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DIGITAL TECHNOLOGY AND MEDIA LITERACY

I have a head, I have a tail, but I


do not have a body. I am neither a
lizard nor a snake. Then, guess
what am I?
Answer: COIN
Three eyes have I, all in a row;
when the red one opens, all
freeze
Answer: Traffic Light
I have holes in my top and
bottom, my left and right, and
in the middle. But I still hold
water. What am I?
Answer: A sponge
What can travel around the
world while staying in a
corner?
Answer: A stamp
I'm tall when I'm young and I'm
short when I'm old. What am I?
Answer: A Candle
What has hands but can not
clap?
Answer: A Clock
You can drop me from the
tallest building and I'll be fine,
but if you drop me in water I
die. What am I?
Answer: A paper
Andrew Learns to read.
Teachers can use digital media software
both as a productivity tool and as an
integration tool.
PowerPoint and keynote being considered as
digital media software can be used by teachers
in presenting their lectures to introduce concept
and theories. When used as productivity tool,
teachers are actually demonstrating to the
students how to use these digital media software
properly. Therefore, teachers must be careful in
doing their presentation.
When digital media software is used as an
integration tool, teachers can in fact design
their presentation which gives students
access to manipulate and interact directly
with the software.
Teaching strategies in digital
classroom
Teaching Strategy
1. Effective Computer Scheduling – Avoid giving huge projects, break it instead into well-
defined tasks to enable students to use their computer wisely.

2. Use Project Management Techniques – Inform your students of the date of


submission of the project so the amount of time they need to devote in the project will be
clearly defined.

3. Storyboarding – Require your students to create a visual plan prior to working with
computers.

4. Effective Research Strategies – Have gathering of information and other searching


work be done in advance or as homework to practice quality work time.

5. Utilize Student Experts – Allow assistance from classmates who are experts in the
software.
Teaching Strategy
6. Ensure Student Participation – Assign roles of students in each project so everyone
will participate. Evaluate the participation of each student

7. Maximize One-to-One Computing – Use other digital technologies besides computer.

8. Help Students – Entertain students who have queries and those who need your
expertise.

9. Handle Technical Questions – Allow students to throw their question to their group
members first before they can ask you.

10. Visible Classroom Rules – Post technology guidelines and policies to a visible place.
Inform them likewise of these guidelines and policies prior to the start of their project.
Technology as Tutor
Tutor is defined as “ to teach or
guide usually individually in a
special subject or for particular
purpose”. (Merriam-Webster)
When an individual wants to learn a
software or application he/she can opt
to ask help from his/her peers or read
instructional books. He could also opt
to choose technology as his tutor.

Technology as a tutor is a teaching


machine that teaches new content to
the students.
DIGITAL TOOLS THAT SUPPORT LEARNING

There is also this Intelligent Tutoring Systems (ITS)


that provides the students with detailed,
personalized support in learning. ITS is a type of
educational software that tracks student responses,
make inferences about strength and weaknesses and
then tailors feedback and subsequent instruction to
improve performance (Cennamom K. Ross, J. &
Ertmer, P 2014)
CHARACTERISTICS OF EFFECTIVE
TECHNOLOGY-BASED TUTORIAL

Challenges and problems have meaning for


1 students and provide a range of alternative
choices worth discussing

2 Challenges engage learners with the content of the software, not


its interface.

A clear purpose or task is evident to the group and is kept in


3 focus throughout.

On screen prompt ask group members to talk together, to reach


4 agreement, and to provide opinions and reasons.

Resources for discussion, including information on which


5 decisions can be based, are provided.

Students are not prompted to take turns, beat the clock or


6 establish competitive ways of working.

For younger students, audio input or multi-choice answers


7 minimize typing unless the learners have keyboarding skills.
TECHNOLOGY AS MINDTOOL

Mindtools are technology applications that allows


learner to simulate, organize, manipulate, visualize
or reflect on data, information and objects. Also,
mindtools are knowledge building tools that allow
learners to think critically about the matter they are
studying.
MIND TOOL PURPOSE EXAMPLE
A type of software that MySQL
Database organizes data for easy and Oracle Database
quick retrieval of information MariaDB
Collaborative Database A special type of database that Wikipedia
supports a shared process of
knowledge building
Visualization Tool Allows the learner to picture or Diagrams
represent how various Spreadsheet
phenomena operate within InspireData
different domains
Concept Map A graphical tool to organize and Word Processor
represent knowledge Kidspiration Applications
Simulation Provides a simplified version of Oregon Tail
phenomena, environments, or Sim City
processes that allow students Microworld
to interact with.
Hypertext A nonsequential, or nonlinear HTML
method of organizing and
displaying text
Hypermedia A hypertext with media Web Development Software
elements
Hardware and Software Tools

Electronic Interactive Whiteboards Encourage students to interact with


the material projected on the
whiteboard.
Digital Still and Video Cameras Students can create video podcasts
with the help of different software.
Web Camera It is a small video camera that can
capture the events at a particular
location.
WebQuests These are teacher-designed lessons,
that make use of internet to solve
problems presented by teachers for
student inquiry.
Video Podcast Used for online delivery of on demand
video content.
Virtual Field Trip A structured online learning
experience that virtually brings the
students from one place to another
Thank you!

Slide created by: Edlord Malabanan

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