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VIDEOGAMES AND

VIOLENCE
BY: MATTHEW SLAUGHTER
ABSTRACT

• Violent video games  aggressive/violent thoughts/behavior?

• College kids interviewed


• Play or still play violent video games

• Technological advances
• Increased violent exposure
INTRODUCTION

• Excessive production
• Systems, games, annual

• Exposure is leading cause to violent behavior


• Images cause reaction
• FPS
OBJECTIVES

• RQ
• Does violent video game exposure lead to more aggressive or violent behaviors/thoughts?

• Objective
• To determine this through qualitative interviews
• Interviews for violent video game exposed subjects
LIT REVIEW

• Bucket 1
• What is violence
• Learned most through exposure

• Bucket 2
• Morbid, offensive, allows users to inflict injury/death

• Bucket 3
• Studies on relationship (at young age)
• Ambiguous stories to provoke response after playing the game
• More negative answers post-play
• Thematic answers to boys 12-14 playing violent video games  idolize character
METHODOLOGY

• Qualitative  Interview
• 10 interviewees gathered by survey
• Standard questionnaires
• Age
• Play duration
• Personal situations
• Viewpoint for future
IMPLICATIONS

• MORE Research

• Hundreds of campuses

• Different age groups


REFERENCES

• Aacap. (n.d.). Retrieved from https://www.aacap.org/aacap/Families_and_Youth/Facts_for_Families/FFF-Guide/Understanding-Violent-Behavior-In-Children-and-


Adolescents-055.aspx

• Admin, S. (2017, September 13). Science of Violent Behavior. Retrieved from http://cureviolence.org/understand-violence/science-of-violent-behavior/

• Call of Duty. (2019, March 31). Retrieved from https://en.wikipedia.org/wiki/Call_of_Duty (non-credible)

• Gentile, D. A., Choo, H., Liau, A., Sim, T., Li, D., Fung, D., & Khoo, A. (2011, February 01). Pathological Video Game Use Among Youths: A Two-Year
Longitudinal Study. Retrieved from https://pediatrics.aappublications.org/content/127/2/e319.short

• Kirsh, S. J. (1998). Seeing the World Through Mortal Kombat-colored Glasses. Childhood,5(2), 177-184. doi:10.1177/0907568298005002005

• (n.d.). Retrieved from https://www.apa.org/topics/violenc

• Olson, C. K., Kutner, L. A., & Warner, D. E. (2008). The Role of Violent Video Game Content in Adolescent Development. Journal of Adolescent Research,23(1),
55-75. doi:10.1177/0743558407310713

• What makes a video game violent? (n.d.). Retrieved from https://info.umkc.edu/unews/what-makes-a-video-game-violent/

• Violent Video Games and Aggression. (2018, March 27). Retrieved from http://www.center4research.org/violent-video-games-can-increase-aggression/

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