Beruflich Dokumente
Kultur Dokumente
Technology Acquisition
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Technology-Acquisition
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Seller differences
and patents.
Technology involves tacit knowledge, understood only
in use, not from recipe.
Some technology elements may be non-tradable.
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Types
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Licensing
Franchise
Strategic Alliances
Joint Venture
Foreign Direct Investment (FDI)
Turnkey Project.
Purchase of capital goods.
Purchase of technical assistance.
Sending people abroad
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Licensing
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Franchise
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Franchising Model
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Cont
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The franchiser maintains a considerable degree of control over the operations and
processes used by the franchisee, but also helps with things like branding and marketing support
that aid the franchise. The franchiser also typically ensures that branches do not cannibalize
each other's revenues.
Under a licensing model, a company sells licenses to other (typically smaller) companies to
use intellectual property (IP), brand, design or business programs. These licenses are usually
non-exclusive, which means they can be sold to multiple competing companies serving the
same market.
In this arrangement, the licensing company may exercise control over how its IP is used
but does not control the business operations of the licensee.
Both models require that the franchisee/ lincensee make payments to the original business that
owns the brand or intellectual property. There are laws that govern the franchising model and
define what constitutes franchising; some agreements end up being legally viewed as franchising
even if they were originally drawn up as licensing agreements
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STRATEGIC ALLIANCE
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AA
M
FFIR
M
R
I
FFIRM B
IRM B
CAPABILITIES
CORE
COMPETENCIES
DEVELOP
MANUFACTU
RE
DISTRIBUTE
CC
M
FFIR
M
IR
Economies of scale
Shared Technology
Decreased cost
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Strategic alliance
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categories:
Non equity alliance
Equity alliance
Joint Venture
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Alliances
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Alliances are formed for the purpose as to organize joint R&D, technology
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Joint Venture
21
JOINT VENTURES
HOME COUNTRY
HOST COUNTRY
MULTINATIONAL
ENTERPRISE
LOCAL FIRM
Inputs
Share of Profits
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22
JOINT
VENTURE
COMPANY
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MARUTI SUZUKI
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SONY ERICSSON
25
Sony Ericsson Mobile Communications AB is a joint venture established on
October 1, 2001 by the Japanese consumer electronics company Sony Corporation and
the Swedish telecommunications company Ericsson to manufacture mobile phones.
The stated reason for this venture is to combine Sony's consumer electronics expertise
with Ericsson's technological knowledge in the communications sector.
Both companies have stopped making their own mobile phones.
The company's global management is based in Hammersmith, London, and it has
research and development teams in Lund, Tokyo, Mexico City, Beijing, and Redwood
Shores in the US.
By 2009, it was the fourth-largest mobile phone manufacturer in the world after Nokia,
Samsung and LG.
The sales of products largely increased due to the launch of the adaptation of Sony's
popular Walkman and Cyber-shot series.
In 2010, its market share had fallen to sixth place behind Research In Motion and
Apple.
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Turnkey Project
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A turnkey or a turnkey project (also spelled turnkey) is a type of project that is constructed so that it could
be sold to any buyer as a completed product.
This is contrasted with build to order, where the
constructor builds an item to the buyers exact
specifications, or when an incomplete product is sold with
the assumption that the buyer would complete it.
All that the customer has to do is turn the key in the lock
to open the door and start operating. Everything has been
done and is ready to go.
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The Diffusion-Communication-Channel
Relationship
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The Diffusion-Communication-Channel
Relationship
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