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CONSUMER
BEHAVIOR, 8e
Michael Solomon
Learning Objectives
When you finish this chapter you should understand
why:
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Learning: a relatively
permanent change in
behavior caused by
experience
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Learning is a Process
Our tastes are formed as a
result of a learning process,
sometimes with painful results.
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Figure 3.1
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Instrumental conditioning
(also, operant
conditioning): the
individual learns to
perform behaviors that
produce positive
outcomes and to avoid
those that yield negative
outcomes.
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Classical Conditioning
Ivan Pavlov and his dogs
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Click to play
Pavlovs dog game
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Discussion
In the 1980s, the Lacoste
crocodile was an exclusive logo
symbolizing casual elegance.
When it was repeated on baby
clothes and other items, it lost its
cache and began to be replaced
by contenders such as the Ralph
Lauren Polo Player.
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Family branding
Product line extensions
Licensing
Look-alike packaging
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Discussion
Some advertisers use well-known songs to promote
their products. They often pay more for the song
than for original compositions.
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Instrumental Conditioning
Behaviors = positive outcomes or negative
outcomes
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Instrumental Conditioning
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Figure 3.2
programs)
Variable-ratio (slot machines)
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Positive Reinforcement
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Vicarious learning
Socially desirable models/celebrities who use
or do not use their products
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Reinforcement of Consumption:
Thank you
Rebates
Follow-up phone calls
Frequency Marketing:
Reinforces regular purchases by giving them
rewards with values that increase along with the
amount purchased
Frequent flyer miles
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Loyalty
to Brands
Rewarding consumers with frequent flyer miles is an effective way to
reinforce them and build brand loyalty.
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Figure 3.3
Applications of Cognitive
Learning Principles
Consumers learn vicariously by seeing others receive
reinforcement for their behaviors.
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Information-processing approach
Mind = computer and data = input/output
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Figure 3.4
Stages of Memory
Encoding stage
Information entered in a recognizable way
Storage stage
Knowledge integrated into what is already
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Types of meaning:
Sensory meaning, such as the literal color or
shape of a package
Semantic meaning: symbolic associations, such
as the idea that rich people drink champagne
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Memory Systems
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Figure 3.5
Memory Systems
Sensory Memory:
Very temporary storage of information we receive from our
senses
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Associative Networks
Activation models of memory
Associative network of related information
Knowledge structures of interconnected nodes
Hierarchical processing model
[See next slide for an example of an
associative network]
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Figure 3.6
Spreading Activation
As one node is activated, other nodes associated
with it also begin to be triggered
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Levels of Knowledge
Individual nodes = meaning concepts
Two (or more) connected nodes = proposition
(complex meaning)
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Autobiographical
memories
The marketing power
of nostalgia
Retro brand: updated
version of a brand
from a prior period
Nostalgia index
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Discussion
Marketers often evoke memories of the good old
days by marketing products with nostalgic images.
Though it seems this strategy targets only middleaged or older consumers, it can be used toward
college students.
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Discussion
Ads with celebrities tend to
have very high recall rates.
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preferences
More sophisticated attitude-changing strategies are needed.
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Team homework!!
Within your teams, choose a product (e.g. GJU
university)
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