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Digital

Photography
Another means of generating an original
image is to capture it first as a digital file

 In the case of today’s electronic technology,


that would mean recording the image using
a digital camera or a device with a built-in
camera, like your mobile phone, android
device, or tablet.
Prior to the development of digital
photography, cameras were essentially sealed
boxes that would allow a split-second entry of
light to strike a section of light sensitive film
inside it.

 The result was that whatever was in front of


the camera at the precise instant that the light
entered it would be imprinted on that exposed
section of film as a photographic image.
The photographer (or a
commercial developing service)
would then have to process the
exposed film in a special enclosed
space known as a “dark room”—
and only then would the recorded
images be seen.
Point-and-shoot vs. DSLR
The multi-step process described above has since
been overtaken by the magic of digital photography.

Today’s users have the option of a “point-and-


shoot” type of digital camera which automatically
makes all the adjustments in lighting, focus, zoom-in
and zoom-out, even removal of “red eye” with the
user being given some leeway for slight adjustments.
It offers image enhancement features like adjusting
color and brightness imbalances, as well as sharpening
or blurring the image.
 It may even offer unique effects like “fish eye” or filters
that allow pre-setting of the photo to be taken with a
colored tint or a special texture.
Plus, it allows the user to immediately review the photos
taken without waiting for a complex developing
process—and to delete any unsatisfactory images while
storing the good ones for future needs.
A second option is the digital single lens reflex
(DSLR) camera.

This also provides the film-less and instant review


features of a “point-and-shoot” type of digital
camera, but gives the photographer much more
artistic freedom and control to select the camera
settings to create the desired final image with the
preferred visual effects.
Many professional photographers remain loyal to the traditional
(i.e., non-digital) single lens reflex camera which still uses film.
They believe that film photography has an authenticity and
genuineness to its images that is lost in the artificial and
automatic manipulations of digital photography.

There is no denying, however, the ease and convenience that


digital photography offers to the millions of amateur
photographers out there. Without needing years of training and
experience, we are now able to capture images with professional-
quality results.
Basic Tips for Taking Good Photographs

• Whether you are using a point-and-shoot camera or a DSLR, there


are basic guidelines for capturing a good quality photographic
image:
1. Choose a good location.
2. Check that the available background is relatively simple and
not too cluttered, so that the focus will be on your chosen subject.
3. Natural light in the outdoors or near a window is
usually the most flattering or effective for any kind of
subject. Ideally, the best light for photos is within the first
hour after sunrise and the last hour before sunset.

4. Avoid taking shots facing the light, as this would make


your subject back-lit and most of the details would be lost
in shadow.

5. If you intend to take a posed shot, position your subject


where you want in relation to the location, background,
and source of light.
6. If you intend to take a candid shot, position yourself
where you can capture the most interesting, amusing,
touching, or engaging moment or expression.

7. Take a variety of shots—ranging from far shots


showing the surroundings, to medium-distance shots
concentrating on the main subject, to tight or close-up
shots that focus on details of the subject. You can then
choose from among all these for the best photo or photos.
Video Games / Digital Painting /
Imaging Videos
VIDEO GAMES
today’s younger generation that grew up in a
digital world, even entertainment now comes
courtesy of computer devices.

A major component of such entertainment is in


the form of video games of every conceivable
genre, subject matter, and skill level.
These range from educational games and mind
twisters, to building and construction games, to
ones that entail physical interaction by the users
(sports, fitness, dance).
Then there are the tremendously popular games
of strategy, war, science fiction, and mythical
worlds that employ amazingly complex and
realistic graphics, motion, sound, and other
special effects.
Similar to image creation and manipulation, it is now
possible for video game fans to become video game
creators themselves.

Online tutorials and guides are available on sites like


e-how, Instructables, and You Tube.

Plus there are available programs that can be


downloaded and used immediately, with no need for
prior knowledge on coding or web development.
Examples of such programs are:

 Twine - http://twinery.org/
 Stencyl-
https://www.udemy.com/create-your-
first-computer-game-withstencyl/
GameMaker-
https://www.yoyogames.com/learn
Digital Painting
is a method of creating an artwork using a
computer.
This is, however, different from the image
generating devices and programs discussed
above, which create, modify, store, and share
images entirely on a laptop, tablet, or
android phone.
makes use of traditional painting mediums such
as acrylic paint, oils, ink, and watercolor and also
applies the pigment to traditional surfaces, such
as canvas, paper, polyester etc.

 But it does so by employing computer software


that drives a type of robot device (such as a
plotter) or an office machine (such as a printer)
that takes the place of the artist’s hand.
Digital painting also refers to a technique using a
graphics software program to create an artwork that is
totally virtual.
The canvas, brushes, paints, and other tools are all
virtual, existing only within the computer. And the
finished work is also stored in virtual format, to be
shared through cyber space.
Ctrl+Paint is an example of an online resource for
teaching yourself digital painting for free, via simple
videos and mini tutorials.
Video Technology / Imaging Videos
Social media purposes :
1. Another tremendously powerful and innovative field that digital
technology has revolutionized is that of creating and presenting videos.

2. The explosion of social media in recent decades has provided a


new platform for video materials targeting the “netizens” of today. Not
only are there online advertisements that continuously bombard the users’
computer screens and mobile phone displays. But there are also millions of
personally produced videos that are constantly uploaded to online
platforms like You Tube—from music, dance, and stage performances to
tutorials of all kinds to recipes to documentaries to news clips to marriage
proposals.
Again, the digital technology to capture and
edit such videos is contained right in your
tablets and android phones. And just as with
the still images discussed above, the raw
video clips can be enhanced and modified
with a myriad of effects depending on the
particular video application you have
installed in your device.
 Medical/scientific purposes :

1. Another extremely valuable use of today’s video technology


is that of imaging videos in the fields of medicine and science.

 You may be familiar with Magnetic Resonance Imaging (MRI),


Computerized Tomography (CT scans), and the like which are
used to create and record visual images of a patient’s internal
anatomy in order to diagnose and treat diseases and injuries.
There are also ultrasound tests or sonograms,
which translate sound waves bouncing off
physical objects into images that can be studied—
whether a baby developing in the womb (in 2D,
3D, and 4D options), growths or malformations
inside the body, structural flaws in buildings, as
well as objects in outer space, underground, and
deep in the ocean.

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