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GENRE

CONVENTIONS
Events
Mise en scene Costumes Sound
- Door slamming
- Blood- suggests violence - Costumes in horror movies - Violins to build anticipation
- Unexplained sounds
- Isolated areas- no where for often vary - Silence before jump scare
- Ghostly shadows
the characters to run - They will usually reflect the - Unpleasant noises
- Haunted houses
- Weather- pathetic fallacy time the movie is set - Child-related sounds
- Wind
- Old things- unattended area- - The colour of the characters - Foley Sound
- Storms
alone- idea of old things costumes could depict
- Violence
being linked with bad things about their
- Death
stories personality
Themes - Jump scares
Props - Good vs Evil
- Often religious symbolism- bibles/crucifixes etc - Supernatural
- Religious items used to represent good and - Paranormal

HORROR
evil- crucifixes often act as a protective object
so its placement would suggest that there is a
danger that it is protecting. Other religious
symbols might represent Satan and the
paranormal. Lighting
Characters - Low key to make the
- Often the age of the target audience feel nervous or
audience scared
- Relatable to show that the horrific - Light flickering is
events happening in the movie can conventional- links to the
happen to anyone and to engage paranormal
Colour Scheme
the audience - Lightning- usually on dark
- Usually dark colours
- Creepy children scenes so the audience
- Symbolic colours such as red to
- Often a stereotypical character, one only sees parts of the shot
foreshadow sinister events
who doesnt believe in the threat - Shadows on characters
- Above is a screenshot of each
who usually dies first, a priest or faces to show that they are
shot in the horror Zombie Night
religious character, and an villains
showing a mostly black and
unknown villain
blue colour scheme

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