Beruflich Dokumente
Kultur Dokumente
Ch 7. Graphics
Perception
Our response to graphics are based on the assumption
that images are made up of universally recognizable
visual elements that require active perception but no
particular training to understand.
Geon theory: We interact with visual images
cognitively be assembling their basic features into
complex shapes, recognizing graphics first by their
component parts.
Once we recognize the basic building blocks and their
relationship to each other in a complex object, we can
recognize the object from many viewpoints – below,
above, beside, near, or distant.
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Three Perspectives on Graphics
Culture
This perspective focuses on the belief that
graphics are tied strongly to social and
cultural factors – particularly in terms of how
we connect meaning to image. We learn
how to read images through experience and
association, not just through raw perception.
Undeniably, cultural values and
expectations play a role in our
interpretations of what we see. Without
visual culture, users would have a difficult
time creating meaning from images.
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Three Perspectives on Graphics
Rhetoric
The relationship between perception
and culture suggests that we should
think about both factors in our designs,
taking into account our inherent ability
to see images and the cultural values
users might apply to those images.
Using a consistent visual rhetoric
encourages users to read through the
several graphic forms.
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Graphics and Principles of
Design
Present a clear and accurate idea of the information or ideas
Note the user and his or her situation, needs, and limitations
Principles of Design
Similarity
Contrast
Alignment
Proximity
Order
Enclosure
Distortion
Statistics are easy to manipulate to fit many
arguments and ideas.
(i.e. line graphs and elevated zero point)
Fancy Data
(i.e. 3-D Pie Charts)
Representational images
Through the wonders of Photoshop and
similar image editors, it’s very easy now to
alter photographs to make something appear
to have happened that never did.
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Graphics and Ethics
Viewpoint
Graphics show the world from a particular
viewpoint or perspective, but this also means
that they can conceal as much as they reveal.
Cropping: photographic technique that can
exclude important information and mislead
users can be unethical
Viewpoint can also be a great guide to users,
showing them how to look at information from
a useful perspective.
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Graphics and Ethics
Copyright
Is a legal status in which the creator or owner of the graphic has the right to say
whether and how the graphic can be reproduced by others
It is granted by U.S. law as soon as a graphic is created.
Permission: contacting the copyright holder and ask if you can use the graphic
and describe how you’re going to use it
Credits page: lists the copyright owners of all the images you used and the page
that they are on
Citation and bibliographic entry: credit that is given for academic documents
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Why Use Graphics?
Screenshots
Screenshots are a snapshot of the image a computer screen is showing
when the screen shot was made.
Screenshots are very easy to produce.
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Information Graphics
Line Art
Line art is the combination of diagrams and drawings.
It presents an abstracted version of what someone might
see, stripping away all the extra details and concentrating
the user’s attention on the important details.
Cross-sectional drawings: take an imaginary slice off of
an object to show the interior
Cutaway drawings: peel a section of the “skin” from an
object to show the inside
Exploded drawings: show how the individual parts of an
object fit together by separating them a short distance
from each other.
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Information Graphics
Maps
Commonly used for three roles: to convey geographic
information, to show us how to get from one place to another,
and to show the geographic distribution of statistical
information.
Geographic maps, way finding maps, thematic maps
Process Diagrams
Shows how actions or steps are related in time
Flowcharts, Gantt charts, PERT charts
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Information Graphics
Functions:
Establish visual style or tone
Make a thematic connection
Capture a user’s attention
Elicit a desired response
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Decorative Graphics
Bitmap graphics
Describe graphics pixel by pixel (minute control to determine
exact brightness/color)
Read on most software and computers (like Photoshop)
Types:
BMP (easily read, large files)
TIFF/TIF (allows transparent pixels!, common in publishing)
JPEG/JPG (compressed, some information lost
GIF (transparent pixels, compressed, butonly allows 256 colors -- no
gradients)
Limitations:
Size
Shape
Resolution issues
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Two Types of Graphics
1. Save the ORIGINAL file so that you can always go back to it if you
do not like your changes
2. Set the output mode: CMYK for print or RGB for screen output
Create type in text boxes in which you can change the size
of the box as well as manipulate the text itself
You can also draw a path and apply text to it!
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Creating Statistical Graphics
2
Use alignment and enclosure