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Monomyth
…and why you need to
understand them…
“Now, where have I seen her
before?”
HTRLLAP
– “Here it is: there’s only one story…Ever. One.
It’s always been going on and it’s everywhere
around us and every story you’ve ever read or
heard or watched is part of it.” (Foster 32)
Myths
Dreams
Literature
Religions
Fantasies
Folklore
Defining the Hero
Hero: a human being of extraordinary
qualities
– Campbell’s definition:
male or female
who leaves the world of everyday life to undergo a
journey
to a special world where challenges and fears are
overcome in order to
Secure a reward, which
The hero shares with his original community
Heroic Archetypes
Hero as…
– WARRIOR: near god-like hero faces physical
challenges and external enemies
Ex. Odysseus
– LOVER: a pure love motivates hero to complete his
quest
Ex. Prince Charming
– SCAPEGOAT: hero suffers for the sake of others
Ex. Jesus
Heroic Archetypes
– Transcendent Hero: The hero of tragedy whose fatal flaw
brings about his downfall
Ex. Greek and Shakespearean tragic heroes—Oedipus, Hamlet,
Macbeth, etc.
– Romantic/Gothic Hero: lover with a dark side
Ex. Dr. Frankenstein from Frankenstein; Heathcliff from Wuthering
Heights
– Proto-Feminist Heroes: female hero
Ex. Elizabeth from Pride and Prejudice
– Apocalyptic Hero: Hero who faces the possible destruction
of society
Ex. Neo from The Matrix
Heroic Archetypes
– Anti-Hero: a non-hero, given the vocation of failure;
frequently humorous
Ex. Homer Simpson
– Defiant Anti-Hero: Opposer of society’s definition of
heroism/goodness
Ex. Kurtz from Heart of Darkness or Apocalypse Now
– Unbalanced Hero: protagonist has (or pretends to
have) mental or emotional deficiencies
Ex. Hamlet; McMurphy from One Flew Over the Cuckoo’s
Nest
Heroic Archetypes
– The Other—The Denied Hero: a protagonist whose
status or essential otherness makes heroism possible
Ex. Invisible Man; The Joy Luck Club
– The Superheroic: exaggerates the normal proportions of
humanity; frequently has divine or supernatural origins.
Is set apart from society, but is nonetheless needed by
society
Ex. Mythological heroes (David from the Old Testament);
Superman
The Hero’s Journey or The
MONOMYTH
Stage One: The Call to Adventure
– The hero is presented with a problem, challenge, or
adventure
Stage Two: The Reluctant Hero
– Once presented with the adventure, the hero is
sometimes reluctant to accept
Stage Three: Wise Helpers/Mentors
– The hero meets a mentor who gives advice and a
magical weapon. The mentor prepares the hero to face
the unknown, but can only go so far with the hero.
Eventually, the hero must face the unknown alone.
The Hero’s Journey or The
MONOMYTH
Stage Four: Crossing the Threshold
– This is the moment when the hero leaves the safety of
his “normal” world and begins the adventure
Stage Five: Tests, Allies, and Enemies
– The hero is forced to make allies and enemies in the
unknown world, and to pass certain tests that are part of
his/her training
Stage Six: The Ordeal/The Innermost Cave
– The hero comes, at last, to a dangerous place, often
deep underground, where the object of his quest is
hidden. The hero faces death in order to obtain the
object.
The Hero’s Journey or The
MONOMYTH
Stage Seven: Seizing the Sword
– Having survived the ordeal, the hero now takes possession of the treasure.
Sometimes the treasure is knowledge and experience that leads to greater
understanding and a reconciliation with hostile forces or imp. ppl in the
hero’s life.
Stage Eight: The Road Back
– The hero’s not safe yet…the hero is possibly pursued by vengeful forces
from whom he stole the treasure.
Stage Nine: The Resurrection
– The hero emerges from the special world, transformed by the experience.
There is often a replay here of the death-and-rebirth in the innermost cave
ordeal, as the hero once again faces death and survives.
Stage Ten: The Return
– The hero comes back to his ordinary world…with an elixir of somekind for
his ppl. which he shares for the benefit of all.
Situational Archetypes
(plot patterns)
The Quest
– for identity
– To rid the land of danger
– For vengeance
– For love
The Task
The Journey
– To find the promised land
– To save his/her people
– In search of knowledge
The Fall
Types of Archetypal Journeys
The journey in search of knowledge
The tragic quest—penance or self denial
The fool’s errand
The quest to rid the land of danger
The grail quest—the quest for human
perfection
Character Archetypes
The Hero
– Young Man from rural area—not sophisticated
Mentor
– Older and wiser, guides the hero on his journey, is usually outside
accepted society himself. The mentor equips the hero with a gift
(either tangible or knowledge) that will help the hero later in his
quest
The Threshold Guardian
– Is the first obstacle in the hero’s journey, usually a henchman of the
true antagonist. Serves to test the hero’s worthiness for the journey
Hunting Group of Companions
– These are the loyal group of companions who assist the hero on his
journey. The quest is not theirs, but they support the hero.
Character Archetypes
Friendly Beast
– An animal companion to the hero
The Shadow
– Psychologically represents the darker side of the hero’s own psyche
The Devil Figure
– This character is evil incarnate
Evil Figure with a good heart
– A devil figure with the potential to be good. This person is usually saved by
the love of the hero
The Creature of Nightmare
– A monster summoned from the deepest part of the human psyche to
threaten the life of the hero. Often is a perversion of the human body
The Scapegoat
– Someone whose death in a public ceremony removes the taint of sin from
the community. More powerful in death than in life
Character Archetypes
The Outcast
– Character banished from society for a real or imagined crime,
destined to wander
The Platonic Ideal
– A woman who is a source of inspiration for the hero, who has an
intellectual, rather than physical attraction for hero
Damsel in Distress
– Vulnerable woman who needs rescued
The Earth Mother
– Symbolizes abundance, fertility, offers spiritual and emotional
nourishment to the hero…usually large breasted and hipped—
symbolic of her childbearing capabilities
Character Archetypes
The Temptress/Black Goddess
– Characterized by sensuous beauty, this woman
is attractive to the hero and will ultimately bring
about his downfall
White Goddess
– Good, beautiful woman who offers aid to the
hero
The Unfaithful Wife
Star Crossed Lovers