REPORT
LEADER:
RETIRO, MELQUISEDIC I.
IT- 41
IT- 31
LAN REPORT
LAN COMPONENTS
SWITCHED ETHERNET
BEST PRACTICE LAN DESIGN
IMPROVING LAN PERFORMANCE
a few kilometers
LANs have higher data rates (10Mbps to 40Gbps) as compared to
WANs
LANs (usually) do not involve leased lines; cabling and equipments
belong to the LAN owner.
A LAN consists of
now so valid today due to switched LANs (for wired LANs), but still
valid for wireless LANs
LAN Components
1. Network Adapter
A computer needs a network adapter to connect to a network. It converts computer data into
electronic signals.
2. Network Medium
Wired networks need cable. The most common form of cable used in networks
is called the "Unshielded Twisted Pair." In PC shops, it is generally just
referred to as "network cable" or "Ethernet cable."
3. Cable Connectors
In wired networks, the most common form of connector is the RJ45. Every computer with
networking capabilities has an RJ45 port. This is sometimes called a "network port" or an
"Ethernet port." The RJ45 plug looks like a slightly larger telephone plug and connects the
Unshielded Twisted Pair or the Shielded Twisted Pair cable.
4. Power Supply
Both wired and wireless networks need a power supply. A wireless network uses
the current to generate radio waves. A cabled network sends data interpreted as an
electronic pulse.
5. Hub/Switch/Router
In wired networks, one computer cannot connect to many others without some form of splitter. A
hub is little more than a splitter. It repeats any signals coming into one of its ports out onto all its
other ports. A cable leads from each port to one computer. A switch is a more sophisticated version
of a hub. It only sends the signal on to the computer with the address written in the arriving message.
Routers are much more complicated and are able to forward messages all over the world. Larger
networks sometimes use routers for their LAN traffic. The wireless networking device is called a
"wireless router.
6. Network Software
Software on a communicating computer packages data into segments and puts that data into
a structure called a "packet." The source and destination addresses of the packet are written
into the header of the packet. The receiving computer needs to interpret these packets back
into meaningful data and deliver it to the appropriate application.
LAN TOPOLOGIES
Bus
Ring
Star
BUS TOPOLOGY - 1
Stations attach to linear medium (bus)
BUS TOPOLOGY - 2
Need to regulate transmission
To avoid collisions
If two stations attempt to transmit at same time, signals
will overlap and become garbage
RING TOPOLOGY
FRAME
TRANSMISSION
RING LAN
STAR TOPOLOGY
Hub or Switch