Beruflich Dokumente
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OpenGL Dasar
TIU:
Mahasiswa mampu menghasilkan aplikasi Komputer Grafik sederhana
(4) (5)
Mampu menghasilkan aplikasi Mampu menghasilkan aplikasi
pengolah grafis yang memiliki pengolah grafis yang memiliki
kemampuan mentransformasi obyek kemampuan mengatur viewing dan
vektor dan berinteraksi dengan shading (C5,P3)
pengguna (C5,P3)
(3)
Mampu menganalisa aplikasi pengolah grafis yang
menampilkan gambar 2 dimensi (C4,P3)
(2)
Mampu menggunakan aplikasi pengolah grafis 3D untuk membuat
animasi 3 dimensi sederhana (C3,P3)
(1)
Mampu menjelaskan konsep dasar grafika di komputer (C2)
Entry Behaviour
GLUT
Warna
Viewing dasar
Viewer
Light Source(s)
Materials
Other information
Input from devices such as mouse and keyboard
Capabilities of system
Object Specification
Most APIs support a limited set of primitives
including
Points (0D object)
Line segments (1D objects)
Polygons (2D objects)
Some curves and surfaces
Quadrics
Parametric polynomials
Menus
Event-driven
application program
OpenGL Motif
widget or similar GLUT
GLX, AGL
or WGL GLU
glVertex3f(x,y,z)
glVertex3fv(p)
p is a pointer to an array
Example
type of object
location of vertex
glBegin(GL_POLYGON)
glVertex3f(0.0, 0.0, 0.0);
glVertex3f(0.0, 1.0, 0.0);
glVertex3f(0.0, 0.0, 1.0);
glEnd( );
GL_POINTS GL_POLYGON
GL_LINES GL_LINE_STRIP
GL_LINE_LOOP
GL_TRIANGLES
GL_QUAD_STRIP
GL_TRIANGLE_STRIP GL_TRIANGLE_FAN
A Simple Program
Generate a square on a solid background
simple.c
#include <GL/glut.h>
void mydisplay(){
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_POLYGON);
glVertex2f(-0.5, -0.5);
glVertex2f(-0.5, 0.5);
glVertex2f(0.5, 0.5);
glVertex2f(0.5, -0.5);
glEnd();
glFlush();
}
int main(int argc, char** argv){
glutCreateWindow("simple");
glutDisplayFunc(mydisplay);
glutMainLoop();
}
OpenGL #defines
Most constants are defined in the include files
gl.h, glu.h and glut.h
Note #include <GL/glut.h> should
automatically include the others
Examples
glBegin(GL_POLYGON)
glClear(GL_COLOR_BUFFER_BIT)
include
files also define OpenGL data types:
GLfloat, GLdouble,….
Event Loop
Note that the program defines a
display
callback function named mydisplay
Every glut program must have a display callback
Colors
Window parameters
Window properties
main.c
viewing volume
RGB color
Each color component is stored separately in the
frame buffer
Usually 8 bits per component in buffer
Note in glColor3f the color values range from 0.0
(none) to 1.0 (all), whereas in glColor3ub the
values range from 0 to 255
Indexed Color
void display()
{
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_TRIANGLES);
glClearColor(1.0,1.0,1.0,1.0);
glColor3f(1.0,0.0,0.0);
glVertex3f(-2.0,-2.0,0.0);
glClearColor(1.0,1.0,1.0,1.0);
glColor3f(0.0,1.0,0.0);
glVertex3f(0.0,2.0,0.0);
glClearColor(1.0,1.0,1.0,1.0);
glColor3f(0.0,0.0,1.0);
glVertex3f(2.0,-2.0,0.0);
glEnd();
glFlush();
void myinit()
{
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
gluOrtho2D(-2.0,2.0,-2.0,2.0);
glMatrixMode(GL_MODELVIEW);
glClearColor(1.0,1.0,1.0,1.0);
glColor3f(0.0,0.0,0.0);
}
return 0;
}
Contoh Soal
Buatlah tampilan program Sierpinski Gasket
Referensi
Edward Angel, “Interactive Computer
Graphics Fourth Edition”, Pearson, 2006, ch
2, p 46 – 84
F. S. Hill, Jr., “Computer Graphics Using
OpenGL Second Edition”, Prentice Hall,
2001, ch 2, p 39 - 63