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Service Innovation
• Considered by global executives to be very
important to achieving revenue targets and to
long-term success.
• Two-thirds expect spending on innovation to
increase in the next year.
• Service innovation is difficult to achieve.
• WHY??
– What are the fundamental differences between a
product and a service?
– Why do these differences present challenges to
innovation?
Characteristics Manufacturers of tangible Service providers of
products intangible products
Process?
• Components
– Structure
– Cycle time
– Off-site rehearsals
– Control branches
– Parallel testing
• Objectives
– Speed
– Minimal cost
– Learning
ORGANIZATION?
• Protoype Centers
• Living Laboratories
– Experiments in 20 (+5) I&D Centers
– Five “express centers”
– Five “financial centers”
– Ten “traditional centers”
• National Rollout
Management/Leadership?
• Headed by two senior VPs (Butler and Brady)
• Emphasis on innovation and profit objectives
• Strong moral support
• Indirect reporting to President
• Minimal Financial Commitment
– Budget of $8 million = 0.1% of revenue
– Branches pay for own experiments
INCENTIVES/COMPENSATION
• Sales associates earn 30% - 50% of pay from point
based performance system.
• Initially experiments not included in point system.
• Then changed to fixed incentives based on team
performance.
• Then changed back to old system.
• Why??
– Part of the learning process
– Danger of on-line experimentation
CULTURE OF THE BANK?
• Conservative “three piece suits”
• Zero Defect culture
– 4 million FINANCIAL transactions/day
– 99.9% success rate means ONE MILLION ERRORS/year
• Certainty of outcomes (variance is the enemy)
• Tension between delivering high-quality service
(no errors) and experimenting (margin for errors)
MEASURING RETURN
• Direct measures
– Customer volume
– Increased revenue
– Decreased cost
• Indirect measures
– Reduced personnel turnover
– Customer satisfaction
– Bragging rights
FACTORS THAT AFFECT LEARNING
THROUGH EXPERIMENTATION
• Fidelity
– Degree to which a model and its testing conditions
represent a final product, or service under
conditions of actual use.
• Cost
– Designing, building, running and analyzing –
including expenses for prototypes, laboratories, etc.
• Iteration time
– Time from initial planning of experiment to
availability of analyzed results for next iteration
• Capacity
– Number of experiments that can be carried out with
some fidelity during given period of time.
• Sequence
– Extent to which experiments are run in parallel or
series.
• Signal-to-noise ratio
– Extent to which the variable of interest is obscured by
other variables.
• Type
– Degree to which a variable is manipulated, from
incremental change to radical change.
• Skill
– Degree to which service providers understand and
consistently deliver experimental service
DECISION
Should Butler and Brady accept the 10 branches?
Accept Decline
• Need additional experimentation • 25 branches too large for small group.
capacity; too many experiments per • Already too many experiments; need to focus
branch. on better pipeline, not simply bigger “pipe”
• Increases geographic diversity. • Bigger innovation market leads to more risk
• Increases possible experimental aversion.
controls. • Team first needs to prove it can be successful,
• Larger samples could increase fidelity then expand.
of experiments. • May drag down overall financial performance.
• More capacity leads to faster • New branches will distract team; they have
feedback. no control/authority and need to retrain
• Faster process because experiments people.
can run parallel. • No need to hurry, industry changes slowly,
• Need new laboratories, Atlanta is BoA already leading.
getting used to experiments. • Does senior management understand the
• Sign of commitment from senior system?
management.
If they accept, what should they ask for?