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Drug Use
Taking a psychoactive substance for non-medical purposes, out of
curiosity
Drug Abuse
Drug use that leads to problems (e.g. loss of effectiveness in
society; behavioral psychopathology, criminal acts)
Drug Dependence
A maladaptive pattern of drug use leading to clinically-significant
impairment or distress, associated with difficulty in controlling
drug-taking behavior, withdrawal, and tolerance
The state of needing a drug to function within normal limits
Nature of Addiction - a continuum of
use?
Loss of control
Tolerance
Withdrawal
Substance taken in larger amounts or over a longer period than intended
Persistent desire or unsuccessful efforts to cut down or control substance use
Great deal of time spent in activities necessary to obtain substance, use
substance (e.g., chain smoking), or recover from effects
Important social, occupational, or recreational activities given up or reduced
because of substance use
Substance use continued despite knowledge of persistent or recurrent physical
or psychological problem likely to have been caused or exacerbated by
substance
Physical vs. Psychological Dependence
Physical Dependence
Withdrawal symptoms in the absence of the drug
Tolerance to its effects with repeated use
Psychological Dependence
a relatively extreme, pathological state in which obtaining, taking, and
recovering from a drug represents a loss of behavioral control over drug
taking which occurs at the expense of most other activities and despite
adverse consequences (Altman et al)
a situation where drug procurement and administration appear to govern
the organisms behavior, and where the drug seems to dominate the
organisms motivational hierarchy (Bozarth)
Classic Models of Addiction
Self-administration
Animals work for reinforcing
drugs (IV, oral, inhalant)
Schedules of reinforcement
(fixed, progressive ratio)
DA release following VTA stimulation
Drugs that are and are not self
administered by animals
Alcohol Imipramine
Amphetamine Mescaline (abused by humans)
Barbiturates Phenothiazines
Caffeine Scopolamine
Cocaine
Nicotine
Opiates
Procaine (n.a. by humans)
PCP
THC
Drug Dependence Among Ever-Users
Tobacco
Heroin
Cocaine
Alcohol
Stimulants
Marihuana
0 10 20 30 40
% Dependent
Opponent Process Model
(Solomon, 1977)
Drug-use initially motivated by positive reinforcement
Over time, tolerance to rewarding effects, but abstinence leads to
withdrawal
Drug use ultimately maintained by negative reinforcement
Current Traditional View
(based on opponent process model)
Initiation of drug taking is primarily driven by anticipated pleasure
(facilitated by peer pressure, social facilitation, curiosity).
For most drugs, pleasure becomes primary motivator and drug craving
becomes cued by drug related stimuli.
Monkeys classically-conditioned to
associate light with food
After learning, VTA neurons
increase firing to light instead of
food
Decreased firing if light-cued food
doesnt appear
Baseline DA = expected reward
Increased firing = better than
expected
Reduced firing = worse than
expected
Problems with Aberrant Learning Models
Poor decision-making