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Chapter 3

Sketch Mode
Sketch Mode
Contents Training Manual

• •

ANSYS Workbench - DesignModeler


DesignModeler Geometry Sketch Constraints
• Length Units • Sketch Dimensions
• DesignModeler Geometric Entities • Dimension Editing
• Sketch Mode • Workshop 3-1, Sketching
• New Plane Button • Modifying Sketches
• New Sketch Button • Sketch Instance
• “From Face” Plane/Sketch • Geometry Interfaces
• The Sketch Mode GUI • Attaching to a CAD Session
• Planes and Sketches • Importing CAD Files
• Plane Transforms • Positioning Imports
• Sketching Tools • Import Units
• Sketching - Basic Shapes • Exporting a Model
• Sketch Details • Body Attributes
• Workshop 3-2, 3D Geometry
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Sketch Mode
DesignModeler Geometry Training Manual

ANSYS Workbench - DesignModeler


• To study DesignModeler geometry we’ll focus on four fundamental
areas:
– Sketch mode:
• Contains tools to create 2D geometric shapes as a prerequisite to
3D geometry creation or concept modeling.
– 3D Geometry:
• Geometry derived from sketch entities such as extrusions,
revolves, surface models, etc.
– Geometry import:
• Geometry originating from a commercial CAD system. Typically
imported into DM to allow modification for FE meshing.
– Concept modeling:
• These tools are used to create and modify line and surface bodies
which can be used as the basis for FE beam and shell models.

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Sketch Mode
Length Units Training Manual

ANSYS Workbench - DesignModeler


• When a new DM session is started a dialog box allows selection of
the desired length unit (can be set as default)

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Sketch Mode
DesignModeler Geometric Entities Training Manual

ANSYS Workbench - DesignModeler


• Points
– 2D Sketch Points
– 3D Vertices
– PF Points (Point Features):
• spot-welds
• point loads
• construction points

• Edges (Lines, Curves)


– 3D, and 2D Sketch

• Faces (Areas, Surfaces)

• Bodies (Volumes)

• Multiple bodies
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Sketch Mode
Sketch Mode Training Manual

ANSYS Workbench - DesignModeler


• DM sketches are created on planes. In a new DM session there are
three default orthogonal planes in place at the global origin (XY, ZX,
YZ).

• Users may create and position new planes as needed by defining


origin and orientation or by using existing geometry as a reference.

• The process to begin sketching is twofold:


1. Identify the plane upon which you wish to sketch.
2. Create or identify the sketch which lies on the desired plane.

• Users may create as many planes as needed.

• Each plane may have multiple sketches associated with them.

• In the next few pages we’ll look at plane and sketch entity creation
and tools to assist in sketching.
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GUI - Graphical User Interface
New Plane Button Training Manual

ANSYS Workbench - DesignModeler


• >New Plane creates a new plane:
– New plane object is placed in the Tree
– Six types of plane construction (Detail Pane):
• From Plane – new plane is based on another existing plane
• From Face – new plane is based on a face
• From Point and Edge – new plane is defined by a point and a
straight line edge
• From Point and Normal – new plane is defined by a point while its
normal is defined by an edge direction
• From Three Points – new plane is defined by three points
• From Coordinates – new plane is defined by typing in the
coordinates of the origin and normal
– Sketches are then added to plane
• A sketch is utilized to create 3D geometry
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GUI - Graphical User Interface
New Sketch Button Training Manual

ANSYS Workbench - DesignModeler


• New Sketch : creates new sketch on the active plane.

• New sketches are placed in Tree beneath their associated Plane.

• Navigate sketches (make active) via the Tree or drop down list.

• Note: drop down list references sketches on currently active plane


(see example below).

Only XYPlane sketches


XYPlane is active displayed in drop down

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GUI - Graphical User Interface
“From Face” Plane/Sketch Shortcut Training Manual

ANSYS Workbench - DesignModeler


• Shortcut to create a new “From Face” plane and sketch using
existing geometry:
– Highlight desired surface to place new plane.
– Switch to the Sketch tab and begin sketching.
– New plane and sketch are automatically created!

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Sketch Mode
The Sketch Mode GUI Training Manual

ANSYS Workbench - DesignModeler


• In sketch mode the GUI presents sketching “toolboxes” to the left
through a series of panels.
Plane and sketch
creation and
management

Draw
Panel
At the
beginning of
a new
session the
XY plane is
displayed at
the origin.

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Planes and Sketches Training Manual

ANSYS Workbench - DesignModeler


• The active plane is highlighted in the
tree and shown in the drop down list.
– Active plane can be changed from either
location.

• Clicking the “New Plane” button results


in a plane being created.

• The same functionality and behavior


applies to sketch creation and
manipulation.

• Note that each sketch will be


associated with a plane.

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Sketch Mode
Planes and Sketch Details Training Manual

ANSYS Workbench - DesignModeler


The plane origin can be turned on/off.
After setting plane
details, the
“Generate” button
creates the new
plane.
Note: this step is not
necessary for sketch
creation.
Can “Generate”
with RMB

The “Details” for


each plane and Triad
sketch controls basic
behavior. Ruler

The triad and display ruler


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Sketch Mode
Plane Transforms Training Manual

ANSYS Workbench - DesignModeler


• Up to 9 plane transformations are available. They can be applied
quickly by choosing the desired transform through the RMB in the
“Transform” field in the plane detail window.

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Plane Transforms… Training Manual

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• Once a transform is selected, additional properties may appear
that will allow you to enter offset distances, rotation angles,
rotation axes, etc.
This transform requires both an offset
and a rotation angle.

PLANE4

To add an additional transform, set


Additional Transform? to Yes.
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Sketch Mode
Sketching Tools - Grid Training Manual

ANSYS Workbench - DesignModeler


• The “Settings” panel allows a sketch grid
to be defined and displayed (default = off).
– Snap feature applies to major and minor
spacing.

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Sketch Mode
Sketching Tools – Grid… Training Manual

ANSYS Workbench - DesignModeler


• Grid Snaps per Minor allows snapping to points in between minor
grid lines.

This rectangle is snapped halfway between two


minor grid lines.

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Sketch Mode
Sketching Tools – Ruler Training Manual

ANSYS Workbench - DesignModeler


• The Ruler tool allows you to get a quick sense of scale.

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Sketch Mode
Sketching Tools – Auto Constraints Training Manual

ANSYS Workbench - DesignModeler


• By default DM is in “auto-constraint” mode.

• Auto constraints allow new sketch entities to


automatically snap to a location or orientation.

• The cursor indicates the kind of constraint that


will be applied.

• Examples:
(see documentation for complete list)

Point constraint at Coincident constraint at


Vertical and Horizontal beginning of line sketch. beginning of line sketch.
constraints while
sketching a line.

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Sketch Mode
Sketching Tools – Tips Training Manual

ANSYS Workbench - DesignModeler


• When creating or changing planes and sketches the “Look At”
tool will immediately orient the display so that the plane, sketch or
selected entity is normal to your view.

• Many operations either require or are more efficient via a right


mouse click context menu from the graphics screen.

Right mouse click


“RMB”

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Sketch Mode
Sketching Tools – Tips … Training Manual

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• The Undo/Redo buttons are available in sketch mode only.
– Removes the last completed sketching operation.
– Multiple undo’s allowed.
– IMPORTANT: Each plane stores its own Undo “stack”.

• The “Back” operation (available via RMB) acts like a micro undo
during sketching operations.

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Sketch Mode
Sketching Tools – Tips … Training Manual

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• The GUI status bar contains instructions on completing each
operation.

• Example: using the circle operation . . .

1. Choose “Circle”

2. Follow instructions in
status bar: choose
location for center point

3. Follow instructions
in status bar: drag
and release for
radius
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Sketch Mode
Sketching – Basic Shapes Training Manual

ANSYS Workbench - DesignModeler


• Once a plane and sketch have been
specified you can begin creating new
geometry from the “Draw” toolbox.

• Remember! Some operations will require a


right click to complete!
– Example: to end a “spline” operation use
the RMB to choose the desired option.

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Sketch Mode
Sketch Details Training Manual

ANSYS Workbench - DesignModeler


• Reference numbers for the entities in each sketch (lines, circles,
polygons, etc.) can be viewed.

• Useful for parametric modeling discussed later.

Can rename sketches


from Detail pane.

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Sketch Mode
Sketch Details … Training Manual

ANSYS Workbench - DesignModeler


• Highlighting lines in the graphics screen (sketch mode only), will
display details for the line.

Can rename sketch


entities from Detail
pane.

Details for
highlighted line

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Sketch Mode
Sketch Constraints Training Manual

ANSYS Workbench - DesignModeler


• Sketch details can also display sketch constraint details.

• Constraints may result from auto-constraints or user defined.

• To delete constraints, highlight the definition and use the delete


key.

Show constraints

Constraint definitions
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Sketch Mode
Sketch Constraints . . . Training Manual

ANSYS Workbench - DesignModeler


• Sketch entities are also color coded to
indicate their current constraint status:
• Teal: Under-constrained
• Blue: Well Defined Teal
• Black: Fixed
• Red: Over-Constrained
• Gray: Inconsistent or Unknown

• Example:
• Initially sketched lines are displayed in
teal color to indicate under-constraint.
Note even when dimensioned, these
lines are underconstrained since they Blue
are not fixed in space
• Adding 2 more dimensions resolves the
sketch status and all lines are displayed
in blue

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Sketch Mode
Sketch Constraints . . . Training Manual

ANSYS Workbench - DesignModeler


• By adding too many dimensions
and/or constraints the sketch will
Red
become over constrained. Over
constrained lines are displayed in Blue
red in sketch mode
Red

• Applying “Fixed” constraints to 2 of


the edges shown here results in the
lines being displayed in black
Teal
Black

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Sketch Mode
Sketch Constraints . . . Training Manual

ANSYS Workbench - DesignModeler


• The picture below demonstrates an inconsistent situation (lines
displayed in gray). Here the arc is dimensioned with a radius of 5
however the vertical dimension has been specified as 15.
Obviously there is no way to maintain the connection between the
2 horizontal lines and the arc while maintaining these dimensions.

Gray

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Sketch Mode
Sketch Dimensions Training Manual

ANSYS Workbench - DesignModeler


• DesignModeler contains a complete
dimensioning toolbox.

• In addition to individual dimension assignment,


semi-automatic dimensioning is available.
– Semi-automatic cycles through dimension
choices until model is fully constrained or user
chooses to exit semi-automatic mode.
– Right mouse button controls skip or end
functions.

• The General dimensioning tool allows quick


access to all primary dimensions via a right
click context menu.

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Sketch Mode
Sketch Dimensions … Training Manual

ANSYS Workbench - DesignModeler


• Move function allows placement of dimension to be modified.

• Animate to view dynamic changes applied to the selected


dimension.

• Dimensions can be displayed as the dimension value or name.

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Sketch Mode
Sketch Dimensions … Training Manual

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• To modify dimensions highlight then change value in details
window.

Highlight dimension

Enter new value


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Sketch Mode
Dimension Editing Training Manual

ANSYS Workbench - DesignModeler


• Once highlighted, dimension can also be quickly edited through a
RMB menu option, >Edit Name/Value.

Note: a recent “Generate” might be necessary to see “Value” as well as “Name”

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Workshop 3-1, Sketching Training Manual

ANSYS Workbench - DesignModeler


• Using a simple example, let’s see how we put to use what we’ve
seen so far (note RMB = Right Mouse Button).

• Goal:
– Sketch a rectangle 50mm high and 75mm wide with the bottom left
corner at the origin.
– Add a 10mm radius circle within the rectangle with the center 20mm
from the left side and 30mm from the bottom.
– Place all dimensions where they can be easily viewed.

75mm

20mm

50mm

30mm

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• >File>New, or Start DesignModeler (Geometry) stand alone mode

• When prompted, set length unit to millimeters

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Workshop 3-1, Sketching Training Manual

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Icon
• When DM starts, switch to sketch mode using the
sketch tab.
– Note: use the “Look At” icon (or RMB options) to
orient the sketch plane in the normal direction.

• Select the “Rectangle” tool and place the cursor at


the origin.
– Once the “P” (point constraint) symbol shows, click,
hold and drag, then release to create the rectangle.
RMB

Click

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Workshop 3-1, Sketching Training Manual

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• Before continuing, click the “Fit” icon (or RMB menu). Icon

• Now choose the “Circle” tool and click, drag and release
to create a circle in the approximate location within the
rectangle.

RMB

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Workshop 3-1, Sketching Training Manual

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• We’ll now formalize the sketch by adding dimensions.

• Select the Dimension toolbox and leave the default selection at


“General”.
– Click on the top line of the rectangle to display the proposed
dimension.

– Place the dimension above the rectangle by dragging and clicking.

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Workshop 3-1, Sketching Training Manual

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• Repeat the preceding steps to add the remaining dimensions.

• Next modify the details for each dimension to the desired values
as shown.

75mm

20mm

50mm

30mm

D = 20mm

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Workshop 3-1, Sketching Training Manual

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• To complete our sketch use the “Move” function in the Dimension
toolbox to position (drag) the dimensions (like below for example).

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Workshop 3-1, Sketching Training Manual

ANSYS Workbench - DesignModeler


• Now try animating several dimensions:
– Choose the “Animate” function then click on a dimension in the
graphics window.

– Change the dimension display from “Name” to “Value”.

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Workshop 3-1, Sketching Training Manual

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• As a last check of our stated goals go to the details for sketch 1 and
change “Show Constraints?” to “>Yes”.

• Scroll down to the details for Line7 and note the base point is coincident
with the origin - - DM captured our design intent during sketching.

Note: leave DM session running as we will continue with this geometry later.

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Sketch Mode
Modifying Sketches Training Manual

ANSYS Workbench - DesignModeler


• The Modify toolbox contains a number of functions for editing
sketches.

• Some functions are self explanatory (e.g. fillet, chamfer). This


section will focus on some of the less obvious functions.

• Remember! - check the status bar at the bottom of the GUI for
real-time instructions for each function.

Status Bar - Example

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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


• Split:
– RMB Options (choose before selecting edge):
• Split Edge at Selection (default): splits an edge into two pieces at
the selection location (unless the edge is a full circle or ellipse).
For a full circle or ellipse, both start and end endpoints are created
at the selection location.
• Split Edges at Point: Select a point, and all edges, which pass
through the selected point, are split there.
• Split Edge at All Points: Select an edge and it is split at all points
that it passes through and that have a coincident constraint to it.
• Split Edge into n Equal Segments: Set the value n in the edit box
and then select the edge which you want to Split.
– Note: up to 100 allowed for n.
– “Split” is useful for sketches to be used with Skin/Loft
– “Split” edges also offer greater control in subsequent meshing and/or
boundary condition operations.

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Sketch Mode
Modifying Sketches … Training Manual

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• Drag:
– Can drag a point or edge using the cursor.
– How the model changes depends on what is selected, existing
constraints and dimensions.
– Can pre-select multiple entities before issuing the Drag function.

Drag - Example

Select corner point of


rectangle and drag.

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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


• Cut/Copy:
– Requires the selection of a paste handle (RMB) relative to which the
Paste will be performed.
– The paste handle is the location to which the cursor is attached while
you are moving the image into position to paste.
– RMB paste handle options:
• End / Set Paste Handle, and specify the paste handle.
• End / Use Plane Origin as Handle, the 0.0, 0.0 location of the plane
will be used as the paste handle
• End / Use Default Paste Handle, the start of the first curve selected
will be used as the handle
– This lets you select a set of items to copy to an internal clipboard, and
leaves the originals in the sketch.
– If Cut or Copy is exited without selecting a paste handle, a default will be
used.

Copy: RMB options.


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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


• Paste:
– RMB Context Menu:
• Rotate by +/- r Degrees
• Flip Horizontally / Vertically
• Scale by Factor f or 1/f
• Paste at Plane Origin
• Change Paste Handle
• End

– Paste lets you take items placed on the clipboard by Cut or Copy and
place them into the current (or new) sketch, even if it is on a different
plane.

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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


– A Copy/Paste example . . .
• After creating a rectangle we wish to copy it, rotate it by 45
degrees with respect to the origin and scale it by a factor of 0.5.

3. RMB

1. Copy

2. Select edges

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Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


5. RMB
Rotate

6. RMB
Scale

4. Choose Paste 7. RMB


and set Paste
options
8. RMB
End

• Notes on Copy/Cut/Paste:
– After copying, paste can be done multiple times.
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Sketch Mode
Modifying Sketches – Quick Cut/Copy/Paste Training Manual

ANSYS Workbench - DesignModeler


• Cut, Copy, and Paste commands are available as RMB options in
sketching mode.

1) Select source edges


2) RMB>Copy
3) Select paste origin
4) Paste the edges

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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


• Replicate:
– The Replicate command is equivalent to the Copy command, followed
by a Paste.
– After one of the End / options is selected, the right mouse button
changes to the Paste right mouse button.

• Move:
– The Move command functions the same as the Replicate command
with the exception that your original selection is moved to a new
location instead of being copied.

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Sketch Mode
Modifying Sketches … Training Manual

ANSYS Workbench - DesignModeler


• Offset:
– The Offset function allows you to create a set of lines and arcs that are
offset by an equal distance from an existing set of lines and arcs.
– The original set of lines and arcs must be connected in an open or
closed profile.
– Preselect or select the edges then choose the right mouse button
option “End selection / Place offset”
– The cursor location is used to determine three things:
• Offset distance
• Offset side
• Offset area
– Distance and Side are clear but the “area” is very important:
• If portions of your selected curves would collapse out or cross
over one another given the current offset side and distance, the
cursor location determines which area of offset curves is kept.
• An example . . .

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Sketch Mode
Modifying Sketches … Training Manual

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First we choose all
edges to be offset

The direction and


distance the cursor is
moved determines
the offset.

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Modifying Sketches … Training Manual

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Notice as the offset is dragged
further, the arc will eventually
intersect the bottom line.

By alternating the cursor location


(left and right) we can determine
which offset region will be retained.

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Sketch Mode
Sketch Instance Training Manual

• Sketch Instancing allows copies of sketches to be added in other

ANSYS Workbench - DesignModeler


planes. The copies are persistent, meaning they will update when the
source sketch is updated.
– Features:
• Edges in a sketch instance are fixed (like a plane boundary) and cannot be
moved, edited, or deleted by sketch operations
• When changes are made in the base sketch its instances will be updated when a
Generate is done
• A sketch instance can be used just like normal sketches for creating other
features except:
– Cannot be used as base sketches for other Instances
– Sketch instances are not included in the pull-down list of sketches

Step 1: Choose the destination plane


for the instance.
The source sketch must be in a plane
prior to the destination plane (higher
in Tree).
Therefore, you can never place a
sketch instance onto the XYPlane.

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Sketch Instance… Training Manual

ANSYS Workbench - DesignModeler


Step 2: Choose the
source sketch via
Apply/Cancel buttons.

Step 3: Modify the


placement options. The
sketch instance may be
offset, rotated, and
scaled.

Step 4: Click Generate to


complete the sketch
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Sketch Mode
Sketch Instance… Training Manual

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• Example: Sketch2 is instanced onto Plane4 as Sketch5. Note how
the instance appears as fixed edges, similar to plane boundary
edges.

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Geometry
Geometry Interfaces Training Manual

•DM >File>Import & >File>Attach capability:

ANSYS Workbench - DesignModeler


– Can Import/Attach anytime, even multiple times per model
– Can add, subtract, etc. during Import/Attach process
– Base Plane Property for orientation

The following CAD versions are supported:

• ACIS - 13.0 • Unigraphics – NX 2.0 / NX 1.0


• BladeGen – 4.1 (DM-CFX Course) • CATIA - V4
• Parasolid - 16 • CATIA - V5 (R2 - R13)
• SolidWorks - 2003 SP4 / 2004 • Pro/ENGINEER – 2001 / Wildfire 1 & 2
• Solid Edge - V15 / V16
• IGES Reader - 4.0, 5.2, 5.3
• Mechanical Desktop – 2004DX /2005
• Autodesk Inventor – R8 / R9
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Geometry
Attaching to a CAD Session Training Manual

ANSYS Workbench - DesignModeler


• If a CAD session is currently open, this automatically imports the
model into the DesignModeler session

• File>Attach to Active CAD File

• Maintains bi-directional associativity

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Geometry
Importing CAD Files Training Manual

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• File>Import External Geometry File…
– The “active” plane controls
placement for “assembly” modeling
(multi-bodies).
– The details pane import type: Add,
Cut, Slice, etc…
– Does not maintain associativity

Active
Plane

Add

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Geometry
Positioning Imports Training Manual

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• Both Import and Attach have a “Base
Plane” property.
– Specify the plane (orientation) in
which the Import or Attach model is
referenced…
– When creating a new Import or Attach
feature, the active plane is chosen as
the Base Plane by default
– Users select planes from the tree
view or Plane pull-down list prior to
import

• Example:
– XY chosen for first import
– YZ plane for second import
– Add material option chosen

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Geometry
Import Units Training Manual

ANSYS Workbench - DesignModeler


• Set the desired length unit when DM starts
• Some import types allow you to set the units via the import details
(Prior to Generate)
• DM then converts the model length units into the current unit
system

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Geometry
Exporting a Model Training Manual

ANSYS Workbench - DesignModeler


• File>Export …

• IGES exporting:
– When exporting the model to an IGES
file, you have the option to export
solids or just trimmed surfaces.
– >Tools>Options

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Geometry
Body Attributes Training Manual

ANSYS Workbench - DesignModeler


• DM supports two kinds of body attributes through Import and
Attach features :
– Surface body thickness
– Material properties
• Material properties are controlled by the Import Material Properties
option in the property list for Import and Attach features. If set to
>Yes, then any material properties will be processed with the
bodies. Material properties are read-only in DM – they are brought
in through the Import and Attach features, but you cannot edit
them.
– Properties are transferred with the model when sent to Sim.

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Geometry
Body Attributes… Training Manual

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• Surface body thickness is transferred to DM from CAD systems
that support it.
– Users can modify the thickness of any surface body in DM.
– The thickness will be attached to the surface bodies when the model
is sent to Sim.

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ANSYS Workbench - DesignModeler


• Goals:
– Utilize the model created in Workshop 3-1 and generate 3D geometry
from the sketch.
– Create a new sketch and extrude it to create a boss on the original
model.
– Create another sketch and Imprint a face on the boss to allow for
applying boundary conditions to an FE model.
– Save the model and Exit.

• Start Page (if workshop 3-1 was closed):


– Choose the option “Open”

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ANSYS Workbench - DesignModeler


Continue with the database
created in Workshop 3-1

If this is not available open


the file called “Workshop
3-1.agdb” and continue 1
with workshop 3-2.
3

1. With the model open


choose the “Extrude” icon
from the toolbar.

2. In the extrusion details


change the depth to 10mm.

3. Generate the extrusion.


2

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4. Insure that the XYPlane is
active and click on the
“New Plane” icon. 4

5
5. In the Details of Plane4 set
Transform 1 to be “Offset Z”
and change the offset
“Value” to 50mm.

6. “Generate” the Plane.

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7. Click the “Look At” icon to
reorient the view.

8. Switch to Sketching mode


and choose “Rectangle”
from the drawing toolbox
(check Auto-Fillet box). 9
7
[Sketching] >Draw>Rectangle

9. Draw a rectangle and utilize


Auto-Fillet approximately as
shown here.

10. Click on the “Dimensions”


toolbox. 10

[Sketching] >Dimension
8

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11. Dimension the sketch as shown below.
Note: your dimension names may not match those shown.

11 11

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12. From the toolbar choose
“Extrude” (do not generate
yet!).

15

12

An isometric view shows


the proposed (wireframe)
extrude using a surface-
normal direction (facing
away from the original
model).

13. From the Detail window


change the direction field
from Normal to “Reversed”. 13

14. Change the Type to “To 14


Next”

15. “Generate” the extrusion.


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The extrude operation creates the boss which is merged with the original geometry.

Click on >Display Plane


button to turn off plane
+ dimensions
if necessary

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18 17
In our FE simulation we wish to
add a boundary condition at an
arbitrary location on the boss.
We will imprint a face on the
boss for that purpose.

16. Select (Highlight) the top


surface of the boss.

17. Click the “New Plane” icon


in the toolbar.

18. “Generate” the plane.


16

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19. Click the “Look At” icon
from the toolbar.
19

20. Go to sketch mode and


choose circle from the draw
toolbox.
20
[Sketching] >Draw>Circle

21. Draw a circle approximately


like the one shown here.

21

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22. Add dimensions as shown
at right. Note your
dimension names may not
match those shown here.
22
[Sketching]
>Dimensions>General

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23. Choose “Extrude” from the
toolbar (do not Generate).

24. In the details change the


operation to “Imprint
25
Faces”. 23

25. “Generate” the extrusion

24

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Make sure the surface selection
filter is active and highlight
(select) the circular surface on
the boss.

(Rotate the Model as Desired)

Notice we now have a circular


area that we can use for
localized boundary conditions
in our simulation.

Exit without saving:

“File>Exit Workbench”

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