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Computer Technology: It’s Advocacy of Student Learning Among

Grade 12 ICT Students of Senior High School in Christ

The King College of Science and Technology
(Academic Year 2018-2019)
Chapter 1
The Problem and It’s Background

The Philippine government has been committed to bring the educational system into a modernized
status, in particular, on basic education, in its effort to make each and every student at par with other
students of neighbouring developed countries. This is because in today’s knowledge economy, the
capability to utilize and produce information and to transform it into knowledge and vast array of goods
and services is deem essential to social development and growth of the economy. Along with this effort
are the continuous curricular changes and amendments, reorientation, teacher training and investment in
school facilities and infrastructures, one of which is geared towards the vision of equipping each public
school with the modern computer and other information and communication (ICT)-related gadgets and
instructional materials.

The Department of Education (Dep Ed) has initiated in 1996 a computerization program with the goal of
preparing Filipino students for employment and competitive career by teaching them to master the new
forms of technology being used in the workplace. Philippine education experts have long realized that
public schools do not just want to teach students how to use technological tools, computers and other
high-tech learning gadgets. They also would like to harness and enhance the power of technology
towards developing the entire teaching-learning process, specifically in its bid to make each and every
public school student empowered in this highly globalized and integrated world economy.
However, despite the eagerness and the efforts of the government to bring the education system into
the advanced technology era, integrating ICTs into the learning-teaching equation is not that simple
and easy as it seems, and certainly there are more wide and broad prerequisites of achieving and
attaining classroom technological advancement.

Teachers, being the immediate medium of transferring knowledge and information to students
would be a great consideration in this study, for in their hands depend the attainment of the Philippine
education system’s vision on the modernization of Basic Education. Challenged by new and
innovative approaches, it may be painful to some teachers to lost grip from traditional teaching
practices and strategies. On the other way, it may bring awareness and confidence to other teachers
who tend to open their minds and hearts in embracing the demands of the advancing technology
trends particularly on the attainment of quality education through innovative instruction.
Statement of the Problem

This study aims to assess the use of computer technology for instruction among the Grade 12 ICT
students of Christ the king college of science and technology.
To share the knowledge and ideas that we can get on this study.

Specifically, it seeks to answer the following questions:

1. What is the profile of the respondents in terms of

1.1 age

1.2 gender

2. How do computer threaten the student users?

3. What are the problems of student encountered on the computer technology for learning?
Significance of the Study

This study is about Computer Technology: It’s Advocacy of Student Learning Among Grade 12
ICT Students of Senior High School in Christ The King College of Science and Technology.

The aim of this study is to give some knowledge about computer and how does the students
learn from computer education on their academic performances. In this study we also give the
student to learn from computer technology.


The Students: For them to know and get information about the computer education among Grade 12
ICT students in Christ the King College of Science and Technology.

The researchers: The researcher determines and gains knowledge about advocacy of computer
education among Grade 12 ICT students in Christ the King College of Science and Technology.

The teachers: The teacher determine how the student learn from the topic.
Scope and Delimitations

This study is limited on the Computer Technology: It’s Advocacy of Student Learning Among Grade 12
ICT Students of Senior High School in Christ The King College of Science and Technology.

This study only focuses only to Grade 12 ICT students of Christ the King College of Science and
Technology at Jayson Ville II Putatan, Muntinlupa City who are using computer, are the subject of this
study each student will be given the same questionnaires/interviews, if it has the permission of the

The study only wanted to determine the Computer Technology: It’s Advocacy of Student Learning
Among Grade 12 ICT Students of Senior High School in Christ The King College of Science and
Technology. The result of this study is dependent to the answers of the respondents. The respondents are
composed of students in Grade 12 ICT students in Christ the King College of Science and Technology.
This study will be conducted in this school year 2018-2019 any changes in details and progress or updated
information are not considered as part of this study or not covered by framework of this study.
Conceptual Framework


1. Profile of 1. The researcher Computer
Respondents has direct contact Technology: It’s
1.1 Age with the
Advocacy of
1.2 Gender interviewer.
Student Learning
2. Adequacy of 2. The researcher
gather information Among
by asking Grade 12 ICT
questions and Students of Senior
3. Problems
uses High School in
encountered by questionnaires. Christ
students related 3. Observation.
The King College of
to computer 4. Interview.
Science and
technology use
4. Extent of use of
Computer (Academic Year
Technology for 2018-2019)
Figure 1. Paradigm of the Study

This study focused on “Computer Technology: It’s Advocacy of Student Learning Among
Grade 12 ICT Students of Senior High School in Christ The King College of Science and

For consideration on the input we have to gather information about computer education
for learning. We use the gathering data like survey questionnaire to get the output of the study.
In order to get the output, which are the student perspective on computer education for
learning, the process used is the survey questionnaire, interview the teachers with close
ended question and lastly the observation of other students.
Theoretical Framework

The framework of the study is rooted in the belief that the status of computer technology use
for instruction is the result of factors of variables that interplay with one another.

The profile of the respondents such as age, gender, length of teaching experience related to
computer education are the inputs of the study. Further, in the process of finding out the status of
computer use, problems encountered by teachers related to computer technology use and the
extent of use of computer technology for instruction are being assessed.

With the assessment of the different variables, it is expected that this will bring about
improvement in the use of computer technology for teaching to students in Christ the king college
of science and technology.
Definition of Terms

The following terminologies are used throughout the thesis and are elucidated for better
understanding, to wit:

Advocacy – public support for or recommendation of a particular cause or policy.

Access – the right to obtain or make use of or take advantage of something for use.
Innovation–any idea of technology that is new to the individual (Rogers, 1962).
Innovators–often considered “techies”; they grab on to new technology as soon as it is available. Typically,
they are more concerned with the actual technology, than the way it can be applied to a specific problem
(Geoghegan, 1994).
Internet–an international connection of millions of computers on-line for the purpose of communications
and the sharing of information.
Preconception–an idea or opinion formed in advance of or prior to formal instruction.
World wide web–a method of interconnecting large number of computers via the use of browsers and
capable of incorporating audio and video images, as well as text (Benton, 2001).
Chapter 2


Foreign Literature

We have come a long way from using just desktop PCs in the 1980s to using a wide variety of technology for
instruction purposes such as the internet, the iPod, Blogging, laptop computers, podcasting, e-Learning platforms (e.g.
Moodle, Blackboard), interactive whiteboards with video-capture technology, streaming videos, and using iPod as a digital
notebook. We have also moved from a local classroom to a global classroom via distance learning technology.
An example of a school system with a 21st Century infrastructure is Saugus Union of California. Saugus Union has
remained on the cutting edge of technology (THE 2006 Innovators, 2006). Examples of their use of technology in
instruction include PDAs and interactive whiteboards, podcast lesson reviews via students’ MP3 players, and broadcast
streamed via the Internet. A key component to their success has been technology specialists who deliver ongoing
professional development. Saugus Union’s futuristic philosophy has allowed the district to improve communication and
collaboration among students, staff, parents, and the community.
Local Literature
In the Philippines, many teachers have doubts about using computers. It is common to feel
apprehensions towards the machines. Even knowledgeable users do not understand many of the computers
are working and how should they? Its like few understand the innards of cars and yet we drive them without
According to Monico V. Jacob, President & CEO, STI, in his message during the PCPS3 Training Program
(PC for Public Schools-Phase 3), as educators, “you are tasked with developing the minds of your charges
and preparing them for the challenges they will be facing in the years to come”. However, the country’s limited
resources make it difficult to maximize the students’ potential and the educators are faced with the quandary of
making education more meaningful to them,(Monico V. Jacob, 2007). Jacob, in the training; addressing on
teacher-participants “….as you embarked on this step towards enhancing your computer technology skills,
you are challenged to step up and make a difference. The power to chart the course of your students’ destiny
is in your hands”.As support to the country’s quest for quality and competitive education, the government of
Japan, through the Department of the Department of Trade and Industry, sought to augment the teaching
standards by providing public high schools throughout the country access to computer technology bundled
with free intensive teachers training and workshop on the use of computer for their instruction. This act of
concern and benevolence from various education stakeholders addresses the means of ushering the Filipino
students to the digital age. The initiative makes every Filipino child more globally competitive and, in turn, will
drive the country towards progress and innovation (Monico V. Jacob, 2007).
Chapter 3
Research Methodology

This investigation was concerned generally to see how new technologies come into the everyday lives
of different people, and how in turn these people engage with these offerings: the way they are
appropriated, including adoption, learning and struggling, but also other strategies for non-adoption, or
arms length appropriation. Particular issues include the influence of knowledge, use and resource on ICT
appropriation within and between domains of the life-space, addressing both opportunities for crossover
and reinforcement of boundaries. More broadly it asked how the appropriation of technologies, such as the
PC, the mobile phone and the Internet is proceeding now that certain technical elements and skills have left
the domain of the early adopter. The study started from three motivations:
1. To study everyday use and context of technology in its broad rather than narrow definition, covering the
whole of the life space. This sought to overcome the limitations of previous research that focuses rather
exclusively on the home, or work, or clubs only, and generally neglects crossovers, (except when work
comes in to the home in the case of tele-work). It is also sought to explore how the computer and some
other technologies cross over between domains, and the supposed convergence of television, computer
and telecommunications technologies.
2. A ‘person centred’ approach to living with technology, rather than an ‘artefact centred’ approach. With so
many products being developed, rather than follow the uptake of a specific selected technology, which
may fail, or succeed, this study looks at what is actually appropriated or engaged with by the respondents
in different circumstances during a period of intense technological change.
3. A sociotechnical approach to appropriation, based on three levels. Rather than being artefact or system
centred, the study recognizes the socio-cultural nature of innovation in the ‘information society’. It seeks to
Research Design

This research design builds on research done into use of technology and media in the
home in the various other spaces using a qualitative research method. This discussion of the
methodology attempts to present some of the specific tools and experiences used to inform
the design of the research and the development of an interpretation.
Observational, defined as a method of viewing and recording the participants.
Case study, defined as an in-depth study of an individuals or group of individuals.
Survey, defined as a brief interview or discussion with an individual about a specific topic.
Population and Sample Size

This study has 40 respondents from Christ the King College of Science and Technology from the total
population of 40 students, that the researchers got the sample of 40 students by using Weighted Mean or
Equal Average. This study was focused on the “Advocate of Computer Education among Grade 12 ICT

Research Instrument

Questionnaire will be giving or distributed to the Students of Christ the King College of Science and
Technology will answer direct to the point and honestly. This researcher also conducting an interviews to
pursue in-depth information around the research study.
Data Gathering Procedure

One problem is to gain access to respondents, and the problems of being able to study them, and gain
some familiarity with their world, or share their ‘reality’. Social science methodologies propose many different
ways in which this can be achieved, and guidance on the extent to which involvement in a respondent’s life
world is necessary to for particular descriptive or analytic ends. Practical problems include getting people to
speak to the researcher at all, then getting them to be open, co-operative, and sincere in discussing the
aspects of their lives that interest the researcher. More fundamental for research methodology is the reliance
on the personal descriptions of the respondents, who may either intentionally conceal or mislead the
researcher, or unintentionally mislead them. In studying someone’s life world, it is unlikely that the
respondent will be able to comprehensively and thoroughly describe not only their opinions and thoughts, but
the details of everyday activities and relationships, and the context in which they conduct them, especially in
the space of a relatively short interview. Participant observation is a method that tries to surmount these
obstacles, but at the expense of huge effort by the researcher, and can only be carried out in a situation
where the researcher can actually live or work within a small group over an extended period of time. Since I
intended to look at a number of groups, and across the social network of one particular member, this type of
methodology is impossible. What is more, gaining access to the work place or social clubs may be possible,
but living in private homes is very difficult. Only a few researchers have tried this (for example, James Lull in
order to examine media use (Lull, 1990)). I wanted to study the way people encountered new technologies
over a period of months or even years, when in fact key events may only occur very infrequently, so this did
not make much sense. Other research methods used in media studies include asking the participants to keep
diaries. This again is does not get any closer if especially if salient events occur very infrequently and outside
the period of research interaction.
Formulation of Instrument

The researchers used questionnaires and interviews as instruments of the study.

Validation of Instrument

After the approval of the said persons, the researchers administered them to the selected
Grade 12 ICT 2 students of Christ the King College of Science and Technology.
Statistical Treatment of Data

The following statistical tools were utilized in the data gathered:

1. Percentage – was used to get the percent of the respondent’s computer specifications categorized by their
Operating System and Processor Generation.
The formula of percentage:
𝐏 = × 100

P – percentage
f – frequency
n – total number of population

2. Weighted Mean – used to identify the average mean rate of computer anti-virus and anti-malware in the
Operating System after the scan.
The formula for mean:
σ 𝒇𝒙
Where: 𝑥ҧ – Mean

σ 𝑓𝑥 – Sum of the product of weights multiplied by their respected frequency

σ 𝑓 – sum of all respondent

Likert Scale is a method of ascribing quantitative value to qualitative data, to make it amenable to statistical
analysis. A numerical value is assigned to each potential choice and a mean figure for all the responses is
computed at the end of the evaluation or survey.

Scale Numerical Rating Descriptive Rating

5 4.51 – 5.00 Strongly Infected

4 3.51 – 4.50 Infected

3 2.51 – 3.50 Moderately Infected

2 1.51- 2.50 Uninfected

1 1.00- 1.50 Strongly Uninfected