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Curriculum

Designs
Outline Overview:
A. SubjectCentered Designs
1.Subject design
2.Discipline design
3.Correlation design
4.Broad-Fields design
5.Process design
B. Learner-Centered
Designs
1.Child-Centered design
2.Experience-Centered design
3.Radical design
4.Humanistic design
C. Problem-Centered
Designs
1.Life-Situations design
2. Reconstructionist design
3.Core design
A. Subject-centered
designs are content-
oriented; school hours
are divided to
different academic
subjects
In subject design, the
curriculum is organized in
various subject divisions:
e.g. English literature,
speech, grammar, writing
Pros:
complementary textbooks and
support materials are
commercially available
Throw-away:
learning is compartmentalized;
deemphasizes the learners needs,
interests, and experiences; thus,
fostering passivity
In discipline design, students
experience the disciplines so that
they can actually use some of the
disciplines methods to process
information:
e.g. Language students should
learn how linguists learn;
Mathematics students should learn
how mathematicians learn
Pros:
gives students opportunities to
learn knowledge essential for
effective living
Throw-away:
ignores the vast amount of
information that cannot be
classified as disciplined
knowledge: e.g. aesthetics
knowledge, vocational education,
and personal-social living
In broad-fields design, related
contents are integrated into one
broad field
e.g. Language Arts is comprised of
linguistics, grammar, literature,
composition, spelling;

Social Studies is consist of


geography, economics, political
science, anthropology, history
Pros:
corrects the fragmentation and
compartmentalization caused by
subject design; holistic because it
draws around themes and
integration
Throw-away:
the scope of the field may affect
the profundity of the content
In correlation design, broad
fields are not created; but
attempted to identify ways in
w/c subjects can be related
yet maintain their separate
identities
e.g. while studying historical
periods in History class, students
read literary pieces written on
that era in their English class;

Students in Chemistry course may


have a lesson in Mathematics that
deals w/ math required to
conduct an experiment
Pros:
fragmentation is avoided,
correlation among contents is
achieved
Throw-away:
Time-schedule inhibits teachers
to meet and plan for content
collaboration
In process design, procedures
that enable students to
analyze/think are emphasized;
Students learn the process of
knowledge acquisition; students
are to study their info-processing
methods in order to gain insights
into how knowledge is generated
Pros:
enable the students to analyze
and think

Throw-away:
too much analysis leads to
paralysis
B. Learner-
centered designs
make the students as
the programs focus
In child-centered design,
students must be active in their
learning environments;
the design is based on students
lives, needs, and interests
Students actively construct their
own understanding;
Learning is not a passive
reception of information from
authority
Pros:

Trade-offs:
In experience-centered
design, the teachers task is to
create a stimulating learning
environment in w/c students can
explore, come into direct
contact w/ knowledge, and
observe others learning and
actions
Pros:

Throw-away:
Students needs and interests
cannot be anticipated, thus
curriculum cannot be planned for
all children
Radical design
-Addresses social and economic
inequality and injustice, and
foster respect for diversity

- incorporate into the


curriculum issues and problems
related to race/ gender
relations and the environment
Pros:

Con: overly political


Humanistic design
-Prioritizes the uniqueness of
the human personality or
individuality
-School should address
pleasure and desire, natural
and human-created beauty
Pros:

Con: requires that teachers have


great skill and competence in dealing
with
individuals, require complete change
of mindset because they value the
social, emotional, and spiritual realm
above the intellectual realm
C. Problem-Centered Designs focus on
real-life problems of individuals and
society, contemporary social problems,
areas of living, with reconstructuring the
society;

like learner-centered designs, they place


the individual within the a social-setting,
but differs with it because activities
planned before the students arrival;
Life-Situation Design
- Deals with persistent life
situations which are crucial to
a societys successful
functioning;
Students study social life set
which directly involves them
in improving society
Pros: focuses on problem-
solving procedures; allows
students to clearly view
problem areas

Con:
Reconstructionist Design
-Foster social action aimed
at reconstructuring society

- students are engage in


critical analysis of society in
to improve it
Pros:

Con:
Core Design
-Centers on general
education and the problems
on human activities;

-Focus includes common


needs, problems, concerns
of the learners
Task:
Select one curriculum
design you would like to
implement in your own
school.
Tell your reason for
choosing it.