Beruflich Dokumente
Kultur Dokumente
Innovation
PROJECT MADE
BY
NAVDEEP SINGH
Submitted to
MISS Nupur Sood
1
Fail your way to Success
3
Typical Barriers to Innovation
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Typical Barriers to Innovation
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Typical Barriers to Innovation
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The Myths of Innovation
By Scott Berkun
We distinguish among:
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Factors Affecting Invention Diffusion
Do it inversely
Change the state or physical property
Do it in advance
If it cannot be done completely, do it partially
Fragment and/or consolidate
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How to invent?
13
Discovery Inventions
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Improvements from
organizational perspective
Cost leadership path
Separating the organization from others by
providing the lowest cost option
Product/Service differentiation path
provide the most unique products/services
available
can be achieved by marketing unique products, branding these
products, or holding a specialized patent
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How to Decide upon
Future Destination
Identify key factors to the success/failure of
your organization in the marketplace.
Identify how to take advantage of future
marketplaces, trends, and key success factors.
Change your view of the customer, product line,
service level, etc.
Find new options by asking extreme questions.
What if the customer does not need us
anymore?
Determine what you want your organization to
be famous for.
Define the organizations future in a meaningful
way.
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How to Uncover Insights
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Considering Trends
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Where do ideas come from?
Brainstorming
Collaboration
Experimentation
The study of other fields
Journaling (writing down their thoughts)
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BE passionate
Connect with your potential idea-buyers
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Assessing Value Influential
Factors
Likelihood of third parties using the solution (now or in
the future)
Demand for the solution (cost reduction and/or new
feature)
Whether base invention patented (fundamental v.
improvement)
Key enabling/lynchpin solution
Whether the invention is of general applicability
Whether the invention is useful to a key competitor
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Assessing Value Influential Factors (cont)
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Technical Documentation of
Inventions
Conception:
Formation in the mind of an inventor of a permanent embodiment of an operative
invention.
Invention
Creative Inventions
E.g., a space ship, computer software design, new pencil, etc.
Discovery Inventions
Asking questions of the real world and getting answers
Design an experiment
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Technical Documentation of
Inventions
Actual Reduction to practice
(for Inventorship, Novelty and Non-Obviousness)
E.g., build it, clone it, sequence it, express it, test it
For self-enabling inventions, draw it.
E.g., a pipettor, a gene chip, a bioinformatics program, new chemical
structure. If you can draw it, you can make it.
Do the Experiment
Test the hypothesis; provide working example: A did B (strong)
Interpret the results
Eliminate confounders in the experiment (stronger)
Negative controls
Positive controls
Calibrate the study methods, reproduce results
Generalize the discovery to other areas
Provide a variety of working examples (still stronger)
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Technical Documentation of
Inventions
Constructive Reduction to Practice (Filing date)
(For Novelty, Prior Art and Inventorship)
Prophetic examples
A does B If it is not apparent that A does B and there is no proof, then this is merely a place holder.
Prove up the invention later (CIP, Declarations showing actual results)
Teach others to make and use
Dont keep the best mode secret
Claims
Metes and bounds of the property right
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Technical Advice on Scope