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Lecture 1

Introduction to Digital Logic Design

Hai Zhou
EECS 303
Advanced Digital Design
Fall 2011

EECS 303 Lecture 1 1


Outline
• Class administration
• Digital design methodology
• Representations of Digital Design
• Introduction to Mentor Graphics tools
• READING:
– Chapter 1
– Chapter 2

EECS 303 Lecture 1 2


Class Administration
• Lectures twice a week, Tuesday-Thursday 3:30-
4:50PM
• Instructor:
– Hai Zhou
– Office: L461 Tech
– EMAIL: haizhou@northwestern.edu
– PHONE: 491-4155
• Teaching Assistant
– Peng Kang
– Office: M314 Tech
– EMAIL: pengkang2011@u.northwestern.edu
• Web Page: EECS 303 Lecture 1 3
www.eecs.northestern.edu/~haizhou/303/
Class Prerequisites
• EECS 203: Introduction to Computer Engineering
– Need to have basic understanding of digital systems,
logic gates, combinational and sequential logic
• Need to have been exposed to UNIX since we will
use the Mentor Graphics tools on SUN
workstations
• Class will form a background for other classes in
Computer Engineering
– EECS 357: Introduction to VLSI CAD
– EECS 355: ASIC & FPGA Design
– EECS 361: Computer Architecture
– EECS 391: Introduction to VLSI Design
EECS 303 Lecture 1 4
Class Administration
• Required Textbooks:
– Mano and Kime, “Logic & Computer Design
Fundamentals”, Prentice Hall.
• Classnotes
– Copies of lecture transparencies to be made available

EECS 303 Lecture 1 5


Class Grades
• 5 Homeworks
– 25% of grade
• 5 Labs
– 25% of grade
• Midterm exam
– 20% of grade
• Final exam
– 30% of grade
• Homeworks and labs will be due at the beginning
of class on the due date
– A penalty of 10% per working day will be assigned to
late assignments or labs
EECS 303 Lecture 1 6
Lab Work
• You will be introduced to the use of a commercial
computer aided design tool from Mentor Graphics
• Will use the Sun workstations in the Wilkinson
Lab (3rd floor M wing of Tech)
• Lab Hours: Open
• There will be 5 labs
– Lab 1: Tutorial on Mentor Graphics (simple logic)
– Lab 2: Design of combinational logic (8-bit adder)
– Lab 3: Design of ALU and shifter
– Lab 4: Design of a simple 8-state finites state machine
– Lab 5: Use of VHDL for combinational and sequential
design
EECS 303 Lecture 1 7
The Process of Design
Design

Implementation

Debug
Design
Initial concept: what is the function performed by the object?
Constraints: How fast? How much area? How much cost?
Refine abstract functional blocks into more concrete realizations
Implementation
Assemble primitives into more complex building blocks
Composition via wiring
Choose among alternatives to improve the design
Debug
Faulty systems: design flaws, composition flaws, component flaws
Design to make debugging easier
Hypothesis formation and troubleshooting skills
EECS 303 Lecture 1 8
Digital Systems
Digital vs. Analog Waveforms

+5 +5

1 0 1
V V
Time Ti me

–5 –5

Digital: Analog:
only assumes discrete values values vary over a broad range
continuously

EECS 303 Lecture 1 9


Digital Hardware Systems
Boolean Algebra and Logical Operators

Algebra: variables, values, operations

In Boolean algebra, the values are the symbols 0 and 1


If a logic statement is false, it has value 0
If a logic statement is true, it has value 1

Operations: AND, OR, NOT


X Y X AND Y X Y X OR Y X NOT X
0 0 0 0 0 0 0 1
0 1 0 0 1 1 1 0
1 0 0 1 0 1
1 1 1 1 1 1

EECS 303 Lecture 1 10


Digital Hardware Systems
Combinational vs. Sequential Logic

X1 Z1 Network implemented from


X2 Z2 switching elements or logic
- Switching -
gates. The presence of feedback
- Network - distinguishes between sequential
- - and combinational networks.
Xn Zm

Combinational logic
no feedback among inputs and outputs
outputs are a pure function of the inputs
e.g., full adder circuit:
(A, B, Carry In) mapped into (Sum, Carry Out)

A
B Full Sum
Cin Adder Cout
EECS 303 Lecture 1 11
Digital Hardware Systems
Sequential logic

inputs and outputs overlap


outputs depend on inputs and the entire history of execution!

network typically has only a limited number of unique configurations


these are called states
e.g., traffic light controller sequences infinitely through four states

new component in sequential logic networks:


storage elements to remember the current state

output and new state is a function of the inputs and the old state
i.e., the fed back inputs are the state!

Synchronous systems
period reference signal, the clock, causes the storage elements to
accept new values and to change state

Asynchronous systems
no single indication of when to change state
EECS 303 Lecture 1 12
Case Study of a Simple Logic Design:
Seven Segment Display
• Chip to drive digital display

L1 B3 B2 B1 B0 Val
0 0 0 0 0
L L 0 0 0 1 1
4 6 0 0 1 0 2
0 0 1 1 3
L2 0 1 0 0 4
0 1 0 1 5
L L 0 1 1 0 6
5 7 0 1 1 1 7
1 0 0 0 8
L3 1 0 0 1 9
Case Study (cont.)
L1 B3 B2 B1 B0 Val L1 L2 L3 L4 L5 L6 L7
0 0 0 0 0 1 0 1 1 1 1 1
L L 0 0 0 1 1 0 0 0 0 0 1 1
4 6 0 0 1 0 2 1 1 1 0 1 1 0
0 0 1 1 3 1 1 1 0 0 1 1
L2 0 1 0 0 4 0 1 0 1 0 1 1
0 1 0 1 5 1 1 1 1 0 0 1
L L 0 1 1 0 6 1 1 1 1 1 0 1
5 7 0 1 1 1 7 1 0 0 0 0 1 1
1 0 0 0 8 1 1 1 1 1 1 1
L3 1 0 0 1 9 1 1 1 1 0 1 1
Case Study (cont.)
• Implement L4:
B3 B2 B1 B0 L4
0 0 0 0 1
0 0 0 1 0
0 0 1 0 0
0 0 1 1 0
0 1 0 0 1
0 1 0 1 1
0 1 1 0 1
0 1 1 1 0
1 0 0 0 1
1 0 0 1 1 Some gate level implementation
of the Boolean function for L4
Representations of Digital Design:
Switches
A switch connects two points under control signal.

Normally Open when the control signal is 0 (false), the switch is open

when it is 1 (true), the switch is closed

Normally Closed when control is 1 (true), switch is open

when control is 0 (false), switch is closed


True True

Control Closed Control Open


Switch Switch

Fal se Fal se
Normally Open Normally Clos ed
Switch Switch

Open Closed
Switch EECS 303 Lecture 1 Switch 16
Switch Representations
Examples: routing inputs to outputs through a maze

EXAMPLE:
Car in Garage Car
IF car in garage garage door open running
AND garage door open
AND car running Car can
True
THEN back out car back out

EXAMPLE: Garage door Car in


closed garage Car
IF car i n dri veway running
OR (car in garage
AND NOT garage door True
Car can
closed) back out
AND car runni ng True
THEN can back out car Car in
driv ew ay
Floating nodes:
what happens if the car is not running?
outputs are floating rather than forced to be false
Under all possible control signal settings
(1) all outputs must be connected to some input through a path
EECS 303 Lecture 1
(2) no output is connected to more than one input through any17path
Switch Representations

Implementation of AND and OR Functions with Switches

A B A B

Fals e Fals e
output output

True True

AND function OR function


Series connection to TRUE Parallel connection to TRUE

EECS 303 Lecture 1 18


Representations of a Digital Design

Truth Tables
tabulate all possible input combinations and their associated
output values

Example: half adder Example: full adder


adds two binary digits adds two binary digits and
to form Sum and Carry Carry in to form Sum and
Carry Out
A B Sum C arry A B Cin Sum Cout
0 0 0 0 0 0 0 0 0
0 1 1 0 0 0 1 1 0
1 0 1 0 0 1 0 1 0
1 1 0 1 0 1 1 0 1
1 0 0 1 0
1 0 1 0 1
1 1 0 0 1
NOTE: 1 plus 1 is 0 with a 1 1 1 1 1
carry of 1 in binary

EECS 303 Lecture 1 19


Representations of Digital Design:
Boolean Algebra
values: 0, 1
variables: A, B, C, . . ., X, Y, Z
operations: NOT, AND, OR, . . .

NOT X is written as X
X AND Y is written as X & Y, or sometimes X Y
X OR Y is written as X + Y

Deriving Boolean equations from truth tables:

Sum = A B + A B
A B Sum Carry
OR'd together product terms
0 0 0 0 for each truth table
0 1 1 0 row where the function is 1
1 0 1 0
1 1 0 1 if input variable is 0, it appears in
complemented form;
if 1, it appears uncomplemented
EECS 303 Lecture 1 20
Carry = A B
Representations of a Digital
Design: Boolean Algebra

Another example:

A B Cin Sum Cout Sum = A B Cin + A B Cin + A B Cin + A B Cin

0 0 0 0 0
0 0 1 1 0
0 1 0 1 0
0 1 1 0 1
1 0 0 1 0
1 0 1 0 1
1 1 0 0 1
1 1 1 1 1

Cout = A B Cin + A B Cin + A B Cin + A B Cin

EECS 303 Lecture 1 21


Gate Representations of a Digital Design
most widely used primitive building block in digital system design
Standard
Logic Gate Half Adder Schematic
Representation
A
Inverter

AND Net 1 SUM

B
OR

Net 2

CARRY

Net: electrically connected collection of wires

Netlist: tabulation of gate inputs & outputs


and the nets they are connected to
EECS 303 Lecture 1 22
Representations of a Digital Design:
Gates
Full Adder Schematic
\Ci n \ B \ A
Cin B A
A

SUM
Cin

A
B

Cout B Cout
Cin

A
Cin

Fan-in: number of inputs to a gate


Fan-out: number of gate inputs an output is connected to
EECS 303 Lecture 1 23
Technology "Rules of Composition" place limits on fan-in/fan-out
Waveform Representation
dynamic behavior of a circuit
real circuits have non-zero delays

Timing Diagram of the Half Adder


100 200
A
B
SUM
CARR Y

sum sum
propagation propagation
delay delay
circuit hazard: 1 plus 0 is 1, not 0!

Output changes are delayed from input changes

The propagation delay is sensitive to paths in the circuit

Outputs may temporarily change from the correct value to the


wrong value back again to the correct value: this is called
a glitch or hazard
EECS 303 Lecture 1 24
Block Representation of a Digital Design
structural organization of the design

black boxes with input and output connections

corresponds to well defined functions

concentrates on how the components are composed by wiring

Sum A Sum
A A Sum A Sum A Sum
HA HA B
B B Carry B Carry B FA
Cout
Cin Cout
Ci n Cin Cout

Full Adder realized in terms of Block diagram representation


composition of half adder blocks of the Full Adder

EECS 303 Lecture 1 25


Introduction to Mentor Graphics Tools
• The Mentor Graphics CAD system has many
components
• You will use a small portion of the tools for this
course
– Falcon Design Framework
– Design Architect for entering logic designs
– Quicksim for simulating the designs
– QuickHDL for entering and simulating the VHDL
designs
• Read through and execute Lab 1: Mentor
Graphics tutorial

EECS 303 Lecture 1 26


Introduction to Mentor Graphics
• Typing “source /vol/ece303/mgc.env” on Sun
workstation will set up env for 303 labs
• Typing “dmgr” for Design Manager will create a
window for running several tools
• Mentor Graphics is not a single tool but a series of
design tools that uses object oriented data
representation to simplify the design process
• Data created in one tool (e.g. design architect) can
be shipped to another tool (e.g. quicksim) for
simulation
• A schematic is merely a pictorial representation of
a circuit EECS 303 Lecture 1 27
Viewpoints in Electronic Design Objects
• Data created by DESIGN
ARCHITECT is saved in
– Component
– Viewpoint
• A component is a collection of Component Viewpoint
models used to describe the
functional, graphical aspects
– Component data is made of a schematic
and a symbol
– A symbol is a graphical model of the
input and output pins Electronic Design Object
– A schematic is a functional model of
how outputs are related to input values
• A viewpoint can be thought of as a
filter that other applications use to Symbol for
process component data EECS 303 Lecture 1 XOR 28
Moving Design Data
• Students familiar with UNIX, please refrain from
using UNIX commands to move directories or
files
• You MUST move these objects using the Design
Manager
• Failure to use Design Manager will result in data
corruption
– Design Architect will store the absolute pathname to a
design
– Quicksim will try to use the symbol to look for the
design from that pathname

EECS 303 Lecture 1 29


Summary
• Class administration
• Digital design methodology
• Representations of Digital Design
• Introduction to Mentor Graphics tools
• NEXT LECTURE: Memory Elements
• READING:
– Chapter 4

EECS 303 Lecture 1 30

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