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Alliance Models
Numaira Obaid
13 May, 2014
Introduction
TA: Numaira Obaid
numaira.obaid@mail.utoronto.ca
Office: WB 120
Policy Networks
Internal government agencies
Ministries
International players
USA
Policy Networks
This idea of players lead to two main
questions:
How much do policy networks influence the
overall policy making process?
How are policy networks formed?
Non-Marxist Thinking
Marxist literature: grouping of people is based
on which class they belong to
Non-Marxist thinking is based on the idea of
interest group pluralism
If people shared common interests, they would
form groups.
If issues arose that affected these interests, these
groups would lobby and politicize government.
This stressed the importance of inter-group
politics
Associational System:
refers to the patterns of groups and organizations,
i.e. the idea that small, medium and large groups
compete and cooperate based on the needs at the
time
Iron Triangles
Several drawbacks
Does not include the influence of
public opinion
Does not account for media, experts,
researchers
Issue Networks
Helco suggested the idea of issue networks
as an alternative to the iron triangles.
The increasing complexity of policy issues
required participation from academics and
experts.
Rather than stable patterns, the actors
involved were quite fluid and moved around
based on the issue at hand.
Article
Visualizing Networks
So how can we try understanding the large
network of people involved in policy making?
Bubble diagram
Network Analysis
Advocacy Coalition Framework (beliefs)
Bubble Diagrams
These were suggested by Paul Pross
Policy communities are: groups of
government agencies, pressure groups, media
people, and individuals who have an interest
in a particular field and will attempt to
influence it
Characteristic Patterns
There are two sets of players: government and
other actors (interests)
This is based on the principle that outcomes
are based on the degree of organization in
each
Organization: with regards to internal coherence
Organization of Interests
High
Low
Government Organization
Low
High
Deep Core
Fundamental ideas
about human nature,
justice
Very difficult to
change
Example:
prioritization of
human health
Near Core
Theories on policy, its scope and role
Beliefs about how power should be
distributed
Possible to change if evidence is clear
Secondary Aspects
Beliefs regarding:
Administration rules
Budgets
Interpretation of laws
ACF Hypotheses
Allies and opponents are stable for ~10 years
Consensus is based on core beliefs rather than
secondary aspects
Policy does not change if there is no change in
power within coalitions
Quantitative data results in more policy
learning than qualitative data
Increased participation from all sides results in
more learning
Recap
Interests influence policy
We need to understand them to predict, make
policy