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Game Development
WANG Xu
Producer @ Ubisoft ShangHai
Title
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Second level
Third level
Fourth level
Fifth level
Multi-Platforms Development
Story
Atmosph
ere
Characters
Unique
Flavor
Epic
Moments
Rewards
Buzz
Polish
Mobile
Console/PC/Handheld games
Concept
Pre-Production
Production
Launch/Soft Launch
Post Launch
Prototype
Prototype.
Know the game engine.
Design Methodology
Play tests dont always tell the truth.
GPP
GPP
Design
Design
er
er
Playtes
Playtes
tt team
team
Integrat
Integrat
e
e Tags
Tags
Design
Design
Intenti
Intenti
on
on
Test
Test
Instrume
Instrume
nts
nts
Results
Results
Survey
Survey
Observat
Observat
ion
ion
Grid
Grid
Playtest
Playtest
s
s
Results
Results
Analysi
Analysi
s
s
Design Methodology
Clear objective
Everybody understand and agree with it
Build the communication, everybody contribute their
idea on game design.
Q&A
WANG Xu
Producer Ubisoft ShangHai
xu.wang@ubisoft.com