General information about LEGO: • Lego is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. • The company's flagship product, Lego, consists of colourful interlocking plastic bricks accompanying an array of gears, figurines called minifigures, and various other parts. • Lego pieces can be assembled and connected in many ways to construct objects, including vehicles, buildings, and working robots. Anything constructed can be taken apart again, and the pieces reused to make new things. • Lego is another example of how engaging your users creates more value. Lego activates its users through its Create and Share site as well as the Lego Ideas site. • The Create and Share site lets Lego community members share their designs and Lego pictures, while the Ideas site actually aims for new product releases. • As an example, the mini-Big Bang Theory Lego set is a community-based product that originated in the Lego Ideas. When the amount of supporters reaches 10k, Lego evaluates the design and the design can hit the stores under the Lego Ideas product label. • The idea for mini-Big Bang Theory was submitted over 2 years ago and it took the project over 10 months to get from the Ideas site to production. • When the product ideas are approved for production, the original community members that ideated the product also get monetary compensation. The mini-Big Bang Theory is just one example. More recent products that are yet to be released in the Lego Ideas series are, for example the Adventure Time themed set and the Beatles - Yellow Submarine set. • The community provides Lego with thousands of new ideas annually, which means that Lego has a steady flow of free ideas that people are already waiting to buy. This open innovation approach in their product design phase is said to be one of the core factors for Lego’s successful brand. It has definitely been one of the things that saved their brand and made them stay at the top of the market. Practical takeaways • If you make products directly to consumers, aim to activate your users into helping you create products that fit their desires. • When the users interact with one another and tell you what they would want to see on the store shelves, you probably have ready demand, and can save a lot of resources on market research and reduce the inherent risk in R&D. • Getting their voices heard can build a base of committed users. Just make sure you have the capability to implement at least some of the most popular ideas and communicate that well so that your customers can feel like they really made an impact. • It’s noteworthy that the same model of user activation might not work as well in other kinds of environments, such as in some B2B contexts with a smaller customer base.