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What is Instructional
Design (ID)
The systematic process of
translating principles of learning
and instruction into plans for
instructional materials and
activities.
Comparison of an
Instructional Designer and
an Engineer
Instructional
Designer & Engineer
Both plan work based upon successful
principles.
Both design things that are functional,
attractive, & appealing to user.
Both have established problem
solving procedures to guide them.
Both write specifications or plans.
Purpose of ID in Education
To make the most of each educational
experience.
Reduce teacher and student frustration.
Increase learning
Make the most of limited resources
Terms used interchangeably in ID with
education
Instruction
Training
Teaching
What is Instruction?
Delivery of information & activities
that facilitate learners attainment
of intended, specific learning goals.
Activities focused on learners
learning specific things.
What is Training?
Instructional experiences focused
upon individuals acquiring very
specific skills that they will
normally apply almost
immediately.
What is Teaching?
Learning experiences in which the
instructional message is delivered by
a human being-not a videotape,
textbook, or computer programbut
a live teacher.
All learning experiences in which the
instructional message is conveyed by
other forms of media is instruction.
What is Design?
Implies a systematic planning
process prior to the development
of something.
Distinguished from other planning
by
Level of precision
Care
Expertise employed
The ID Process
Another way of defining ID is to
describe the process involved in
the systematic planning of
instruction.
At basic level, instructional
designers job is to answer three
major questions.
Many ID Models
Dick & Carey Model
Hannafin & Peck Model
Knirk & Gustafson Model
Jerrold Kemp Model
Gerlach-Ely Model
Rapid Protyping Model
Gerlach-Ely Model
General ID Steps
Different models exist for different
instructional purposes; however,
the process is summarized in five
phases.
Known as ADDIE
ADDIE
Analysis
Implementation
Evaluation
Development
Design
ADDIE
Evaluat
e
Implemen
t
Develop
Design
Analysi
s
A = Analysis
In analysis stage of ID process,
want to find out
Audience analysis
Goal analysis
D = Design
Content of the course
Steps of instruction
Media selection
D = Development
Development of instruction
Generate lesson plans (different from
lesson planning) and lesson materials.
Complete all media & materials for
instruction, and supporting
documents.
End result is a course or workshop
ready for delivery.
I = Implementation
The delivery of the instruction.
Purpose is effective & efficient
delivery of instruction.
Promote students understanding of
material & objectives, and ensure
transfer of knowledge.
E = Evaluation
Two related evaluations going on
simultaneously in most ID
situations.
Formative Evaluation
Summative Evaluation
Formative Evaluation
Summative Evaluation
Usually occurs after instruction
completed & implemented.
How much & how well did students learn?
How well did course or workshop work?
ID Assumptions
In order to design instruction, the
designer must have a clear idea of
what the learner should learn as a
result of instruction.
The best instruction is that which
is effective, efficient, and
appealing.
ID Assumptions
Students may learn from many
different media: A live teacher is
not always essential for
instruction.
There are principles of instruction
that apply across all age groups
and all content areas.
ID Assumptions
Evaluation should include the
evaluation of the instruction as well as
the evaluation of the learners
performance.
Learners should be evaluated in terms
of how nearly they achieve the
instructional objectives rather than
how they stack up against their
peers.
ID Assumptions
There should be congruence
among objectives, learning
activities, and assessment.