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DAVID WOOD HEAD FOOTBALL COACH WIDENER UNIVERSITY duwood@widener.edu (610) 499 - 4665
WIDENER PRIDE
74
WIDENER
PHILOSOPHY
3 - 4 DEFENSE
The foundation of our 3 - 4 Defense is built upon the characteristics of Simplicity, Accountability, Toughness and Commitment. Simplicity is necessary in order to get our players to play aggressively and react to the football. Confidence comes through consistency, repetitions and understanding. Accountability is demanded from our coaches down to our players. We are all in this together as a team. There is no place for individuals. Everyone must execute their own assignments in order for us to be a successful defensive team. Toughness can be broken down in to Physical and Mental. Physical Toughness can be defined as hitting our opponent as hard as we can on each and every play while pursuing relentlessly to the football. Mental Toughness can be defined as executing our assignment and responsibility under all adverse circumstances and playing conditions. Commitment is what transforms a promise into reality. It is the words that speak boldly of your intentions and your actions will speak louder than your words. A Defensive players commitment to his teammates can be measured by his distance from the ball at the end of each play.
WIDENER
3 - 4 DEFENSE
Wideners Defense is a multiple 3-4 Defense. Various alignments and movements will give us our multiplicity out of our base personnel. We will also have multiple coverage's that are closely tied in with each front.
1. Regular Personnel:
a. Angle Front a head-up, post snap movement front that we can move in different directions based on the huddle call. b. Shade Front slight alignment variations with our front in order to change our opponents blocking schemes. Our shade fronts are also post snap movements that help us defend different gaps and ultimately protect our linebackers. c. Zone Pressure using various fronts and stunts, we will play a 3 deep 3 under or a 2 deep 4 under zone coverage. 2. Pass Coverage Personnel: a. Nickel we will utilize this front and personnel exclusively as a pass defense. We will place our best 3 or 4 pass rushers on the field along with our best 7 or 8 cover people. b. Dime we will utilize the 5th and 6th defensive back to replace a linebacker.
WIDENER
3 - 4 DEFENSE
Communication is very important in our 3-4 Defensive System. We are constantly communicating throughout the defense. We are a No Huddle defense that is constantly communicating up to the snap of the football. THE LINE OF COMMUNICATION Corner to the side of the opponent is looking for personnel groupings FS makes the coverage calls Mike makes the front and stunt calls Nose calls out the down and distance Sam, Hawk looking for TEs SS / Will calls out top plays and formations based on personnel Ends looking to see if OL is changing sides We start each play with a Strength call. The MIKE Linebacker will make the Strength call as soon as the offense breaks the huddle. The entire Defensive Unit will get aligned and base their calls on this Strength call. STRENGTH CALL RULES: 1. Single TE set strength is always determined where that TE lines up. If he were to Trade, then the strength would also change. 2. Two TE set strength is determined two ways: a. Balance set Field or QBs passing arm determines strength. b. Multiple WR set multiple WR side determines strength. 3. No TE set strength is determined two ways: a. Balance set Field or QBs passing arm determines strength. b. Multiple WR set multiple WR side determines strength.
E D
7 6 6I
C
5 4 4I
B
3 2 1
A
S 0 H A D E S H A D E
A
1 2 3
B
4I 4 5
C
6I 6 7
D E
Gaps
A - Between center and guards. B - Between guard and tackle. C - Between tackle and tight end. D - Outside tight end or ghost tight end E Outside the Wing in a TE/WG set
Techniques
Inside Eye Head Off Foot Ghost Walk Shade
DEFENSIVE TECHNIQUES
Description Head Shade Inside Eye Head Shade Inside Eye Head Shade Inside Eye Head Shade Foot Ghost Off Walk Technique Definition 0 Head up on the Center. 0 Shade Shaded on either side of Center 1 Inside Eye of Guard 2 Head up on the Guard 3 Outside Eye of Guard 4i Inside Eye of Tackle 4 Head up on the Tackle 5 Outside Eye of Tackle 6i Inside Eye of TE 6 Head up on the TE 7 Outside Eye of TE Your inside Foot to the TEs outside foot. Alignment taken on an imaginary TE. A 3 x 3 position take from a TE or imaginary TE. An alignment taken by splitting the difference between the #2 WR and the Offensive Tackle
*Linebacker alignments will correspond to front alignments, but add a O to the appropriate number. Example: 00 is head up the center but off the ball. **Spill or Squeeze LBs always Squeeze and DL always Spill
WIDENER
3 - 4 DEFENSE
1. Left End 2. Nose 3. Right End 4. Hawk 5. Will 6. Mike 7. Sam 8. Strong Corner
LE N RE H W M S SC
9. Free Safety
FS
SS
End to left side. Aligns in a 4 tech Tackle aligned on the Center. Aligns in a 0 tech End to the right side. Aligns in a 4 tech Outside Linebacker aligned to weak side. Aligns in a Foot, Off, Walk, Ghost Inside Linebacker aligned to weak side. Aligns in a 30 tech Inside Linebacker aligned to strong side. Aligns in a 30 tech Outside Linebacker aligned to strong side. Aligns in a Foot, Off, Walk, Ghost Corner to the strong side of the formation. Aligns 1 by 5 outside of #1 WR Sideline Rule align inside Free Safety aligned to weak side of formation. Aligns off of the #2 WR 2 by 10 inside, outside or head up Strong Safety aligned to strength of formation. Aligns off of the #2 WR 2 by 10 inside, outside or head up Corner to the weak side of the formation. Aligns 1 by 5 outside of #1 WR Sideline Rule align inside
Wilkes
20 att for 2.9 yards 14 att for 3.9 yards 16 att for 3.6 yards 19 att for 3.2 yards 16 att for 2.1 yards 13 att for -4 yards 16 att for 3.9 16 att for -1 yards
41 att for 142 yards 31 att for 73 yards 38 att for 134 yards 36 att for 93 yards 29 att for 96 yards 33 att for 83 yards 35 att for 100 yards 30 att for 24 yards
31 att for 140 yards 23 att for 113 yards 18 att for 177 yards 24 att for 121 yards 47 att for 334 yards 19 att for 115 yards 33 att for 149 yards 41 att for 256 yards
3 for 15 20%
23 points
8 points
Lycomi ng
4 for 13 30%
15 points
0 points
LEB VAL
4 for 16 25%
14 points
0 points
Moravi an
5 for 13 39%
16 points
7 points
Albrigh t
7 for 16 44%
12 points
6 points
Susqu.
0 for 13 0%
14 points
0 points
2 fumble s 3 ints
Kings
4 for 14 29%
20 points
6 points
Juniata
5 for 18 28%
13 points
6 points
2 ints 1 fumbl e
WIDENER PRIDE
74
30
Strong
E M
N W
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 RBS
Sam
Foot
D gap
D gap
Coverage
Check 40 Strong
4 0 4 Walk
Mike
30
B gap
Slow Read
Coverage
Check 40 Strong
Will
30
A gap
Slow Read
Coverage
Check 40 Strong
40
Weak
E M
N W
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 TES
Sam
Foot
D gap
D gap, Trail
Contain
None
4 0 4 Walk
Mike
30
A gap
Slow Read
Coverage
None
Will
30
B gap
Slow Read
Coverage
None
40 STAB
Weak
E M
N W
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 TES
Sam
Foot
C gap
C gap, Trail
Contain
None
4 0 4 Walk
Mike
30
A gap
Slow Read
Coverage
None
Will
30
B gap
Slow Read
Coverage
None
40 READ
Strong
E M
N W
E
Read OG
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 TES
Sam
Foot
D gap
D gap
Coverage
None
4 0 4 Walk
C gap, Trail A gap A, B gap D gap, Trail Slow Read Slow Read
Mike
30
B gap
Coverage
None
Will
30
A, B gap
Coverage
None
40 BUCK
First
Strong
Second
E M
N W
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 TES
Sam
Foot
D gap
D gap
Coverage
None
4 0 4 Walk 30
Will
30
A gap
Slow Read
Coverage
None
$$
Shell
Bonus
Cutback
Coverage
None
40 WRAP
First
Weak
First
Second
N
Read OG
E
Read OG
M
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
W
F
PASS GAME Adjustments 2 RBS
Sam
Foot
D gap
D gap, Trail
Contain
None
4 0 4 Walk
Mike
40
A, B gap
Slow Read
Coverage
None
Will
40
A, B gap
Slow Read
Coverage
None
40 LOOP
Second
Strong
First
E M
N W
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY
F
PASS GAME Adjustments 2 TEs
Sam
Foot
D gap
D gap
Coverage
None
4 0 4 Walk
Mike
40
C gap
Slow Read
Coverage
None
Will
30
A gap
Slow Read
Coverage
None
WIDENER PRIDE
74
50 SNAKE WEAK
S C
Numbers
E M
N W
Middle
H C
Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO D gap
SAM
4 0 4 Walk
Rush Rush Rush Numbers #2 WR Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers
WILL
30
B gap
Slow Read
None
MIKE CORNER FS SS
50 FOX Strong
Tags Loop
S C
Numbers
E M
Read OG
Read OT
W
Middle Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO D gap
SAM
4 0 4
HAWK
MIKE
Walk
30
Read OT
OG Triangle OT Triangle #1 WR #2 WR TE/ RB
B, C gap
B gap
B, C gap
Slow Read
Rush
Middle #3 WR Numbers #2 WR Outside 1/3 Middle 1/3 Contain
None
None
WILL
40
A, B, C gap
Cutback
None
CORNER $$ FS
50 PIG Strong
First
Second
Cold
S C
Numbers
E M
N W
E
Read OG
H C
Numbers
Read DE
Middle
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT 2 TES
SAM
Foot
TE Triangle
OT OG Read OG TE Triangle OG Triangle Read DE #1 WR #2 WR
D gap
D gap
Numbers #2 WR
Contain Rush Rush Contain
None
4 0 4 Walk
MIKE
30
B gap
Slow Read
None
WILL CORNER $$
30 Shell Shell
50 BUCK Strong
First
Second
S C
Numbers
E M
N W
Middle
H C
Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT 2 TES
SAM
Foot
TE Triangle
OT OG OT OG OG Triangle C / OG #1 WR #2 WR #2 WR
D gap
D gap
Numbers #2 WR
Contain Rush Contain Rush Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers
None
4 0 4 Walk 30
WILL CORNER $$ FS
50 DOG Strong
First Second First
S C
Numbers
E M
N W
Middle
E H
Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT 2 TES
SAM
Foot
TE Triangle
OT OG OT C OG Triangle OG #1 WR #2 WR #2 WR
D gap
D gap
Numbers #2 WR
Contain Rush Contain Rush Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers
None
4 0 4 Walk 30
WILL CORNER $$ FS
Coverage Green
Tags
E C
Numbers
N S M
H W
Numbers
Middle
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT #2 WR - wide
SAM
END
60 i
7
OT
TE
C gap
D gap
C gap
D gap, Trail
Rush
Contain
None
None
NOSE
END
3
3
C
OG
A gap
B gap
A gap
B gap, Trail
Rush
Contain
None
None
HAWK
OT
C gap
C gap
Number #2 WR
Rush Middle #3 WR Outside 1/3 Number
MIKE WILL
10 40
OG OT Triangle #1 WR #2 WR
A gap D gap
A gap D gap
CORNER $$
Shell Shell
FS
Shell
#2 WR
Alley
Alley
Middle 1/3
None
50 CHICAGO
Cv Rock
S C
Numbers
E M
E W
H C
Numbers
Middle
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO D gap
SAM
5 0 Shade 3 5
None None
*Pinch call Will blitz B gap If there is no TE, drop and play the Middle #3 WR
MIKE
30
OG Triangle
C / OG #1 WR #2 WR
B gap
Slow Read
Rush
None
WILL CORNER $$
30 Shell Shell
None None
50 NEW YORK
Cv Magic
2nd
First
S C
Numbers
E M
N W
Middle
H C
Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT 2 TES
SAM
Foot
TE Triangle
OT OG OT TE Triangle OG C #1 WR #2 WR #2 WR
D gap
D gap
Numbers #2 WR
Contain Rush Contain Numbers #2 WR Rush Rush Outside 1/3 Middle 1/3 Middle #3 WR
None
4 0 4 Walk
50 UTAH
Cv Magic
First
2nd
S C
Numbers
E M
N W
Middle
H C
Numbers
$
Outside 1/3 Middle 1/3
F
Outside 1/3
POSITION
RUN TO
RUN AWAY
PASS GAME
ADJUSTMENT 2 TES
SAM
Foot
TE Triangle
OT OG OT TE Triangle OG C #1 WR #2 WR
D gap
D gap
Numbers #2 WR
Contain Rush Contain Numbers #2 WR Rush Rush Outside 1/3 Middle #3 WR Middle
None
4 0 4 Walk
30 30 Shell Shell
FS
Shell
#2 WR
Alley
Alley
None
WIDENER
3 - 4 DEFENSE
Variations
ROCK tells the Safety he is the Numbers Player. ROLL tells the Corner he is the Numbers Player. EXIT tells the DE he is the Numbers Player. COLD tells the OLB he is the Numbers Player. WET tells the ILB he is the Numbers Player. ENTER tells the DE he is the Middle Player. MAGIC tells the Safety he is the Middle Player. BOXER tells the Nose he is the Middle Player.
C FS
1/3 Zone
NAT
LOOP
E M
E W
E M
E W
MIKE
NOB
E M
E W
E M
E W
TAG calls:
1. CAT Corner blitz to the side of the zone blitz call. Ex. Weak side Corner blitz, FS has outside 1/3 Zone. 2. NAT Nose plays the A gap to the side of the Zone Blitz and the A gap player to the side of the Zone Blitz now has the opposite A gap. 3. LOOP End and Nose run the Loop stunt away from the zone blitz side. 4. POS NAME MIKE This tell the Mike he now becomes a Blitzer. Ex. Mike blitzes the B gap and the Will becomes the Middle player. 5. NOB Nose and ILB stunt away from the side of the zone pressure. Ex. Nose has the B gap and the Mike would have the A gap.