitz and bend (chase but GET FLAT NOW) C & D Gap = Attack outside in (maintain outside/contain leverage) Bats & Dawgs must communicate to know how to blitz Bats blitz flat if the Dawg is free (no contain responsibility) Bats contain blitz if the Dawg is locked-up Flow away = Hit QB (Waggle)/Check for reverse Flow to you = Attack outside shoulder of 1st threat
Basic Rules NEVER run around blockers, go through them If your gap is jammed, adjust and get to your responsibility Make something happen (never pause or 2nd guess)
4-MAN PRESSURE
DAWG: Weak side Dawg blitzes off edge Trade Call with Bat STRONG, STAB, WEB STUD: Strong side Dawg blitzes off edge Trade Call with Bat STRONG, STIC BOB: Bat on weak side blitzes B Gap WRONG, STIC, WAC BUC: Bat on weak side blitzes C Gap STRONG, STAB, WEB No TE = Bat can walk down and show it w/ TE = Must delay MIKE: Mike blitzes A gap opposite the nose STRONG, STIC, STAB, WRONG, WAC, WEB MIRROR: Mike stacks behind the nose and has the opinion of blitzing strong or weak TRUC, TRIBE TWIST: Dawg on the weak side blitzes B-Gap Trade Call with Bat STIC, WAC In all 4-Man pressure packages, blitz will come from the weakside
STRONG DAWG
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
Strength RT
STAB DAWG
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
Strength RT
WEB DAWG
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
Strength RT
STRONG STUD
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
Strength RT
STIC STUD
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
Strength RT
WRONG BOB
E B
N M
E B
Strength RT
STIC BOB
E B
N M
E B
Strength RT
WAC BOB
E B
N M
E B
Strength RT
STRONG BUC
No TE Bat can walk down and show it w/ TE Must delay
E B
N M
E B
Strength RT
STAB BUC
No TE Bat can walk down and show it w/ TE Must delay
E B
N M
E B
Strength RT
WEB BUC
No TE Bat can walk down and show it w/ TE Must delay
E B
N M
E B
Strength RT
STRONG MIKE
E B
N M
E B
Strength RT
STIC MIKE
E B
N M
E B
Strength RT
STAB MIKE
E B
N M
E B
Strength RT
WRONG MIKE
E B
N M
E B
Strength RT
WAC MIKE
E B
N M
E B
Strength RT
WEB MIKE
E B
N M
E B
Strength RT
TRUC MIRROR
E B
N M
E B
MIRROR: Mike stacks behind the nose and has the opinion of blitzing strong or weak Strength RT
TRIBE MIRROR
E B
N M
E B
MIRROR: Mike stacks behind the nose and has the opinion of blitzing strong or weak
Strength RT
STIC TWIST
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
TWIST: Dawg on the weak side blitzes B-Gap Trade Call with Bat Strength RT
WAC TWIST
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
TWIST: Dawg on the weak side blitzes B-Gap Trade Call with Bat
Strength RT
5-MAN PRESSURE
DBL BOB: Both Bats blitz B gap STIC, WAC DBL BUC: Both Bats blitz C gap STAB, WEB DOUBLE DAWG: Both Dawgs blitz D Gap STRONG, STAB, WEB DBL TWIST: Both Dawgs blitz B Gap Trade call STIC, WAC MAD: Mike and weak Dawg blitz STRONG, STAB, WEB MOB: Mike and weak Bat blitz STRONG, STIC, STAB, WRONG, WAC, WEB BAD: Weak Dawg & Bat Blitz STIC, WRONG, WAC
E B
N M
E B
Strength RT
E B
N M
E B
Strength RT
E B
N M
E B
E B
N M
E B
Strength RT
E B
N M
E B
Strength RT
E B
N M
E B
Strength RT
E B
N M
E B
Strength RT
E B
N M
E B
Strength RT
E B
N M
E B
STRONG MAD
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
STAB MAD
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
WEB MAD
Trade Call: Dawg will tell Bat that he is now responsible for contain.
E B
N M
E B
STRONG MOB
E B
N M
E B
STIC MOB
E B
N M
E B
STAB MOB
E B
N M
E B
WRONG MOB
E B
N M
E B
WAC MOB
E B
N M
E B
WEB MOB
E B
N M
E B
STIC BAD
E B
N M
E B
WRONG BAD
E B
N M
E B
WAC BAD
E B
N M
E B
STRONG LYNCHBURG
Dawg blitz 2nd level Bat blitz 1st level
E B
N M
E B
Strength RT
STIC LYNCHBURG
E B
N M
E B
Strength RT
STAB LYNCHBURG
Dawg blitz 2nd level Bat blitz 1st level
E B
N M
E B
Strength RT
WRONG LYNCHBURG
E B
N M
E B
Strength RT
WAC LYNCHBURG
E B
N M
E B
Strength RT
WEB LYNCHBURG
Dawg blitz 2nd level Bat blitz 1st level
E B
N M
E B
STRONG ALABAMA
E B
N M
E B
STIC ALABAMA
E B
N M
E B
STAB ALABAMA
E B
N M
E B
WRONG ALABAMA
E B
N M
E B
WAC ALABAMA
E B
N M
E B
WEB ALABAMA
E B
N M
E B
STRONG MARYLAND
E B
N M
E B
STAB MARYLAND
E B
N M
E B
WEB MARYLAND
E B
N M
E B
STIC DEBO
E B
N M
E B
STAB DEBO
Dawg blitz 2nd level Bat blitz 1st level
E B
N M
E B
WAC DEBO
E B
N M
E B
WEB DEBO
Dawg blitz 2nd level Bat blitz 1st level
E B
N M
E B
COVERAGE RULES
Dawgs: Can only blitz in man coverage if you are free to blitz Cover 3 = cannot blitz if you have twins or trips to your side Must talk to the Bat every play Trade = Locked in man coverage Going = Contain Blitzing (tells Bat he has flats vs. pass) Bats: If the Dawg on your side is locked and you are supposed to blitz B gap, then you CANNOT BLITZ b/c you now have contain C Gap Blitzing blitz flat if Dawg is free / contain blitz if Dawg is locked Cover 3 you have the flats if the Dawg to your side is blitzing (Trade Call) Mike: Your pass drop is affected by the call
2012 COVERAGES
BASE MAN COVERAGES
Cover 0 Oklahoma Oklahoma Lock Cover 10
BASE COVER 0
COVER 0
Vs. 2 Back
Corners are locked on #1 Both Dawgs are Free FS is locked on #2 to Strong side
Vs. Motion
Vs. Trips
WRONG COVER 0
Mike Backer the strength will be called away from the HB vs. Rally in Base Cover 0.
D LCB
D RCB FS
Vs. Rally Corners Man on #1 Weak side Dawg Man on #2 Strong side Dawg Free / Force FS Man on #2 to the strong side
Strength RT
STRONG COVER 0
Trade Call Bat now has contain Mike Backer Strength changes to Trips side
D LCB
D RCB FS
Vs. Motion Corners Man on #1 Dawg away from motion blitz Dawg to Motion pick up motion man FS #2 to motion side
Strength RT
STRONG COVER 0
Trade Call Bat has contain
D LCB
D FS RCB
Vs. Trips Corners Man on #1 Weak side Dawg free Strong side Dawg Locked on #3 FS Locked on #2
Strength RT
BASE OKLAHOMA
OKLAHOMA
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is locked on #2 to Strong side
Vs. Rally
Corners are locked on #1 Weak side Dawg is locked on #2 Strong side Dawg is locked on #2 (Trade Call) FS is Free Corners are locked on #1 Weak side Dawg is locked on motion man Strong side Dawg is locked on #2 (Trade Call) FS is free Corners are locked on #1 Weak side Dawg crosses the formation and is locked on #3 Strong side Dawg is locked on #2 FS is free
Vs. Motion
Vs. Trips
STRONG OKLAHOMA
Trade Call Strong side Bat now has contain.
D LCB
D RCB
FS
Vs. Rally Corners Man on #1 Weak side Dawg Man on #2 Strong side Dawg Man on #2 FS Free
Strength RT
STRONG OKLAHOMA
Trade Call Strong side Bat has contain Mike Backer we do not bump in Base Oklahoma
D LCB
D RCB
FS
Vs. Motion Corners Locked on #1 Weak side Dawg Locked on #2 / stay locked Strong side Dawg Locked on #2 FS Free
Strength RT
STRONG OKLAHOMA
Trade Call Strong side Bat has contain
E LCB
D
RCB
FS
Vs. Trips Corners Man on #1 Weak side Dawg Locked on #3 Strong side Dawg Locked on #2 FS Locked on #2
Strength RT
Vs. Rally
Corners are locked on #1 Weak side Dawg is locked on #2 Strong side Dawg is locked on #2 FS is locked on HB Corners are locked on #1 Weak side Dawg is locked on motion man Strong side Dawg is locked on #2 (Trade Call) FS is locked on HB Corners are locked on #1 Weak side Dawg crosses the formation and is locked on #3 Strong side Dawg is locked on #2 FS is locked on HB
Vs. Motion
Vs. Trips
D LCB
D
RCB
M FS
Strength RT
D LCB
D RCB
FS
Vs. Motion Corners Locked on #1 Weak side Dawg Locked on #2 / stay locked Strong side Dawg Locked on #2 FS Free
Strength RT
E LCB
D
RCB
FS
Vs. Trips Corners Man on #1 Weak side Dawg Locked on #3 Strong side Dawg Locked on #2 FS Locked on #2
Strength RT
BASE COVER 10
Cover 10
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is locked on #2 to Strong side
STRONG COVER 10
FS fills for run support vs. Belly Action
D LCB
D
RCB
Strength RT
STRONG COVER 10
D LCB
D
RCB
FS
Vs. Drop Back Pass Corners man on #1 Dawgs man on #2 FS - Free
Strength RT
STRONG COVER 10
Changes to Cover 0 at the snap b/c HB flairs
D LCB
D
RCB
FS
Vs Option or HB Flair Corners Man on #1 Weak Dawg Man on #2 Strong Dawg Pitch man FS - #2 on strong side
Strength RT
STRONG COVER 10
Changes to cover 0 at the snap b/c of full flow
D LCB
D
RCB
FS
Vs Full Flow Corners Man on #1 Weak Dawg Man on #2 Strong Dawg Attack run play FS - #2 on strong side
Strength RT
STRONG COVER 10
Trade Call Strong side Bat now has contain
D LCB
E B
N M
E B
D
RCB
FS Vs. Motion Corners Man on #1 Dawg away from motion blitz Dawg to Motion pick up motion man FS #2 to motion side
Strength RT
STRONG COVER 10
Automatic Cover 3
D LCB
E B
N M
E B
RCB FS Vs. Trips LCB - Man on #1 RCB Deep 3rd Weak side Dawg Free Strong side Dawg Flats FS Deep Middle
Strength RT
BASE COVER 3
Cover 3
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is locked on #2 to Strong side
Vs. Rally
Corners are locked on #1 Weak side Dawg has Flats Strong side Dawg has Flats FS has middle 3rd Weak side CB is locked on #1 Strong side CB has deep 3rd Weak side DAWG is free Strong side Dawg has Flats FS has middle 3rd Weak side CB is locked on #1 Strong side CB has Deep 3rd Weak side Dawg is free Strong side Dawg has Flats FS has Middle 3rd
Vs. Motion
Vs. Trips
STRONG COVER 3
E D LCB B
D
M B RCB
FS
Strength RT
STRONG COVER 3
D
LCB
E B
D RCB
Vs. Motion LCB Locked on #1 RCB Deep 3rd Weak Dawg Free / Force Strong Dawg Flats Strong Bat Hook to Curl FS Deep middle
FS
Strength RT
STRONG COVER 3
D LCB
E B
D
RCB
Vs. Trips RCB Deep 3rd LCB Locked on #1 Weak Side Dawg Free / Force Strong Side Dawg Flats FS Deep middle
FS
Strength RT
THUNDER COVERAGES
Man Coverage
Cover 0 Cover 20
Zone Coverage
Cover 2 Cover 3 Cover 4
All zone coverage check to Roll vs. Trips or motion to Trips unless a Lock call is on.
E D LCB B
N M
E D RCB $
FS
Line Same as Base LBs Bump as if versus Trips in Base DB replaces Bat and lines up as Cover 2 Safety.
Strength RT
THUNDER COVER 0
COVER 0
Vs. 2 Back
Corners are locked on #1 Both Dawgs are Free FS is free SS is locked on #2 Corners are locked on #1 Dawgs are free FS is locked on Weak side #2 SS is locked on Strong Side #2 Corners are locked on #1 Dawgs are free FS is locked on #2 and stays with motion SS is locked on #2 Corners are locked on #1 Weak side Dawg is free Strong side Dawg is free FS is locked on #3 SS is locked on #2
Vs. Rally
Vs. Motion
Vs. Trips
THUNDER COVER 0
E D LCB Vs. Rally FS RCB Locked on #1 LCB Locked on #1 Weak Side Dawg Free / Force Strong Side Dawg Free / Force FS Locked on #2 SS Locked on #2 B
N M
E D RCB $
Strength RT
THUNDER COVER 0
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Motion LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 0
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 20
COVER 20
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is free SS is locked on #2 Corners are locked on #1 Dawgs man on #2 FS is free SS is free Weak Side CB is locked on #1 Weak side Dawg is free Strong side Dawg has flats FS has deep middle SS has deep 3rd Corners are locked on #1 Weak side Dawg man on #2 Strong side Dawg picks up 1st Contain threat FS is free SS picks up #2 Weak Side CB is locked on #1 Weak side Dawg is free Strong side Dawg has flats FS has deep middle SS has deep 3rd
Vs. Motion
THUNDER COVER 20
D LCB FS Vs. Rally / Drop back Pass / Belly LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Man on #2 Strong Side Dawg Man on #2 FS Free / Deep Half SS Free / Deep Half
E B
N M
D RCB B
Strength RT
THUNDER COVER 20
E D LCB B
N M
D RCB $
Vs. Full Flow / Option FS LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Locked on #2 Strong Side Dawg Picks up HB / Pitch FS Rolls to Deep Middle SS Picks up #2
Strength RT
THUNDER COVER 20
E D LCB B
N M
D RCB $
Vs. HB Flair LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Locked on #2 Strong Side Dawg Picks up HB FS Rolls to Deep Middle SS Picks up #2
FS
Strength RT
THUNDER COVER 20
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Motion LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 20
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 2
COVER 0
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is free SS is locked on #2 Corners have Flats Dawgs have Hook to Curl FS has Deep Half SS has Deep Half Weak side CB is locked on #1 Strong side CB has Flats Weak side Dawg is free Strong side Dawg has Hook to Curl FS has Deep Middle SS has Deep 3rd Weak side CB is locked on #1 Strong side CB has Flats Weak side Dawg is free Strong side Dawg has Hook to Curl FS has Deep Middle SS has Deep 3rd
Vs. Rally
Vs. Motion
Vs. Trips
THUNDER COVER 2
D LCB
E B
N M
D RCB
Vs. Rally FS LCB Flats RCB Flats Weak Side Dawg Hook / Curl Strong Side Dawg Hook / Curl FS Deep Half SS Deep Half
Strength RT
THUNDER COVER 2
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Motion LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 2
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 3
COVER 3
Vs. 2 Back (Automatic Cover 0)
Corners are locked on #1 Both Dawgs are Free FS is free SS is locked on #2 Corners have Deep Middle Weak Side Dawgs has Flats Strong Side Dawg is Free FS has Deep Middle SS has Flats Weak side CB is locked on #1 Strong side CB has Flats Weak side Dawg is free Strong side Dawg has Hook to Curl FS has Deep Middle SS has Deep 3rd Weak side CB is locked on #1 Strong side CB has Flats Weak side Dawg is free Strong side Dawg has Hook to Curl FS has Deep Middle SS has Deep 3rd
Vs. Rally
Vs. Motion
Vs. Trips
THUNDER COVER 3
Mike- makes a Wrong call vs. No TE.
D LCB
E B
N M
D $ RCB
Thunder Cover 3 vs. Rally LCB Deep 3rd RCB Deep 3rd Weak Side Dawg Flats Strong Side Dawg Free / Force FS Deep Middle SS Flats
FS
Strength RT
THUNDER COVER 3
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Motion LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 3
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER COVER 4
COVER 4
Vs. 2 Back (Stays Locked in Cover 4)
Corners have Deep Fourth Dawgs have Flats FS has Deep Fourth SS hasDeep Fourth Corners have Deep Fourth Dawgs have Flats FS has Deep Fourth SS has Deep Fourth Corners have Deep Fourth Dawgs have Flats FS has Deep Fourth SS has Deep Fourth Corners have Deep Fourth Dawgs have Flats FS has Deep Fourth SS has Deep Fourth
Vs. Rally
Vs. Motion
Vs. Trips
THUNDER COVER 4
Automatic Lock Call vs ALL formations except vs. Empty
D LCB
E B
N M
D RCB
FS
Strength RT
BASE VS 2 BACK
Automatic All 2 Back checks to Cover 0
E D LCB B
N M
E B
D RCB FS
Vs. 2 Back LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Free / Force Strong Side Dawg Free / Force FS Locked on #2
Strength RT
BASE VS EMPTY
Automatic ZONE to Trips and Man the back side
E D LCB B
N M
E B
D RCB
Vs. 2 Back LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Free / Force Strong Side Dawg Free / Force FS Locked on #2
FS
Strength RT
THUNDER VS 2 BACK
Automatic All 2 Back checks to Cover 0
E LCB D B Vs. 2 Back LCB Locked on #1 RCB Locked on #1 Weak Side Dawg Free / Force Strong Side Dawg Free / Force FS Free SS Locked on #2
N M
E D $ RCB
FS
Strength RT
THUNDER VS MOTION
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Motion LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER VS TRIPS
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Free / Force Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
THUNDER VS EMPTY
Automatic Check Cover Roll
E D LCB B
N M
E D RCB
Vs. Trips LCB Locked on #1 RCB Flats Weak Side Dawg Locked on #2 Strong Side Dawg Hook to Curl FS Deep Middle SS Deep 3rd
FS
Strength RT
PACKAGE SIGNALS
Base = No signal, we are always in Base unless I call Thunder, Oklahoma, or Florida Thunder = I will hit both hands together above my head
OPTION RESPONSIBILITIES
Mike You always have the dive man vs. Option You always have the QB vs. speed option Bats B-Gap = Dive Man (attack outside shoulder) If he doesnt threaten B-Gap, then get the QB C-Gap = QB Go through the outside shoulder of the dive back to the QB if the dive back comes wide Ends If you have B Gap hit the 1st thing you can get to (Dive man vs. Option) If you have C Gap always go after the QB on option (Never go after Dive on Option)
Bat has primary contain on a trade call C-Gap has secondary contain
Going tell the Bat you are contain blitzing & he now has the flats in Cover 3 / Bat has HB or FB through the LOS in Cover 0
STRENGTH NOTES
Strength call is always to the RUN STRENGTH of the formation 2 x 2 / Balanced Formations = Run strength Wide side of the field or left vs. a true balance Ex: Wing w/1 WR on Left & TE w/1 WR on Right Strength = Right b/c of the TE Ex: Double Tight, Double Split = Wide side is the strength or QBs arm strength
MOTION RULES
Base vs. Motion to Trips
LBs bump to motion side, but gap responsibility remains the same Inside Backers cannot blitz when we bump Strong Bat can Blitz off edge if he was supposed to blitz, if not, he is now responsible for Force.
FLORIDA
Florida
Tells the Dawgs to line up at LB depth Dawgs always have flats vs. pass Dawgs will fill B-Gap vs. Run away, but still are responsible for Reverse This allows the LBs to flow faster to the play side
EMPTY (AUDIBLES)
Base vs. Empty
Man 2 receiver side & zone Trips side Cover 10 (Bat will Man #3 to Trips side)
BLITZ SIGNALS
1 Man Blitzes = Signal w/1 hand
DOG: One hand to throat STUD: Flexed bicep BOB: Fist w/ one arm up, swaying side to side BUC: Fist touching top of forehead MIKE: Point to my mouth Mirror: Hand in front of face DBL BOB: Both arms & fists up, swaying side to side DBL BUC: Both fists touching forehead DBL DAWG: Both hands grabbing throat MAD: Grab chin and shake head BAD: Fist to palm MOB: Shooting Gun Lynchburg: Make a L Alabama: Make an A Maryland: Make a M Debo: Touch my Elbow Twist: Make a X
Special Blitzes
COVERAGE SIGNALS
Cover 10: Hawaii signal Cover 0: Grab jersey Cover Tight (Cover 0): Grab Arm Oklahoma (Cover 1): Make an O Cover 2: Half my body (Chopping at waist) Cover 20: Grab facemask with both hands Cover Cover 3: Tap Arm Cover 4: Tap 4head Roll: Roll hands over each other Lock: Turn the key