Beruflich Dokumente
Kultur Dokumente
GestureType
Description
Tap
DoubleTap
Hold
FreeDrag
VerticalDrag
HorizontalDrag
DragComplete
Pinch
PinchComplete
Flick
Cartesian
X increases to the left
Y increases to the bottom
Use Vector2 to
represent X and Y
Use SpriteBatch.Draw()
to draw
(0,0)
Texture
Position
SourceRectangle
Color
Rotation
Origin
Scale
Effects
LayerDepth
Animation basically
happens inside the
Update method
Move the Vector as
updated by player or AI
Spritesheets are useful for
faster game loading and
animations
Text drawing
SpriteFont
Game Components
GameComponent and
DrawableGameComponent
Sounds
Accessing the GameTime
Found on www.studentguru.gr/blogs/dt008
Open source
With instructions
Updated for RTM
Easily improved
If you upload them to Marketplace and
become a millionaire, please dont forget me
http://developer.windowsphone.com
http://www.studentguru.gr/blogs/dt008
www.twitter.com/dgkanatsios
http://creators.xna.com
www.facultyresourcecenter.com
www.dreamspark.com