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MODEL DAN SIMULASI

JARINGAN KOMUNIKASI
TTH4G3

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Dosen : Dr. Doan Perdana, ST, MT (DPD)


Ruangan : O-103 / 0811-101027
Email : doanperdana@telkomuniversity.ac.id
doan.perdana2010@gmail.com
Jadwal : TT-37-G1 Senin, 15.30-18.30 (A.209)
TT-37-G2 Selasa, 06.30-09.30 (P.315)
Ketua kelas:

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Point Penilaian
UTS (30 %)
Tugas Besar (40%)
UAS (30%)

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Pokok Bahasan

Aturan Pelaksanaan Perkulihaan


Pendahuluan Model dan Simulasi Jaringan (CLO-1)
Overview konsep 5G dan IoT (CLO-2)
Pengenalan desain dan protokol jaringan (CLO-3)
Pengenalan desain dan protokol jaringan (CLO-4)
Pemodelan jaringan wireless (1) (CLO-2)
Pemodelan jaringan wireless (2) (CLO-2)
Simulasi jaringan wireless (1) (CLO-5)
Simulasi jaringan wireless (2) (CLO-5)
Post-simulasi jaringan wireless (CLO-5)

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What Is A Model ?
A Representation of an object, a
system, or an idea in some form
other than that of the entity itself.
(Shannon)

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Introduction

Types of Models:
Physical
(Scale models, prototype plants,)
Mathematical
(Analytical queueing models, linear
programs, simulation)

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Introduction

What is Simulation?
A Simulation of a system is the operation of a
model, which is a representation of that system.
The model is amenable to manipulation which
would be impossible, too expensive, or too
impractical to perform on the system which it
portrays.
The operation of the model can be studied, and,
from this, properties concerning the behavior of
the actual system can be inferred.

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Introduction

Applications:
Designing and analyzing manufacturing
systems
Evaluating H/W and S/W requirements for a
computer system
Evaluating a new military weapons system or
tactics
Determining ordering policies for an
inventory system
Designing communications systems and
message protocols for them

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Introduction

Applications:(continued)
Designing and operating transportation
facilities such as freeways, airports,
subways, or ports
Evaluating designs for service organizations
such as hospitals, post offices, or fast-food
restaurants
Analyzing financial or economic systems

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Introduction

Steps In Simulation and


Model Building
1.
2.
3.
4.

Define an achievable goal


Choose the appropriate simulation tools
Model the appropriate level(s) of detail
Start early to collect the necessary input
data

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Introduction

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Steps In Simulation and


Model Building(contd)
5. Provide adequate and on-going
documentation
6. Develop a plan for adequate model
verification
(Did we get the right answers ?)
7. Develop a plan for model validation
(Did we ask the right questions ?)
8. Develop a plan for statistical output
analysis Introduction
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Define An Achievable Goal


To model the is NOT a goal!
To model thein order to
select/determine feasibility/is a goal.
Goal selection is not cast in concrete
Goals change with increasing insight

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Introduction

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Example Ad hoc Networks

Mobile devices (laptop, PDAs)

Vehicular Networks on Highways

Hybrid urban ad hoc network (vehicular, pedestrian, hot spots,)


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Classification of Mobility and Mobility Models


I- Based on Controllability

Unpredictable Mobility

Static (e.g., sensor networks)


Uncontrolled Mobility

Mobility

Mobile

Controlled Mobility
Hybrid

Hybrid

Synthetic
Usage pattern

II- Based on Model Construction Model

Trace-based

Movement Pattern
Hybrid

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Hybrid

Predictable Mobility
Hybrid

Mobility Dimensions & Classification of Synthetic Uncontrolled Mobility Models

* F. Bai, A. Helmy, "A Survey of Mobility Modeling and Analysis in Wireles Adhoc Networks", Book
Chapter in the book "Wireless Ad Hoc and Sensor Networks, Kluwer Academic Publishers, June 2004.
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I. Random Waypoint (RWP) Model


1. A node chooses a random destination anywhere in the
network field
2. The node moves towards that destination with a
velocity chosen randomly from [0, Vmax]
3. After reaching the destination, the node stops for a
duration defined by the pause time parameter.
4. This procedure is repeated until the simulation ends
. Parameters: Pause time T, max velocity Vmax
. Comments:
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Speed decay problem, non-uniform node distribution


Variants: random walk, random direction, smooth random, ...

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Random Way Point: Basics

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II. Random (RWK) Walk Model


Similar to RWP but
Nodes change their speed/direction every time slot
New direction is chosen randomly between (0,2]
New speed chosen from uniform (or Gaussian)
distribution
When node reaches boundary it bounces back with
(-)

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Random Walk

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III. Reference Point Group Mobility


(RPGM)

Nodes are divided into groups


Each group has a leader
The leaders mobility follows random way
point
The members of the group follow the leaders
mobility closely, with some deviation
Examples:

Group tours, conferences, museum visits


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Group Mobility: Single Group

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Random Way Point: Example

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