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Atlantic City, NJ January 20th, 2007

2006 ECAC SOUTHWEST BOWL CHAMPIONS

DAVID WOOD HEAD FOOTBALL COACH WIDENER UNIVERSITY duwood@widener.edu (610) 499 - 4665

2007 MEGA CLINIC


Atlantic City, January 20th, 2007

SESSION I WIDENER DEFENSIVE 3-4 PACKAGE Philosophy, Alignments, Fronts, Stunts

SESSION II WIDENER DEFENSIVE 3-4 PACKAGE Outside, Inside Zone Blitzes

SESSION III WIDENER DEFENSIVE SECONDARY Developing your players, drills

WIDENER PRIDE

74

2006 SOUTHWEST BOWL CHAMPIONS

WIDENER
PHILOSOPHY

3 - 4 DEFENSE

The foundation of our 3 - 4 Defense is built upon the characteristics of Simplicity, Accountability, Toughness and Commitment. Simplicity is necessary in order to get our players to play aggressively and react to the football. Confidence comes through consistency, repetitions and understanding. Accountability is demanded from our coaches down to our players. We are all in this together as a team. There is no place for individuals. Everyone must execute their own assignments in order for us to be a successful defensive team. Toughness can be broken down in to Physical and Mental. Physical Toughness can be defined as hitting our opponent as hard as we can on each and every play while pursuing relentlessly to the football. Mental Toughness can be defined as executing our assignment and responsibility under all adverse circumstances and playing conditions. Commitment is what transforms a promise into reality. It is the words that speak boldly of your intentions and your actions will speak louder than your words. A Defensive players commitment to his teammates can be measured by his distance from the ball at the end of each play.

WIDENER

3 - 4 DEFENSE

Wideners Defense is a multiple 3-4 Defense. Various alignments and movements will give us our multiplicity out of our base personnel. We will also have multiple coverage's that are closely tied in with each front.

1. Regular Personnel:
a. Angle Front a head-up, post snap movement front that we can move in different directions based on the huddle call. b. Shade Front slight alignment variations with our front in order to change our opponents blocking schemes. Our shade fronts are also post snap movements that help us defend different gaps and ultimately protect our linebackers. c. Zone Pressure using various fronts and stunts, we will play a 3 deep 3 under or a 2 deep 4 under zone coverage. 2. Pass Coverage Personnel: a. Nickel we will utilize this front and personnel exclusively as a pass defense. We will place our best 3 or 4 pass rushers on the field along with our best 7 or 8 cover people. b. Dime we will utilize the 5th and 6th defensive back to replace a linebacker.

WIDENER

3 - 4 DEFENSE

Communication is very important in our 3-4 Defensive System. We are constantly communicating throughout the defense. We are a No Huddle defense that is constantly communicating up to the snap of the football. THE LINE OF COMMUNICATION Corner to the side of the opponent is looking for personnel groupings FS makes the coverage calls Mike makes the front and stunt calls Nose calls out the down and distance Sam, Hawk looking for TEs SS / Will calls out top plays and formations based on personnel Ends looking to see if OL is changing sides We start each play with a Strength call. The MIKE Linebacker will make the Strength call as soon as the offense breaks the huddle. The entire Defensive Unit will get aligned and base their calls on this Strength call. STRENGTH CALL RULES: 1. Single TE set strength is always determined where that TE lines up. If he were to Trade, then the strength would also change. 2. Two TE set strength is determined two ways: a. Balance set Field or QBs passing arm determines strength. b. Multiple WR set multiple WR side determines strength. 3. No TE set strength is determined two ways: a. Balance set Field or QBs passing arm determines strength. b. Multiple WR set multiple WR side determines strength.

DEFENSIVE GAPS AND ALIGNMENTS


WG TE OT OG C OG OT TE WG

E D
7 6 6I

C
5 4 4I

B
3 2 1

A
S 0 H A D E S H A D E

A
1 2 3

B
4I 4 5

C
6I 6 7

D E

Gaps
A - Between center and guards. B - Between guard and tackle. C - Between tackle and tight end. D - Outside tight end or ghost tight end E Outside the Wing in a TE/WG set

Techniques
Inside Eye Head Off Foot Ghost Walk Shade

DEFENSIVE TECHNIQUES
Description Head Shade Inside Eye Head Shade Inside Eye Head Shade Inside Eye Head Shade Foot Ghost Off Walk Technique Definition 0 Head up on the Center. 0 Shade Shaded on either side of Center 1 Inside Eye of Guard 2 Head up on the Guard 3 Outside Eye of Guard 4i Inside Eye of Tackle 4 Head up on the Tackle 5 Outside Eye of Tackle 6i Inside Eye of TE 6 Head up on the TE 7 Outside Eye of TE Your inside Foot to the TEs outside foot. Alignment taken on an imaginary TE. A 3 x 3 position take from a TE or imaginary TE. An alignment taken by splitting the difference between the #2 WR and the Offensive Tackle

*Linebacker alignments will correspond to front alignments, but add a O to the appropriate number. Example: 00 is head up the center but off the ball. **Spill or Squeeze LBs always Squeeze and DL always Spill

WIDENER

3 - 4 DEFENSE

Positions and Alignments Pre-Snap:

1. Left End 2. Nose 3. Right End 4. Hawk 5. Will 6. Mike 7. Sam 8. Strong Corner

LE N RE H W M S SC

9. Free Safety

FS

10. Strong Safety

SS

11. Weak Corner

End to left side. Aligns in a 4 tech Tackle aligned on the Center. Aligns in a 0 tech End to the right side. Aligns in a 4 tech Outside Linebacker aligned to weak side. Aligns in a Foot, Off, Walk, Ghost Inside Linebacker aligned to weak side. Aligns in a 30 tech Inside Linebacker aligned to strong side. Aligns in a 30 tech Outside Linebacker aligned to strong side. Aligns in a Foot, Off, Walk, Ghost Corner to the strong side of the formation. Aligns 1 by 5 outside of #1 WR Sideline Rule align inside Free Safety aligned to weak side of formation. Aligns off of the #2 WR 2 by 10 inside, outside or head up Strong Safety aligned to strength of formation. Aligns off of the #2 WR 2 by 10 inside, outside or head up Corner to the weak side of the formation. Aligns 1 by 5 outside of #1 WR Sideline Rule align inside

PIONEER DEFENSIVE CHECK LIST:


1. Good defenses control the run; Great defenses stop the run. 2. It takes zero athletic ability to run all out to the football. 3. Good teams find a way to hold on to a lead; Great teams build leads with the help of their defense and special teams. 4. Create a scheme/system that will utilize your best players in as many one-on-one situations as possible. 5. Sometimes simpler is better. 6. Create competition. Reward success and correct failure. 7. Make sure everyone is treated the same from the All-American to the 5th string. 8. Practices must be up-tempo at all times. 9. Set goals believe and achieve! Everyone wants to win, but how bad do you hate to lose. 10. Build your defense with speed and great tacklers.

PIONEER DEFENSIVE ASSETS:


1. 2. 3. 4. 5. Eyes Hands Feet Ears Voice

DEFENSIVE STAFF GOALS:


1. 2. 3. 4. 5. 6. 7. 8. 9. 10. Make the players the very best they can be. Play as many players as we can. Get your players to know as much about an opponent as you do. Put your players in as many split second decision making situations during the week as you can. Be the most productive unit on the field at your position. Be a competitor Find a way to Win! Develop and maintain attitude stay together at all times. Accountability / Responsibility / Focus / Concentration. Set the tone and lead by example. Be Productive make Big Plays!

WIDENER DEFENSIVE GOALS


2006 Footba ll Sched ule RUSHIN G 1st Down <3 yards RUSHI NG Per Game < 100 yrds PASSI NG Per Game < 175 yrds PASSIN G 3rd Down Conversi ons < 30% SCORIN G Point Per Game < 16 Pts SCORIN G No 3rd Qtr Points Allowed MISC Turnov ers 3 or more Per game 2 ints 1 fumbl e None MIS C Sac ks 3+ Per Ga me 5 Sac ks 2 Sac ks 2 Sac ks 3 Sac ks 2 Sac ks 5 Sac ks 2 Sac ks 2 Sac ks

Wilkes

20 att for 2.9 yards 14 att for 3.9 yards 16 att for 3.6 yards 19 att for 3.2 yards 16 att for 2.1 yards 13 att for -4 yards 16 att for 3.9 16 att for -1 yards

41 att for 142 yards 31 att for 73 yards 38 att for 134 yards 36 att for 93 yards 29 att for 96 yards 33 att for 83 yards 35 att for 100 yards 30 att for 24 yards

31 att for 140 yards 23 att for 113 yards 18 att for 177 yards 24 att for 121 yards 47 att for 334 yards 19 att for 115 yards 33 att for 149 yards 41 att for 256 yards

3 for 15 20%

23 points

8 points

Lycomi ng

4 for 13 30%

15 points

0 points

LEB VAL

4 for 16 25%

14 points

0 points

2 fumbl es 1 fumbl e 3 ints None

Moravi an

5 for 13 39%

16 points

7 points

Albrigh t

7 for 16 44%

12 points

6 points

Susqu.

0 for 13 0%

14 points

0 points

2 fumble s 3 ints

Kings

4 for 14 29%

20 points

6 points

Juniata

5 for 18 28%

13 points

6 points

2 ints 1 fumbl e

WIDENER PRIDE

74

2006 SOUTHWEST BOWL CHAMPIONS

30

Strong

E M

N W

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 RBS

Sam

Foot

TE Triangle OT OG/C OG TE Triangle OG Triangle OG Triangle

D gap

D gap

Coverage

Check 40 Strong

End Nose End Hawk

4 0 4 Walk

C gap A gap B gap D gap

C gap, Trail A gap B gap, Trail D gap

Contain Rush Contain Coverage

Check 40 Strong Check 40 Strong Check 40 Strong Check 40 Strong

Mike

30

B gap

Slow Read

Coverage

Check 40 Strong

Will

30

A gap

Slow Read

Coverage

Check 40 Strong

40

Weak

E M

N W

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 TES

Sam

Foot

TE Triangle OG OG/C OT TE Triangle OG Triangle OG Triangle

D gap

D gap, Trail

Contain

None

End Nose End Hawk

4 0 4 Walk

B gap A gap C gap D gap

B gap A gap C gap, Trail D gap

Rush Rush Contain Coverage

None None None Foot

Mike

30

A gap

Slow Read

Coverage

None

Will

30

B gap

Slow Read

Coverage

None

40 STAB

Weak

E M

N W

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 TES

Sam

Foot

OT/TE Triangle OG OG/C OT TE Triangle OG Triangle OG Triangle

C gap

C gap, Trail

Contain

None

End Nose End Hawk

4 0 4 Walk

B gap A gap C gap D gap

B gap A gap C gap, Trail D gap

Rush Rush Contain Coverage

None None None Foot

Mike

30

A gap

Slow Read

Coverage

None

Will

30

B gap

Slow Read

Coverage

None

40 READ

Strong

E M

N W

E
Read OG

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 TES

Sam

Foot

TE Triangle OT OG/C Read OG TE Triangle OG Triangle OG Triangle

D gap

D gap

Coverage

None

End Nose End Hawk

4 0 4 Walk

C gap A gap A, B gap D gap

C gap, Trail A gap A, B gap D gap, Trail Slow Read Slow Read

Contain Rush Rush Contain

None None None Foot

Mike

30

B gap

Coverage

None

Will

30

A, B gap

Coverage

None

40 BUCK
First

Strong

Second

E M

N W

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 TES

Sam

Foot

TE Triangle OT OG/C OT OG OG Triangle OG Triangle TE, #2 WR

D gap

D gap

Coverage

None

End Nose End Hawk Mike

4 0 4 Walk 30

C gap A gap C gap B gap B gap

C gap, Trail A gap C gap, Trail B gap Slow Read

Contain Rush Contain Rush Coverage

None None Buck Off Buck Off None

Will

30

A gap

Slow Read

Coverage

None

$$

Shell

Bonus

Cutback

Coverage

None

40 WRAP
First

Weak

First

Second

N
Read OG

E
Read OG

M
$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

W
F
PASS GAME Adjustments 2 RBS

Sam

Foot

TE Triangle OT Read OG Read OG TE Triangle OG Triangle OG Triangle

D gap

D gap, Trail

Contain

None

End Nose End Hawk

4 0 4 Walk

C gap A, B gap A, B gap D gap

C gap A, B gap A, B gap, Trail D gap

Contain Rush Rush Coverage

None None None Foot

Mike

40

A, B gap

Slow Read

Coverage

None

Will

40

A, B gap

Slow Read

Coverage

None

40 LOOP
Second

Strong

First

E M

N W

$
POS ALIGN & TECH KEY & READ RUN TO RUN AWAY

F
PASS GAME Adjustments 2 TEs

Sam

Foot

TE Triangle OG C OG TE Triangle OG Triangle OG Triangle

D gap

D gap

Coverage

None

End Nose End Hawk

4 0 4 Walk

B gap A gap B gap D gap

B gap, Trail A gap B gap D gap, Trail

Rush Contain Rush Contain

None None None Foot

Mike

40

C gap

Slow Read

Coverage

None

Will

30

A gap

Slow Read

Coverage

None

WIDENER PRIDE

74

2006 SOUTHWEST BOWL CHAMPIONS

50 SNAKE WEAK

Coverage Rock Cold Wet

Tags Cat Nat Name Loop

S C
Numbers

E M

N W
Middle

H C
Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH Foot

KEY & READ TE Triangle OG OG OT TE Triangle OG Triangle C / OG #1 WR #2 WR #2 WR

RUN TO D gap

RUN AWAY D gap, Trail

PASS GAME Contain

ADJUSTMENT 2 TES None

SAM

END NOSE END HAWK

4 0 4 Walk

B gap A gap C gap D gap

B gap A gap C gap, Trail D gap

Rush Rush Rush Numbers #2 WR Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers

None None None None

WILL

30

B gap

Slow Read

None

MIKE CORNER FS SS

30 Shell Shell Shell

A gap Late Support Alley C gap

A gap Over the Top Alley Cutback

None None None None

50 FOX Strong

Coverage Wet Rock

Tags Loop

S C
Numbers

E M

Read OG

Read OT

W
Middle Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH Foot

KEY & READ TE Triangle OT OG Read OG

RUN TO D gap

RUN AWAY D gap

PASS GAME Numbers #2 WR Contain Rush Rush

ADJUST 2 TES None

SAM

END NOSE END

4 0 4

C gap A gap A, B gap

C gap, Trail A gap A, B gap

None None None

HAWK
MIKE

Walk
30

Read OT
OG Triangle OT Triangle #1 WR #2 WR TE/ RB

B, C gap
B gap

B, C gap
Slow Read

Rush
Middle #3 WR Numbers #2 WR Outside 1/3 Middle 1/3 Contain

None
None

WILL

40

A, B, C gap

Cutback

None

CORNER $$ FS

Shell Shell Shell

Late Support Alley D gap

Over the Top Alley D gap, Trail

None None None

50 PIG Strong

Coverage Rock Roll

Tags Cat Loop

First

Second

Cold

S C
Numbers

E M

N W

E
Read OG

H C
Numbers

Read DE

Middle

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT 2 TES

SAM

Foot

TE Triangle
OT OG Read OG TE Triangle OG Triangle Read DE #1 WR #2 WR

D gap

D gap

Numbers #2 WR
Contain Rush Rush Contain

None

END NOSE END HAWK

4 0 4 Walk

C gap A gap A, B gap D gap

C gap, Trail A gap A, B gap D gap, Trail

None None None None

MIKE

30

B gap

Slow Read

Middle #3 WR Rush Outside 1/3 Middle 1/3

None

WILL CORNER $$

30 Shell Shell

B, C gap Late Support Alley

B, C gap Over the Top Alley

None None None

50 BUCK Strong
First

Coverage Rock Roll Cold Wet

Tags Nat Loop

Second

S C
Numbers

E M

N W
Middle

H C
Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT 2 TES

SAM

Foot

TE Triangle
OT OG OT OG OG Triangle C / OG #1 WR #2 WR #2 WR

D gap

D gap

Numbers #2 WR
Contain Rush Contain Rush Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers

None

END NOSE END HAWK MIKE

4 0 4 Walk 30

C gap A gap C gap B gap B gap

C gap, Trail A gap C gap, Trail B gap Slow Read

None None None None None

WILL CORNER $$ FS

30 Shell Shell Shell

A gap Late Support Alley D gap

A gap Over the Top Alley Cutback

None None None None

50 DOG Strong
First Second First

Coverage Rock Roll Cold

Tags Nat Loop

S C
Numbers

E M

N W
Middle

E H
Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT 2 TES

SAM

Foot

TE Triangle
OT OG OT C OG Triangle OG #1 WR #2 WR #2 WR

D gap

D gap

Numbers #2 WR
Contain Rush Contain Rush Middle #3 WR Rush Outside 1/3 Middle 1/3 Numbers

None

END NOSE END HAWK MIKE

4 0 4 Walk 30

C gap A gap C gap A gap B gap

C gap, Trail A gap C gap. Trail A gap Slow Read

None None None None None

WILL CORNER $$ FS

30 Shell Shell Shell

B gap Late Support Alley D gap

B gap Over the Top Alley Cutback

None None None None

50 BUG *Field Call


Jet for Contain Long Scoop Pop for Contain

Coverage Green

Tags

E C
Numbers

N S M

H W
Numbers

Middle

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT #2 WR - wide

SAM
END

60 i
7

OT
TE

C gap
D gap

C gap
D gap, Trail

Rush
Contain

None
None

NOSE
END

3
3

C
OG

A gap
B gap

A gap
B gap, Trail

Rush
Contain

None
None

HAWK

OT

C gap

C gap

Number #2 WR
Rush Middle #3 WR Outside 1/3 Number

Trey become the Middle player


None Trey call to Hawk (Numbers) None None

MIKE WILL

10 40

OG OT Triangle #1 WR #2 WR

A gap D gap

A gap D gap

CORNER $$

Shell Shell

Late Support B gap

Over the Top Cutback

FS

Shell

#2 WR

Alley

Alley

Middle 1/3

None

50 CHICAGO

Cv Rock

S C
Numbers

E M

E W

H C
Numbers

Middle

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH Foot

KEY & READ TE Triangle OT OG OG OT Triangle

RUN TO D gap

RUN AWAY D gap

PASS GAME Numbers #2 WR Contain Rush Contain Contain


2 TE Set only

ADJUSTMENT 2 TES None

SAM

END NOSE END HAWK

5 0 Shade 3 5

C gap A gap B gap C gap

C gap, Trail A gap B gap C gap, Trail

None None
*Pinch call Will blitz B gap If there is no TE, drop and play the Middle #3 WR

MIKE

30

OG Triangle
C / OG #1 WR #2 WR

B gap

Slow Read

Rush

None

WILL CORNER $$

30 Shell Shell

A gap Late Support Alley

A gap Over the Top Alley

Rush Outside 1/3 Middle 1/3

*Pinch call Will blitz B gap, Contain

None None

50 NEW YORK

Cv Magic

2nd

First

S C
Numbers

E M

N W
Middle

H C
Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT 2 TES

SAM

Foot

TE Triangle
OT OG OT TE Triangle OG C #1 WR #2 WR #2 WR

D gap

D gap

Numbers #2 WR
Contain Rush Contain Numbers #2 WR Rush Rush Outside 1/3 Middle 1/3 Middle #3 WR

None

END NOSE END HAWK

4 0 4 Walk

C gap B gap C gap D gap

C gap, Trail B gap C gap, Trail D gap

None None None None

MIKE WILL CORNER $$ FS

30 30 Shell Shell Shell

A gap A gap Late Support Alley B gap

A gap A gap Over the Top Alley Slow Read

None None None None None

50 UTAH

Cv Magic

First

2nd

S C
Numbers

E M

N W
Middle

H C
Numbers

$
Outside 1/3 Middle 1/3

F
Outside 1/3

POSITION

ALIGN & TECH

KEY & READ

RUN TO

RUN AWAY

PASS GAME

ADJUSTMENT 2 TES

SAM

Foot

TE Triangle
OT OG OT TE Triangle OG C #1 WR #2 WR

D gap

D gap

Numbers #2 WR
Contain Rush Contain Numbers #2 WR Rush Rush Outside 1/3 Middle #3 WR Middle

None

END NOSE END HAWK

4 0 4 Walk

C gap A gap C gap D gap

C gap, Trail A gap C gap, Trail D gap

None None None None

MIKE WILL CORNER $$

30 30 Shell Shell

B gap A gap Late Support B gap

B gap A gap Over the Top Slow Read

None None None None

FS

Shell

#2 WR

Alley

Alley

None

WIDENER

3 - 4 DEFENSE

Zone Pressures Cover 33

Variations

ROCK tells the Safety he is the Numbers Player. ROLL tells the Corner he is the Numbers Player. EXIT tells the DE he is the Numbers Player. COLD tells the OLB he is the Numbers Player. WET tells the ILB he is the Numbers Player. ENTER tells the DE he is the Middle Player. MAGIC tells the Safety he is the Middle Player. BOXER tells the Nose he is the Middle Player.

Other Variations to Zone Pressures


CAT
Zone Blitz Side

C FS
1/3 Zone

NAT

Zone Blitz Side

LOOP

Zone Blitz Side

E M

E W

E M

E W

MIKE

Zone Blitz Side

NOB

Zone Blitz Side

E M

E W

E M

E W

TAG calls:
1. CAT Corner blitz to the side of the zone blitz call. Ex. Weak side Corner blitz, FS has outside 1/3 Zone. 2. NAT Nose plays the A gap to the side of the Zone Blitz and the A gap player to the side of the Zone Blitz now has the opposite A gap. 3. LOOP End and Nose run the Loop stunt away from the zone blitz side. 4. POS NAME MIKE This tell the Mike he now becomes a Blitzer. Ex. Mike blitzes the B gap and the Will becomes the Middle player. 5. NOB Nose and ILB stunt away from the side of the zone pressure. Ex. Nose has the B gap and the Mike would have the A gap.

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