Sie sind auf Seite 1von 55

Discovering

Computers 2012
Your Interactive Guide
to the Digital World
Communications

• Computer communications describes a process in


which two or more computers or devices transfer
data, instructions, and information

Communications
Sending device Receiving device
channel

Page 460 2
Data Communication System Components
• Message
• Sender
• Receiver
• Medium
• Protocol

3
Communications

Pages 460 – 461 4


Figure 9-1
Uses of Computer Communications

Blogs Chat rooms E-mail Fax

Instant
FTP Internet Newsgroups
messaging

Video
VoIP Web Wikis
conferencing

Page 462 5
Uses of Computer Communications

• Users can send and receive wireless messages


using wireless messaging services

Pages 462 – 463 6


Figure 9-3
Uses of Computer Communications

Text messaging (SMS) allows users to send and receive short


text messages on a phone or other mobile device or computer

Picture messaging allows users to send pictures and sound files

Video messaging allows users to send short video clips

Wireless instant messaging allows wireless users to exchange


real-time messages with one or more other users

Pages 463 - 464 7


Uses of Computer Communications

• Wireless Internet access points allow people to connect


wirelessly to the Internet from home, work, school, and
in many public locations

Pages 464 – 465 8


Figure 9-4
Uses of Computer Communications

• A cybercafé is a coffeehouse, restaurant, or other


location that provides personal computers with
Internet access to its customers

Page 466 9
Figure 9-5
Uses of Computer Communications

• A global positioning system (GPS) is a navigation system


that consists of one or more earth-based receivers that
accept and analyze signals sent by satellites in order to
determine the GPS receiver’s geographic location
• GPS receivers are:

Built into Available as a


Available with
many mobile handheld
new vehicles
devices device

Page 466 10
Uses of Computer Communications

Page 467 11
Figure 9-6
Uses of Computer Communications

Groupware Voice mail

• Helps groups of people work • Allows someone to leave a


together on projects and voice message for one or
share information over a more people
network • Computer in voice mail
• Component of workgroup system converts an analog
computing voice message into digital
• Major feature is group form
scheduling • A voice mailbox is a storage
location on a hard disk in the
voice mail system

Page 467 12
Uses of Computer Communications

• Many programs provide a means to collaborate, or work


online, with other users connected to a server
• Collaboration software includes tools that enable users to
share documents via online meetings and communicate
with other connected users

Document
Online Web
management
meetings conferences
systems

Page 468 13
Uses of Computer Communications

Page 468 14
Figure 9-7
Uses of Computer Communications

• Web services enable


programmers to create
applications that
communicate with other
remote computers over
the Internet or on an
internal business network
• A mashup is a Web
application that combines
services from two or
more sources

Page 469 15
Figure 9-8
Data Communication
Data communications is the exchange of data (in
the form of 0s and 1s) between two devices via
some form of transmission media.
Data Communication deals with the transmission
of signals in a reliable and efficient manner.
Effectiveness depends on three characteristics:

 Delivery
 Accuracy
 Timeliness

16
Data Communication System Components
• Message
• Sender
• Receiver
• Medium
• Protocol

17
Simplified Communications Model - Diagram

18
Simplified Data Communications Model

19
Why Networking?
• Point to point communication not usually
practical

– Devices are too far apart (very expensive)


– Large set of devices would need impractical
number of connections

• Solution is a communications network


– Wide Area Networks
– Local Area Networks

20
Network
• A group of computers and other devices connected by
a cable, telephone line or other media capable of
sharing files and other resources between several
users.

• It is collection of computers, usually personal


computers, that share hardware, software and data.

• A network is a set of devices (often referred to as


nodes) connected by media links. A node can be a
computer, printer, or any other device capable of
sending and/or receiving data generated by other
nodes on the network. The links connecting the device
are often called communication channels.

• The concept of connected computers sharing


resources is called networking. 21
Network Applications
 Marketing and sales  Distributed
 Financial Services Processing
 Manufacturing
 Distributed
 Electronic Databases
Messaging
 Directory Services  Faster Problem
 Information Services Solving
 Teleconferencing
 Cellular telephone
 Security through
Redundancy
 Cable television

22
Network Criteria

 Performance
 Number of users
 Type of transmission media
 Hardware
 Software
 Reliability
 Security

23
Classification of Networks

LAN (Local Area Network)

MAN (Metropolitan Area Network)

WAN (Wide Area Network)

24
Local Area Network

25
Metropolitan Area Network

26
Wide Area Network

27
Internetwork
(Internet)

28
Networks Architecture
• The design of computers, devices, and media on a
network is sometimes called the network architecture

Client/server network Peer-to-peer network

29
Networks Architecture

• P2P describes an Internet network on which users access


each other’s hard disks and exchange files directly over
the Internet

30
Page 475
Figure 9-15
P2P vs. Client/Server Model

Client
Client
Client Client
Client

Client
server server Client Peer-to-Peer model

Client Client/ Client/


Client Client/
Server Server Server
Client
Client
Client/
Server Client/
Client/server model Server

Client/
Server Client/
Server
Client/
Server Client/
Server
31
Network Topologies

• A network topology refers to the layout of the computers


and devices in a communications network

32
Star Topology
Star network

33
Bus Topology
Bus network

34
Ring Topology
Ring network

35
Mesh Topology

36
Hybrid Topology

37
Internet Topology

• Internet topology is the network topology of the Internet. The


Jellyfish and Bow Tie models are two attempts at modeling
the topology of Internet.

38
Jellyfish

39
Bow Tie

40
Communication Functions
 The transport across a network of data from a process in
one machine to the process at another machine.

 The routing and forwarding of packets across multiple


hops in a network

 The transfer of a frame of data from one physical


interface to another

41
Post System
Hello …

42
Data Communication

Web Surfing www.yahoo.com

Card
Card

Internet

43
Implicit Requirements

A must know B’s address


B should understand A’s language
The service should be available in both
A and B’s cities.
There should exist a path between A
and B’s cities.

44
ISO OSI Reference Model

• A set of protocols is open if


– protocol details are publicly available
– changes are managed by an organization whose
membership and transactions are open to the
public
• A system that implements open protocols is
called an open system
• International Organization for Standards
(ISO) prescribes a standard to connect open
systems
– Open System Interconnect (OSI)

45
Layering
• Grouping of communication functions into
related and manageable sets is called layers

• The concept that network software is organized


functionally into levels is called layers.

• A clearly defined service and interface allows a


layer to invoke a service from layer below without
regard to how the service is implemented by any
of the layer below.

• A complex problem is broken into smaller,


simpler pieces 46
Protocols
• Protocol - Rules governing data communications

• Protocol Stack or Protocol Suite - Sets of


network protocol layers working together

• Packets - Piece of a message to be transmitted

• Frames - Logical groups of information formatted


as a continuous series of bits

47
Distributed implementation of layer functionality

ticket (purchase) ticket (complain)


Departing airport

arriving airport
luggage (check) luggage (claim)

gates (load) gates (unload)

runway takeoff runway landing

airplane routing airplane routing

intermediate air traffic sites

airplane routing airplane routing

airplane routing 48
49
Summary of Layer Functions

50
51
SEA-ME-WE-4
South East Asia–Middle East–Western Europe-4
(SEA-ME-WE 4)
53
• SEA-ME-WE 4
– Cable type Fibre-optic
– Construction beginning 2004
– Construction finished 2005
– Design capacity 9.2 Tbps
• SEA-ME-WE 5
– design capacity of 24 Terabit per second (Tbit/s)
almost six times of Pakistan’s current capacity
– SEA-ME-WE 5 completed in December 2016

54
End of the Lecture

55

Das könnte Ihnen auch gefallen