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Case Study For Online Social

Games as Desktop Application


Brainvire Infotech Pvt. Ltd
www.brainvire.com
http://www.brainvire.com

Client Requirement
http://www.brainvire.com
Free online game application
Message facility
User can win Cash Prize
Ability to claim w inning Prize
Manage Prize Notification
Manage ata with !ame "etails
Play Free #o$rnaments
A"vance" filter % sorting techni&$es
A""ing Frien"s facility
'ocial networ( integration

http://www.brainvire.com
Project Challenges
Managing Prize Notification
Managing Players ata
!enerating Play !ame Prize
!enerating a !ame score
'$staining goo" loa" balance
)ns$ring $ser privacy
*ncorporating web $sability principles
eveloping application in +PF Platform
eveloping Free ,nline !ames
eveloping "ynamic games
Managing the "ata of "ynamically "esigne"
!enerating !ame score with Prize
*mplementing an" managing the Prizes
*mplementing an" managing the Message

Technologies sed
http://www.brainvire.com
,perating 'ystem %
'erver Management
,perating 'ystem % 'erver
Management
-e" .at /in$0 ,'1 M$lti2'erver
Architect$re with 'taging %
Pro"$ction )nvironment thro$gh
3ersion Controlling releases1 'erver
,ptimization1 'ec$rity % ''/
*mplementation1 'che"$ler for 4ac(2
$ps1 Alert Monitoring 'ystem
*ntegration1 'erver Performance
#$ning at reg$lar intervals1 'oftware
Firewall Config$ration % Maintenance
evelopment #ools % )nvironments P.P561 +PF1 Apache +eb 'erver1
A7A81 7ava 'cript1 .#M/51 C''91
etc
atabase M:';/ atabase 'erver1 4
Cl$stering1 4 ,ptimization1 Master
'lave -eplication1 ;$ery
,ptimization1 'che"$ler for 4ac($ps

!anpo"er
http://www.brainvire.com
Pro<ect /ea"er
=
evelopers
>
esigners
>
;$ality Ass$rance #esters =

Planning
http://www.brainvire.com
#he atabase layer containing My';/ 'erver
Accessing "ata from the "atabase respectively
#he *nterface layer an" atabase Abstraction layer
#he User *nterface layer which forms the !raphical User *nterface
#he 4$siness /ogic layer consisting of all the b$siness logic

http://www.brainvire.com
Architecture
#he Play !ame Prize website was b$ilt aro$n" P.P
For es(top $sers1 b$il" $sing +PF an" My';/ 'erver
Mo"$les were "evelope" in P.P
#hese P.P files consiste" of all the b$siness logics $se"
*n or"er to most effectively access the "atabase
An ob<ect2oriente" conte0t1 an interface translating the ob<ect logic
An interme"iary abstraction layer was create" for accessing "ata
'tore" proce"$res were $se" only for comple0 retrieval
)ntirely avoi"e" with con"itional synta0 to ens$re smooth performance
#he U* layer was (ept free of any b$siness logic

De#elopment $ighlights
http://www.brainvire.com
#he site was e&$ippe" with a rob$st architect$re
)0tensive pre2"evelopment research was carrie" o$t
'), activities performe" ens$re" high visibility
+eb $sability g$i"elines were strictly followe"
#he interface was ma"e easily navigable
#he site "evelope" in a short span of time

Sources %
http%&&"""'(rain#ire'com&online)social)games)
tournament)"e()desktop)application
Contact *n+o % ,)-.,)/01)121-
3mail : in+o4(rain#ire'com
5e(site % """'(rain#ire'com
http://www.brainvire.com

Contact s
https%&&"""'+ace(ook'com&6rain#ire
https%&&t"itter'com&6rain#ire
http%&&google'com&76rain#ire
http%&&"""'linkedin'com&company&(rain#ire)
in+otech)p#t)ltd
Contact *n+o % ,)-.,)/01)121-
3mail : in+o4(rain#ire'com
5e(site % """'(rain#ire'com
http://www.brainvire.com

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