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Sketch Mode
Sketch Mode
Contents
Training Manual
DesignModeler Geometry
Sketch Constraints
Length Units
Sketch Dimensions
Dimension Editing
Sketch Mode
Modifying Sketches
Sketch Instance
Geometry Interfaces
Plane Transforms
Positioning Imports
Sketching Tools
Import Units
Exporting a Model
Sketch Details
Body Attributes
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Sketch Mode
DesignModeler Geometry
Training Manual
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Sketch Mode
Length Units
Training Manual
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Sketch Mode
2D Sketch Points
3D Vertices
PF Points (Point Features):
spot-welds
point loads
construction points
Bodies (Volumes)
Multiple bodies
(not shown)
Points
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Sketch Mode
Sketch Mode
Training Manual
In the next few pages well look at plane and sketch entity creation
and tools to assist in sketching.
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New Sketch
Navigate sketches (make active) via the Tree or drop down list.
XYPlane is active
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Sketch Mode
x
o
B
ol els
o
T an
P
At the
beginning of
a new
session the
XY plane is
displayed at
the origin.
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Sketch Mode
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Sketch Mode
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Triad
Ruler
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Sketch Mode
Plane Transforms
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Sketch Mode
Plane Transforms
PLANE4
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Sketch Mode
Major spacing
(solid)
Minor spacing
(dashed)
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Sketch Mode
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Sketch Mode
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Sketch Mode
Examples:
Point constraint at
beginning of line sketch.
Coincident constraint at
beginning of line sketch.
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Sketch Mode
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Sketch Mode
The Back operation (available via RMB) acts like a micro undo
during sketching operations.
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Sketch Mode
2.
Follow instructions in
status bar: choose
location for center point
3.
Follow instructions
in status bar: drag
and release for
radius
Choose Circle
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Sketch Mode
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Sketch Mode
Sketch Details
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Sketch Mode
Sketch Details
Details for
highlighted line
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Sketch Mode
Sketch Constraints
Training Manual
Show constraints
Constraint definitions
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Sketch Mode
Sketch Constraints . . .
Sketch entities are also color coded to
indicate their current constraint status:
Teal: Under-constrained
Blue: Well Defined
Black: Fixed
Red: Over-Constrained
Gray: Inconsistent or Unknown
Teal
Example:
Blue
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Sketch Mode
Sketch Constraints . . .
By adding too many dimensions
and/or constraints the sketch will
become over constrained. Over
constrained lines are displayed in
red in sketch mode
Red
Blue
Red
Teal
Black
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Sketch Mode
Sketch Constraints . . .
Gray
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Sketch Mode
Sketch Dimensions
DesignModeler contains a complete
dimensioning toolbox.
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Sketch Mode
Sketch Dimensions
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Sketch Mode
Sketch Dimensions
To modify dimensions highlight then change value in details
window.
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Highlight dimension
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Sketch Mode
Dimension Editing
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Using a simple example, lets see how we put to use what weve
seen so far (note RMB = Right Mouse Button).
Goal:
Sketch a rectangle 50mm high and 75mm wide with the bottom left
corner at the origin.
Add a 10mm radius circle within the rectangle with the center 20mm
from the left side and 30mm from the bottom.
Place all dimensions where they can be easily viewed.
75mm
20mm
50mm
30mm
R = 10mm
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Icon
Click
ag
Dr
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Now choose the Circle tool and click, drag and release
to create a circle in the approximate location within the
rectangle.
Icon
RMB
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Next modify the details for each dimension to the desired values
as shown.
75mm
20mm
50mm
30mm
D = 20mm
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As a last check of our stated goals go to the details for sketch 1 and
change Show Constraints? to >Yes.
Scroll down to the details for Line7 and note the base point is coincident
with the origin - - DM captured our design intent during sketching.
Note: leave DM session running as we will continue with this geometry later.
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Sketch Mode
Modifying Sketches
Training Manual
Remember! - check the status bar at the bottom of the GUI for
real-time instructions for each function.
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Sketch Mode
Modifying Sketches
Split:
RMB Options (choose before selecting edge):
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Sketch Mode
Modifying Sketches
Drag:
Can drag a point or edge using the cursor.
How the model changes depends on what is selected, existing
constraints and dimensions.
Can pre-select multiple entities before issuing the Drag function.
Drag - Example
Select corner point of
rectangle and drag.
Dr
ag
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Sketch Mode
Modifying Sketches
Cut/Copy:
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Sketch Mode
Modifying Sketches
Paste:
RMB Context Menu:
Rotate by +/- r Degrees
Flip Horizontally / Vertically
Scale by Factor f or 1/f
Paste at Plane Origin
Change Paste Handle
End
Paste lets you take items placed on the clipboard by Cut or Copy and
place them into the current (or new) sketch, even if it is on a different
plane.
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Sketch Mode
Modifying Sketches
Training Manual
3. RMB
1. Copy
A Copy/Paste example . . .
2. Select edges
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Sketch Mode
Modifying Sketches
Choose Paste
and set
options
Notes on Copy/Cut/Paste:
5.
RMB
Rotate
6.
RMB
Scale
7.
RMB
Paste
8.
RMB
End
4.
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Sketch Mode
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Sketch Mode
Modifying Sketches
Replicate:
Move:
The Move command functions the same as the Replicate command
with the exception that your original selection is moved to a new
location instead of being copied.
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Sketch Mode
Modifying Sketches
Offset:
The Offset function allows you to create a set of lines and arcs that are
offset by an equal distance from an existing set of lines and arcs.
The original set of lines and arcs must be connected in an open or
closed profile.
Preselect or select the edges then choose the right mouse button
option End selection / Place offset
The cursor location is used to determine three things:
Offset distance
Offset side
Offset area
Distance and Side are clear but the area is very important:
If portions of your selected curves would collapse out or cross
over one another given the current offset side and distance, the
cursor location determines which area of offset curves is kept.
An example . . .
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Sketch Mode
Modifying Sketches
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Sketch Mode
Modifying Sketches
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Sketch Mode
Sketch Instance
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Sketch Mode
Sketch Instance
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Sketch Mode
Sketch Instance
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Geometry
Geometry Interfaces
Training Manual
ACIS - 13.0
BladeGen 4.1
CATIA - V4
Parasolid - 16
Autodesk Inventor R8 / R9
(DM-CFX Course)
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Geometry
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Geometry
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Active
Plane
Add
Cut
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Geometry
Positioning Imports
Both Import and Attach have a Base
Plane property.
Specify the plane (orientation) in
which the Import or Attach model is
referenced
When creating a new Import or Attach
feature, the active plane is chosen as
the Base Plane by default
Users select planes from the tree
view or Plane pull-down list prior to
import
Example:
XY chosen for first import
YZ plane for second import
Add material option chosen
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Geometry
Import Units
Training Manual
Some import types allow you to set the units via the import details
(Prior to Generate)
DM then converts the model length units into the current unit
system
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Geometry
Exporting a Model
File>Export
IGES exporting:
When exporting the model to an IGES
file, you have the option to export
solids or just trimmed surfaces.
>Tools>Options
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Geometry
Body Attributes
DM supports two kinds of body attributes through Import and
Attach features :
Surface body thickness
Material properties
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Geometry
Body Attributes
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1
3
2
3. Generate the extrusion.
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5
5.
6.
4.
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8.
[Sketching] >Draw>Rectangle
9.
7.
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11
11
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15
12
An isometric view shows
the proposed (wireframe)
extrude using a surfacenormal direction (facing
away from the original
model).
13. From the Detail window
change the direction field
from Normal to Reversed.
14. Change the Type to To
Next
15. Generate the extrusion.
13
14
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The extrude operation creates the boss which is merged with the original geometry.
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20
[Sketching] >Draw>Circle
21. Draw a circle approximately
like the one shown here.
21
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[Sketching]
>Dimensions>General
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24
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