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INNOVATIVE TEACHING

METHODS
Slow Learners Advanced Learners

Brain Storming Assignments and Seminars on Advanced Topics

Demonstrative teaching using Simulations Informal Assessment

Assignments and Seminars Enrollment on Swayam courses – Advanced Topics

Group discussion Aptitude classes for Competitive Examinations

Audio and Video Lectures through What’s App groups Case Study methods

One act Play Behavioural modelling

Assistance given by Advanced Learners Metaphor Game

Role Play Problem solving in a team

Teaching with real time examples Textual analysis

Audio Visual Aids Audio Visual Aids

Flip Class Room Flip Class Room

Student Enrichment Programmes Student Enrichment Programmes

Video Lectures on Swayam Prabha Channels Video Lectures on Swayam Prabha Channels

Enrollment on Swayam courses – Common Topics Practical Guidance

Captured Lectures in the remedial classes Advanced Projects


Brain Storming

• Brainstorming is a group creativity technique


• To find a conclusion for a specific problem by
gathering a list of ideas.
• Brainstorming is a situation where a group of
people meet to generate new ideas and solutions
around a specific domain of interest by removing
inhibitions.
• All the ideas are noted down and those ideas are
not criticized and after brainstorming session the
ideas are evaluated.
Demonstrative teaching using Simulations

• Concepts may be demonstrated using models.


• It may a working model or a non-working
model.
• Models may be made by the students under
the guidance of the faculty.
• Assignments and Seminars
• Group discussion
• Audio and Video Lectures through What’s App
groups
One act Play

• Drama consisting of one or more scenes.


• Students may enact the drama with the script
from the syllabus.
• Language departments may use this
methodology.
Assistance given by Advanced Learners

• 2 to 3 Slow learners may be allocated to an


advanced learner.
• Advanced learners may guide the slow
learners in the remedial classes.
• Advanced learners may take repeated
seminars on specific topics.
Role Play

• Group members have to communicate with


each other through role-play.
• It’s a kind of training exercise to learn easily
on specific topics.
• Teaching with real time examples
Students may be taken to field trips or Industrial
visits to learn the concepts with real time examples.
Real time properties are used to make the
demonstration in a more understandable manner.
• Audio Visual Aids – (ICT enabled
classrooms)
Flip Class Room

• Flipped learning is a pedagogical approach in


which the conventional notion of classroom-
based learning is inverted.
• Students are introduced to the learning
material before class.
• Classroom time is being used to deepen
understanding through discussion with peers
and problem-solving activities facilitated by
teachers.
Student Enrichment Programmes

• Seminars, Workshops and Symposiums


organised.
• Interdepartment guest lectures
• Eminent Speakers’ lectures.
• Video Lectures on Swayam Prabha Channels
• Swayam courses – Common Topics, Syllabus Topics
Captured Lectures in the remedial classes

• Lectures of the faculty may be captured by


using digital gadgets.
• The recorded lectures either audio or video
can be repeated to the students inside the
classrooms or through Whatsapp groups.
Assignments and Seminars on Advanced Topics

• Advanced learners may be given assignements


and seminars on advanced topics.
Informal Assessment

• Teachers use every day to evaluate the


progress and comprehension skills of their
individual students.
• These assessments come in many types, such
as written work, portfolios, grading, tests,
quizzes, and project-based assignments.
Swayam courses – Advanced Topics

• Swayam courses on advanced topics may be


chosen for advanced learners and the
guidance may be given by the faulty for the
same.
Aptitude classes for Competitive Examinations

• Guidance to solve Aptitude questions.


• Providing variety of aptitude materials to the
students.
Case Study methods

• Survey based study


• Students may take survey for any specialized
topics and present a real time report.
Behavioural modelling

• Use positive reinforcement, such as praise, to


encourage the students to keep up the good
work.
• Psychology based approach to train and
motivate the students.
Metaphor Game

• The metaphor game is a teaching


method aimed at developing new activities
and changing behavioural attitudes. The main
goal of a metaphor game is to find a new way
solving a problem within the
given metaphor(Image/Symbol).
Problem solving in a team

• Competitive teams are allocated and they are


allowed to solve the given problem within a
specified amount of time.
Textual analysis

• Meaningful classroom conversations.


• Analyze different authors for the same topic.
• Audio Visual Aids
• Flip Class Room
• Student Enrichment Programmes
• Video Lectures on Swayam Prabha Channels
• Practical Guidance
• Advanced Projects