Beruflich Dokumente
Kultur Dokumente
Raffaella Leproux
Vodafone Italy
Agenda
1 The importance of Customer Base
management and segmentation in the
Italian market
2 and
3 -
101%
60.000
Penetration
As % of Pop.
EOP (.000)
50.000
77%
40.000
BLU
BLU
33
103%
94%
90%
WIND WIND
56%
TIM
TIM
30.000
39%
20.000
10.000
VO
VO
1998
1999
2000
2001
2002
2003
2004
REVENUES
1999
2000
2001
Importance of
Customer Base
Management
New services revenues
2002
2003
2004
UPSELLING
UPSELLING
CARING
CARING
SEGMENTATION
Whats Segmentation
Growth
Start
Up
1996 / 1997
1998 / 2000
CRM-based
segmentation
Voice centric
segmentation
Segmentation based on
volume and kind of
calls:
Segmentation based
on value of
customers:
Emergency only
Mature
Market
2001 /
2004
360 degrees
segmentation
Customers
Seg 1
Seg 2
Seg 3
Modelling
Seg N
variables
ti
m
e
Seg 4
Seg 1
Seg 3
YOUT
H
Customer Insight
Development
Seg4
Segments
estimate
Seg 1
Se
g2
Seg N
Seg 2
Seg 3
application of the
rule to the entire CB
(including new adds)
Seg 4
Seg N
Classification
rule on
sample
Still at home
Budget constraint
Need to belong
Interest:
- Movies
- Music
- Sport
ADULT
Voice
+ 30%
SMS
+100%
+ 10%
+ 5%
MMS
HS Vodafone
Live!
+ 60%
Voice Mail
+ 40%
Ring Tones
+ 90%
Directory
services
Barcelona, 21 October 2004
What is Youth?/1
Late
Teens
16 19 years
Child
0 11 years
Early
Teen
s
12 15 years
Young
Adult
20-24 years
Young
Professional
s
25 -30 years
What is Youth?/2
GROUP
Early
Teens
AGE
12
1215
15years
years
Late
Teens
16
1619
19years
years
Young
Adult
20
2024
24years
years
SPHERE OF
INFLUENCE
SYMBOL
BEHAVIOUR
Family
Family/Peers
/Peers
Emancipation
Emancipation
from
fromParents
Parents
Peers
Peers
Peer
Peergroup
group
renforcement
renforcement
Peers/Society
Peers/Society
Peer
Peergroup
group
Renforcement/
Renforcement/
Status
StatusDisplays
Displays
Needs overview
ADULTS
YOUTH
Communication
Share of Time**
Organisation
Share of Time**
Communication
Organisation
Information
Fun &
Entertainment
Stimulation
Self expression
Self expression
Share of Mind*
Share of Mind*
MOBILE
COMMUNICATION
COMMUNICATION
To share
To check-up
To show affection
Sending a song
To chat
FUN &
MOBILE
ENTERTAINMENT
To have fun
To Escape
To pick up my mood
Playing a game
Listening music track
Taking/Sending
pictures
Watching TV
ORGANISATION &
INFORMATION
MOBILE
ORGANISATION &
INFORMATION
To keep up to date
Reading news
To organise myself
Finding/Sending
information
To learn
Receiving alerts
Early
Teens
Late
Teens
Young
Adult
3 euro Top Up
Ringtones
111 for me
M-play
SMS promotions
Vodafone Infinity
My Music
SMS promotions
Load a Game
Vodafone Infinity
Superpromo mms
S. Valentine Card
M-Village
Multiparty
My gallery
Supertones live!
Freetime MMs
MMS postcards
Goal live!
MMS contest
Content SMS
Java Games
OBJECTIVES
Be innovative
OBJECTIVES
Stimulating DATA penetration services
Suggest different occasions to send MMS
Create Community.
Communication: Vodafone
Infinity
PROPOSITION
Pay only the first minute of
each
call,
the
remaining
airtime is free. The activation
cost is 7 euro.
OBJECTIVES
Be competitive in the new arena.
Stimulating Voice penetration services
Growth VF market share on the segment
OBJECTIVES
Top up approachable even for budget restricted customers.
Increase top up margin/frequency.
SMS+MMS Card
2004
SMS+MMS Card
2003
SMS Card
2002
Summer 03
Xmas 03
Summer 04
Youth Segment shows a strong increase in SMS and MMS per day
usage during Summer and Xmas Promotion
Barcelona, 21 October 2004
Conclusions
Segmentation is fundamental
There is no a Youth segment
The key need is the self expression
Proposition should suit each subsegment
Thank you!